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But Why Tho?
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But Why Tho?

Vault Comics

Described as “a wild new sci-fi-fantasy-noir hybrid series,” I was excited to get my hands…

We Ride Titans #2 continues the trend set by previous Vault series by grounding its high-concept pitch with plenty of family drama.

Sin and Zero are becoming exciting characters in Lunar Room #2. I want to know more about them in the backdrop of identity, power, and consequences.

Cynthia “Sin” Breaker is a woman just struggling to make it, a former shell of herself. Lunar Room #1 is intriguing, gorgeous, and a fun genre mashup.

We Ride Titans #1 puts a new spin on the mecha genre by exploring the shattered bonds of a family along with plenty of giant robot fights.

Radio Apocalypse #1 puts its own spin on the end of the world, mixing sci-fi and horror elements with a soundtrack curated by its creators.

The Unfinished Corner is a middle-grade graphic novel where a group of Jewish pre-teens are tasked with finishing the last piece of creation

The Blue Flame #2 continues to blur the line between fantasy and reality, placing its protagonist on the brink of death in dueling stories.

The Blue Flame #1 presents a narrative that pays homage to Silver Age comics and sci-fi serials and a mystery that crosses time and space.

Witchblood #2 continues to flesh out its world of witches, magic, and vampires while sending its heroine on a rather reluctant quest.

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