Submission for the Revival Jam.
Shoot you way through 3 levels of enemies using a custom layout of weapons. Fight the boss when you think you are ready and go on to the next level.
Making:
I wanted to make a space shooter but with more freedom of movement than you usually see. Also wanted a little bit of arcade feel, but have it look a little more modern.
This was made for the revival jam, the point was to use an existing idea/project and finish it. this is what my original project looked like:

There wasn't really anything to do and the control were very different. So basically everything that is currently in the game was added during the jam. However I had the idea to create a game like this for quite a while, and already had ideas about how everything was going to look like.
Because this was made using Godot the game is going to lag a little bit when an effect is used for the first time in the game, however once they are all loaded in it should run smooth (I hope).
Also fun fact: the only sprites used in this game are for the rockets and some basic shapes for particles. Everything else is generated using shaders.
Controls:
Credits:
Sounds:
Music:
| Status | Released |
| Platforms | HTML5,Windows |
| Rating | Rated 4.7 out of 5 stars (7 total ratings) |
| Author | Deep-Fold |
| Genre | Action |
| Tags | 2D,Bullet Hell,Space,Top down shooter |
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