Z-Move

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Artwork of aPikachu using a Z-Move

AZ-Move (Japanese:(ゼット)ワザZ-Move) is a special type ofmove introduced inPokémon Sun and Moon andGeneration VII, in which aTrainer and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several availableZ-Crystals and aZ-RingSM orZ-Power RingUSUM to channelZ-Power through.

They are no longer present in thecore series as ofPokémon: Let's Go, Pikachu! and Let's Go, Eevee!, but they still appear in somespin-off games, such asPokémon Masters EX.

Etymology

Books found within theMalie Library mention that the letter Z comes from the wordZenith (Japanese:ゼンリョク/全力(ぜんりょく),zenryoku[1] "full power/force"). As the word, zenith, means to be at the highest or fullest, the name may literally mean "strongest move".

Internal data in the games refer to Z-Move asZenryokuWaza, which literally means "full-powered move".

In the core series games

Z-Moves are very powerful, but they can only be used once perbattle, unlessZ-Rotom Power is used.

There are three different kinds of Z-Moves: Z-Moves which can be used by anyPokémon, with one Z-Move for each of the 18types; status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals; and Z-Moves that can only be used by specific Pokémon. The Z-Move that a Pokémon can perform depends on theZ-Crystal itholds. There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.

A Pokémon can only use a Z-Move if its Trainer is wearing aZ-RingSM orZ-Power RingUSUM and has the same Z-Crystal the Pokémon is holding.Mega Evolved and Pokémon underPrimal Reversion Pokémon cannot use Z-Moves, even when holding an appropriate Z-Crystal (such as afterTransform).

History

Main article:Z-Power

The origins of Z-Power, and by extension, Z-Moves, are largely shrouded in mystery. However, information byProfessor Kukui andProfessor Burnet indicate that Z-Power may be related to the energy produced byUltra Wormholes.[2] InPokémon Ultra Sun and Ultra Moon, theUltra Recon Squad reveal that the Z-Power that surrounds the user and their Pokémon when using a Z-Move and the aura that surroundsTotem Pokémon are a result ofNecrozma's light shining down on Alola long ago.[3]

Alolan legends found in theMalie Library also indicate thatSolgaleoSUS/LunalaMUM gifted theTapunium Z to theguardian deities after fighting against them. The letter Z found at the start of Z-Move, Z-Power, Z-Ring, and Z-Power Ring comes from the word Zenith, as the action of performing a Z-Move is done through a Trainer and their Pokémon combining their strength and vigor with one another.

Battle mechanics

When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. This cutscene cannot be deactivated, even if battle animations are turned off.

Z-Moves draw upon thePP of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.

Damaging Z-Moves derive theircategory (physical orspecial) andpower from the base move. For example, aGigavolt Havoc based onNuzzle (with a power of 20) will have a power of 100 and be a physical move, while one based onThunderbolt (with a power of 90) will have a power of 175 and be a special move. If the Pokémon knows more than one compatible move, it will be able to choose among different versions of the Z-Move with different stats, with the instance that has the highest power sparkling. Damaging Z-Moves do not inherit any other properties from the base move, so they have neutralpriority and do not have theadditional effects of the base move.

Exclusive Z-Moves can be used only by specificPokémon, and require a specific move to be upgraded. They have a fixedcategory andpower. Exclusive Z-Moves can be used by a Pokémontransformed into an appropriate species regardless of its original species, if it holds the corresponding Z-Crystal; if, however, the Pokémon who the move is exclusive to is transformed, it cannot use its own species' exclusive Z-Move unless it is transformed into another Pokémon of the same species.

Damaging Z-Moves bypassaccuracy checks to always hit, unless the opponent is in thesemi-invulnerable turn of a move such asDig orFly. Damaging Z-Moves cannot be fully protected against byprotection moves (such asProtect andSpiky Shield), instead dealing 25% of the original damage. The types of damaging Z-Moves are unaffected bytype-modifying Abilities (although status Z-Moves' types are). However, their types are affected byIon Deluge (if the Z-Move would be Normal-type) andElectrify. A Z-Move based onNature Power will become a damaging Z-Move of the corresponding type based on the terrain, rather than a Z-Status Move.

Z-Moves based onstatus moves are enhanced versions of the original moves, having a Z- prefixed to the start of the status move's name. While they have the effects of the original status move, the user usually also receives aZ-Power effect (Japanese:(ゼット)パワー効果(こうか)Z-Power effect), which is executed before the move itself. For example, Z-Splash also boosts the user'sAttack by 3 stages, while Z-Parting Shot also restores the switch-in ally's HP by 100%. These effects are not affected byContrary,Simple, orHeal Block.

