Mud Sport (move)

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どろあそびMud Game
Type Ground
Category Status
PP 15(max. 24)
Power —
Accuracy —%
Priority 0
  • Does not makecontact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
OpponentOpponentOpponent
SelfAllyAlly
Both Sides: Affects the entire field
Availability
Introduced Generation III
Condition Cute
Appeal 4♥♥♥♥
Jam 0 
A highly appealing move.
Condition Cute
Appeal 2♥♥
Prevents the Voltage from going up in the same turn.
Condition Cute
Appeal 2♥♥
Jamming 0 
Excites the audience in any kind of contest.

Mud Sport (Japanese:どろあそびMud Game) is a non-damagingGround-typemove introduced inGeneration III.

Effect

Generations III and IV

Mud Sport reduces the base power ofElectric-type moves by 50% on both sides in battle. The effects last until the user switches out.

Mud Sport can be used as the first move of aPokémon Contest combination, causingMud-Slap,Water Gun, andWater Sport to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 4 bonus appeal points ifMud-Slap orWater Sport was used in the previous turn.

Generation V

Mud Sport now reduces the base power ofElectric-type moves by 67% (approximated as a factor of 1352/4096) on both sides in battle.

Generations VI and VII

Mud Sport is now active for five turns, even if the user switches out.

If powered up by aGroundium Z into Z-Mud Sport, the user'sSpecial Defense stat is raised by one stage.

Generation VIII onwards

Mud Sport cannot be selected in a battle.

Description

GamesDescription
RSEColoXDCovers the user in mud to raise electrical resistance.
FRLGWeakensElectric-type attacks while the user is in the battle.
DPPtHGSSPBR
BWB2W2
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
XYORASThe user covers itself with mud. This weakens Electric-type moves for five turns.
SMUSUMPEThe user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IIIIVVVIVII
0074Geodude
MineralMineral64444
0075Graveler
MineralMineral1, 61, 41, 41, 41, 4
0076Golem
MineralMineral1, 61, 41, 41, 41, 4
0095Onix
MineralMineral1111
0098KrabbyWater 3Water 31111
0099KinglerWater 3Water 31111
0194Wooper
Water 1Field5555
0195Quagsire
Water 1Field1, 51, 51, 51, 5
0208Steelix
MineralMineral1111
0220Swinub
FieldField44BW
5B2W2
55
0221Piloswine
FieldField1, 41, 4BW
1, 5B2W2
1, 51, 5
0258MudkipMonsterWater 124242424XY
20ORAS
20
0259Marshtomp
MonsterWater 125
0260Swampert
MonsterWater 125
0263ZigzagoonFieldField21212121XY
17ORAS
17
0264LinooneFieldField23232323XY
17ORAS
17
0339Barboach
Water 2Water 266666
0340Whiscash
Water 2Water 21, 61, 61, 61, 61, 6
0347Anorith
Water 3Water 313777XY
4ORAS
4
0348Armaldo
Water 3Water 31, 131, 71, 71, 7XY
1, 4ORAS
1, 4
0369Relicanth
Water 1Water 23636361, 36XY
1, 6ORAS
1, 6
0422Shellos
Shellos
All forms
Water 1Amorphous2222
0423Gastrodon
Gastrodon
All forms

Water 1Amorphous1, 21, 21, 21, 2
0473Mamoswine
FieldField1, 41, 4BW
1, 5B2W2
1, 51, 5
0529DrilburFieldField111
0530Excadrill
FieldField111
0618Stunfisk
Water 1Amorphous111
0749MudbrayFieldField3
0750MudsdaleFieldField1, 3
0771PyukumukuWater 1Water 11
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Bybreeding

#PokémonTypesEgg GroupsEgg Move
IIIIVVVIVII
0007SquirtleMonsterWater 1
0079Slowpoke
MonsterWater 1
0118GoldeenWater 2Water 2
0158TotodileMonsterWater 1
0194Wooper
Water 1Field
0226Mantine
Water 1Water 1
0234StantlerFieldField
0252TreeckoMonsterDragon
0341CorphishWater 1Water 3
0349FeebasWater 1Dragon
0366ClamperlWater 1Water 1
0370LuvdiscWater 2Water 2
0393PiplupWater 1Field
0399BidoofWater 1FieldUSUM
0427BunearyFieldHuman-Like
0458Mantyke
Water 1Water 1
0515PanpourFieldField
0535TympoleWater 1Water 1
0568TrubbishMineralMineral
0580Ducklett
Water 1Flying
0656FroakieWater 1Water 1
0701Hawlucha
FlyingHuman-Like
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

