A downloadable experience for Windows
An experience by Death Orgone/Frederick Maheux
Music by Un Regard Froid based on album "Conspiration" (Conspiracy)
Listen/Download on Bandcamp:
https://unregardfroid.bandcamp.com/album/conspiration-2
Content warning : blood, gore, sacrifice, glitched pornographic imagery, loud noise and strobes
15-20 minutes
Keyboard and mouse required
Control:
WASD - Movement Space - Jump
LMB - Interact/Shoot
ESC - Quit
Except for epitaphs, all texts are prompt for interaction.
Explore the eroding mental landscape of someone trying to find a way out of this reality. Featuring:
- A double-barreled shotgun
- Human sacrifices
- Anticosmic gravitational pull
- Tentacles
This interactive experience is a companion piece to the album "Conspiration" (Conspiracy) by Un Regard Froid. The music and lyrics were inspired by the literary work of Thomas Ligotti. Acephalic further explores the themes of nihilism, cosmic indifference and social construct of productivity through the prism of the anti-Vitruvian man, the acephalic man.
This is my first experience with game design after 15 years of work as a video artist and post-industrial musician. Video games have always been my main inspiration and passion. My master's thesis examined the subway in video games and I had the chance to publish several articles about the medium. The Covid-19 isolation finally enabled me to learn the process and create my own object.
I wished through this initiatory process to explore the potential relation between industrial/noise sounds and interactivity - abstraction, harshness, dynamism, distorsion, etc. Acephalic is the first step in that direction and hopefully you will enjoy it as much as I enjoyed creating it.
Everything by Death Orgone/Frederick Maheux except:
Real Human Brain by Stuart7
2_pipe_shotgun by Harlad
Scalpel by BiOzZ
Shotgun Blast sound
Status | Released |
Platforms | Windows |
Rating | Rated 4.4 out of 5 stars (30 total ratings) |
Author | Death Orgone |
Tags | Atmospheric,body-horror,cosmic-horror,FPS,glitch-art,Horror,Psychological Horror,Surreal,Walking simulator,weird-horror |
Click download now to get access to the following files:
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this game was what i expected, and yet not. intense, heavy and pulsing. a kaleidoscope of screaming hatred and wriggling flesh. it moved me to tears, because i know the feeling it conveys well. and because what it showed me, reflected back, was grotesque.
i doubt it was intended, but this game inspires me to want to live.
Yeeeeah. Cool game, I don't agree with people that complained about the loud noises :) But there could be something that shows you where to go especially in the (i think) Third Level with those big monuments. I couldn't figure out what to do next. And maybe a little introduction story, just to get people interested?
edit: I was near the cemetery tombstone but I didn't fell over, just watched someone playing it to know what to do
edit2: managed to finish the game, it's fucked up, I like it, Merzbow is proud
I hate to be a real stick in the mud but uh. I didn't like this game at all... Like, I love weird and obscure/disturbing games, but coming in right away with flashing lights, loud screams, and bass boosted noise just turned me off really quickly to it. not to mention the random room with the distorted porn felt out of place... There was perhaps a good message behind this, but I couldn't understand it because I was too busy loweing my volume and rolling my eyes at the "sacrifices"
sorry.
This is an amazing experience. A surrealistic world. Where the goal is not to win but to feel, to get a tripy visual stimulation. With a careful picked color pallet, Moving around the scenes give you the ability to be part of the artistic presentation. The music of Un Regard Froid is also a great part of the ambiance. The drone ambient music is hypnotic. The senses of whoever decide to enter the universe of Acephalic will be stimulated and will let you think. Loved Acephalic for the poetic reflection and the sensory experience it brings. Interactable art piece. I will enter again the world of Acephalic and hope that this work is the beginning for the artist to come up with more unique creations in the future.
An absolute trip. Pretty remarkable for your first developed game tho
I had a crash in one of the level transitions, and the bass slamming my eardrums started to wear out it's welcome to the point that I turned the game audio basically off. I know that wasn't your intended direction but when there's EXTREME BASS NONSTOP NEVERENDING BAAAAAANG for more than 10-15 seconds it overtakes any experience you are creating and the player will try to get away from the sound, either by walking away from it or turning the sound off. Food for thought