A downloadable game for Windows
Annalynn is a 2D platformer made in the style of arcade games from the early '80s. Play as Annalynn, the eponymous heroine who has to run, jump, and climb to outwit the four snakes: Randy, Handy, Candy, and Mike. Collect the coins, grab the bonus foods, and turn the tables with blinding rubies! Think you've got what it takes to go for the high score?
Main Features
Team Credits
Status | Released |
Platforms | Windows |
Rating | Rated 4.8 out of 5 stars (38 total ratings) |
Author | Cruise Elroy |
Genre | Platformer |
Tags | 2D,8-Bit,Arcade,Difficult,Female Protagonist,GameMaker,Pixel Art,Retro,Singleplayer |
Links | Steam |
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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this is amazing 100% worth the $5, I love that when you lose lives you can choose to game over or cut your score in half, the platforming is great and so are the cutscenes, the final stage is amazing as well (arguably the best part), and I love that this game has controller support (and the support is amazing), this really is the superior version of Pacman.
Congrats on the Switch launch! You got me to buy this game a second time :) But, uh... could you get Summitsphere to make Vertical Mode rotate the screen in either direction - you know, like literally every other game with a vertical option? Actual monitors made for vertical rotation only turn in one direction, and it's the other direction (at least for mine, but I'm pretty sure for most). Playing in TATE was a big reason I paid for the game again, but I'm very disappointed that right now I can only do so upside-down.
Just wanted to note that the patch is out and my vertical-capable monitor is very happy now :)
...But, uh, the in-game music is now failing to loop properly. About every 17 seconds it starts over. It gets even weirder when rubies are grabbed. How did this even get messed with? It's insufferable. Guess I'm waiting for ANOTHER patch to fix what this one broke :(
So THAT patch is finally out, and I can now play without my ears wanting to bleed.
HOWEVER. Now all the text is misaligned. "1UP" and "HI-SCORE" are cut off at the top of the screen; "CAST" and "SCORING" in the intro are half buried under the game logo; the coin count doesn't line up with the coin; other messages stick half a character height above the black-background box provided for them. Even Achievement messages are cut off.
There's "clearly didn't playtest for even half a minute", and then there's "clearly didn't even LOOK at the patched game before shipping it". It's beyond reprehensible - it's pitiable at this point. This game deserves better than this. I look forward to three months from now when this is patched and something even more obviously and immediately apparent is needlessly broken at the same time.
I was talking about the Switch version the whole time. Which is why I referenced the company that published that version. This was just the only place I knew I could contact the original dev, as I'm sure they'd want to see the port be the best it can be and could probably help coerce the publisher to do something about it. (Incidentally, Summitsphere did respond that they'd be fixing it.)
Use JoyToKey! It takes your controller's inputs and converts them to keyboard inputs in order to be able to use any controller without compatibility issues! Download it here: https://joytokey.net/en/
Can you tell me what controller you're using? There might be a controller type that I didn't account for.
If you'd like to refund this version, that's something I can't grant on my end; from what I can tell you have to go throughitch.io's support page for that.
It's cool that you're interested in this idea. Well, for instance, the creators of Alwa's Awakening (NES-inspired indie game) asked the community for help (on Twitter in this case), and it is currently being ported to the actual NES hardware... -- https://eldenpixels.com/alwas-awakening-nes/
You might find it interesting that the GBA Jam 2021 has just started, a retro coding event which celebrates the 20th anniversary of Game Boy Advance: https://itch.io/jam/gbajam21
Here you can find a list of retrodevelopment and reverse-engineering Discords: https://old.reddit.com/r/retrogamedev/comments/e2l0zu/retrodevelopment_and_rever... Including one for PlayStation 1, and if you join the Emulation Development Discord you should also find links there to GameCube/Wii/Wii U/Xbox 360 emulation/development communities. The communities should help you get started with links to resources, and show you how to test your programs on original hardware or via emulation.
Check out this video as well, Making a Game for FIVE Different Consoles - Ludum Dare 46 [PS Vita, Nintendo DS, Wii, GameCube, and PSP]:https://old.reddit.com/r/retrogamedev/comments/i4zaj7/making_a_game_for_five_dif... Good luck!
Version 1.1 is now live! Check out the changelog here:https://steamcommunity.com/games/1508460/announcements/detail/305059461908708955...