Slumbering Weald

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Slumbering Wealdまどろみの
Slumbering Forest
"Wild Missingno. appeared!"
Recommended Level:{{{reclvl}}}
Map description:{{{mapdesc}}}
Location:West ofPostwick
Region:Galar
Generations:VIII

Location of Slumbering Weald inGalar.
Pokémon world locations

TheSlumbering Weald (Japanese:まどろみのSlumbering Forest) is aforest in southernGalar, located west ofPostwick.

Role

201
Spoiler warning: this article may contain major plot or ending details.
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At the start of the game, the Slumbering Weald is blocked by a closed gate. After theplayer andHop obtain theirfirst partner Pokémon, aWooloo crashes through the gate, prompting the two to enter the area to rescue it. After the first grass patch and before leaving the third grass patch, the player may talk to Hop any number of times to heal their Pokémon. After leaving the second grass patch, the player and Hop hear acry, and Hop automatically heals the player's Pokémon. Soon after leaving the third grass patch, Hop runs ahead of the player; after following him, the two run into a thick wall of fog and are suddenly approached by amysterious Pokémon. None of the player's Pokémon's moves have any effect on it, and the game doesn't allow you to run away. As the battle continues, they and Hop are soon knocked unconscious as the mysterious Pokémon envelops them in opaque fog. The two wake up and are found soon after byLeon, who also managed to find the runaway Wooloo, and leads everyone out of the forest. The gate closes again at this point, and does not re-open until much later in the game.

During this first visit, the game does not allow the player to leave the Slumbering Weald. After the second and third grass patches, Hop also prevents the player from backtracking to the grass patch they just left.

Zacian and Zamazenta encountered during the Darkest Day

AfterRose interrupts theChampion Cup by starting theDarkest Day, the player and Hop enter the forest again in order to find the Pokémon they met before, since legend says it once stopped the Darkest Day in the past. The player and Hop eventually find both of the Pokémon described in Galarian legends, andSonia explains that they are known asZacian andZamazenta, which were born somewhere beyond the Slumbering Weald long, long ago. At an altar at the deepest part of the forest, the player and Hop discover theRusted Sword and theRusted Shield, ancient artifacts that were once used to stop the Darkest Day. Each of them takes one of the relics, before traveling toHammerlocke to stop Rose. While the player and Hop confrontEternatus, Zacian and Zamazenta awaken from their long sleep near the altar and rush to join the battle.

The altar where Zacian and Zamazenta sleep

During the post-game, the player meets Hop at Slumbering Weald and battles him. After the player has defeated Hop yet again, the two return the relics to the altar, only forSordward andShielbert to show up and snatch them. The player manages to recover one of the items, but the two brothers get away with the other one.

Later, Hop pursues ZamazentaSw/ZacianSh to the Slumbering Weald after the twin brothers had driven it berserk, and manages to calm it down by the time player is donecatching the otherLegendary Pokémon and they and Sonia reach the Slumbering Weald. The Legendary Pokémon then willingly lets itself to be caught by Hop, becoming one of his partners. Hop then requests the player battle him for one last time, in the same place where their adventure first began. Once the battle is over, Hop declares that his new dream is to become aPokémon Professor, and Sonia offers him a place as herassistant, which he accepts.

201Spoilers end here.201

Geography

Slumbering Weald is a maze-like foggy forest offPostwick. Low-leveled Pokémon are found near the entrance, with stronger ones being found deeper inside. A small river flows through the forest, with stone bridges leading over it whenever the forest path crosses it. In one spot, a fallen log also provides access to the opposite side of the river.

At the deepest part of the forest is an altar dedicated toZacian andZamazenta. Behind the altar is a small lake, which is likely connected to the river flowing through the forest.

Items

ItemLocationGames
Full RestoreFull RestoreIn the center of the first patch of grass in the deeper part of the forest(hidden) Sw  Sh 
Life OrbLife OrbAt the end of the eastern path in the deeper part of the forest, across the water Sw  Sh 
Misty SeedMisty SeedAt the western branch of the eastern path in the deeper part of the forest Sw  Sh 
Mental HerbMental HerbOn the very western path in the deeper part of the forest Sw  Sh 
ElixirElixirOn the eastern branch of the western path in the deeper part of the forest, in a patch of grass right after a fallen tree(hidden) Sw  Sh 
TM Ghost VITM86 (Phantom Force)At the end of the eastern branch of the western path in the deeper part of the forest Sw  Sh 
Smoke BallSmoke BallAt the eastern branch of the western path deep within the forest Sw  Sh 
Rusted SwordRusted SwordAt the altar in the deepest part of the forest* Sw 
Rusted ShieldRusted ShieldAt the altar in the deepest part of the forest* Sh 
Sonia's BookSonia's BookFromSonia, after defeatingHop in the deepest part of the forest Sw  Sh 
NoneHop's rareLeague CardFrom Hop after defeating him for the second time in the deepest part of the forest Sw  Sh 

