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chromium /chromium /src /refs/heads/main /. /ash /screen_util_unittest.cc
blob: f32f94a2c127385968d4cf35dad9152ba2d9292b [file] [log] [blame] [edit]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include"ash/screen_util.h"
#include<memory>
#include"ash/accessibility/magnifier/docked_magnifier_controller.h"
#include"ash/public/cpp/shelf_config.h"
#include"ash/root_window_controller.h"
#include"ash/shelf/shelf.h"
#include"ash/shell.h"
#include"ash/test/ash_test_base.h"
#include"ash/wm/desks/desks_util.h"
#include"ash/wm/window_util.h"
#include"ash/wm/wm_event.h"
#include"ui/aura/env.h"
#include"ui/aura/window.h"
#include"ui/aura/window_event_dispatcher.h"
#include"ui/display/manager/display_manager.h"
#include"ui/display/unified_desktop_utils.h"
#include"ui/views/widget/widget.h"
#include"ui/views/widget/widget_delegate.h"
#include"ui/wm/core/coordinate_conversion.h"
namespace ash{
usingScreenUtilTest=AshTestBase;
TEST_F(ScreenUtilTest,Bounds){
UpdateDisplay("700x600,600x500");
views::Widget* primary= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(10,10,100,100));
primary->Show();
views::Widget* secondary= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(710,10,100,100));
secondary->Show();
// Maximized bounds.
constint bottom_inset_first=600-ShelfConfig::Get()->shelf_size();
constint bottom_inset_second=500-ShelfConfig::Get()->shelf_size();
EXPECT_EQ(
gfx::Rect(0,0,700, bottom_inset_first).ToString(),
screen_util::GetMaximizedWindowBoundsInParent(primary->GetNativeView())
.ToString());
EXPECT_EQ(
gfx::Rect(0,0,600, bottom_inset_second).ToString(),
screen_util::GetMaximizedWindowBoundsInParent(secondary->GetNativeView())
.ToString());
// Display bounds
EXPECT_EQ("0,0 700x600",
screen_util::GetDisplayBoundsInParent(primary->GetNativeView())
.ToString());
EXPECT_EQ("0,0 600x500",
screen_util::GetDisplayBoundsInParent(secondary->GetNativeView())
.ToString());
// Work area bounds
EXPECT_EQ(
gfx::Rect(0,0,700, bottom_inset_first).ToString(),
screen_util::GetDisplayWorkAreaBoundsInParent(primary->GetNativeView())
.ToString());
EXPECT_EQ(
gfx::Rect(0,0,600, bottom_inset_second).ToString(),
screen_util::GetDisplayWorkAreaBoundsInParent(secondary->GetNativeView())
.ToString());
}
// Test verifies a stable handling of secondary screen widget changes
// (crbug.com/226132).
TEST_F(ScreenUtilTest,StabilityTest){
UpdateDisplay("700x600,600x500");
views::Widget* secondary= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(710,10,100,100));
EXPECT_EQ(Shell::GetAllRootWindows()[1],
secondary->GetNativeView()->GetRootWindow());
secondary->Show();
secondary->Maximize();
secondary->Show();
secondary->SetFullscreen(true);
secondary->Hide();
secondary->Close();
}
TEST_F(ScreenUtilTest,ConvertRect){
UpdateDisplay("700x600,600x500");
views::Widget* primary= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(10,10,100,100));
primary->Show();
views::Widget* secondary= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(710,10,100,100));
secondary->Show();
gfx::Rect r1(10,10,100,100);
::wm::ConvertRectFromScreen(primary->GetNativeView(),&r1);
EXPECT_EQ("0,0 100x100", r1.ToString());
gfx::Rect r2(720,20,100,100);
::wm::ConvertRectFromScreen(secondary->GetNativeView(),&r2);
EXPECT_EQ("10,10 100x100", r2.ToString());
gfx::Rect r3(30,30,100,100);
::wm::ConvertRectToScreen(primary->GetNativeView(),&r3);
EXPECT_EQ("40,40 100x100", r3.ToString());
gfx::Rect r4(40,40,100,100);
::wm::ConvertRectToScreen(secondary->GetNativeView(),&r4);
EXPECT_EQ("750,50 100x100", r4.ToString());
}
TEST_F(ScreenUtilTest,ShelfDisplayBoundsInUnifiedDesktop){
display_manager()->SetUnifiedDesktopEnabled(true);
views::Widget* widget= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(10,10,100,100));
aura::Window* window= widget->GetNativeWindow();
UpdateDisplay("500x400");
EXPECT_EQ("0,0 500x400",
screen_util::GetDisplayBoundsWithShelf(window).ToString());
UpdateDisplay("500x400,600x400");
EXPECT_EQ("0,0 500x400",
screen_util::GetDisplayBoundsWithShelf(window).ToString());
// Move to the 2nd physical display. Shelf's display still should be
// the first.
widget->SetBounds(gfx::Rect(800,0,100,100));
ASSERT_EQ("800,0 100x100", widget->GetWindowBoundsInScreen().ToString());
EXPECT_EQ("0,0 500x400",
screen_util::GetDisplayBoundsWithShelf(window).ToString());
UpdateDisplay("600x500");
EXPECT_EQ("0,0 600x500",
screen_util::GetDisplayBoundsWithShelf(window).ToString());
}
TEST_F(ScreenUtilTest,ShelfDisplayBoundsInUnifiedDesktopGrid){
UpdateDisplay("500x400,400x600,300x600,200x300,600x200,350x400");
display_manager()->SetUnifiedDesktopEnabled(true);
views::Widget* widget= views::Widget::CreateWindowWithContext(
nullptr,GetContext(), gfx::Rect(10,10,100,100));
aura::Window* window= widget->GetNativeWindow();
display::DisplayIdListlist= display_manager()->GetConnectedDisplayIdList();
ASSERT_EQ(6u,list.size());
// Create a 3 x 2 vertical layout matrix and set it.