If a status Z-Move misses, fails (including failure caused byheavy rain,extremely harsh sunlight, orstrong winds), or is blocked by a protection move, it still applies its Z-Power effect. Status Z-Moves can be used without regard to the effects ofGravity, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).

Additionally, when used as a Z-Move, mostmoves that call other moves convert the called move into its corresponding Z-Move, althoughstatus moves called this way do not get their Z-Power effect. Moves stolen by Z-Snatch, reflected by Z-Magic Coat, or instructed by Z-Instruct are not turned into Z-Moves.

Z-Moves may be used without regard to the effects ofTaunt,Torment,Disable,Encore,Imprison, andHeal Block; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to useStruggle (e.g. if it is affected by Taunt and only knowsstatus moves). A Pokémon may stilldisobey even if commanded to use a Z-Move. Even if the target of Z-Heal Pulse or Z-Floral Healing is affected by Heal Block, that Pokémon's HP is restored.

Like any other move, Z-Moves can be redirected by effects such asFollow Me andStorm Drain. Z-Moves are affected normally byPowder andweather.Weather-changing moves turned into Z-Moves will disappear as usual during, but will apply their Z-Power effects regardless.

If a Pokémon uses a damaging Z-Move on a Pokémon withCursed Body, that damaging Z-Move can be disabled (with no effect on the base move). However, if Cursed Body would disable a status Z-Move (such as Z-Nature Power), the base status move will be disabled.

Power

With the exceptions ofMega Drain (120),Weather Ball (160),Hex (160),V-create (220),Flying Press (170), andCore Enforcer (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers and are notmultistrike moves.Struggle has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move. Using aone-hit knockout move as the base move results in a Z-Move with a base power of 180.

Base move powerZ-Move power
0-55100
60-65120
70-75140
80-85160
90-95175
100180
110185
120-125190
130195
140+200

List of Z-Moves

For each type

Z-MoveTypePoseImageZ-Crystal
Breakneck BlitzNormalNormalium
Normalium Z
All-Out PummelingFightingFightinium
Fightinium Z
Supersonic SkystrikeFlyingFlyinium
Flyinium Z
Acid DownpourPoisonPoisonium
Poisonium Z
Tectonic RageGroundGroundium
Groundium Z
Continental CrushRockRockium
Rockium Z
Savage Spin-OutBugBuginium
Buginium Z
Never-Ending NightmareGhostGhostium
Ghostium Z
Corkscrew CrashSteelSteelium
Steelium Z
Inferno OverdriveFireFirium
Firium Z
Hydro VortexWaterWaterium
Waterium Z
Bloom DoomGrassGrassium
Grassium Z
Gigavolt HavocElectricElectrium
Electrium Z
Shattered PsychePsychicPsychium
Psychium Z
Subzero SlammerIceIcium
Icium Z
Devastating DrakeDragonDragonium
Dragonium Z
Black Hole EclipseDarkDarkinium
Darkinium Z
Twinkle TackleFairyFairium
Fairium Z

For specific Pokémon

IntroducedZ-MovePokémonRequired moveTypeCategoryPowerPoseImageZ-Crystal
SMCatastropikaPikachuVolt TackleElectricPhysical210Pikanium Z
Pikanium Z
SM10,000,000 Volt ThunderboltPikachuin a capThunderboltElectricSpecial195Pikashunium Z
Pikashunium Z
SMStoked SparksurferAlolanRaichuThunderboltElectricSpecial175Aloraichium Z
Aloraichium Z
SMExtreme EvoboostEeveeLast ResortNormalStatusEevium Z
Eevium Z
SMPulverizing PancakeSnorlaxGiga ImpactNormalPhysical210Snorlium Z
Snorlium Z
SMGenesis SupernovaMewPsychicPsychicSpecial185Mewnium Z
Mewnium Z
SMSinister Arrow RaidDecidueyeSpirit ShackleGhostPhysical180Decidium Z
Decidium Z
SMMalicious MoonsaultIncineroarDarkest LariatDarkPhysical180Incinium Z
Incinium Z
SMOceanic OperettaPrimarinaSparkling AriaWaterSpecial195Primarium Z
Primarium Z
USUMSplintered StormshardsLycanrocStone EdgeRockPhysical190Lycanium Z
Lycanium Z
USUMLet's Snuggle ForeverMimikyuPlay RoughFairyPhysical190Mimikium Z
Mimikium Z
USUMClangorous SoulblazeKommo-oClanging ScalesDragonSpecial185Kommonium Z
Kommonium Z
SMGuardian of AlolaGuardian deitiesNature's MadnessFairySpecialTapunium Z
Tapunium Z
USUMSearing Sunraze SmashSolgaleo
Dusk ManeNecrozma
Sunsteel StrikeSteelPhysical200Solganium Z
Solganium Z
USUMMenacing Moonraze MaelstromLunala
Dawn WingsNecrozma
Moongeist BeamGhostSpecial200Lunalium Z
Lunalium Z
USUMLight That Burns the SkyUltraNecrozmaPhoton GeyserPsychicSpecial200Ultranecrozium Z
Ultranecrozium Z
SMSoul-Stealing 7-Star StrikeMarshadowSpectral ThiefGhostPhysical195Marshadium Z
Marshadium Z