Pokémon

Hidden encounters

PokémonGamesLocationLevelsRate
Southern Area
SwSh
Grass
2-315%
SwSh
Grass
2-35%
SwSh
Grass
2-350%
SwSh
Grass
2-320%
SwSh
Grass
2-310%
Northern Area
SwSh
Grass
45-475%
SwSh
Grass
45-4730%
SwSh
Grass
45-4725%
SwSh
Grass
45-475%
SwSh
Grass
45-4720%
SwSh
Grass
45-4715%
Fishing
SwSh
Fishing Rod
45-4720%
SwSh
Fishing Rod
45-4720%
SwSh
Fishing Rod
45-4760%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

The fishing spots in this area have a notable quirk: all of them, with the exception of the one near the waterfall, are flagged not to spawn Magikarp.[1]

Visible encounters

PokémonGamesLocationLevelsRate
Southern Area
SwSh
Grass
2-310%
SwSh
Grass
2-340%
SwSh
Grass
2-330%
SwSh
Grass
2-320%
Northern Area
SwSh
Grass
45-4750%
SwSh
Grass
45-4730%
SwSh
Grass
45-475%
SwSh
Grass
45-4715%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

Curry encounters

PokémonGamesLocationLevelsRate
Southern Area
SwSh
Curry Encounter
2-37.55%
SwSh
Curry Encounter
2-319.34%
SwSh
Curry Encounter
2-321.75%
SwSh
Curry Encounter
2-324.17%
SwSh
Curry Encounter
2-327.19%
Northern Area
SwSh
Curry Encounter
45-4711.43%
SwSh
Curry Encounter
45-4713.33%
SwSh
Curry Encounter
45-4715.24%
SwSh
Curry Encounter
45-4717.14%
SwSh
Curry Encounter
45-4721.43%
SwSh
Curry Encounter
45-4721.43%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

Wanderers

  • AStunfisk hides mostly beneath the soil with only its lips visible, resembling a tinyitem ball. It will emerge from the dirt if stepped on or if the player whistles. It is near the deepest part of the forest, just south of the Smoke Ball. It respawns every time when exiting and re-entering the area.
PokémonGamesLocationLevelsRate
SwSh
Wanderer
Wanderer
48N/A
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

Special

On the player's first visit, they are forced to participate in three guaranteedhidden encounters, one for each of the first three patches of grass. Unlike usual, the player cannot move after the exclamation mark has popped up in front of them, and the encounter begins immediately afterward even though the player has not made direct contact with the exclamation mark.

This is followed by a special battle withZacianSw/ZamazentaSh. In this battle, that Pokémon's name andlevel are replaced with ??? and the player only has the option to Fight or Run, although selectingrun only displays the message"You can't run away for some reason!" and the player's turn is not taken up. All of the player's Pokémon's moves have no effect; if move animations are turned on in theoptions, ZacianSw/ZamazentaSh will only shimmer slightly in response to any move. ZacianSw/ZamazentaSh does not use any moves; instead, it keeps making the fog in the battle thicker and thicker until the player passes out at the end of the third turn.

None of these Pokémon can be caught, as the player has noPoké Balls at this stage of the game. In addition, no wild Pokémon will appear outside of these scripted encounters. This prevents the player from using up all of their first partner Pokémon'sPP and selectingStruggle against Zacian or Zamazenta.

PokémonGamesLocationLevelsRate
Forced hidden encounters
SwSh
Grass
2One
SwSh
Grass
3One
SwSh
Grass
2One
Special Pokémon
SwSh
Premier Ball
Only one
???One
SwSh
Premier Ball
Only one
???One
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

Trainers

First post-game visit

Grookey
If theplayer choseGrookey:
Scorbunny
If theplayer choseScorbunny:
Sobble
If theplayer choseSobble:

Pokémon Sword

Pokémon Shield

Second post-game visit

Pokémon Sword

Grookey
If theplayer choseGrookey:
Scorbunny
If theplayer choseScorbunny:
Sobble
If theplayer choseSobble:

Pokémon Shield

Grookey
If theplayer choseGrookey:
Scorbunny
If theplayer choseScorbunny:
Sobble
If theplayer choseSobble:

In the spin-off games

Pokémon Masters EX

Artwork depicting Slumbering Weald is seen inGloria's mindscape.

