A mysterious machine was recently found in the middle of nowhere. It produces all kinds of materials: stone, iron, oil and gold. It is your job to expand the machine by placing other machines on top of it.
Controls:
How to play:
You have to complete export requirements every so often. click on "items" to see them. You can place new machines by clicking on"build" and clicking a machine, it has to be placed next to an existing machine (or the starting one). I recommend checking the tooltips of machines in the "build" screen, it tells you what each machine does and needs. To start out place a brick maker on the machine and then place an ejector on the brick maker.
Making:
Made using Godot. This was my first gamejam/codejam. Definitely needed more time than i first thought. Also I'm not really happy with the in-game explanation of the game, but not really planning on adding that anymore.
This was the first time in a while that I made/completed a game, gamejam worked pretty well for me.
Update 29-11-20:
Added some small fixes:
Credits:
Sounds:
Kenney (www.kenney.nl)
Music:
Two Finger JohnnyKevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
| Status | Released |
| Platforms | HTML5,Windows |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | Deep-Fold |
| Genre | Simulation |
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Of course, Here you go. Keep in mind it's made in an older version of godot, so it might not be compatible with newer versions. Also since this was a gamejam the code is probably really ugly. Good luck!
https://github.com/Deep-Fold/Tower-of-Gears
It happens that the area of the red pulse remains blocked for a short time and returns to normal.
There is no key to restart after losing?
On the other hand, it would be really good to have better documentation on general operation to build reliable and productive machines. It is not easy to understand by yourself. Unless you try to do it empirically.