Walking Pokémon

Walking Pokémon are Pokémon that walk alongside theirTrainer when they normally would be inside theirPoké Balls outside of battle.
A walking Pokémon will follow behind its Trainer and can be interacted with by them. The first game that this appeared in wasPokémon Yellow. This feature returns inPokémon Diamond, Pearl, andPlatinum and to a greater extent inPokémon HeartGold and SoulSilver,Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!,Pokémon Sword and Shield,Pokémon Brilliant Diamond and Shining Pearl,Pokémon Scarlet and Violet, andPokémon Legends: Z-A. Pokémon walking alongside their Trainers is a common occurrence in theanimated series as well as thePokémon Adventures manga.
In the core series games
Pokémon Yellow
- Main article:Pikachu (Yellow)

InPokémon Yellow, when the player runs intoProfessor Oak at the entrance ofPallet Town, awildPikachu appears and attacks Oak, forcing him to capture it to keep the player out of danger. Back in theOak Pokémon Research Lab,Blue takes anEevee, the Pokémon originally intended for the player, so Professor Oak gives the player the Pikachu that he caught instead. Pikachu refuses to stay in its Poké Ball and insists on following the player around on foot.
By turning around and talking to Pikachu, the player can learn how it feels and what it thinks about them. At the beginning of the game, Pikachu is unhappy to be stuck with the player. By using it in many battles and keeping it healthy, however, it will change its attitude towards the player. Pikachu displays a variety of expressions, including anger, shock, fear, and love, as it reacts to both the player and its surroundings. If Pikachu is traded to another game,evolved into aRaichu, then traded back, it will no longer be treated as the player's partner Pikachu.

Pikachu has many expressions, and some events will trigger certain expressions. For example, when it first meets the player, Pikachu is not happy to see them and will sometimes turn its back towards them. If the player decides to speak to Pikachu, a small image of its current emotion will pop up. The image also indicates how much Pikachulikes the player. When Pikachu enters thePokémon Fan Club, it will fall in love with aClefairy, changing its expression again. When first going into theSea Cottage,Bill, who was experimenting with his cellular teleportation device, is stuck in the form of a Pokémon. Pikachu will run to him and exchange confused looks. After Bill is rescued and transformed back to his original self, Pikachu will have a look of shock. Pikachu will also change its expression when it is inflicted with astatus condition, such aspoison, where Pikachu will feel sick, orsleep. InPewter City's Pokémon Center, there is aJigglypuff that willsing a lullaby if talked to, and Pikachu will fall asleep and not move unless awakened by the player; thePokémon Center lady will comment on Pikachu's sleep if talked to. When entering thePokémon Tower, Pikachu will feel scared and shudder fearfully. If the player uses a fishing rod, then checks Pikachu, it will appear with a bucket over its head. Besides showing Pikachu's emotions and friendship, the image can also show several other 'events' such as when Pikachu learnsThunderbolt, where it will shock the player. Also, if the player tries to use aThunder Stone on it, Pikachu will shake its head in refusal.
If the player character jumps over a ledge and leaves Pikachu above it for a short while, Pikachu will start to dance. Pikachu also blocks the line of sight of NPC Trainers to the player; they will not approach the player for battle if Pikachu is standing in the way.
Pokémon Diamond, Pearl, and Platinum
- Main article:Amity Square

Amity Square, located on the north side ofHearthome City inSinnoh, allows several select Pokémon to follow the player around within its borders. An expansion on the concept introduced in Pokémon Yellow, Amity Square allows the player's Pokémon to pick upAccessories forSuper Contests andBerries, which vary depending on which Pokémon is allowed in.
Only 11 of the 493 Pokémon are allowed into Amity Square inPokémon Diamond and Pearl:Pikachu,Clefairy,Jigglypuff,Psyduck,Torchic,Shroomish,Skitty,Pachirisu,Drifloon,Buneary, andHappiny. These Pokémon typically have some appearance elsewhere in Sinnoh, or are regarded as popular Pokémon in the franchise; most have somewhat of a mascot status due to appearing under the ownership of a main character ofPokémon the Series.
In Diamond and Pearl only, if the Pokémon isShiny, it will not appear Shiny in the overworld. InPokémon Platinum, nine additional Pokémon are allowed into Amity Square: the Sinnoh region'sfirst partner Pokémon and theirEvolutions. In addition, Amity Square itself has been redesigned and expanded.
Pokémon HeartGold and SoulSilver

