Version 1.0
Added a Perlin Noise function to make the landscape a bit more structured.
The generated textures are now saved in the downloadable standalone version ( not possible in the web build sorry )
A Fractal Landscape Generator Tool made forProcJam 2016
The first prototype was made in 8 hours at theOktober 2016 Berlin Mini Jam
| Status | In development |
| Category | Tool |
| Platforms | HTML5,Windows,macOS,Linux |
| Rating | Rated 4.4 out of 5 stars (7 total ratings) |
| Author | Joerg Reisig |
| Made with | Unity |
| Tags | berlinminijam,fractal,Generator,landscape,planets,Procedural Generation,PROCJAM,Sci-fi,tool |
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I think I can do that. I removed the planet generation feature from my game "The Fermi Paradox" so there wont be any conflicts and I could put it on GitHub. It would be awesome others play around with the code. Honestly I have not so much experience with Git collaboration, but I would like to try this with the Planet Generator, because there are still people interested in it. I put it into my to-do list and hope I have time for it soon.