Gloria & Zacian

In animation

The Slumbering Weald inPokémon Journeys: The Series
The altar inPokémon Journeys: The Series

Pokémon the Series

Pokémon Journeys: The Series

The Slumbering Weald first appeared inSword and Shield, Slumbering Weald!.Ash andGoh ended up there after pursuing aBunnelby that had stolen one of their scones from a train. Goh ended upcatching the Bunnelby, but he then became separated from Ash. While there, Ash encounteredZacian, and Goh encounteredZamazenta. They tried battling them, but the twoLegendary Pokémon were completely immune to all of the moves used. Ash and Goh were then briefly knocked out by a thickening fog before regaining consciousness and making it out of the forest.

InSword and Shield: "From Here to Eternatus!", Goh revisited the forest withSonia in order to ask for Zacian and Zamazenta's help in stopping theDarkest Day. Following the illusions of the twoLegendary Pokémon, they found an altar at the center of the forest, where Goh found theRusted Sword andRusted Shield. Taking them with him, he and Sonia then headed toHammerlocke.

InSword and Shield... The Legends Awaken!, Ash and Goh revisited the forest together to return the Rusted Sword and Rusted Shield to the altar. As they did, they expressed their hopes that they would get to meet Zacian and Zamazenta again in the future.

InGetting More Than You Battled For!, the forest briefly appeared during theWorld of Pokémon opening.

In the manga

Pokémon Adventures

201
Spoiler warning: this article may contain major plot or ending details.
201
Slumbering Weald inPokémon Adventures

Sword & Shield arc

The Slumbering Weald first appeared in a flashback inOoh Shiny!! Legendary Equipment. One year before the events of the arc,Henry andCasey entered it after seeing a pair ofWishing Stars falling there. After finding them, Henry also wished to see the legendaryRusted Sword andRusted Shield at the heart of the forest. Upon finding the artifacts, they were confronted byZacian andZamazenta. As all of Casey's Pokémon's attacks just phased right through them, Henry was able to identify them as nothing but harmless illusions and just walked right through them, after convincing them that he was not going to steal anything. However, before the two could reach the artifacts, they were blinded and knocked unconscious by a bright burst of light. When they woke up, the artifacts and Casey's Pokémon were all gone. Henry, feeling partially guilty of the event, decided to help Casey find her missing Pokémon by joining theGym Challenge with her, hoping to use the publicity brought by it to help find Casey's Pokémon.

InSwaying!! Murky Memories, Casey regained some of her memories of the incident, revealing to Henry that the sword, the shield, and her Pokémon had been taken away bytwomen who referred to themselves as celebrities. InUnbending!! Meet the Celebrities, she further recalled that they had also been the ones to wipe her memories of the incident by having theirDoublade absorb her life force.

InShock!! Chairman Rose's Plan, a pair of stones near the altar in Slumbering Weald was seen reacting to theDarkest Day.

201Spoilers end here.201

In the TCG

The following is a list of cards mentioning or featuring Slumbering Weald in thePokémon Trading Card Game.

Slumbering Weald
Cards listed with ablue background are only legal to use in the currentExpanded format.
Cards listed with agreen background are legal to use in both the currentStandard andExpanded formats.
CardTypeEnglish
Expansion
Rarity#Japanese
Expansion
Rarity#
Sordward & ShielbertSuBattle StylesUncommon135/163S-P Promotional cards 118/S-P
 

Gallery

 Sw  Sh 
Concept art

References

In other languages

LanguageTitle
CatalanBosc Oníria
ChineseCantonese微寐森林Mèihmeih Sāmlàhm
Mandarin微寐森林Wéimèi Sēnlín / Wēimèi Sēnlín
CzechLes odpočinku
DanishSlumrende Vildnes
FinnishUinuva salo
FrenchForêt de Sleepwood
GermanSchlummerwald
ItalianBosco Assopito
Korean꾸벅졸음숲Kkubeok Joreum Sup
PolishSenna Puszcza
PortugueseBrazilArvoredo Adormecido
PortugalBosque Adormecido
SpanishBosque Oniria

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This article is part ofProject Locations, aBulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.