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SpriteMancer

SpriteMancer

SpriteMancer v0.3.2.2 Released!

SpriteMancer »Devlog



  • Added an option to share the pivot point between all particle images.
  • Added a preference option to enable/disable full path on the project tab.


  • Reversed the order in which canvas sub layers are rendered.
  • Disabled transform box for Background element.
  • Layers can no longer be selected in the preview if they are invisible.
  • Made layer reordering a bit more precise.
  • Default Fluid timestep value adjusted.


  • Fixed a bug that would crash the app when exporting a single frame.
  • Fixed a bug that would crash the app when deleting a layer with an input node set to that layer.
  • Fixed a bug that would prevent emitters set to burst from playing while rendering.
  • Fixed inconsistencies with canvas pivot point.
  • Fixed a bug that would crash the app when no layer was selected and transform boxes were enabled.
  • Fixed a bug that would move the transform box position while editing its pivot point.
  • "Color" is now properly aligned in the Background element inspector.
  • Fixed a type for "Circle Movement" on Emitter's inspector.
  • Fixed Image's inspector width not being properly set.
  • Fixed a bug that would allow selecting a layer in the preview that is below the current selected layer.
  • Fixed panel highlighting occluding layer change separator.
  • Fixed a bug that would prevent Fluid element from being tracked by the undo system.
  • Fixed a bug that would prevent Particle and Particle Ext. elements from being tracked by the undo system.
  • Better adjusted panel highlighting.


Files

SpriteMancer_Release_0322_Full.zip177 MB

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