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Submission (move)

Submission (Japanese:じごくぐるまHell Wheel) is a damage-dealingFighting-typemove introduced inGeneration I. It wasTM17 in Generation I.


じごくぐるまHell Wheel
Type Fighting
Category Physical
PP 20(max.32)
Power 80
Accuracy 80%
Priority 0
Range
OpponentOpponentOpponent
SelfAllyAlly
Normal: May affect anyone adjacent to the user
Availability
Introduced Generation I
Condition Cool
Appeal 6♥♥♥♥♥♥
Jam 0 
After this move, the user is more easily startled.
Condition Cool
Appeal 3♥♥♥
A basic performance using a move known by the Pokémon.
Condition Cool
Appeal 6♥♥♥♥♥♥
Jamming 0 
A very appealing move, but after using this move, the user is more easily startled.

Effect

Generation I

Submission does damage, and the user receivesrecoil damage equal to 25% of the damage done to the target.

If the user of Submission attacks first and faints due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage even if the target faints. Self-inflicted recoil damage from Submission from the previous turn can be countered if the target does not make a move on the following turn. If Submission breaks asubstitute, the user will take no recoil damage.

In Stadium, no recoil damage is taken if Submission knocks out a target.

Generation II to V

The user will take recoil damage even if Submission breaks a substitute.

Submission can be used as the second move of aPokémon Contest combination, with the user gaining 6 bonus appeal points ifMind Reader was used in the previous turn.

Generation VI

Submission's PP was changed from 25 to 20.

Generation IX

Submission cannot be selected in a battle.

Description

GamesDescription
StadThe strongestFighting attack. One quarter of the damage it inflicts comes back to hurt the attacker.
Stad2StrongestFighting attack. One quarter of the damage also hurts the attacker.
GSCAn attack that also hurts the user.
RSEColoXDA reckless body slam that also hurts the user.
FRLGA reckless, full-body throw attack that also hurts the user a little.
DPPtHGSSPBRThe user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
BWB2W2The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
XYORAS
SMUSUMPE
SwShBDSPLA
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
SVThis move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IIIIIIIVVVIVIIVIII
0062Poliwrath
Water 1Water 11, 351, 351111,Evo.1,Evo.1,Evo.1,Evo.
0066MachopHuman-LikeHuman-Like464937313434XY
33ORAS
3326
0067MachokeHuman-LikeHuman-Like526141323636XY
37ORAS
3726
0068MachampHuman-LikeHuman-Like526141323636XY
37ORAS
3726
0127PinsirBugBug37434242BW
26B2W2
26XY
29ORAS
33264444
0701Hawlucha
FlyingHuman-Like24
0852ClobbopusWater 1Human-Like30
0853GrapploctWater 1Human-Like30
0862Obstagoon
FieldField1
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Bybreeding

#PokémonTypesEgg GroupsEgg Move
IIVVIVIIVIII
0066MachopHuman-LikeHuman-Like
0155CyndaquilFieldField
0390ChimcharFieldHuman-Like
0529DrilburFieldField
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


ByTM

#PokémonTypesEgg GroupsCompatibility
I
0004CharmanderMonsterDragon
0005CharmeleonMonsterDragon
0006Charizard
MonsterDragon
0007SquirtleMonsterWater 1
0008WartortleMonsterWater 1
0009BlastoiseMonsterWater 1
0025PikachuFieldFairy
0026RaichuFieldFairy
0027SandshrewFieldField
0028SandslashFieldField
0031Nidoqueen
No Eggs DiscoveredNo Eggs Discovered
0034Nidoking
MonsterField
0035ClefairyFairyFairy
0036ClefableFairyFairy
0039JigglypuffFairyFairy
0040WigglytuffFairyFairy
0054PsyduckWater 1Field
0055GolduckWater 1Field
0056MankeyFieldField
0057PrimeapeFieldField
0061PoliwhirlWater 1Water 1
0062Poliwrath
Water 1Water 1
0063AbraHuman-LikeHuman-Like
0064KadabraHuman-LikeHuman-Like
0065AlakazamHuman-LikeHuman-Like
0066MachopHuman-LikeHuman-Like
0067MachokeHuman-LikeHuman-Like
0068MachampHuman-LikeHuman-Like
0074Geodude
MineralMineral
0075Graveler
MineralMineral
0076Golem
MineralMineral
0080Slowbro
MonsterWater 1
0094Gengar
AmorphousAmorphous
0096DrowzeeHuman-LikeHuman-Like
0097HypnoHuman-LikeHuman-Like
0104CuboneMonsterMonster
0105MarowakMonsterMonster
0106HitmonleeHuman-LikeHuman-Like
0107HitmonchanHuman-LikeHuman-Like
0108LickitungMonsterMonster
0112Rhydon
MonsterField
0113ChanseyFairyFairy
0115KangaskhanMonsterMonster
0122Mr. MimeHuman-LikeHuman-Like
0124Jynx
Human-LikeHuman-Like
0125ElectabuzzHuman-LikeHuman-Like
0126MagmarHuman-LikeHuman-Like
0127PinsirBugBug
0139Omastar
Water 1Water 3
0141Kabutops
Water 1Water 3
0143SnorlaxMonsterMonster
0150MewtwoNo Eggs DiscoveredNo Eggs Discovered
0151MewNo Eggs DiscoveredNo Eggs Discovered
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Byevent

Generation II

#PokémonTypesEgg GroupsObtained with
0158TotodileMonsterWater 1Pokémon Center Mystery Egg #3
New York City Pokémon Center
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Submission inflicts damage and the user receives recoil damage equal to ⅛RBTDS / 10%SMD of their maximum HP.

