Return (move)

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"Return" may also refer to an exclamation often used in the animated series whenrecalling a Pokémon.


おんがえしReturn Favor
Type Normal
Category Physical
PP 20(max. 32)
Power —
Accuracy 100%
Priority 0
Range
OpponentOpponentOpponent
SelfAllyAlly
Normal: May affect anyone adjacent to the user
Availability
Introduced Generation II
Condition Cute
Appeal 1
Jam 0 
An appeal that excites the audience in any contest.
Condition Cute
Appeal 2♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition Cute
Appeal 4♥♥♥♥
Jamming 0 
Quite an appealing move.

Return (Japanese:おんがえしReturn Favor) is a damage-dealingNormal-typemove introduced inGeneration II. It wasTM27 from Generation II toPokémon Ultra Sun and Ultra Moon.

Effect

Return inflicts damage and has no secondary effect. The base power of Return is dependent on thefriendship of the user. The greater the user's friendship, the greater the base power.

The base power can be calculated using the following formula:

BasePower=Friendship2.5

If the user's friendship is 127 or less,Frustration is stronger than Return.

Generation II

The base power of Return varies between 0 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255).

Generation III to VII

The base power of Return is now set to 1 if the formula outputs 0.

Generation VIII onwards

Return cannot be selected in a battle.

Description

GamesDescription
Stad2ANormal-type attack. The tamer the user, the more powerful the move.
GSCAn attack that is based on loyalty.
RSEColoXDAn attack that increases in power with friendship.(move)
The more the user likes you, the more powerful this move.(TM)
FRLGThis attack move grows more powerful the more the user likes itsTrainer.
DPPtHGSSPBR
BWB2W2
XYORAS
A full-power attack that grows more powerful the more the user likes its Trainer.
SMUSUMPEThis full-power attack grows more powerful the more the user likes its Trainer.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IVVVIVII
0428LopunnyFieldHuman-Like1313131,Evo.
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


ByTM

#PokémonTypesEgg GroupsCompatibility
IIIIIIVVVIVII
TM27
Every Pokémon can learn this move by TMexcept the ones listed below and only if marked with ✘.
0010CaterpieBugBug
0011MetapodBugBug
0013Weedle
BugBug
0014Kakuna
BugBug
0129MagikarpWater 2Dragon
0132DittoDittoDitto
0201Unown
Unown
All forms
No Eggs DiscoveredNo Eggs Discovered
0202WobbuffetAmorphousAmorphous
0235SmeargleFieldField
0265WurmpleBugBug
0266SilcoonBugBug
0268CascoonBugBug
0360WynautNo Eggs DiscoveredNo Eggs Discovered
0374Beldum
MineralMineral
0401KricketotBugBug
0412Burmy
Burmy
All forms
BugBug
0415Combee
BugBug
0602TynamoAmorphousAmorphous
0664ScatterbugBugBug
0665SpewpaBugBug
0771PyukumukuWater 1Water 1
0789CosmogNo Eggs DiscoveredNo Eggs Discovered
0790CosmoemNo Eggs DiscoveredNo Eggs Discovered
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

#PokémonTypesEgg GroupsObtained with
0196EspeonFieldFieldWes'sinitial PokémonColo
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

#PokémonTypesEgg GroupsObtained with
0151MewNo Eggs DiscoveredNo Eggs DiscoveredMy Pokémon Ranch
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Return deals damage. In theRescue Team andExplorers series, Return's damage depends on the user'sIQ. At 0 IQ, it deals 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals a maximum 45 damage at 700 IQ. Although not possible under normal gameplay, an IQ in the range of 1000-9999 makes Return behave like a one-hit knockout move, and an IQ of 10000 or higher makes it deal only 1 damage due to a numerical overflow, while a negative value has it deal standard 5 damage.

FromGates to Infinity onwards, with the removal of the IQ system, damage now increases the more dungeons the user was taken into. The damage is no longer fixed, instead based on the user's friendship, which increases by 2 upon entering a dungeon. There are four friendship tiers: 0-10, 11-20, 21-30, and 31+. The increases in power are very slight.