#PokémonTypesEgg GroupsObtained with
0370LuvdiscWater 2Water 2Dream World -Sparkling Sea
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Byevent

Generation III

#PokémonTypesEgg GroupsObtained with
0054PsyduckWater 1FieldPokéPark Eggs
0222Corsola
Water 1Water 3PokéPark Eggs
0283Surskit
Water 1BugPokéPark Eggs
0312MinunFairyFairyPokéPark Eggs
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Mud Sport changes the floor status toMud Sport, which reduces the damage ofElectric-type moves. In theRescue Team andExplorers series, Mud Sport lasts for 10-11 turns and halves damage taken from Electric-type moves. FromGates to Infinity, the status lasts 20 turns and weakens Electric-type moves by 30%.

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB--17-—%-Entire floorOthers-
MDTDS--17-—%-Entire floorOthers-
BSL--17-—%-Entire floorOthers-
MDGtI--1550—%-Entire floorOthers-
SMD--1530—%-Entire floorOthers-
With some exceptions, Pokémon learnsets match those from the core series games:

Description

GamesDescription
MDRBChanges the floor's status to Mud Sport, which halves the power of Electric-type moves.
MDTDSChanges the dungeon floor's status to Mud Sport. A floor under the influence of Mud Sport halves the power of all Electric-type moves.
BSLフロアぜんたいが どろあそびじょうたいになる どろあそびじょうたいでは でんきタイプの わざの ダメージが はんげんする
MDGtIIt changes the entire floor's status to Mud Sport. The Mud Sport status reduces the power of all Electric-type moves.
SMDIt changes the entire floor's status to Mud Sport. A Mud Sport floor reduces the power of all Electric-type moves.
MDRTDXIt changes the entire floor's status to Mud Sport, reducing the power of all Electric-type moves.

In animation

Pokémon animated series


Barboach

Panpour
The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
PokémonMethod
UserFirst Used InNotes
BarboachBarboach waves its tailfin, making mud come out of it and blocking Electric-type attacks.
Juan's BarboachThe Great Eight Fate!Debut
PanpourPanpour raises its hands in the air and both of them start to glow red-orange. It then slams its hands into the ground, releases a wave of mud from it at the opponent. As the wave travels, it leaves behind a trail of slippery mud.
Cress's PanpourTriple Leaders, Team Threats!None

In the manga

Pokémon Adventures


Swampert


The user covers itself in mud.
PokémonMethod
UserFirst Chapter Used InNotes
SwampertA ring of mud surrounds Swampert's body.
Ruby's MumuThe Beginning of the End with Kyogre & Groudon XIDebut

Pokémon Mystery Dungeon: Ginji's Rescue Team


Mudkip


The user covers itself with mud. This weakens the power of Electric-type moves.
PokémonMethod
UserFirst Chapter Used InNotes
MudkipMudkip shoots out mud from its mouth to protect itself from Electric-type moves.
A wild MudkipI Want to be Human Again!Debut

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • ManyGround-type Pokémon can learn Mud Sport by leveling up despite already being immune toElectric-type attacks, making the effects of this move useless for them in Single Battles prior to Generation VI unless their type is changed. However, it can still be useful inDouble Battles to help allies; starting in Generation VI, it is also useful in Single Battles due to the effect lasting after switching out.
  • InGeneration III, the status screen erroneously states that the move has 100% accuracy, even though it targets the field as a whole (thus it ignores accuracy and evasion checks).

In other languages

LanguageTitle
ChineseCantonese玩泥巴Wáan Nàihbā
Mandarin玩泥巴Wán Níbā
DutchModdersport
FinnishMutaläimäys
FrenchLance-Boue
GermanLehmsuhler
GreekΛάσπωμαLáspoma
IndonesianBermain Lumpur
ItalianFangata
Korean흙놀이Heungnori
PolishBłotniste Ostrze
PortugueseBrazilCampo de Lama (BW005–present, manga)
Esporte na Lama (AG110)
PortugalLamaçal (BW005)
Luta Lamacenta (AG110)
SerbianRazbacivanje blata
SpanishLatin AmericaChapoteo de Lodo
SpainChapoteo LodoVI+
ChapoteolodoIIIV
VietnameseNghịch Bùn
Variations of the moveMud Sport
Mud SportWater Sport
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.