Porto Marinada Market

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Porto Marinada Marketマリナード市場
Marinade Market
"Wild Missingno. appeared!"
Recommended Level:{{{reclvl}}}
Map description:{{{mapdesc}}}
Location:Porto Marinada
Region:Paldea
Generations:IX

Location of Porto Marinada Market inPaldea.
Pokémon world locations

ThePorto Marinada Market (Japanese:マリナード市場Marinade Market) is a marketplace and point of interest inPorto Marinada in thePaldea region. The market auctions off various items to buyers.

In the games

Geography

The market is situated in the center of Porto Marinada and is the first thing travelers see after walking down the curved path. The market has a respectable number of vendors and auctioneers selling items to customers.

Buying items

There are four food vendors on the outside booths. These vendors will sell to anyone who wants to buy from them.Every Wich Way is the only vendor selling complete sandwiches whileArtisan Bakery,Deli Cioso, andSure Cans all sell various ingredients for sandwich building.

Auctions

Up to four auctioneers are present in the inner booths. These auctioneers will only sell to those who they feel are able to handle the auctions. Passing theCascarrafa Gym's Gym Test allows the player to buy items here.

The auctioneers will sell their items in lots and up to three customers, one being the player and the other two being NPCs, can bid on the items, with only the winning bid getting the lot. The items sold in these lots will vary in type, and the items on offer will change at the start of every in-game day.

In order to join an auction, the player must have an amount ofPokémon Dollars equal to the starting bid. The amount varies depending on the item, with some items such asApricornPoké Balls starting bid being as high as$100,000.

After clearing the specialTeam Star storyline introduced inThe Indigo Disk,Atticus will also appear as a fifth auctioneer, selling clothing items designed after characters and outfits from past Pokémon games, though he has no booth and will stand off to the side.

Available items

Each of the five venues offers a different pool of items, with each item having a weighted probability of appearing.

For venues 1-3, the total probability weight is 1001.

  • The first-listed item in a venue's pool will have 1 more weight than usual. The table below already accounts for this.

Venue 4 only sells items specific to certain Pokémon, and each item will only appear in the pool if the corresponding Pokémon is already in the player'sparty orBoxes. The total probability weight is the total number of eligible items + 1.

  • The first eligible item in venue 4's list will have a probability weight of 2. The table below does not account for this, as items can enter the pool upon the Pokémon being obtained, or leave the pool upon the item being obtained.
  • Venue 4 items always come in a quantity of 1, and will never have discounts. Each item can only be obtained once.
  • Latias andLatios each add a separate chance for theSoul Dew to appear, and each of theforces of nature adds a separate chance for theReveal Glass to appear.
  • Unlike other venues, the player can cycle through each potential item if they talk to the vendor but do not join the auction.

After the player completes the group study session quest withTeam Star fromThe Indigo Disk expansion,Atticus will appear at the Porto Marinada Market to sell clothing items that he has created, calling his venue the "Atticus Emporium". These clothing items are replicas of items worn by various characters in past games in the series.

Each item has the following attributes:

  • Minimum price: The initial price of an item, before applying quantity or discounts.
  • Base price: Value used when calculating an NPC's max budget.
  • Item quantity range: The range of possible quantities of the item when it appears. For example, the auctioneer may offer at least 10 Great Balls in one auction, and at most 50 in one auction.
  • Discount rate: When multiple of an item is included in an auction, a discount will be applied to the initial bid based on how many items are in the bundle. However, items with a discount rate of 0 are not eligible for discounts.
  • Venue X weight: The probability weight that the item will appear for auction at each venue. The probability of the item appearing is the weight divided by 1001.
Venues 1-3
ItemMinimum price
($)
Base price ($)
(used for NPC budgets)
Item quantity rangeDiscount rateVenue 1 weight
(x/1001)
Venue 2 weight
(x/1001)
Venue 3 weight
(x/1001)
Potion5013050-1000.7N/A31N/A
Fresh Water5013020-501N/A90N/A
Soda Pop15025010-501N/A90N/A
Super Potion20050010-501N/A30N/A
Lemonade15025010-501N/A90N/A
Moomoo Milk15030010-501N/A90N/A
Hyper Potion8001,00010-501N/A60N/A
Poké Ball5013050-1000.731N/AN/A
Great Ball20035010-50160N/AN/A
Ultra Ball40060010-30190N/AN/A
Premier Ball5013050-1000.560N/AN/A
Heal Ball1002003-50130N/AN/A
Net Ball3001,0003-20150N/AN/A
Nest Ball3001,0003-20150N/AN/A
Repeat Ball3001,0003-20150N/AN/A
Dive Ball3001,0003-20170N/AN/A
Luxury Ball9003,0003-20170N/AN/A
Quick Ball3001,0003-20170N/AN/A
Dusk Ball3001,0003-20170N/AN/A
Timer Ball5001,0003-20150N/AN/A
Fried Fillet20036020-500.5242425
Herbed Sausage20040020-500.5242424
Horseradish20041020-500.5242424
Curry Powder20045020-500.5232323
Klawf Stick30050020-500.5232323
Health Feather20050010-500.5N/AN/A50
Muscle Feather20050010-500.5N/AN/A50
Resist Feather20050010-500.5N/AN/A50
Genius Feather20050010-500.5N/AN/A50
Clever Feather20050010-500.5N/AN/A50
Swift Feather20050010-500.5N/AN/A50
Pomeg Berry10030010-1000.5N/AN/A70
Kelpsy Berry10030010-1000.5N/AN/A70
Hondew Berry10030010-1000.5N/AN/A70
Grepa Berry10030010-1000.5N/AN/A70
Qualot Berry10030010-1000.5N/AN/A70
Tamato Berry10030010-1000.5N/AN/A70
HP Up5,00010,0003-301N/A40N/A
Protein5,00010,0003-301N/A40N/A
Iron5,00010,0003-301N/A40N/A
Carbos5,00010,0003-301N/A40N/A
Calcium5,00010,0003-301N/A40N/A
Zinc5,00010,0003-301N/A40N/A
PP Up3,00010,0003-200.5N/A2020
PP Max10,00030,0001-30N/A1010
Sun Stone1,5003,00010101010
Moon Stone1,5003,00010101010
Shiny Stone1,5003,00010101010
Dusk Stone1,5003,00010101010
Dawn Stone1,5003,00010101010
King's Rock3,00010,00010101010
Metal Coat1,0003,00010101010
Razor Claw5,00015,00010101010
Cracked Pot3,00010,00010101010
Chipped Pot3,00010,00010101010
Bottle Cap10,00030,0003-100101010
Gold Bottle Cap50,000150,0001-30666
Fast Ball100,000200,00010222
Level Ball100,000200,00010222
Lure Ball100,000200,00010222
Heavy Ball100,000200,00010222
Love Ball100,000200,00010222
Friend Ball100,000200,00010222
Moon Ball100,000200,00010222
Dream Ball100,000200,00010222
Venue 4
ItemMinimum price
($)
Base price
($)
Item quantityProbability
(x/eligible)
Required Pokémon
Soul Dew5004,00011-2LatiasLatias or
LatiosLatios
Meteorite5004,00011DeoxysDeoxys
Rotom Catalog5004,00011RotomRotom
Adamant Orb5004,00011DialgaDialga
Adamant Crystal5004,00011DialgaDialga
Lustrous Orb5004,00011PalkiaPalkia
Lustrous Globe5004,00011PalkiaPalkia
Griseous Orb5004,00011GiratinaGiratina
Griseous Core5004,00011GiratinaGiratina
GracideaVer. 2.0.1+5004,00011ShayminShaymin
Flame Plate5004,00011ArceusArceus
Splash Plate5004,00011ArceusArceus
Zap Plate5004,00011ArceusArceus
Meadow Plate5004,00011ArceusArceus
Icicle Plate5004,00011ArceusArceus
Fist Plate5004,00011ArceusArceus
Toxic Plate5004,00011ArceusArceus
Earth Plate5004,00011ArceusArceus
Sky Plate5004,00011ArceusArceus
Mind Plate5004,00011ArceusArceus
Insect Plate5004,00011ArceusArceus
Stone Plate5004,00011ArceusArceus
Spooky Plate5004,00011ArceusArceus
Draco Plate5004,00011ArceusArceus
Dread Plate5004,00011ArceusArceus
Iron Plate5004,00011ArceusArceus
Pixie Plate5004,00011ArceusArceus
Reveal Glass5004,00011-4TornadusTornadus,
ThundurusThundurus,
LandorusLandorus, or
EnamorusEnamorus
DNA Splicers5004,00011KyuremKyurem
Prison Bottle5004,00011HoopaHoopa
N-Solarizer5004,00011NecrozmaNecrozma
N-Lunarizer5004,00011NecrozmaNecrozma
Rusted Sword5004,00011ZacianZacian
Rusted Shield5004,00011ZamazentaZamazenta
Scroll of Darkness5004,00011KubfuKubfu
Scroll of Waters5004,00011KubfuKubfu
Reins of Unity5004,00011CalyrexCalyrex
Atticus Emporium
ItemMinimum price
($)
Base price
($)
Item quantityReplica of
Replica Expansion Suit Helmet100,000200,0001Essentia's Expansion Suit helmet
Replica Aqua Suit Helmet100,000200,0001Aqua Suit helmet
Replica Magma Suit Helmet100,000200,0001Magma Suit helmet
Replica Aether Shoes100,000200,0001Aether Foundation Employee uniform shoes
Replica Dragon Gloves100,000200,0001Ryuki's gloves
Replica Ultra Glasses100,000200,0001Ultra Recon Squad glasses
Replica Leader Bag100,000200,0001Marnie's bag
Replica Ball Guy Helmet100,000200,0001Ball Guy's mask

