AudioBuffer: numberOfChannels property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
ThenumberOfChannels property of theAudioBufferinterface returns an integer representing the number of discrete audio channelsdescribed by the PCM data stored in the buffer.
In this article
Value
An integer.
Examples
js
// Stereoconst channels = 2;// Create an empty two second stereo buffer at the// sample rate of the AudioContextconst frameCount = audioCtx.sampleRate * 2.0;const myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);button.onclick = () => { // Fill the buffer with white noise; // just random values between -1.0 and 1.0 for (let channel = 0; channel < channels; channel++) { // This gives us the actual ArrayBuffer that contains the data const nowBuffering = myArrayBuffer.getChannelData(channel); for (let i = 0; i < frameCount; i++) { // Math.random() is in [0; 1.0] // audio needs to be in [-1.0; 1.0] nowBuffering[i] = Math.random() * 2 - 1; } } console.log(myArrayBuffer.numberOfChannels);};Specifications
| Specification |
|---|
| Web Audio API> # dom-audiobuffer-numberofchannels> |