CanvasRenderingContext2D: getTransform() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2020.
TheCanvasRenderingContext2D.getTransform() method of the Canvas 2D API retrieves the current transformation matrix being applied to the context.
In this article
Syntax
getTransform()Parameters
None.
Return value
ADOMMatrix object.
The transformation matrix is described by:
Note:The returned object is not live, so updating it will notaffect the current transformation matrix, and updating the current transformationmatrix will not affect an already returnedDOMMatrix.
Examples
In the following example, we have two<canvas> elements. We apply atransform to the first one's context usingCanvasRenderingContext2D.setTransform() and draw a square on it, thenretrieve the matrix from it usinggetTransform().
We then apply the retrieved matrix directly to the second canvas context by passing theDOMMatrix object directly tosetTransform(), and draw a circleon it.
HTML
<canvas width="240"></canvas> <canvas width="240"></canvas>CSS
canvas { border: 1px solid black;}JavaScript
const canvases = document.querySelectorAll("canvas");const ctx1 = canvases[0].getContext("2d");const ctx2 = canvases[1].getContext("2d");ctx1.setTransform(1, 0.2, 0.8, 1, 0, 0);ctx1.fillRect(25, 25, 50, 50);let storedTransform = ctx1.getTransform();console.log(storedTransform);ctx2.setTransform(storedTransform);ctx2.beginPath();ctx2.arc(50, 50, 50, 0, 2 * Math.PI);ctx2.fill();Result
Specifications
| Specification |
|---|
| HTML> # dom-context-2d-gettransform-dev> |
Browser compatibility
See also
- The interface defining this method:
CanvasRenderingContext2D CanvasRenderingContext2D.transform()