Hello everyone,
Patch #2 is now live! This update has been a labor of love— literally blood, sweat, and tears (so many tears). I strongly encourage all CA fans to dive in and experience the changes.
I feel a bit embarrassed that the old version stayed up for as long as it did with all those bugs, but I really hope this update makes up for it.
Feel free to rate the game and drop your thoughts in the comments section of our game page!
As mentioned in Devlog #1, the major changes include the following, along with some new additions:
There are also some other minor script changes you’ll notice as you play, though it’s too much to list out. I went full Chekhov’s Gun on some choices, so you might find them rearranged, cut entirely, saved for future individual routes, or even rewritten.
New VFX effects have been added to better showcase the pixie’s powers! I also refined the code to improve image quality. And I’m using a new type of blur, so you won’t see that choppy effect like in the previous version.
I’ve had to reprogram a pretty big chunk of the game from scratch to fix glitches, bugs, and weird movement issues. I also worked on optimizing scene transitions, animations, and sprite expressions, to make everything flow better— especially since CA has a lot of dialogue-heavy moments. Unfortunately, I didn’t have the time, energy, or motivation to fix everything, so you might spot a few issues if you click through some scenes too fast (so, be gentle lol).
There are also some UI updates that you might not notice right away, but trust me, they’re there! On that note, I had to remove the rollback option for now because it was causing the game to break at certain points. I’ll try to bring it back later when I can.
On the audio side of things, we’ve replaced the “Parents Theme” with a new version. I also adjusted the sound captions for various audio files (SFX, Ambience, Music) to improve accessibility. Some audio tracks have been tweaked as well— some removed, some reworked, some moved around in the code, and a few new ones added.
Now that the patch announcement is out of the way, let’s dive into the devlog side of things.
I’m feeling better since the illness I mentioned in my last devlog. There’s still some vocal damage that’ll take time to heal, and my sense of smell and taste are still a little off, but I’m getting there!
A huge thank you to everyone who showed concern and left such kind comments, both on the game page and in the aforementioned devlog. I truly appreciate it. Even though I haven’t been able to respond to them individually, I want you to know I’ve read every single one. Your support means the world to me, and I’m grateful to have it.
On the development side, editing has been a bit slower since our editor’s been tied up with other stuff. As for me, I haven’t had much time to work on the script since I’ve been all-in on programming the patch. Now that that’s done, I’m planning to take a short break and then shift my focus completely to the script.
A TON of hard work has gone into this, and I’d absolutely love to see your support shine through however you can! Whether it’s rating or reviewing the game, sharing it with friends, making fanart, cosplay, writing fanfic, streaming the game (we’ve got a press kit available now!), or anything else that shows CA fans are out there and not just a figment of my imagination, I’m here for it! <3
Also, If you encounter any issues, kindly fill out this FORM, and we will address them during the next update.
Until next time~
A Horror Romance | The world of the painting awaits you...
Status | In development |
Author | Deniz G. Lerosi |
Genre | Visual Novel |
Tags | Amare,Boys' Love,Character Customization,Fantasy,Horror,LGBT,No AI,Otome,Romance,yandere |
Languages | English |
Accessibility | Subtitles,Blind friendly |
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Guess I know what im doing for the whole day tomorrow for my work break. 🥲 ANYWAYS welcome back!! 😭 I hope youre recovering well. Please continue to rest well, but still, thank you sm for the update!
It's nice to see that you really took consideration into the players' insights and adjusted them into the game. Tho I hope you dont get too pressured and continue to write the story as you initially planned, im sure it will be a masterpiece either way. Take care ! <33
Thank you, thank you! I’ll definitely make sure to rest and recharge~ Super excited for you to see what’s next for CA too!! ^-^ Hoping for smoother days ahead!
Also, I noticed you mentioned this in a review you left while voting— regarding the full game, it’s going to be completely free! I can’t respond directly to text in the review section, so I just wanted to clarify <3
YEAA I’m so excited to try it out once I’m done with my personal obligations, I’ll write my thoughts on the new patch later.
Im so glad you’re feeling better and I hope you’ll keep getting better too.
One thing sure, me, username Jasmine Flower is a real person with a real love towards your VN and it’s been so great to follow the game’s development. I’m so hyped and rabid for the game
Hihi, thank you so much for your kind comment. Good health really does bring that extra boost of motivation!
The story is steadily moving along behind the scenes, and while I’m mostly waiting for the editing side to wrap up, I’m sooo excited for what’s coming ^^ I’ve got some delicious content cooking up for ya'll this year~~
Great to read that... But just to explain, I am autist and I still think that MC is too stiff... perhaps you can soft them up since the beggining or during the story as character development or a little of both . This way will get easier to people to relate with them to the point they will feel like them.... just a suggestion though