A downloadable Dungeondraft pack
DnDungeon Blueprint Assets is an asset pack forMegasploot's Dungeondraft that lets you make the most aesthetic symbol dungeon & encounter maps you've ever seen for your modules & TTRPG campaigns of any genre.
Wanna copy a specific look? The DnDungeon Blueprint Pack can replicate Dyson Logos, Moldvay blue, futuristic terminals, and way more. The screenshots on the left are a small fraction of what's available.
16 clean colors form pleasant harmonies no matter how you combine them. Combine with black or white symbols & walls for a clean, aesthetic diagram look.
Tutorial cards & text guides included with the download explain how to install the pack, how to enable it, and how to use it.
The demo is free forever. It's gotall the black & white tools. Make printable maps & dungeons, share them with your friends! Hell, share the pack with your friends — the demo is Creative Commons-licensed. Publish what you make under a CC-BY-SA-NC 4.0-compatible license!
A pile of free maps are included with the DnDungeon Blueprint Assets asJPG,WEBP, & virtual tabletop (UVTT) files. Also included are the Dungeondraft project files, so that you candissect the maps & see how they're built!
These maps are also downloadable separately for free from the Blueprint Assets pack below!
Purchased copies of the pack grant aperpetual commercial license for usage of the products in your own publications, provided the terms atblueprints.dndmaps.net/#legal are met!
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Cyclopean |
Genre | Role Playing |
Tags | Asset Pack,Dungeons & Dragons,Tabletop role-playing game,VTT,VTT Battlemaps |
Average session | About an hour |
Links | Homepage |
In order to download this Dungeondraft pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
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I just created a Foundry module for Tomb of the Serpent Kings. I made the map using your assets! Thank you so much :D
https://foundryvtt.com/packages/tomb-of-the-serpent-kings-saam
Ah, this is downstream of some problems inherent to Dungeondraft. The Building tool's "floor" data only takes a specific kind of randomized tileset & it doesn't inherit from the pattern fill tool for some reason. The normal recommended workflow is to use the Wall tool with the Pattern Fill tool, but this is not as convenient as the Building tool honestly.
It is an oversight I think because I could probably add the textures to the Building tool's floor patterns. I will see about doing that soon.
Fast edit: Right. So the Building tool only takes images of 4×4 tiles where each tile is randomized in placement (like, try using the default building textures for a bit & you'll see what I mean). It'd totally screw up the hatching textures (since each tile would be randomly placed & it'd have seams on all the sides since the texture wasn't made for that) and it wouldn't be suitable for the transparent textures.
I could do an update with the solid color fills as options for the Building tool though since that's just a simple fuzzy texture that shouldn't be impacted too badly by the random tile placement.
Wow, thanks for the quick answer! I'll definitely update my installation.
Still, I'll try your workflow, too. Maybe it's a better way to use Dungeondraft. As you can imagine, I'm pretty new to it (and have absolutely no artistic talent nor training). I used it a bit a little while ago to redo Stonehell maps for my Foundry game (the "trace image" was very useful), but eventually went back to Dungeonscrawl when I had a hard time with some things (I had trouble with some wall and door placement, but I'm not sure I remember correctly). With your pack, I'll probably use Dungeondraft again! It's exactly what I wanted and it looks fantastic.
I'm not sure it's a better way tbh. It's just a program with a lot of weird technical debt & being able to do both walls & interiors at once with the Building tool would probably be a big help.
I'm working on a secret project I'd call a replacement for Dungeondraft, but it'll be a while before it's ready for the public..!