// [500 x 400] [400 x 600]
// [300 x 600] [200 x 300]
// [600 x 200] [350 x 400]
display::UnifiedDesktopLayoutMatrix matrix;
matrix.resize(3u);
matrix[0].emplace_back(list[0]);
matrix[0].emplace_back(list[1]);
matrix[1].emplace_back(list[2]);
matrix[1].emplace_back(list[3]);
matrix[2].emplace_back(list[4]);
matrix[2].emplace_back(list[5]);
display_manager()->SetUnifiedDesktopMatrix(matrix);
display::Screen* screen= display::Screen::GetScreen();
EXPECT_EQ(gfx::Size(766,1254), screen->GetPrimaryDisplay().size());
Shelf* shelf=Shell::GetPrimaryRootWindowController()->shelf();
EXPECT_EQ(shelf->alignment(),ShelfAlignment::kBottom);
// Regardless of where the window is, the shelf with a bottom alignment is
// always in the bottom left display in the matrix.
EXPECT_EQ(gfx::Rect(0,1057,593,198),
screen_util::GetDisplayBoundsWithShelf(window));
// Move to the bottom right display.
widget->SetBounds(gfx::Rect(620,940,100,100));
EXPECT_EQ(gfx::Rect(0,1057,593,198),
screen_util::GetDisplayBoundsWithShelf(window));
// Change the shelf alignment to left, and expect that it now resides in the
// top left display in the matrix.
shelf->SetAlignment(ShelfAlignment::kLeft);
EXPECT_EQ(gfx::Rect(0,0,499,400),
screen_util::GetDisplayBoundsWithShelf(window));
// Change the shelf alignment to right, and expect that it now resides in the
// top right display in the matrix.
shelf->SetAlignment(ShelfAlignment::kRight);
EXPECT_EQ(gfx::Rect(499,0,267,400),
screen_util::GetDisplayBoundsWithShelf(window));
// Change alignment back to bottom and change the unified display zoom factor.
// Expect that the display with shelf bounds will take into account the zoom
// factor.
shelf->SetAlignment(ShelfAlignment::kBottom);
display_manager()->UpdateZoomFactor(display::kUnifiedDisplayId,3.f);
const display::Display unified_display=
display_manager()->GetDisplayForId(display::kUnifiedDisplayId);
EXPECT_FLOAT_EQ(unified_display.device_scale_factor(),3.f);
EXPECT_EQ(gfx::Rect(0,352,198,67),
screen_util::GetDisplayBoundsWithShelf(window));
}
TEST_F(ScreenUtilTest,SnapBoundsToDisplayEdge){
UpdateDisplay("2400x1600*1.5");
gfx::Rect bounds(1555,0,45,1066);
views::Widget* widget=
views::Widget::CreateWindowWithContext(nullptr,GetContext(), bounds);
aura::Window* window= widget->GetNativeWindow();
gfx::Rect snapped_bounds=
screen_util::SnapBoundsToDisplayEdge(bounds, window);
EXPECT_EQ(snapped_bounds, gfx::Rect(1555,0,45,1067));
bounds= gfx::Rect(5,1000,1595,66);
snapped_bounds= screen_util::SnapBoundsToDisplayEdge(bounds, window);
EXPECT_EQ(snapped_bounds, gfx::Rect(5,1000,1595,67));
UpdateDisplay("800x600");
bounds= gfx::Rect(0,552,800,48);
snapped_bounds= screen_util::SnapBoundsToDisplayEdge(bounds, window);
EXPECT_EQ(snapped_bounds, gfx::Rect(0,552,800,48));
UpdateDisplay("2400x1800*1.8/r");
EXPECT_EQ(gfx::Size(1000,1333),
display::Screen::GetScreen()->GetPrimaryDisplay().size());
bounds= gfx::Rect(950,0,50,1333);
snapped_bounds= screen_util::SnapBoundsToDisplayEdge(bounds, window);
EXPECT_EQ(snapped_bounds, gfx::Rect(950,0,50,1334));
}
// Tests that making a window fullscreen while the Docked Magnifier is enabled
// won't make its bounds occupy the entire screen bounds, but will take into
// account the Docked Magnifier height.
TEST_F(ScreenUtilTest,FullscreenWindowBoundsWithDockedMagnifier){
UpdateDisplay("1366x768");
std::unique_ptr<aura::Window> window=CreateToplevelTestWindow(
gfx::Rect(300,300,200,150), desks_util::GetActiveDeskContainerId());
auto* docked_magnifier_controller=
Shell::Get()->docked_magnifier_controller();
docked_magnifier_controller->SetEnabled(true);
constWMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
WindowState::Get(window.get())->OnWMEvent(&event);
constexpr gfx::Rect kDisplayBounds{1366,768};
EXPECT_NE(window->bounds(), kDisplayBounds);
gfx::Rect expected_bounds= kDisplayBounds;
expected_bounds.Inset(gfx::Insets().set_top(
docked_magnifier_controller->GetTotalMagnifierHeight()));
EXPECT_EQ(expected_bounds, window->bounds());
}
}// namespace ash

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