Z-Power effects of status moves

MoveTypeZ-Power EffectDetail
Swords Dance Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Whirlwind Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Sand Attack Ground Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Tail Whip Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Leer Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Growl Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Roar Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Sing Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Supersonic Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Disable Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Mist Ice Restores HPFully restores user's HP{{{5}}}{{{6}}}
Leech Seed Grass Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Growth Normal Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Poison Powder Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Stun Spore Grass Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Sleep Powder Grass Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
String Shot Bug Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Thunder Wave Electric Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Toxic Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Hypnosis Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Meditate Psychic Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Agility Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Teleport Psychic Restores HPFully restores user's HP{{{5}}}{{{6}}}
Mimic Normal Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Screech Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Double Team Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Recover Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Harden Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Minimize Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Smokescreen Normal Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Confuse Ray Ghost Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Withdraw Water Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Defense Curl Normal Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Barrier Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Light Screen Psychic Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Haze Ice Restores HPFully restores user's HP{{{5}}}{{{6}}}
Reflect Psychic Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Focus Energy Normal Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Metronome Normal NoneCalls a Z-move{{{5}}}{{{6}}}
Mirror Move Flying Attack ↑↑Raises Attack by 2 stages, calls a Z-move{{{5}}}{{{6}}}
Amnesia Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Kinesis Psychic Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Soft-Boiled Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Glare Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Poison Gas Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Lovely Kiss Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Transform Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Spore Grass Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Flash Normal Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Splash Normal Attack ↑↑↑Raises Attack by 3 stages{{{5}}}{{{6}}}
Acid Armor Poison Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Rest Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Sharpen Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Conversion Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Substitute Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Sketch Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Spider Web Bug Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Mind Reader Normal Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Nightmare Ghost Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Curse Ghost Changes depending on the typeFully restores user's HP (Ghost-type)
Raises Attack by 1 stage (non Ghost-type)
{{{5}}}{{{6}}}
Conversion 2 Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Cotton Spore Grass Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Spite Ghost Restores HPFully restores user's HP{{{5}}}{{{6}}}
Protect Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Scary Face Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Sweet Kiss Fairy Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Belly Drum Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Spikes Ground Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Foresight Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages{{{5}}}{{{6}}}
Destiny Bond Ghost Center of attentionUser becomes center of attention{{{5}}}{{{6}}}
Perish Song Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Detect Fighting Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Lock-On Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Sandstorm Rock Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Endure Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Charm Fairy Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Swagger Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Milk Drink Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Mean Look Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Attract Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Sleep Talk Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages, calls a Z-move{{{5}}}{{{6}}}
Heal Bell Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Safeguard Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Pain Split Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Baton Pass Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Encore Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Sweet Scent Normal Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Morning Sun Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Synthesis Grass Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Moonlight Fairy Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Rain Dance Water Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Sunny Day Fire Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Psych Up Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Stockpile Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Swallow Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Hail Ice Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Torment Dark Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Flatter Dark Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Will-O-Wisp Fire Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Memento Dark Restores replacement’s HPFully restores switched-in ally's HP*{{{5}}}{{{6}}}
Follow Me Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Nature Power Normal NoneCalls a Z-move{{{5}}}{{{6}}}
Charge Electric Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Taunt Dark Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Helping Hand Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Trick Psychic Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Role Play Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Wish Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Assist Normal NoneCalls a Z-move{{{5}}}{{{6}}}
Ingrain Grass Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Magic Coat Psychic Special Defense ↑↑Raises Special Defense by 2 stages{{{5}}}{{{6}}}
Recycle Normal Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Yawn Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Skill Swap Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Imprison Psychic Special Defense ↑↑Raises Special Defense by 2 stages{{{5}}}{{{6}}}
Refresh Normal Restores HPFully restores user's HP{{{5}}}{{{6}}}
Grudge Ghost Center of attentionUser becomes center of attention{{{5}}}{{{6}}}
Snatch Dark Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Camouflage Normal Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Tail Glow Bug Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Feather Dance Flying Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Teeter Dance Normal Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Mud Sport Ground Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Slack Off Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Aromatherapy Grass Restores HPFully restores user's HP{{{5}}}{{{6}}}