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB--12-100%-FrontEnemyNo
MDTDS--12-100%-FrontEnemyNo
BSL--12-70%-FrontEnemyNo
MDGtI--175095%98%FrontEnemyNo
SMD399174095%98%FrontEnemyNo
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

In Pokémon GO, Return is a Charged Attack that has been available since July 22, 2019. It is exclusive to and the default move ofPurified Pokémon. Upon purifying a Shadow Pokémon, Return replaces the Charged Attack in its first slot, regardless of whether that move isFrustration. If forgotten, it can't be retaught viaCharged TM norElite Charged TM.

 Return
Charged Attack
Gyms &Raids
Power35
Energy cost33
Duration0.7 seconds
Damage window0.1 - 0.35 seconds
Trainer Battles
Power130
Energy cost70
Secondary effect?
Effect chance?%
Max Battles
PowerLevel 1: 250
Level 2: 300
Level 3: 350
Eligible Pokémon:
Standard eligibility
ByElite Charged TM
ByGO Snapshot
AsShadow Pokémon
AsPurified Pokémon
SeeList of Shadow Pokémon in Pokémon GO
Formerly eligible
None

Updates

Trainer Battles
  • December 11, 2019
    • Power: 50 → 130
    • Energy cost: 40 → 70

Pokémon Rumble Rush

Return
Attack power16.58344
Charge time0.5 seconds
Range typeArc (melee)
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectNone

Description

GamesDescription
MDRB
MDTDS
Inflicts damage on the target. Its power rises with the user'sIQ.
BSLてきポケモンに ダメージをあたえる じぶんの かしこさがたかいほど ダメージが おおきくなる
MDGtI
SMD
MDRTDX
It damages an enemy. The more you've opened up to your team, the more powerful this move will be.


In the manga

Pokémon Adventures


Feraligatr


The user tosses the opponent with the full power of the love it has for its Trainer. This full-power attack grows more powerful the more the user likes its Trainer.
PokémonMethod
UserFirst Chapter Used InNotes
FeraligatrFeraligatr grabs the opponent with one of its hands. It then flexes, and tosses it against another object.
Silver's FeraligatrThe Last Battle XIDebut

Pokémon Battle Frontier


Ninetales


The user strikes the target with the full power of the love it has for its Trainer. This attack becomes more powerful the more the user likes its Trainer.
PokémonMethod
UserFirst Chapter Used InNotes
NinetalesNinetales tackles the foe with great force. The attack grows more powerful the more Ninetales likes its Trainer.
Enta's NinetalesFinal Battle: Versus The Salon MaidenDebut

In other generations

Core series games

0-60 Friendship61-91 Friendship92-200 Friendship

Side series games

0-60 Friendship61-91 Friendship92-200 Friendship

Spin-off series games

Trivia

In other languages

LanguageTitle
ChineseCantonese報恩Bou'yān
Mandarin報恩 / 报恩Bào'ēn
CzechVděk
DanishGengæld
DutchTerugkeer
FrenchRetour
GermanRückkehr
GreekΑφοσίωσηAfosiose
Hindiरिटर्नReturn
IndonesianMembalas Budi
ItalianRitorno
Korean은혜갚기Eunhyegapgi
Brazilian PortugueseRetorno
RussianВозвратVozvrat
SerbianPovratak
SpanishLatin AmericaRetribución
SpainRetribuciónVI+
RetrocesoIIV
ThaiทดแทนคุณThot Thaenkhun
Turkishİyiliğin Karşılığı
VietnameseTrả Ơn
Variations of the moveReturn
ReturnFrustration
Generation IITMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation IIHMs
01020304050607
Generation IIITMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation IIIHMs
0102030405060708RSE
Generation IVTMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IVHMs
01020304 • 05 (DPPtHGSS) •060708
Generation VTMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation VHMs
010203040506
Generation VITMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) •9596979899100
Generation VIHMs
010203040506ORAS07ORAS
Generation VIITMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.