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB15-17-84%-FrontEnemyNo
MDTDS15-17-84%-FrontEnemyNo
BSL15-17-84%-FrontEnemyNo
SMD2099164095%98%FrontEnemyNo
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

 Submission
Charged Attack
Gyms &Raids
Power60
Energy cost50
Duration2.2 seconds
Damage window1.8 - 2 seconds
Trainer Battles
Power60
Energy cost50
Secondary effect?
Effect chance?%
Max Battles
PowerLevel 1: 250
Level 2: 300
Level 3: 350
Eligible Pokémon:
Standard eligibility
Machoke
ByElite Charged TM
PoliwrathMachampPinsir
ByGO Snapshot
Smeargle
Smeargle
AsShadow Pokémon
AsPurified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • February 16, 2017
    • Power: 30 → 60
    • Energy cost: 33 → 50
    • Duration: 2.1 → 2.2 seconds

Pokémon Rumble Rush

Submission
★★★★
Attack power60.99675
Charge time0.88 seconds
Range typeCircular (self)
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectCauses recoil

Pokémon UNITE

In Pokémon UNITE, Submission isMachamp's first move. It is obtained by evolving intoMachoke at level 5 and upgradingBulk Up into it instead ofDynamic Punch. The user becomes unstoppable and gains significant movement speed for 5 seconds or until the next basic attack. The user’s next basic attack during Submission is enhanced, hitting twice and slamming the target down behind the user. If this attack hits the user also gains increased critical hit rate and attack speed for 3 seconds. At level 11, the critical hit rate and attack speed bonuses are increased.

Description

GamesDescription
MDRBInflicts damage on the target. However, it also damages the user.
MDTDSInflicts damage on the target, but it also hurts the user.
BSLてきポケモンに ダメージをあたえるが じぶんも ダメージをうけてしまう
MDGtIUNUSED
SMDIt damages an enemy, but you'll receive recoil damage, too.
MDRTDXIt damages an enemy—but you'll receive recoil damage, too.


In animation

Pokémon animated series


Poliwrath

Machoke

Nidoking and Nidoqueen

Charizard
The user attacks the target while spinning like a wheel.
PokémonMethod
UserFirst Used InNotes
CharizardCharizard grabs the opponent, flies up, and spins around in circles.
Ash's CharizardVolcanic PanicDebut
PoliwrathPoliwrath rolls towards the opponent at full speed and hits them, or Poliwrath grabs the opponent's legs and rolls around, holding onto the opponent.
Andreas's PoliwrathHook, Line, and StinkerNone
Delaney's PoliwrathOutrageous FortunesNone
MachokeMachoke flips, grabs the opponent with its legs, and rolls around, holding them in a full-body hold, and then throws the opponent.
Chuck's MachokeMachoke, Machoke Man!None
NidokingNidoking rolls towards the opponent at full speed and hits it hard.
Oscar's NidokingThe Bicker the BetterNidokingcannot legally know Submission inGeneration III
NidoqueenNidoqueen rolls towards the opponent at full speed and hits it hard.
Andi's NidoqueenThe Bicker the BetterNidoqueencannot legally know Submission inGeneration III

In the manga

How I Became a Pokémon Card


Machamp


The user tucks in its arms and legs and recklessly rolls to the opponent.
PokémonMethod
UserFirst Chapter Used InNotes
MachampMachamp recklessly rolls to the opponent.
Unknown Trainer's MachampPW11Debut

Pokémon Adventures


Machamp


The user lifts the opponent over its head and spins them in the air.
PokémonMethod
UserFirst Chapter Used InNotes
MachampMachamp picks the opponent up with its hands to lift it over its head and starts spinning the opponent around in the air.
Blue's MachampA Charizard... and a ChampionDebut

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The move's Japanese name, じごくぐるまHell Wheel, is a reference to a mangaJūdō Icchokusen byIkki Kajiwara.
  • This move's English name comes from the professional wrestling termsubmission hold, which is executed as a variety ofMMA orjujutsu-inspired holds such as anarmlock,leglock, orchokehold, in the hopes the opponent will either give up or be incapacitated to the point that they can no longer fight. This does not match the move's appearance in the animated series.
  • Submission has the highest base PP and lowest power of allrecoil moves.
  • Submission's description inPokémon Stadium andStadium 2 falsely states it is the strongestFighting-type attack — inGeneration I,High Jump Kick is stronger in terms of base power, withCross Chop andDynamic Punch holding this status inGeneration II.
  • Submission is the only Fighting-type move that causes recoil damage if it hits.

In other languages

LanguageTitle
ChineseCantonese地獄翻滾Deihyuhk Fāangwán*
地獄式滾動Deihyuhk Sīk Fāangwán*
Mandarin地獄翻滾 / 地狱翻滚Dìyù Fāngǔn*
深渊翻滚Shēnyuān Fāngǔn*
地獄滾動 / 地狱滚动Dìyù Gǔndòng*
CzechPodrobení
DanishUnderkastelse
DutchOnderwerping
FinnishPakotus (AG072)
Alistus (EP168*)
FrenchSacrifice
GermanÜberroller
GreekΥποταγήYpotagí
ItalianSottomissioneIV+
Sottomiss.IIII
Korean지옥의바퀴Jioguibakwi
Brazilian PortugueseSubmissão
SerbianPodčinjenje
SpanishSumisión
Thaiกงล้อนรกKonglo Narok
TurkishTakla Atma
VietnameseVòng Xoay Tử Thần
Generation ITMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation IHMs
0102030405
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.

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