Fake Tears Dark Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Odor Sleuth Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Metal Sound Steel Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Grass Whistle Grass Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Tickle Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Cosmic Power Psychic Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Iron Defense Steel Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Block Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Howl Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Bulk Up Fighting Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Water Sport Water Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Calm Mind Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Dragon Dance Dragon Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Roost Flying Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Gravity Psychic Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Miracle Eye Psychic Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Healing Wish Psychic NoneNone{{{5}}}{{{6}}}
Tailwind Flying Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages{{{5}}}{{{6}}}
Acupressure Normal Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages{{{5}}}{{{6}}}
Embargo Dark Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Psycho Shift Psychic Special Attack ↑↑Raises Special Attack by 2 stages{{{5}}}{{{6}}}
Heal Block Psychic Special Attack ↑↑Raises Special Attack by 2 stages{{{5}}}{{{6}}}
Power Trick Psychic Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Gastro Acid Poison Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Lucky Chant Normal Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Me First Normal Speed ↑↑Raises Speed by 2 stages, calls a Z-move{{{5}}}{{{6}}}
Copycat Normal Accuracy ↑Raises accuracy by 1 stage, calls a Z-move{{{5}}}{{{6}}}
Power Swap Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Guard Swap Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Worry Seed Grass Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Toxic Spikes Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Heart Swap Psychic Boosts critical-hit ratioBoosts critical-hit ratio by 2 stages{{{5}}}{{{6}}}
Aqua Ring Water Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Magnet Rise Electric Evasiveness ↑Raises evasiveness by 1 stage{{{5}}}{{{6}}}
Rock Polish Rock Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Switcheroo Dark Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Nasty Plot Dark Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Defog Flying Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Trick Room Psychic Accuracy ↑Raises accuracy by 1 stage{{{5}}}{{{6}}}
Captivate Normal Special Defense ↑↑Raises Special Defense by 2 stages{{{5}}}{{{6}}}
Stealth Rock Rock Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Defend Order Bug Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Heal Order Bug Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Lunar Dance Psychic NoneNone{{{5}}}{{{6}}}
Dark Void Dark Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Hone Claws Dark Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Wide Guard Rock Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Guard Split Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Power Split Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Wonder Room Psychic Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Autotomize Steel Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Rage Powder Bug Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Telekinesis Psychic Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Magic Room Psychic Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Quiver Dance Bug Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Soak Water Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Coil Poison Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Simple Beam Normal Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Entrainment Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
After You Normal Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Quick Guard Fighting Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Ally Switch Psychic Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Shell Smash Normal Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Heal Pulse Psychic Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Shift Gear Steel Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Quash Dark Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Reflect Type Normal Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Bestow Normal Speed ↑↑Raises Speed by 2 stages{{{5}}}{{{6}}}
Work Up Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Cotton Guard Grass Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Mat Block Fighting Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Rototiller Ground Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Sticky Web Bug Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Trick-or-Treat Ghost Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Noble Roar Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Ion Deluge Electric Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Forest's Curse Grass Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Parting Shot Dark Restores replacement’s HPFully restores switched-in ally's HP{{{5}}}{{{6}}}
Topsy-Turvy Dark Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Crafty Shield Fairy Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Flower Shield Fairy Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Grassy Terrain Grass Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Misty Terrain Fairy Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Electrify Electric Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Fairy Lock Fairy Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
King's Shield Steel Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Play Nice Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Confide Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Spiky Shield Grass Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Aromatic Mist Fairy Special Defense ↑↑Raises Special Defense by 2 stages{{{5}}}{{{6}}}
Eerie Impulse Electric Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Venom Drench Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Powder Bug Special Defense ↑↑Raises Special Defense by 2 stages{{{5}}}{{{6}}}
Geomancy Fairy Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Magnetic Flux Electric Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Happy Hour Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Electric Terrain Electric Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Celebrate Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Hold Hands Normal Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Baby-Doll Eyes Fairy Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Shore Up Ground Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Baneful Bunker Poison Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Floral Healing Fairy Reset StatsResets user's lowered stats{{{5}}}{{{6}}}
Strength Sap Grass Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}
Spotlight Normal Special Defense ↑Raises Special Defense by 1 stage{{{5}}}{{{6}}}
Toxic Thread Poison Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Laser Focus Normal Attack ↑Raises Attack by 1 stage{{{5}}}{{{6}}}
Gear Up Steel Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Psychic Terrain Psychic Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Speed Swap Psychic Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Purify Poison Stats ↑Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage{{{5}}}{{{6}}}
Instruct Psychic Special Attack ↑Raises Special Attack by 1 stage{{{5}}}{{{6}}}
Aurora Veil Ice Speed ↑Raises Speed by 1 stage{{{5}}}{{{6}}}
Tearful Look Normal Defense ↑Raises Defense by 1 stage{{{5}}}{{{6}}}

In the spin-off games

Pokémon Masters EX

World Cap Pikachu using the sync move Best Buds 10,000,000 Volt Thunderbolt inPokémon Masters EX

InPokémon Masters EX, severalsync pairs, mainly those featuring Trainers fromAlola, perform async move based on a Z-Move. The following sync pairs perform Z-Move-based sync moves:

TrainerPokémonSync moveBase powerMax powerAdditional effect

Scottie/Bettie

Solgaleo
Shining FriendshipSunraze Smash250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Hau

Raichu
Alola Form
Endless SummerGigavolt Havoc250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Sygna SuitHau

Tapu Koko
Thundering DeityGigavolt Havoc200240This attack's power increases when the field isElectric Terrain.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: Sync moves will target all opposing sync pairs.)

