Movatterモバイル変換


[0]ホーム

URL:


  1. Web
  2. Web APIs
  3. Animation
  4. pause()

Animation: pause() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.

Thepause() method of theWeb Animations API'sAnimation interface suspends playback of the animation.

Syntax

js
pause()

Parameters

None.

Return value

None.

Exceptions

InvalidStateErrorDOMException

Thrown if the animation'scurrentTime isunresolved (perhaps it hasn't started playing yet), and the end time of the animation is positive infinity.

Example

Animation.pause() is used many times in the Alice in Web Animations API LandGrowing/Shrinking Alice Game, largely because animations created with theElement.animate() method immediately start playing and must be paused manually if you want to avoid that:

js
// animation of the cupcake slowly getting eaten upconst nommingCake = document  .getElementById("eat-me_sprite")  .animate(    [{ transform: "translateY(0)" }, { transform: "translateY(-80%)" }],    {      fill: "forwards",      easing: "steps(4, end)",      duration: aliceChange.effect.timing.duration / 2,    },  );// doesn't actually need to be eaten until a click event, so pause it initially:nommingCake.pause();

Additionally, when resetting:

js
// An all-purpose function to pause the animations on Alice, the cupcake, and the bottle that reads "drink me."const stopPlayingAlice = () => {  aliceChange.pause();  nommingCake.pause();  drinking.pause();};// When the user releases the cupcake or the bottle, pause the animations.cake.addEventListener("mouseup", stopPlayingAlice);bottle.addEventListener("mouseup", stopPlayingAlice);

Specifications

Specification
Web Animations
# dom-animation-pause

Browser compatibility

See also

Help improve MDN

Learn how to contribute

This page was last modified on byMDN contributors.


[8]ページ先頭

©2009-2026 Movatter.jp