Walking Pokémon return to their former prominence inPokémon HeartGold and SoulSilver, being able to walk with players throughout the entire game.
The Pokémon in the player'sparty that would be sent into battle walks with the player in the overworld. This means that if the Pokémon in the first slot is fainted, the Pokémon in the second slot will walk with them, and so on.
When sent into battle, the player's walking Pokémon appears from the side rather than from a Poké Ball (like thePikachu inPokémon Yellow). If a walking Pokémon uses afield move, such asCut orHeadbutt, it will be shown to use the move in the overworld.
There are few instances wherein the first Pokémon in the party will not follow players. For example, riding abicycle will send the Pokémon back to itsPoké Ball. Certain locations, such asBlackthorn Gym and theGlobal Terminal, also prohibit the walking Pokémon from following players. Large Pokémon, such asWailord, will be sent back to their Poké Balls when entering most buildings. If the Pokémon is not following the player, it will be sent into battle from a Poké Ball instead of entering from the side, even if it would be walking with the player if it could.
Much like in other games, it is possible to interact with the walking Pokémon. Checking the Pokémon will cause a small image of its current mood to pop up (like in Pokémon Yellow). The walking Pokémon will also sometimes interact with the overworld; for example, anevent Pichu becoming interested ina wild Pichu from the past inIlex Forest, or an eventArceus allowing players to obtain a member of thePokémon of myth at level 1. Walking Pokémon will occasionally pick upAccessories, depending on the location it found the item. In some cases, the Pokémon will refuse to hand over the item it has picked up, and will remain angry at the player for a while after trying to take it. Certain Pokémon will react in a unique way if spoken to in a certain place. For example, speaking to aSudowoodo on Route 36 will cause it to imitate a tree. When the player callsLyra orEthan, they will give information on which Pokémon will react to the player's current location.
Some Pokémon will react either happily or unhappily depending on the environment they are in. For example, Fire-type Pokémon react unhappily if they are forced to walk in water on a beach. The game then states that the Pokémon does not like to get wet feet. The game also states that Fire-type Pokémon will appear unhappy for some reason if they are forced to enter a rainy route. Grass-type Pokémon will react unhappily if they are in icy terrains, such asIce Path, or hotter places, such asBlackthorn Gym.
Sometimes, the walking Pokémon can find aShiny Leaf, a very rare item, while walking on certainroutes. When it is found by a Pokémon, it will have no apparent presence other than in that Pokémon's status screen. Once five Shiny Leaves are found, Lyra/Ethan will make aLeaf Crown out of the Shiny Leaves, which adds a star on the player's Trainer card.
Whenfishing, the odds of getting a bite are impacted by thefriendship of the walking Pokémon. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.
Whenbreaking rocks, the odds of finding an item are increased by flat 5% if the action is performed by the walking Pokémon.
Non-player characters
Certainnon-player characters also let their Pokémon follow them around.Marill followsEthan/Lyra throughout the character's encounters with the player.Lance is accompanied by hisDragonite during his raid on theTeam Rocket HQ.Magnus is followed by his faithfulPoliwrath during his tour of thePokéathlon Dome. As a testament to his changed attitudes towards training his partners,Silver's stolenfirst partner Pokémon is let out of its Poké Ball during their training in theDragon's Den. Notably, like the player's own walking Pokémon, those that are seen being sent into battle are correctly shown entering from the side of the screen rather than emerging from a Poké Ball.
Gallery
Pokémon Black 2 and White 2
- Main article:Humilau City
InPokémon Black 2 and White 2, in the northwest of Humilau City, there is a house the player can visit. Inside is aSocialite who has aMienfoo. She will ask the player to walk her Mienfoo, and if the player accepts, the Mienfoo will follow the player entirely around the building in the manner of a walking Pokémon from the previous generations. If the player walks with Mienfoo until it is satisfied, the Socialite will give the player aPearl as a reward. However, if they quit before Mienfoo is satisfied, she will not give them an item and they will be unable to walk Mienfoo until the next day.
Pokémon Ultra Sun and Ultra Moon
While the player themselves cannot walk with their own Pokémon, they are able to interact and play with multiple Pokémon found on the overworld.Hau'sfirst partner Pokémon is often seen outside its Poké Ball, and Hau will lead with it, using a special animation where it appears without being released from its ball, until it reaches its final evolutionary form. According to theUltra Recon Squad,Trainers fromUltra Space typically do not keep their Pokémon in Poké Balls, as shown by Ultra Sun'sUltra Forest Kartenvoys. The Recon Squad take to usingBeast Balls after studyingAlolan culture.
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

