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PixelOver

PixelOver 0.18.1 alpha 3 - Animation Improvements

PixelOver »Devlog

Hello! This is the third alpha release featuring major animation improvements. Added graph editor and sub-tracks for vector/color channels.

Please note that pre-release versions may be unstable.

How to access pre-release versions



Steam page

(For itch.io users, you can get a Steam key on the download page.)

Roadmap and news

Documentation and tutorials

Changes

(Alpha 2 → Alpha 3) Animation improvements
- Added graph editor for keys.
- Added buttons to jump to previous and next key.
- Input sub-tracks (vectors, colors, etc.) can now be edited individually.
- Improved ruler and dope sheet readability for tracks.
(Alpha 1 → Alpha 2) Improved animation management.
- Added a new tree system and the ability to organize animations into folders.
- Animations are now managed as objects, reducing the number of displayed properties in the animation panel.
- Improved undo/redo support for keys and tracks properties.
(Alpha 1 → Alpha 2) Updated to Godot Engine version 4.5.
Rest/Pose is now a global system for all objects.
- Changes in Rest Pose set the default value for all animations.
- Changes in Pose Mode affect only the selected animation.
Added a parameter for drawing tools to keep the object on top while drawing.
Added copy/paste support for shaders.
Improved animation track synchronization with object selection.
Improved the "Add Track" dialog with a tab system (particle properties are now separated from other properties).
Added an option in settings to choose the default pixel-scaling algorithm.
Added Escape key shortcut to deselect all tracks and keys.

Bug fixes

IssueReference
(Alpha 2 → Alpha 3) Fixed animation track default value saving.Link
(Alpha 1 → Alpha 2) Fixed a crash when removing an invalid bone from a mesh.Link
(Alpha 1 → Alpha 2) Prevented the recovery files dialog from appearing when the previous session did not crash.Link
(Alpha 1 → Alpha 2) Fixed an empty main view issue in compatibility mode.Link
Fixed an issue with incorrectly exporting empty JSON files.Link
Fixed incorrect drawing cursor position when an object has a custom offset.(Not reported)
Fixed crashes when using multi-select.(Not reported)
Fixed inputs sometimes appearing in the wrong order.(Not reported)
Fixed tree losing selection on items.(Not reported)

If you encounter any bugs or have feature suggestions, feel free to share them in thecommunity forum. Thank you!

Files

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