Sophocles

Togedemaru
Whiz KidGigavolt Havoc200240This attack's power increases when the target is flinching.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Mina

Granbull
Wandering ArtistTwinkle Tackle200240The more the opponent's Attack is lowered, the greater the power of this move.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Sygna SuitMina

Tapu Fini
Ocean ColorsTwinkle Tackle250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)

Olivia

Lycanroc
Midnight Form
Shining GemContinental Crush250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Hapu

Mudsdale
Ultimately WorthyTectonic Rage250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Kahili

Toucannon
Supersonic Skystrike Drive250300No additional effect.

Nanu

Persian
Alola Form
Dark AuthorityBlack Hole Eclipse200240This attack's power increases when the target is flinching.

Acerola

Palossand
Never-Ending Royal Nightmare200240The more the user's Defense is raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Sygna SuitAcerola

Tapu Bulu
Gentle WarningBloom Doom250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Leaf

Eevee
Endless PossibilitiesExtreme Evoboost--Charges the user's move gauge by its current move level.
Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.
(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Kukui

Lycanroc
Midday Form
IslandSplintered Stormshards250300Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Guzma

Ariados
Shake Things UpSavage Spin-Out250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Plumeria

Salazzle
Wicked EnforcerAcid Downpour250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Plumeria

Gengar
Ready to GoAcid Downpour200240The more the user's Speed is raised, the greater the power of this attack.
(6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Lusamine

Pheromosa
Motherly LoveSavage Spin-Out250300(6★ EX effect: Sync moves will target all opposing sync pairs.)

Sygna SuitLusamine

Necrozma
Ultra Necrozma
LovingLight That Burns the Sky250300Become Ultra Necrozma until the end of battle.
(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Lillie (Anniversary 2024)

Solgaleo
Wholesome HeartSunraze Smash200240The more the target's Speed is lowered, the greater the power of this attack.
(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)
(EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Steel Zone)

Molayne

Dugtrio
Alola Form
SupernovaCorkscrew Crash250300No additional effect.

Mallow

Tsareena
Bold-FlavoredBloom Doom200240This attack's power increases when the target is confused.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Mallow

Shiinotic
Strong Kick to ItBloom Doom250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Selene

Umbreon
Floating HighBlack Hole Eclipse200240The more the target's Defense is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Selene (Alt.)

Nihilego
Cute QuirksContinental Crush250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: Sync move power will be multiplied by 1.5.)

Elio

Primarina
SunshineOceanic Operetta250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Elio

Espeon
Shining HighShattered Psyche200240The more the target's Sp. Def is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Elio (Alt.)

Stakataka
Stacked-Up EmotionsContinental Crush250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

Lana

Araquanid
Seaside SisterHydro Vortex250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Sygna SuitLana

Tapu Lele
Guileless JestShattered Psyche250300(6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)

Kiawe

Marowak
Alola Form
Fire DanceInferno Overdrive250300(6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Kiawe

Arcanine
Dance TogetherInferno Overdrive200240This attack's power increases when the target is burned.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Ilima

Gumshoos
Enthusiast'sBreakneck Blitz300360(6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Normal Zone)
(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

The Masked Royal

Incineroar
Heel TurnMalicious Moonsault200240The more the user's Speed has been raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Sina

Glaceon
Beautifully BeautifulSubzero Slammer200240The more the user's Sp. Atk is raised, the greater the power of this attack.
(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)
(EX role effect: Sync moves will target all opposing sync pairs.)

Dexio

Espeon
Pokémon-Voyage VeteranShattered Psyche200240The more the user's Sp. Atk is raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Ash

Pikachu
World Cap*
Best Buds10,000,000 Volt Thunderbolt250300Except in certain circumstances, successful hits with this attack become critical hits.
(6★ EX effect: Sync moves will target all opposing sync pairs.)

Pokémon Ga-Olé

This section is astub. You canhelp Bulbapedia byexpanding it.

Pokémon Mezastar

This section is astub. You canhelp Bulbapedia byexpanding it.

Super Smash Bros. series

Super Smash Bros. Ultimate

Incineroar'sFinal Smash uses the Z-MoveMalicious Moonsault.

TheMimikyu summon from aPoké Ball will use the Z-MoveLet's Snuggle Forever.

