Supercell Slam deals damage. If the user misses, the user will takecrash damage equal to half of the user's max HP, rounded down. If the target is immune to Supercell Slam by type or Ability (such asVolt Absorb) or isprotected, the move counts as a miss.
If the target has usedMinimize, Supercell Slam deals double its regular damage and bypassesaccuracy checks to always hit, unless the target is in thesemi-invulnerable turn of a move such asDig orFly.
Bold indicates a Pokémon gainsSTAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
In animation
Pokémon animated series
Kilowattrel
Taking crash damage
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Kilowattrel's body becomes covered in shimmering yellow electricity. It then flies high into the air and crashes into the opponent. If the attack misses, Kilowattrel gets hurt instead.
This move was first revealed on November 21, 2023 alongsideHard Press prior to the release ofThe Indigo Disk duringSerebii's writeup of their hands-on preview of the DLC, though the move is referred to asSupercharged Cell, possibly erroneously.[1]
Supercell Slam is the only move capable of dealingcrash damage that is notFighting-type and the only one that does not have "kick" in its name.