The ability for Pokémon from the player's party to follow the player around returned in this title. These Pokémon may find items for the player in specific locations, an action that can be repeated daily. In some cases, certain Pokémon will give distinct reactions to certain objects. The player can ride certain larger Pokémon, includingCharizard,Arcanine,Onix,Rapidash,Dodrio, andDragonite. In addition, theirpartner,PikachuP/EeveeE, can always be seen riding on their shoulder or head regardless of what Pokémon they have selected to follow them.
List of Ridable Pokémon
| Pokémon | Additional effects | |
|---|---|---|
![]() | Charizard | Fly over obstacles* Can encounter flyingwild Pokémon* |
![]() | Persian | Speed up |
![]() | Arcanine | Speed up |
![]() | Machamp | N/A |
![]() | Rapidash | Speed up |
![]() | Dodrio | Unique animation for usingSky Dash |
![]() | Haunter | N/A |
![]() | Onix | Can encounter flyingwild Pokémon |
![]() | Rhyhorn | Speed up |
![]() | Rhydon | N/A |
![]() | Kangaskhan | N/A |
![]() | Starmie | N/A |
![]() | Tauros | N/A |
![]() | Gyarados | While usingSea Skim |
![]() | Lapras | While usingSea Skim |
![]() | Aerodactyl | Fly over obstacles* Can encounter flyingwild Pokémon* |
![]() | Snorlax | N/A |
![]() | Dragonite | Fly over obstacles* Can encounter flyingwild Pokémon* |
Pokémon Sword and Shield
InSword and Shield, after completing the third trial in the Master Dojo,Mustard will allow the Pokémon in the player's first party slot to follow them around theIsle of Armor. Some will even follow the player into the water if they are aWater-type Pokémon capable of swimming or if they are aFlying-type Pokémon or Pokémon capable of flying or levitating. Otherwise, Pokémon that do not follow these attributes will disappear if the player enters the water, but will reappear once the player reaches land. The speed at which Pokémon move will vary from individual Pokémon. This feature can be toggled off by an NPC in theMaster Dojo if the player so wishes.
The feature carries over to theCrown Tundra once the player reachesFreezington and first meets the mayor, who will give the player the right to have the first Pokémon in their party follow them around the Crown Tundra. The same features from the Isle of Armor carry over, and likewise, the feature can be toggled off by an NPC in Freezington.
Walking Pokémon is exclusive to the Isle of Armor and Crown Tundra locations, and does not carry over to mainland Galar.
Gallery
- Octillery walking withVictor in the Isle of Armor
- Trevenant walking with Victor in the Crown Tundra
Pokémon Brilliant Diamond and Shining Pearl

InBrilliant Diamond and Shining Pearl, the player may walk with a Pokémon after visitingAmity Square. Pokémon may follow the player in most outdoor areas, such as towns androutes, but are returned to their Poké Balls in indoor locations and certain other areas, like the lakes ofSinnoh.
While a Pokémon is walking, it may find aBerry. The game gives no indication of this until the player interacts with the Pokémon, when it will give them the Berry. The Berries a Pokémon can find are determined by itsNature; some Berries within each set appear to be rarer than others. If no walking Pokémon has found a Berry in the last 4 hours, then every 200 steps the Pokémon moves (whether to catch up with the player or by being pushed), it has a chance of finding a Berry. The chance of finding a Berry is tied to the Pokémon'sfriendship, with Pokémon with 1 friendship having approximately a 5% chance every 200 steps and Pokémon with 255 friendship having approximately a 45% chance. If the walking Pokémon has found a Berry and is put away or the game is reset (with a save point after it found the Berry), the Berry is lost; the timer still counts from when the Pokémon found the Berry.
| Hardy, Brave, Adamant, Naughty, Bold, Impish, Hasty, Sassy, Quirky |
|---|
| Lonely, Docile, Timid, Quiet, Bashful, Calm, Gentle, Careful |
|---|
| Relaxed, Lax, Serious, Jolly, Naive, Modest, Mild, Rash |
|---|
Pokémon Scarlet and Violet