In the TCG

In thePokémon Trading Card Game, a mechanic similar to Z-Moves, introduced in theSun & Moon expansion, is a type of attack calledGXattacks. They are distinguished from normal attacks by a "GX" suffix following the attack's name, such as in "Pulverizing PancakeGX". OnlyPokémonGX are printed withGX attacks.Z-Crystal cards can allow other Pokemon to use aGX attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.

Like Z-Moves,GX attacks have very powerful effects compared to those of other attacks. However, each player may only use oneGX attack per game.GXmarkers are used to denote whether a player has used theirGX attack yet. If a player uses aGX attack, theirGX marker is flipped over to expose its reverse side. Some effects check if a player has used aGX attack, either on the previous turn or in the game overall.

A rare few effects, such as that ofMisty & Lorelei, allow for a player to use aGX attack even though they have already used aGX attack on a prior turn. WhenGX attacks are used as the effect of other attacks, such as through Nihilego's Nightcap attack, this still counts as using aGX attack and theGX marker must still be flipped. If the permission to use aGX attack has already been spent, the copied attack has no effect. (ManySun & Moon series cards are designed to avoid this question. For example,Zoroark-GX's Trickster-GX is already aGX attack and therefore never fails to copy aGX attack due to that player having used aGX attack before Trickster-GX. Another example is thatMimikyu's Copycat is unable to copyGX attacks.)

In animation

Ash performing the pose for Gigavolt Havoc

Similar to thegames, Z-Moves are powerful moves that can be executed by a Pokémon that knows an appropriate move that corresponds to the type of Z-Crystal on the Trainer's Z-Ring. Z-Moves were first featured inPokémon the Series: Sun & Moon in episodeAlola to New Adventure!, whereKiawe and hisTurtonator usedInferno Overdrive, with the help of Kiawe'sZ-Ring andFirium Z, to defeatZipp'sYungoos,Tupp'sSalandit, andRapp'sZubat.

According toProfessor Kukui inAlola to New Adventure!, only Trainers who are successful in theisland challenge can use Z-Moves. As seen withAsh's Rowlet inYoung Kiawe Had a Farm!, Z-Moves drain a lot of the Pokémon's energy, but with adequate training, the Pokémon can reduce the amount of energy necessary to execute a Z-Move. In a similar manner, inBalloons, Brionne, and Belligerence!,Lana's Popplio failed its first attempt atHydro Vortex since it was not strong enough to execute the move. InShowdown on Poni Island!,Gladion's Lycanroc, having enduredAsh's Lycanroc'sSplintered Stormshards, was able to take advantage of its opponent's fatigue by finishing it with a Z-Move of its own.

Due to their vast blast radius and power, they can usually be used to wipe out many targets at once, like in aBattle Royal. Typically, bipedal or semi-bipedal Pokémon with arm-like forelimbs tend to mimic the poses of their Trainer during the activation. On the other hand, quadrupeds and the like, whose forelimbs show no manual dexterity, tend to stay still and wait until the activation is completed before acting.

As revealed inA Battle Hand-Off!, a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. The additional participants do not need a Z-Ring or Crystal to contribute. TheTeam Rocket trio exemplifies this, as usually wheneverJessie orJames uses a Z-Move the entire team does the poses together. InHeart of Fire! Heart of Stone!,Brock helpedOlivia and herLycanroc use a variation ofContinental Crush he namedContinental Crush on You (Japanese:ワールズエンドフォーリンラブWorld's End Fall in Love).

InFilling the Light with Darkness!, anUltra Wormhole sucked away Ultra Aura from Alola, weakening everyone's Z-Moves to almost unusable levels untilNecrozma had left the dimension. InParallel Friendships!,Dia revealed that the use of Z-Moves had become impossible in theUltra Ruin after the dimension'sTapu Koko left, indicating that aguardian deity's presence is necessary for the use of Z-Moves. However, this didn't stop Z-Moves from being used outside of Alola inPokémon the Series: Sun & Moon andPokémon Journeys: The Series. InAll Out, All of the Time!, it was emphasized that a Trainer and their Pokémon's hearts must be in perfect sync in order for a Z-Move to properly succeed.

InA Plethora of Pikachu! Jessie discovered that if she continues to maintain the pose for a Z-Move, the Z-Move continues to stay at full power. This property was only used in this episode, forLet's Snuggle Forever.

Ash first performed a Z-Move inThe Guardian's Challenge!, with hisPikachu usingGigavolt Havoc thanks to the Z-Ring andElectrium Z Ash had received fromTapu Koko. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z inTrial and Tribulation!.

In the Japanese,Korean,Mandarin Chinese, andThai versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most otherdubs.

