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Network Working Group                                           C. KaltRequest for Comments: 2810                                   April 2000Updates:1459Category: InformationalInternet Relay Chat: ArchitectureStatus of this Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard of any kind.  Distribution of this   memo is unlimited.Copyright Notice   Copyright (C) The Internet Society (2000).  All Rights Reserved.Abstract   The IRC (Internet Relay Chat) protocol is for use with text based   conferencing. It has been developed since 1989 when it was originally   implemented as a mean for users on a BBS to chat amongst themselves.   First formally documented in May 1993 byRFC 1459 [IRC], the protocol   has kept evolving. This document is an update describing the   architecture of the current IRC protocol and the role of its   different components.  Other documents describe in detail the   protocol used between the various components defined here.Table of Contents1.  Introduction ...............................................22.  Components .................................................22.1  Servers ................................................22.2  Clients ................................................32.2.1  User Clients ......................................32.2.2  Service Clients ...................................33.  Architecture ...............................................34.  IRC Protocol Services ......................................44.1  Client Locator .........................................44.2  Message Relaying .......................................44.3  Channel Hosting And Management .........................45.  IRC Concepts ...............................................45.1  One-To-One Communication ...............................55.2  One-To-Many ............................................55.2.1  To A Channel ......................................55.2.2  To A Host/Server Mask .............................6Kalt                         Informational                      [Page 1]

RFC 2810           Internet Relay Chat: Architecture          April 20005.2.3  To A List .........................................65.3  One-To-All .............................................65.3.1  Client-to-Client ..................................65.3.2  Client-to-Server ..................................75.3.3  Server-to-Server ..................................76.  Current Problems ...........................................76.1  Scalability ............................................76.2  Reliability ............................................76.3  Network Congestion .....................................76.4  Privacy ................................................87.  Security Considerations ....................................88.  Current Support And Availability ...........................89.  Acknowledgements ...........................................810.  References ................................................811.  Author's Address ..........................................912.  Full Copyright Statement ..................................101. Introduction   The IRC (Internet Relay Chat) protocol has been designed over a   number of years for use with text based conferencing.  This document   describes its current architecture.   The IRC Protocol is based on the client-server model, and is well   suited to running on many machines in a distributed fashion.  A   typical setup involves a single process (the server) forming a   central point for clients (or other servers) to connect to,   performing the required message delivery/multiplexing and other   functions.   This distributed model, which requires each server to have a copy   of the global state information, is still the most flagrant problem   of the protocol as it is a serious handicap, which limits the maximum   size a network can reach.  If the existing networks have been able to   keep growing at an incredible pace, we must thank hardware   manufacturers for giving us ever more powerful systems.2. Components   The following paragraphs define the basic components of the IRC   protocol.2.1 Servers   The server forms the backbone of IRC as it is the only component   of the protocol which is able to link all the other components   together: it provides a point to which clients may connect to talk toKalt                         Informational                      [Page 2]

RFC 2810           Internet Relay Chat: Architecture          April 2000   each other [IRC-CLIENT], and a point for other servers to connect to   [IRC-SERVER].  The server is also responsible for providing the basic   services defined by the IRC protocol.2.2 Clients   A client is anything connecting to a server that is not another   server.  There are two types of clients which both serve a different   purpose.2.2.1 User Clients   User clients are generally programs providing a text based   interface that is used to communicate interactively via IRC.  This   particular type of clients is often referred as "users".2.2.2 Service Clients   Unlike users, service clients are not intended to be used manually   nor for talking.  They have a more limited access to the chat   functions of the protocol, while optionally having access to more   private data from the servers.   Services are typically automatons used to provide some kind of   service (not necessarily related to IRC itself) to users.  An example   is a service collecting statistics about the origin of users   connected on the IRC network.3. Architecture   An IRC network is defined by a group of servers connected to each   other.  A single server forms the simplest IRC network.   The only network configuration allowed for IRC servers is that of   a spanning tree where each server acts as a central node for the rest   of the network it sees.                       1--\                           A        D---4                       2--/ \      /                             B----C                            /      \                           3        E   Servers: A, B, C, D, E         Clients: 1, 2, 3, 4                    [ Fig. 1. Sample small IRC network ]Kalt                         Informational                      [Page 3]

