Metronome (move)

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ゆびをふるWag Finger
Type Normal
Category Status
PP 10(max. 16)
Power —
Accuracy —%
Priority 0
  • Does not makecontact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
OpponentOpponentOpponent
SelfAllyAlly
Self: Affects the user
Availability
Introduced Generation I
Condition Cute
Appeal 3♥♥♥
Jam 0 
Can be repeatedly used without boring the judge.
Condition Cute
Appeal 2♥♥
Makes the order of contestants random in the next turn.
Condition Cute
Appeal 1
Jamming 0 
Effectiveness varies depending on when it is used.

Metronome (Japanese:ゆびをふるWag Finger) is a non-damagingNormal-typemove introduced inGeneration I.

It is:

Contents

Effect

This move effect may be in need of research.
Reason:Interaction with choice items and moves the user already knows aside from Generation V
You candiscuss this on the talk page.

The Metronome user executes a randomly selectedmove. This called move counts as the last move used.

Because Metronome has normal movepriority, a move with higher or lower priority may be executed other than when it normally would. For instance, Metronome may causeQuick Attack to be used after a normal priority move orCounter to be used before a normal priority move.

Generation I

If Metronome successfully callsHyper Beam or abinding move and has 0PP before the move fully executes,its PP can roll over in the same manner as the move is called, with fullPP Ups applied. A Pokémon will be able to use a move that is disabled if called via Metronome.

Generation II

The Struggle bypassing glitch was fixed, so Metronome's PP cannot roll over.

Generations III and IV

Metronome will not prioritize any Pokémon to target; it will randomly target any opponent a move is able to target (even if the move has a positive effect, such asHeal Pulse). If the move can only target the field, a team, or the user, it will do so. If Metronome choosesAcupressure, it can target the user or an ally (in aSingle Battle, it will always target the user).

Metronome will never call moves that would fail due toGravity orHeal Block being in effect.

Generations V and VI

Metronome can now call moves even if they would fail due to Gravity or Heal Block.

If Metronome chooses Acupressure in aRotation Battle, it will always target the user.

Pokémon that know Metronome are banned from participating inPokéstar Studio films.

If Metronome calls a move the user knows and its user is holding aChoice Band,Choice Specs, orChoice Scarf, the move Metronome called will be locked by the Choice item. Otherwise, Metronome is the locked move. If a multi-turn move called by Metronome triggersCursed Body, the multi-turn move will be disabled by Cursed Body, even if the user of Metronome does not know that move; otherwise, Metronome will be disabled.

Generation VII onwards

If Metronome calls a multi-turn move such asRollout orDig and its user is holding aChoice Band,Choice Specs, orChoice Scarf, the move will activate on the first turn, but will fail and end the move on the next turn.

If powered up by aNormalium Z into Z-Metronome, the randomly selected move will become its correspondingZ-Move. If the selected move is astatus move, it will not receive its Z-Power effect.

Generation IX

Pokémon Legends: Z-A

Category Status
Accuracy 100%
StandardPlus Move
Power
Cooldown 4s
Move wind-up time 1 frame
Effect duration —s
Additional effect
 —
 —
 —
None

Unselectable moves

This move effect may be in need of research.
Reason:
  • In Generation IV, if the Pokémon has used Mimic or Transform, does the "Moves that the user knows" applies to the current or original moveset?
  • Whether Shadow moves can be called, known moves in Gen 8 and Gen 9
  • Can Mud Shot still be called in Legends: Z-A? In the "personal_waza_param_array" table used for moves in that game, Mud Shot has two entries with the "IsYubiWoHuruPermit" flag set to true, but then a third with the flag set to false
    You candiscuss this on the talk page.

In allcore series games except inPokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome cannot select aMax Move, aZ-Move, or any of the moves marked with a ✘ in the following table (moves marked with a ✔ can be called in that Generation).

In Generation II, if the Pokémon has usedMimic orTransform, the "Moves that the user knows" applies to the current moveset, not the original moveset.