List of Z-Moves used in the animated series

PokémonTrainer/
Partner
Z-MovePoseImageDebut
TurtonatorTurtonatorKiaweInferno OverdriveAlola to New Adventure!
PikachuPikachuAshGigavolt HavocThe Guardian's Challenge!
HariyamaHariyamaHalaAll-Out PummelingTrial and Tribulation!
PikachuPikachuAshBreakneck BlitzTrial and Tribulation!
RowletRowletAshBreakneck BlitzYoung Kiawe Had a Farm!
RockruffRockruffAshBreakneck BlitzA Guardian Rematch!
LycanrocLycanrocGladionContinental CrushA Glaring Rivalry!
SnorlaxSnorlaxOluoluPulverizing PancakePulling Out the Pokémon Base Pepper!
MarshadowMarshadowNoneSoul-Stealing 7-Star Strike
I Choose You!
LittenLittenAshBreakneck BlitzCurrying Favor and Flavor!
LycanrocLycanrocOliviaContinental CrushTrials and Determinations!
RowletRowletAshBloom DoomTrials and Determinations!
LycanrocLycanrocAshContinental CrushMimikyu Unmasked!
BrionneBrionneIdaHydro VortexBalloons, Brionne, and Belligerence!
PopplioPopplioLanaHydro VortexBalloons, Brionne, and Belligerence!
SolgaleoNebbyAshSearing Sunraze SmashRevealing the Stuff of Legend!
PikachuPikachu
(Alola Cap)
Ash10,000,000 Volt Thunderbolt10,000,000 Reasons to Fight!
IncineroarIncineroarProfessor Kukui/
The Masked Royal
Malicious MoonsaultPushing the Fiery Envelope!
EeveeEeveeIlimaExtreme EvoboostTurning Heads and Training Hard!
MarowakAlolanMarowakKiaweInferno OverdriveThe Young Flame Strikes Back!
MareanieMareanieJamesBlack Hole EclipseWhy Not Give Me a Z-Ring Sometime?
MimikyuMimikyuJessieLet's Snuggle ForeverA Battle Hand-Off!
PersianAlolanPersianNanuBlack Hole EclipseGuiding an Awakening!
LycanrocLycanrocAshSplintered StormshardsTwirling with a Bang!
SilvallySilvallyGladionBreakneck BlitzThe Prism Between Light and Darkness!
LunalaLunalaGladionMenacing Moonraze MaelstromSecuring the Future!
PikachuBossPikalaCatastropikaA Plethora of Pikachu!
ZeraoraZeraoraDiaGigavolt HavocParallel Friendships!
LycanrocLycanrocGladionDevastating DrakeShowdown on Poni Island!
PrimarinaPrimarinaIdaOceanic OperettaEvolving Research!
CharizardCharizardKiaweSupersonic SkystrikeRun, Heroes, Run!
MudsdaleMudsdaleHapuTectonic RageA Grand Debut!
PikachuPikachuAshCorkscrew CrashThe Dealer of Destruction!
PrimarinaPrimarinaLanaOceanic OperettaA Fiery Training Camp Trick!
VikavoltVikavoltSophoclesSavage Spin-Out
A Fiery Training Camp Trick!
TorracatTorracatAshInferno OverdriveA Timeless Encounter!
VulpixSnowyLillieSubzero SlammerChasing Memories, Creating Dreams!
TsareenaTsareenaMallowBloom DoomBattling Besties!
DecidueyeDecidueyeHauSinister Arrow RaidImitation Is the Sincerest Form of Strategy!
ZoroarkZoroarkGladionNever-Ending Nightmare
Enter the Champion!
NaganadelNaganadelThe Masked RoyalGigavolt HavocZ-Move Showdown!
IncineroarIncineroarProfessor KukuiInferno OverdriveFiery Surprises!
Tapu KokoTapu KokoProfessor KukuiGuardian of Alola
From Z to Shining Z!
CharizardCharizardKiaweInferno OverdriveDreams of the Sun and Moon!
Kommo-oKommo-oAll-Out BrothersClangorous SoulblazeAll Out, All of the Time!
PikachuPikachu
(World Cap)
Ash10,000,000 Volt ThunderboltUltra Exciting from the Shocking Start!

In the manga

Pokémon Adventures

Sun, Moon, Ultra Sun & Ultra Moon arc

Z-Moves first appeared in this arc.Olivia had herLycanroc useContinental Crush whileNanu had hisAlolanPersian useBlack Hole Eclipse during anexhibition match against each other.Hala stepped in to stop both Pokémon before either could successfully use their moves.

During his battle againstGladion in anIki Town festival tournament,Sun inadvertently used a Z-Move with hisDollar, allowing it to defeatGladion's Type: Null with an incomplete version ofInferno Overdrive. Due to not knowing how to use Z-Moves at the time, Sun received Z-Power from a nearbyUltra Wormhole instead of building it up with a pose. Later, he was taught how to properly perform Z-Moves byKiawe in order to battle Gladion a second time. With his newly obtained Z-Ring, Sun and Dollar successfully used Inferno Overdrive properly.