- Main article:Let's Go!
At the beginning ofPokémon Scarlet and Violet, afterClavell leaves the threefirst partner Pokémon with the player, they will follow the player aroundCabo Poco until they reachNemona's house. After the player chooses one of them, the Let's Go! feature is unlocked. It allows the player to send out the lead Pokémon in their party to follow them around the overworld. New features introduced in this generation include auto-battling wild Pokémon and some Pokémon needing to meet certain criteria using the Let's Go! feature to evolve.
TheArtazon Gym's test consists of finding 10Sunflora that will follow the player upon interacting with or defeating them.
InThe Teal Mask DLC,Ogerpon will temporarily follow the player after they save it from theLoyal Three at theDreaded Den.
Pokémon Legends: Z-A
InPokémon Legends: Z-A, the player’s Walking Pokémon is always their lead Pokémon. After the player receives theirfirst partner Pokémon fromUrbain orTaunie, it immediately serves as the lead during the introductory battle againstAndi the Backpacker, who uses aPancham.
Once the player begins catching additional Pokémon inWild Zone 1, the current Walking Pokémon can be changed at any time. Unlike previous core series titles, the Walking Pokémon is not determined by the leftmost party slot; instead, it is whichever Pokémon is set as the lead. The player may cycle between party members to assign a new Walking Pokémon by using the Switch or Switch 2’s left and right directional buttons and confirming with the up input.
In the spin-off games
| This section is missing one or more images. Please feel free to add any missing images to this section. Needed images can beuploaded to the Bulbagarden Archives. Reason: Image of Pokémon GO Buddy following the player on the overworld map, image from Ranger series showing captured Pokémon following the player |

Pokémon GO
- Main article:Buddy Pokémon
InPokémon GO, the player can walk with one of their Pokémon as a Buddy Pokémon in order to earnCandy for that Pokémon's evolutionary line.
Pokémon Ranger series
In thePokémon Ranger series, the captured Pokémon follow the player character.
In animation

Pokémon the Series
SeveralPokémon walk with theirTrainers outside of theirPoké Balls in theanimated series.
The most well known walking Pokémon in the series isAsh's Pikachu. On Ash's first day as a Trainer, Pikachu adamantly refused to go back into his Poké Ball after being sent out from it inProfessor Oak's Laboratory, and afterward revealed to Ash that he did not like being inside the Ball. Although Ash insisted Pikachu to go inside for protection against the angry flock ofSpearow, Pikachu still did not. Pikachu has not been inside of his, or any, Poké Ball since then, except forMewtwo Strikes Back, where he was confined in one ofMewtwo's Mewtwo Balls.
Meowth is the only walking Pokémon in the series who does not have a Trainer while spending prolonged time withhumans; asJessie andJames are his teammates assigned to him byGiovanni rather than any of the three humans officially owning him. As seen several times inPokémon the Series: Black & White and duringA Frenzied Factory Fiasco!, Poké Balls will draw Meowth inside for a capture attempt, showing that he is still awild Pokémon. In his case, however, he strongly resists capture and will attempt to break out of the device every time.
Misty's Togepi is another Pokémon in the series famous for never beingrecalled to a Poké Ball, and even more notably, having never been seen to be in a Poké Ball at all. Ash found it as anEgg inGrampa Canyon inAttack of the Prehistoric Pokémon, and it was cared for byBrock until it was stolen byTeam Rocket, subsequently hatching inMisty's arms. It served as a companion to Pikachu throughout the series from its debut until Misty's departure, and was eventuallyreleased as aTogetic by Misty during her brief return inA Togepi Mirage!. Some do not count it as a walking Pokémon since it never hadany Poké Ball, even though it acted like acaught Pokémon for an extensive period of time.
Several of Team Rocket's Pokémon travel with them out of their Poké Ball. As a running gag,Jessie's Wobbuffet emerges from his Poké Ball frequently, without his Trainer's asking, and often at inappropriate times.James's Chimecho andMime Jr. are also often outside of their Poké Balls.

Dawn's Piplup is typically a walking Pokémon. Although he was seen more often inside his Poké Ball at the beginning ofPokémon the Series: Diamond and Pearl, sinceJourney To The Unown!, Dawn often carries him around in her arms. In some episodes, Piplup is shown to ride on either her head or her shoulder. Unlike Pikachu, Piplup has not indicated that he has ever had a problem with staying inside his Poké Ball, and he will let himself berecalled before being used inPokémon Contests so his entrance can be enhanced with the use ofBall Capsule andSeals.

