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Schloss Dagstuhl - Leibniz Center for Informatics
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Joint Declaration:The freedom of science is at the heart of liberal, democratic societies. Without this freedom, it is impossible for scientific efforts to be geared toward gaining knowledge and facts. It is therefore extremely worrying that the scientific freedom is coming under increasing pressure in various regions of the world.(read more)
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CHI 2022: New Orleans, LA, USA

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    Papers:Supporting Motor Impairments through Technology

    Papers:AI:Design and Studies

    Papers:Intelligent Systems, Human-AI Collaboration

    Papers:Strategies for Design

    Papers:Health and Social Media

    Papers:Immersion and Interaction in Visualization

    Papers:Emotions & Communication in Visualizations

    Papers:Social media, Privacy, and Mitigations

    Papers:Predictive Modelling and Simulating Users

    Papers:Technology for Health and Sustainability

    Papers:Material Speculations

    Papers:Intelligent Systems and Applications

    Papers:Voice, Conversation and Design

    Papers:Interaction Schemes and Patterns I

    Papers:Tools for Programmers/Developers

    Papers:Users' Preferences and Needs

    Papers:COVID Technologies

    Papers:Vis Right Here, Right Now

    Papers:Games affect Players and Players affect Games

    Papers:Video for Learning

    Papers:Interacting with Data

    Papers:Making and Unmaking

    Papers:Privacy, Policy and Politics

    Papers:Let's get Physical

    Papers:Agents in the Loop

    Papers:Helping People

    Papers:Socio-technical aspects of cybercrime

    Papers:Crowdwork & Collaboration

    Papers:Design and Mixed Reality

    Papers:Visual Perception & Exploration

    Papers:Connection

    Papers:Deviance Online

    Papers:Children and Learning

    Papers:How Technology Matters in Games

    Papers:Bias and Ethics

    Papers:Voice and Audio in Learning

    Papers:Haptic Sensing

    Papers:Fabricating Devices and Tools

    Papers:Design for Self

    Papers:Mistakes, Explainability

    Papers:Improving VR Experiences

    Papers:Getting Realistic in Games

    Papers:Technologies to Support Accessibility

    Papers:Emotions

    Papers:Understanding Online Experiences

    Papers:AI:Content Generation

    Papers:Improving Input and Output

    Papers:Children and Parents

    Papers:Dance and Sound

    Papers:Interactive Learning Support Systems

    Papers:Programming and Coding Support

    Papers:At-Home with Technology & Data

    Papers:Justice & Equity II

    Papers:Information and Misinformation

    Papers:Learning Online, Remotely, and Synchronously

    Papers:Living with Emerging Technologies

    Papers:Improving Information Access

    Papers:Shape Displays

    Papers:Accessibility and Aging - Methods & Studies

    Papers:Fabrication:3D Printing

    Papers:Mouth-based Interaction

    Papers:Health Informatics and Visualization

    Papers:Everyday Life and Technologies

    Papers:Sensing

    Papers:UX of XR

    Papers:Technology for Developing Regions and Underserved Populations

    Papers:Communities

    Papers:Audio for Accessibility

    Papers:Creativity Support Tools

    Papers:Technology for Classrooms

    Papers:Interaction Schemes and Patterns II

    Papers:Think Critically

    Papers:Mental Health and Wellbeing of Young People

    Papers:Sustainability

    Papers:Text & Pen

    Papers:Health, Medicine, and Therapy

    Papers:Input Techniques

    Papers:Helping Doctors and Caregivers

    Papers:Interacting with VR

    Papers:Models and Theories

    Papers:Out and About

    Papers:Improving the Built and Natural Environments

    Papers:User Modeling

    Papers:Creativity Support

    Papers:Natural Language

    Papers:Wearables Devices

    Papers:Gender and Communities

    Papers:Touch and tangibility

    Papers:Phone, Homes, and Privacy

    Papers:Computation & Recommendation with Visualization

    Papers:Mobility

    Papers:Agents

    Papers:Virtual Agents and Environments

    Papers:Hands & Fingers

    Papers:Multimodality

    Papers:VR and Agents for Health

    Papers:Caring for Mental Health and Well-being

    Papers:The Privacy of Everyday Smart Things

    Papers:Speculative Design & Design Fictions

    Papers:Design for Wellbeing and Resilience

    Papers:Captioning Images, Videos and Applications

    Papers:UX Methodology

    Papers:Emotions & Morality in Games

    Papers:Nudging, Recommending, Notifying

    Papers:Accessibility and Data Visualization

    Papers:Design Practice

    Papers:Trust, Recommendation, and Explanable AI (XAI)

    Papers:Authoring Data

    Papers:Intelligent Interaction Techniques

    Papers:Video Authoring

    Papers:Tangibles and Ambient Computing

    Papers:Supporting Virtual Work

    Papers:Supporting Dementia

    Papers:Games:Advancing the State of the Art

    Papers:Care in the Long Term

    Papers:Instant Messaging & Texting

    Papers:Broadening Design

    Papers:Interacting with Smart Technology

    Papers:Design Foundations

    Papers:Justice & Equity I

    Papers:Augmented or Diminished Reality?

    Papers:UI Design & Development

    Papers:Games in the World

    Papers:VR, AR, and 3D for Learning

    Papers:Trust and Control in AI Systems

    Papers:Social Justice and Urban Research

    Papers:Working with Intelligent Systems and Tools

    Papers:Collecting and Structuring Data

    Papers:Hacking, Developering, and Privacy Ops

    Papers:More Accessible, More Inclusive

    Papers:Visualization Authoring & Creation

    Papers:Accessibility and Aging - Design & Experiences

    Papers:Accessibility - Video Conferencing & Online Communities

    Papers:UX of VR

    Papers:Cyborg Interactions

    Papers:Privacy Decisions

    Papers:Reasoning and Sensemaking

    Papers:Connecting through Telephone, Robot or XR

    Papers:Immersion

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    dblp was originally created in 1993 at:

    University of Trier  

    since 2018, dblp has been operated and maintained by:

    Schloss Dagstuhl - Leibniz Center for Informatics  

    the dblp computer science bibliography is funded and supported by:

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