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chromium /chromium /src /refs/heads/main /. /base /base_paths_ios.mm
blob: 0c4167e647ad542158f5a84a19d6fef1618fc36b [file] [log] [blame] [edit]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Defines base::PathProviderIOS which replaces base::PathProviderPosix for iOS
// in base/path_service.cc.
#include"base/base_paths.h"
#import <Foundation/Foundation.h>
#include"base/apple/bundle_locations.h"
#include"base/apple/foundation_util.h"
#include"base/base_paths_apple.h"
#include"base/files/file_path.h"
#include"base/files/file_util.h"
#include"base/path_service.h"
namespacebase{
boolPathProviderIOS(int key,base::FilePath* result){
switch(key){
casebase::FILE_EXE:
*result=base::apple::internal::GetExecutablePath();
returntrue;
casebase::DIR_APP_DATA:{
base::FilePath path;
if(!base::apple::GetUserDirectory(NSApplicationSupportDirectory,
&path)){
returnfalse;
}
// On iOS, this directory does not exist unless it is created explicitly.
if(!base::PathExists(path)&&!base::CreateDirectory(path)){
returnfalse;
}
*result= path;
returntrue;
}
casebase::DIR_SRC_TEST_DATA_ROOT:
casebase::DIR_OUT_TEST_DATA_ROOT:
// On iOS, there is no access to source root, nor build dir,
// however, the necessary resources are packaged into the
// test app as assets.
[[fallthrough]];
casebase::DIR_ASSETS:
// On iOS, the resources are located at the root of the framework bundle.
*result=base::apple::FrameworkBundlePath();
#if BUILDFLAG(IS_IOS_MACCATALYST)
// When running in the catalyst environment (i.e. building an iOS app
// to run on macOS), the bundles have the same structure as macOS, so
// the resources are in the "Contents/Resources" sub-directory.
*result= result->Append(FILE_PATH_LITERAL("Contents"))
.Append(FILE_PATH_LITERAL("Resources"));
#endif// BUILDFLAG(IS_IOS_MACCATALYST)
returntrue;
casebase::DIR_CACHE:
returnbase::apple::GetUserDirectory(NSCachesDirectory, result);
default:
returnfalse;
}
}
}// namespace base

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