Discount calculation

When multiple of an item is sold in a single auction (example: 50 Poké Balls), a discount percentage is applied based on the quantity.

This discount multiplier is calculated as follows:DiscountMultiplier=(100quantity×DiscountRate)100

Example with Poké Balls:

  • The discount rate for Poké Balls is 0.7.
  • 50 Poké Balls:(10050×0.7)100=0.65. This is effectively a 35% discount.
  • 100 Poké Balls:(100100×0.7)100=0.30. This is effectively a 70% discount.

Initial bid calculation

An auction's initial bid price is calculated as follows:

StartPrice=quantity×MinPrice×DiscountMultiplier+0.5

The amount is then rounded to the nearest hundred.

Example with Poké Balls:

  • Poké Ball's minimum price is$50.
  • 50 Poké Balls:50×50×0.65+0.5=1625.5. This rounds to$1,600.
  • 100 Poké Balls:100×50×0.30+0.5=1500.5. This rounds to$1,500.

Bidding

Auctions begin with three participants, one being the player and two being NPCs.

At the start of an auction, the player may bid the starting price, or$500 higher than the starting price. On subsequent rounds, these options are replaced by$500 or$1,000 higher than the current bid.

  • On expensive items, a 10× multiplier is applied to these increments, for both the player and NPCs.

Bids will proceed in order of the player, then the first NPC, then the second NPC, back to the player, and so on. The auction will end when all but one participant has withdrawn.

  • If all three participants are still in the running, the player has an option to skip bidding when reaching their turn. This option is not available once there are only two participants remaining, and if one of the other two bidders drops out in the same round, the auction will end without giving the player another chance to re-enter the bidding.

If the player wins the auction, they then pay the amount of the final bid, and receive the item. If the player does not have enough money at this time, the auctioneer will hold the item until the player returns with enough money.

NPC behavior

There are 8 possible NPCs that can appear as bidders, with each having a budget as well as a wish item.

An NPC's budget is calculated similarly to the initial bid price, but using the item's base price instead of minimum price:

budget=quantity×BasePrice×BaseBudgetRate×DiscountMultiplier+0.5

NPCs can make low bids or high bids, until making another bid would exceed their budget. At this point, they will withdraw from the auction.

  • Low bids have a 7,001/10,001 (~70%) chance to occur, while high bids have a 3,000/10,001 (~30%) chance to occur.
  • Note that the table below does not account for the 10× multiplier on increments for expensive items.

If an NPC's wish item is the one on auction, they will say a unique line at the start of the auction. Their budget will also be higher, and they will be more likely to make high bids.

  • The budget formula will use the NPC's wish budget rate instead of base budget rate.
  • Low bids have a 3,001/10,001 (~30%) chance to occur, while high bids have a 7,000/10,001 (~70%) chance to occur.

