Physix.go
<h2>A simple Physics Engine in GoLang</h2>
Github :https://github.com/rudransh61/Physix.go/
Release v1.0
We are finally releasing our physics enginePhysix.go after working for hours and solving many bugs
Features we are introducing :-
- Basic Position and Velocity of Object
- Added Force to a body
- Easy integrate with graphicsebiten.go
- Polygons and their collision (docs pending)
- Vector Algebra and related function
- All Docs and 10+ example project
- Collision detection of Circle and Rectangles
- Collision Resolution for Circle and Rectangle
- Static Body and Mass property
Thanks for joining us
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New contributors can contribute here (if you have any doubt related to code or want to code anything , just start an issue I will tell you)
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Rudransh Bhardwaj•
A .. maths and physics lover , who codes .
- Email
- LocationDelhi , India
- Education... im a 9th grader (now promoted to 10th ye)
- Work...my home ?
- Joined
try it now
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