RFC 2810           Internet Relay Chat: Architecture          April 2000   The IRC protocol provides no mean for two clients to directly   communicate.  All communication between clients is relayed by the   server(s).4. IRC Protocol Services   This section describes the services offered by the IRC protocol.  The   combination of these services allow real-time conferencing.4.1 Client Locator   To be able to exchange messages, two clients must be able to locate   each other.   Upon connecting to a server, a client registers using a label which   is then used by other servers and clients to know where the client is   located.  Servers are responsible for keeping track of all the labels   being used.4.2 Message Relaying   The IRC protocol provides no mean for two clients to directly   communicate.  All communication between clients is relayed by the   server(s).4.3 Channel Hosting And Management   A channel is a named group of one or more users which will all   receive messages addressed to that channel.  A channel is   characterized by its name and current members, it also has a set of   properties which can be manipulated by (some of) its members.   Channels provide a mean for a message to be sent to several clients.   Servers host channels, providing the necessary message multiplexing.   Servers are also responsible for managing channels by keeping track   of the channel members.  The exact role of servers is defined in   "Internet Relay Chat: Channel Management" [IRC-CHAN].5. IRC Concepts   This section is devoted to describing the actual concepts behind the   organization of the IRC protocol and how different classes of   messages are delivered.Kalt                         Informational                      [Page 4]

RFC 2810           Internet Relay Chat: Architecture          April 20005.1 One-To-One Communication   Communication on a one-to-one basis is usually performed by clients,   since most server-server traffic is not a result of servers talking   only to each other.  To provide a means for clients to talk to each   other, it is REQUIRED that all servers be able to send a message in   exactly one direction along the spanning tree in order to reach any   client.  Thus the path of a message being delivered is the shortest   path between any two points on the spanning tree.   The following examples all refer to Figure 1 above.   Example 1: A message between clients 1 and 2 is only seen by server       A, which sends it straight to client 2.   Example 2: A message between clients 1 and 3 is seen by servers A &       B, and client 3.  No other clients or servers are allowed see the       message.   Example 3: A message between clients 2 and 4 is seen by servers A, B,       C & D and client 4 only.5.2 One-To-Many   The main goal of IRC is to provide a forum which allows easy and   efficient conferencing (one to many conversations).  IRC offers   several means to achieve this, each serving its own purpose.5.2.1 To A Channel   In IRC the channel has a role equivalent to that of the multicast   group; their existence is dynamic and the actual conversation carried   out on a channel MUST only be sent to servers which are supporting   users on a given channel.  Moreover, the message SHALL only be sent   once to every local link as each server is responsible to fan the   original message to ensure that it will reach all the recipients.   The following examples all refer to Figure 2.   Example 4: Any channel with 1 client in it. Messages to the channel       go to the server and then nowhere else.   Example 5: 2 clients in a channel. All messages traverse a path as if       they were private messages between the two clients outside a       channel.Kalt                         Informational                      [Page 5]

RFC 2810           Internet Relay Chat: Architecture          April 2000   Example 6: Clients 1, 2 and 3 in a channel.  All messages to the       channel are sent to all clients and only those servers which must       be traversed by the message if it were a private message to a       single client.  If client 1 sends a message, it goes back to       client 2 and then via server B to client 3.5.2.2 To A Host/Server Mask   To provide with some mechanism to send messages to a large body of   related users, host and server mask messages are available.  These   messages are sent to users whose host or server information match   that of the mask.  The messages are only sent to locations where   users are, in a fashion similar to that of channels.5.2.3 To A List   The least efficient style of one-to-many conversation is through   clients talking to a 'list' of targets (client, channel, mask).  How   this is done is almost self explanatory: the client gives a list of   destinations to which the message is to be delivered and the server   breaks it up and dispatches a separate copy of the message to each   given destination.   This is not as efficient as using a channel since the destination   list MAY be broken up and the dispatch sent without checking to make   sure duplicates aren't sent down each path.5.3 One-To-All   The one-to-all type of message is better described as a broadcast   message, sent to all clients or servers or both.  On a large network   of users and servers, a single message can result in a lot of traffic   being sent over the network in an effort to reach all of the desired   destinations.   For some class of messages, there is no option but to broadcast it to   all servers so that the state information held by each server is   consistent between servers.5.3.1 Client-to-Client   There is no class of message which, from a single message, results in   a message being sent to every other client.Kalt                         Informational                      [Page 6]