Example: NPCs 7 and 8 are bidding on 1 Moon Ball.

  • Moon Ball's base price is$200,000, and it is not eligible for discounts.
  • NPC 7: This is not their wish item, so their base budget rate of 1.8 is used. Their budget is therefore 1 × 200,000 × 1.8 + 0.5 = 360,000.5. This rounds to$360,000.
  • NPC 8: This is their wish item, so their wish budget rate of 2 is used. Their budget is therefore 1 × 200,000 × 2 + 0.5 = 400,000.5. This rounds to$400,000.
  • Additionally, recall that the bid increments of both the player and these NPCs is multiplied by 10×, since the item is expensive.
NPCDescriptionWish itemBase budget rateWish budget rateLow bid increment
($)
High bid increment
($)
Wish item line
1Small boy in a green shirtMoomoo Milk11.3500500Oooh, I want this lot real bad!!!
2Small girl in a pink striped shirtLemonade11.3500500This lot is mine!
3Man in a yellow shirt and blue jeansKing's Rock1.11.55001,500I'll outbid all of ya!
4Woman in a white shirt and an orange flower-print skirtMetal Coat1.11.55001,500I really wanna win!
5Burly man in a hot-pink shirt and white pantsBottle Cap1.21.65001,500Time for this old geezer to shine!
6Older woman in a blue top and orange pantsGold Bottle Cap1.21.65001,500I'm taking this home for sure!
7Older man in a square-patterned light-pink shirt and beige pantsDream Ball1.821,5002,000No way I'm lettin' this lot go!
8Older woman in a blue top and blue pantsMoon Ball1.821,5002,000Time to empty the pension pot!

Gym test

During theCascarrafa Gym test, the player is given$50,000 and told to engage in a simplified version of the auction system.

The auction item, 1 Wakame seaweed, has a starting bid price of$10,000, a base price of also$10,000, and is not eligible for discounts. This item is considered expensive, so the player and NPCs have the 10× multiplier applied to their bid increments.

The two NPCs here do not have wish items, and each has only one possible bid increment they can make.

  • NPC A's budget is effectively 1 × 10,000 × 2.5 + 0.5 = 25,000.5. This rounds to$25,000.
  • NPC B's budget is effectively 1 × 10,000 × 4 + 0.5 = 40,000.5. This rounds to$40,000.

It is mathematically impossible for the player to fail to win the auction, and to exceed spending$50,000.

  • NPC A will always bid$5,000, while NPC B will always bid$10,000.

Worst case (spending exactly$50,000):

  • Player (bids base price, total 10,000)
  • NPC A (bids 5,000, total 15,000)
  • NPC B (bids 10,000, total 25,000)
  • Player (bids 5,000, total 30,000)
  • NPC A (over budget of 25,000; withdraws)
  • NPC B (bids 10,000, total 40,000)
  • Player (bids 10,000, total 50,000)
  • NPC B (over budget of 40,000; withdraws)
  • Final price:$50,000

Best case (spending minimum amount of$35,000):

  • Player (bids base price, total 10,000)
  • NPC A (bids 5,000, total 15,000)
  • NPC B (bids 10,000, total 25,000)
  • Player (bids 10,000, total 35,000)
  • NPC A (over budget of 25,000; withdraws)
  • NPC B (bidding would increase total to 45,000, which is over budget; withdraws)
  • Final price:$35,000
NPCDescriptionBudget rateBid increment
($)
ASame appearance as NPC 32.5500
BSame appearance as NPC 641,000

In other languages

LanguageTitle
ChineseCantonese漬沁市場JisamSíhchèuhng
Mandarin漬沁市場 / 渍沁市场ZìqìnShìchǎng
FrenchMarché de Porto Marinada
GermanMarkt von Puerto Marinedo
ItalianMercato di Marinada
Korean마리네이드 시장 MarinadeSijang
SpanishMercado de Pueblo Marinada

External links

Paldea
Landmarks
Ten Sights of Paldea (Colonnade Hollow)
Grasswither ShrineIcerend Shrine
Groundblight ShrineFirescourge Shrine
Access to
KitakamiBlueberry Academy
This article is part ofProject Locations, aBulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.