Iris's Axew is another walking Pokémon, as instead of staying in a Poké Ball, he enjoys staying in Iris's hair. When theelder of theVillage of Dragons first presented him to Iris, he was seen in a basket without a Poké Ball around it. As aHaxorus, he now appears to stay in his Poké Ball.
Clemont's Dedenne is another walking Pokémon inAsh's group, usually appearing inBonnie's bag. While Dedenne was officially caught by Clemont, he caught Dedenne on Bonnie's request and allows her to take care of it. Clemont even left Dedenne in Bonnie's possession while he returned toLumiose Gym to train for his battle with Ash.

InPokémon the Series: Sun & Moon, all of Ash's classmates at thePokémon School have at least one or two walking Pokémon alongside them, includingLana's Popplio,Mallow's Tsareena,Sophocles's Togedemaru,Kiawe's Turtonator,Snowy,Sophocles's Charjabug,Kiawe's Marowak,Sandy, and the Mythical PokémonShaymin, although it was still a wild Pokémon as it was being taken care of. Ash himself has most of his Alolan Pokémon outside with him, includingRowlet, who usually sleeps in his backpack,Lycanroc,Torracat, the Ultra BeastPoipole, and the Mythical PokémonMeltan.
Goh'sfirst partner Pokémon from Galar are another group of walking Pokémon inPokémon Journeys: The Series, as they usually stay out with him until two out of three evolved. Ash himself also gets another walking Pokémon in hisRiolu, as he often had it stay outside its Poké Ball until it evolved.
Main characters
Recurring characters
Characters of the day
Pokémon Horizons: The Series

InPokémon Horizons: The Series,Liko,Roy, andDot have theirPaldea first partner Pokémon —Meowscarada,Skeledirge, andQuaxwell — walk with them.Liko's Hatenna also usually sat or rested in her hood before sheevolved. Additionally,Dot's Tinkatink usually stayed outside her Poké Ball before she evolved.
Main characters
Recurring characters
In the manga
Ash & Pikachu
Ash andMisty have aPikachu andTogepi who are kept out of their Poké Balls.
List of walking Pokémon
| Pokémon | Trainer | First appearance |
|---|---|---|
| Ash's Pikachu | Ash | Hoppip, the Wind Calls! |
| Misty's Togepi | Misty | Hoppip, the Wind Calls! |
The Electric Tale of Pikachu
Ash has aPikachu that he met under the floorboards of his house.
List of walking Pokémon
| Pokémon | Trainer | First appearance |
|---|---|---|
| Ash's Pikachu | Ash | Pikachu, I See You! |
Pokémon Adventures
| This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Expand with more examples |
Kanto
In theYellow arc,Pika (Red'sPikachu) went together withYellow on a quest to findRed, which was mysteriously missing. During this journey with Yellow, Pika was walking outside of his Poké Ball, because Red's Poké Balls disappeared with him. This may be a reference to the fact that the player'sPikachu follows him inPokémon Yellow.
Hoenn
From theRuby & Sapphire arc onwards,Peeko (Mr. Briney'sWingull) is often seen following him rather than kept inside of a Poké Ball.
Movie adaptations
Similar to the animated series, several Pokémon walk with their Trainers.
List of walking Pokémon
Pocket Monsters Diamond & Pearl
As with the animated series, Ash and Dawn have walking Pokémon.
List of walking Pokémon
| Pokémon | Trainer | First appearance |
|---|---|---|
| Ash's Pikachu | Ash | PDP01 |
| Dawn's Piplup | Dawn | PDP02 |
Pokémon: Yeah! I Got Pokémon!
Shu has aPikachu who is kept outside of his Poké Ball.
List of walking Pokémon
| Pokémon | Trainer | First appearance |
|---|---|---|
| Shu's Pikachu | Shu | Shu and Pikachu's Debut! |
Pokémon Pocket Monsters
Red has some Pokémon that he kept outside of their Poké Balls.
List of walking Pokémon
In the novels

Pokémon Tales
InPikachu's Unparalleled Adventure, a boy has a Elekid and a girl has a Pikachu. Those Pokémon walk alongside their Trainers.
In other media
POKÉMON Detective Pikachu
SincePoké Balls are illegal inRyme City, most Pokémon inPOKÉMON Detective Pikachu are seen walking alongside their Trainers. Most notably,Harry Goodman'sPikachu andLucy Stevens'sPsyduck are never seen in a Poké Ball throughout the movie.
Trivia
- Pokémon the Series: Ruby and Sapphire is the only series ofPokémon the Series to not have any walking Pokémon besidesPikachu inAsh'sgroup.








































