AtMount Lanakila,Ilima,Lana, Kiawe,Mallow,Sophocles,Molayne,Mina, andHapu were attacked by a group ofAether Foundation Employees and theirUltra Beasts. With the power of their barrage of Z-Moves, the Ultra Beasts were defeated one by one.

List of Z-Moves used

PokémonTrainerZ-MovePoseImageDebut
LittenDollarSunInferno OverdriveThe Final Match and a Surprising Finale!
TorracatDollarSunInferno OverdriveA Photoshoot and the Abandoned Thrifty Megamart
GumshoosGumshoosIlimaBreakneck BlitzDestroy!! Results of the Training!
RibombeeRibombeeMinaTwinkle TackleDestroy!! Results of the Training!
AraquanidAraquanidLanaHydro VortexDestroy!! Results of the Training!
MudsdaleMudsdaleHapuTectonic RageDestroy!! Results of the Training!
DugtrioAlolanDugtrioMolayneCorkscrew CrashDestroy!! Results of the Training!
TogedemaruTogedemaruSophoclesGigavolt HavocDestroy!! Results of the Training!
MarowakAlolan
Marowak
KiaweInferno OverdriveDestroy!! Results of the Training!
TsareenaTsareenaMallowBloom DoomDestroy!! Results of the Training!
Pikachu using the Z-Move 10,000,000 Volt Thunderbolt inI Choose You! Remix
Pikachu using the Z-Move 10,000,000 Volt Thunderbolt inPokémon Journeys: The Series manga

Movie adaptations

Ash and hisPikachu performed the10,000,000 Volt Thunderbolt Z-Move inICYR1 during abattle against aTotemKommo-o.

Marshadow andKen performed theSoul-Stealing 7-Star Strike Z-Move inICYR2 in order to defeatBorosue.

Pokémon Horizon

This section is astub. You canhelp Bulbapedia byexpanding it.

Pokémon Journeys

Ash and hisPikachu performed the Z-Move,10,000,000 Volt Thunderbolt inUltra Exciting from the Shocking Start! & Trial on a Golden Scale! (Part 2) during aWorld Coronation Series battle againstVolkner'sElectivire.

Gallery

Artwork

Game art

Artwork ofGigavolt Havoc
forPokémon Sun and Moon
Artwork ofSoul-Stealing 7-Star Strike
forPokémon Sun and Moon
Artwork of10,000,000 Volt Thunderbolt
forPokémon Sun and Moon
Promotional artwork forPokémon Center
ofPsyduck using a Z-Move
Artwork ofPulverizing Pancake
forPokémon Sun and Moon
Artwork ofSearing Sunraze Smash and
Menacing Moonraze Maelstrom for
Pokémon Ultra Sun and Ultra Moon

Concept art

Concept art of Z-Moves and Z-Power forPokémon Sun and Moon

Trivia

Early Z-Power design

In other languages

LanguageTitle
ChineseCantoneseZ招式Z-Jīusīk
MandarinZ招式Z-Zhāoshì
CzechZ-Move*
Z-útok*
DanishZ-træk
DutchZ-move*
Z-aanval*
FinnishZ-liike
FrenchCapacité Z
GermanZ-Attacke
HungarianZ-támadás*
Z-Mozdulat*
IndonesianJurus Z*
Gerakan Z
ItalianMossa Z
KoreanZ기술Z-Gisul
MalaysianGerakan Z
Serangan Z
NorwegianZ-trekk
PolishRuch-Z
PortugueseBrazilMovimento Z
PortugalTécnica Z
RussianАтака-ZAtaka-Z
SpanishMovimiento Z
SwedishZ-Move*
Z-attack*
Z-move*
Thaiไม้ตาย-Z
TurkishZ-Hamlesi
VietnameseTuyệt Kĩ Z

References

  1. トレーナーとポケモンが一体となって放つゼンリョクの攻撃「Zワザ」|『ポケットモンスター サン・ムーン』公式サイト
  2. Professor Kukui,Pokémon Sun and Moon:"Burnet and I are looking into them and we think they might have some connection to the energy that pours outta those Ultra Wormholes."
  3. Dulse,Pokémon Ultra Sun and Ultra Moon:"These...auras...must have been particularly strong at the trial locations. And the Z-Power for the Z-Moves... It is also similar to the auras of the Totem Pokémon. Both came to Alola as Necrozma's light!"
  4. Pokémon Scarlet and Violet: "You’re as flashy and bright as a 10,000,000-volt Thunderbolt, friendo!"

Related articles

Type-basedZ-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-basedZ-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.