RFC 2810           Internet Relay Chat: Architecture          April 20005.3.2 Client-to-Server   Most of the commands which result in a change of state information   (such as channel membership, channel mode, user status, etc.) MUST be   sent to all servers by default, and this distribution SHALL NOT be   changed by the client.5.3.3 Server-to-Server   While most messages between servers are distributed to all 'other'   servers, this is only required for any message that affects a user,   channel or server.  Since these are the basic items found in IRC,   nearly all messages originating from a server are broadcast to all   other connected servers.6. Current Problems   There are a number of recognized problems with this protocol, this   section only addresses the problems related to the architecture of   the protocol.6.1 Scalability   It is widely recognized that this protocol does not scale   sufficiently well when used in a large arena.  The main problem comes   from the requirement that all servers know about all other servers,   clients and channels and that information regarding them be updated   as soon as it changes.6.2 Reliability   As the only network configuration allowed for IRC servers is that of   a spanning tree, each link between two servers is an obvious and   quite serious point of failure.  This particular issue is addressed   more in detail in "Internet Relay Chat: Server Protocol" [IRC-   SERVER].6.3 Network Congestion   Another problem related to the scalability and reliability issues, as   well as the spanning tree architecture, is that the protocol and   architecture for IRC are extremely vulnerable to network congestions.   This problem is endemic, and should be solved for the next   generation: if congestion and high traffic volume cause a link   between two servers to fail, not only this failure generates more   network traffic, but the reconnection (eventually elsewhere) of two   servers also generates more traffic.Kalt                         Informational                      [Page 7]

RFC 2810           Internet Relay Chat: Architecture          April 2000   In an attempt to minimize the impact of these problems, it is   strongly RECOMMENDED that servers do not automatically try to   reconnect too fast, in order to avoid aggravating the situation.6.4 Privacy   Besides not scaling well, the fact that servers need to know all   information about other entities, the issue of privacy is also a   concern. This is in particular true for channels, as the related   information is quite a lot more revealing than whether a user is   online or not.7. Security Considerations   Asides from the privacy concerns mentioned insection 6.4 (Privacy),   security is believed to be irrelevant to this document.8. Current Support And Availability        Mailing lists for IRC related discussion:          General discussion: ircd-users@irc.org          Protocol development: ircd-dev@irc.org        Software implementations:ftp://ftp.irc.org/irc/serverftp://ftp.funet.fi/pub/unix/ircftp://coombs.anu.edu.au/pub/irc        Newsgroup: alt.irc9. Acknowledgements   Parts of this document were copied from theRFC 1459 [IRC] which   first formally documented the IRC Protocol.  It has also benefited   from many rounds of review and comments.  In particular, the   following people have made significant contributions to this   document:   Matthew Green, Michael Neumayer, Volker Paulsen, Kurt Roeckx, Vesa   Ruokonen, Magnus Tjernstrom, Stefan Zehl.Kalt                         Informational                      [Page 8]

RFC 2810           Internet Relay Chat: Architecture          April 200010. References   [KEYWORDS]   Bradner, S., "Key words for use in RFCs to Indicate                Requirement Levels",BCP 14,RFC 2119, March 1997.   [IRC]        Oikarinen, J. and D. Reed, "Internet Relay Chat                Protocol",RFC 1459, May 1993.   [IRC-CLIENT] Kalt, C., "Internet Relay Chat: Client Protocol",RFC2812, April 2000.   [IRC-SERVER] Kalt, C., "Internet Relay Chat: Server Protocol",RFC2813, April 2000.   [IRC-CHAN]   Kalt, C., "Internet Relay Chat: Channel Management",RFC2811, April 2000.11. Author's Address   Christophe Kalt   99 Teaneck Rd, Apt #117   Ridgefield Park, NJ 07660   USA   EMail: kalt@stealth.netKalt                         Informational                      [Page 9]

RFC 2810           Internet Relay Chat: Architecture          April 200012.  Full Copyright Statement   Copyright (C) The Internet Society (2000).  All Rights Reserved.   This document and translations of it may be copied and furnished to   others, and derivative works that comment on or otherwise explain it   or assist in its implementation may be prepared, copied, published   and distributed, in whole or in part, without restriction of any   kind, provided that the above copyright notice and this paragraph are   included on all such copies and derivative works.  However, this   document itself may not be modified in any way, such as by removing   the copyright notice or references to the Internet Society or other   Internet organizations, except as needed for the purpose of   developing Internet standards in which case the procedures for   copyrights defined in the Internet Standards process must be   followed, or as required to translate it into languages other than   English.   The limited permissions granted above are perpetual and will not be   revoked by the Internet Society or its successors or assigns.   This document and the information contained herein is provided on an   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.Acknowledgement   Funding for the RFC Editor function is currently provided by the   Internet Society.Kalt                         Informational                     [Page 10]
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RFC 2810
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DocumentDocument typeRFC - Informational
April 2000
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