Animation: pause() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.
Thepause() method of theWeb Animations API'sAnimation interface suspends playback of the animation.
In this article
Syntax
js
pause()Parameters
None.
Return value
None.
Exceptions
InvalidStateErrorDOMExceptionThrown if the animation's
currentTimeisunresolved(perhaps it hasn't started playing yet), and the end time of the animation is positive infinity.
Example
Animation.pause() is used many times in the Alice in Web Animations API LandGrowing/Shrinking Alice Game, largely because animations created with theElement.animate() method immediately start playing and must be paused manually if you want to avoid that:
js
// animation of the cupcake slowly getting eaten upconst nommingCake = document .getElementById("eat-me_sprite") .animate( [{ transform: "translateY(0)" }, { transform: "translateY(-80%)" }], { fill: "forwards", easing: "steps(4, end)", duration: aliceChange.effect.timing.duration / 2, }, );// doesn't actually need to be eaten until a click event, so pause it initially:nommingCake.pause();Additionally, when resetting:
js
// An all-purpose function to pause the animations on Alice, the cupcake, and the bottle that reads "drink me."const stopPlayingAlice = () => { aliceChange.pause(); nommingCake.pause(); drinking.pause();};// When the user releases the cupcake or the bottle, pause the animations.cake.addEventListener("mouseup", stopPlayingAlice);bottle.addEventListener("mouseup", stopPlayingAlice);Specifications
| Specification |
|---|
| Web Animations> # dom-animation-pause> |
Browser compatibility
See also
- Web Animations API
Animationfor other methods and properties you can use to control web page animation.Animation.reverse()to play an animation backwards.Animation.finish()to finish an animation.Animation.cancel()to cancel an animation.