MoveTypeGenerations
IIIIIIIVVVIVIIVIIIIX
SVZA
Moves that the user knows??
After You Normal 
Apple Acid Grass 
Armor Cannon Fire 
Assist Normal 
Astral Barrage Ghost 
Aura Wheel Electric 
Baneful Bunker Poison 
Beak Blast Flying 
Behemoth Bash Steel 
Behemoth Blade Steel 
Belch Poison 
Bestow Normal 
Blazing Torque Fire 
Body Press Fighting 
Branch Poke Grass 
Breaking Swipe Dragon 
Celebrate Normal 
Chatter Flying 
Chilling Water Water 
Chilly Reception Ice 
Clangorous Soul Dragon 
Collision Course Fighting 
Combat Torque Fighting 
Comeuppance Dark 
Copycat Normal 
Counter Fighting 
Covet Normal 
Crafty Shield Fairy 
Dark Void Dark 
Decorate Fairy 
Destiny Bond Ghost 
Detect Fighting 
Diamond Storm Rock 
Doodle Normal 
Double Iron Bash Steel *
Double Shock Electric 
Double Team Normal 
Dragon Ascent Flying 
Dragon Energy Dragon 
Drum Beating Grass 
Dynamax Cannon Dragon 
Electro Drift Electric 
Endure Normal 
Eternabeam Dragon 
False Surrender Dark 
Feint Normal 
Fiery Wrath Dark 
Fillet Away Normal 
Fleur Cannon Fairy 
Focus Punch Fighting 
Follow Me Normal 
Freeze Shock Ice 
Freezing Glare Psychic 
Glacial Lance Ice 
Grav Apple Grass 
Helping Hand Normal 
Hold Hands Normal 
Hyper Drill Normal 
Hyperspace Fury Dark 
Hyperspace Hole Psychic 
Ice Burn Ice 
Instruct Psychic 
Jet Punch Water 
Jungle Healing Grass 
King's Shield Steel 
Life Dew Water 
Light of Ruin Fairy 
Make It Rain Steel 
Magical Torque Fairy 
Mat Block Fighting 
Me First Normal 
Meteor Assault Fighting 
Mimic Normal 
Mind Blown Fire 
Mirror Coat Psychic 
Mirror Move Flying 
Moongeist Beam Ghost 
Mud Shot Ground 
Nature Power Normal 
Nature's Madness Fairy 
Nihil Light Dragon 
Noxious Torque Poison 
Oblivion Wing Flying *
Obstruct Dark 
Order Up Dragon 
Origin Pulse Water 
Overdrive Electric 
Photon Geyser Psychic 
Plasma Fists Electric 
Population Bomb Normal 
Pounce Bug 
Power Shift Normal 
Precipice Blades Ground 
Protect Normal 
Pyro Ball Fire 
Quash Dark 
Quick Guard Fighting 
Rage Fist Ghost 
Rage Powder Bug 
Raging Bull Normal 
Raging Fury Fire 
Relic Song Normal 
Revival Blessing Normal 
Ruination Dark 
Salt Cure Rock 
Secret Sword Fighting 
Shed Tail Normal 
Shell Trap Fire 
Silk Trap Bug 
Sketch Normal 
Sleep Talk Normal 
Snap Trap Grass 
Snarl Dark 
Snatch Dark 
Snore Normal 
Snowscape Ice 
Spectral Thief Ghost 
Spicy Extract Grass 
Spiky Shield Grass 
Spirit Break Fairy 
Spotlight Normal 
Steam Eruption Water 
Steel Beam Steel 
Strange Steam Fairy 
Struggle Normal 
Sunsteel Strike Steel 
Surging Strikes Water 
Switcheroo Dark 
Techno Blast Normal 
Tera Starstorm Normal 
Thief Dark 
Thousand Arrows Ground 
Thousand Waves Ground 
Thunder Cage Electric 
Thunderous Kick Fighting 
Tidy Up Normal 
Trailblaze Grass 
Transform Normal 
Trick Psychic 
Twin Beam Psychic 
V-create Fire 
Wicked Blow Dark 
Wicked Torque Dark 
Wide Guard Rock 


Moves the user knows were intended to be unselectable inGeneration III, but due to a coding error, this prohibition does not actually take effect.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome can only select moves introduced inGeneration I, except itself and the following moves:

MoveType
Counter Fighting 
Mimic Normal 
Mirror Move Flying 
Struggle Normal 
Transform Normal 


InPokémon Legends: Z-A, Metronome's ability to call several moves has changed compared to previous games:

MoveTypeZA
Breaking Swipe Dragon 
Chilling Water Water 
Dark Void Dark 
Double Team Normal 
Make It Rain Steel 
Mud Shot Ground 
Oblivion Wing Flying 
Overdrive Electric 
Rage Fist Ghost 
Shed Tail Normal 
Snarl Dark 
Steel Beam Steel 
Trailblaze Grass 


Description

GamesDescription
StadStad2The user waggles its finger, triggering a move. There is no telling what will happen.
GSCRandomly uses anyPokémon move.
RSEColoXDWaggles a finger to use anyPokémon move at random.
FRLGWaggles a finger and stimulates the brain into using any move at random.
DPPtHGSSPBRThe user waggles a finger and stimulates the brain into randomly using nearly any move.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user waggles a finger and stimulates its brain into randomly using nearly any move.
ZAThe user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IIIIIIIVVVIVIIVIIIIX
0035ClefairyFairyFairy3134293134BW
31B2W2
31311820202020
0036ClefableFairyFairy11111111,Evo.11120
0143SnorlaxMonsterMonster111
0151MewNo Eggs DiscoveredNo Eggs Discovered3030302020202066606060
0173CleffaNo Eggs DiscoveredNo Eggs Discovered20
0175TogepiNo Eggs DiscoveredNo Eggs Discovered76RSE
4FRLG
65552424
0176Togetic
FlyingFairy76RSE
1, 4FRLG
1, 61, 51, 51, 52424
0446MunchlaxNo Eggs DiscoveredNo Eggs Discovered1111404040
0468Togekiss
FlyingFairy11
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


ByTM/TR/Move Tutor

#PokémonTypesEgg GroupsCompatibility
IIIIVIIIIX
0035ClefairyFairyFairy
0036ClefableFairyFairy
0039Jigglypuff
FairyFairy
0040Wigglytuff
FairyFairy
0052MeowthFieldField
0052Meowth
Meowth
Alolan Form
FieldField
0052Meowth
Meowth
Galarian Form
FieldField
0053PersianFieldField
0053Persian
Persian
Alolan Form
FieldField
0054PsyduckWater 1Field
0055GolduckWater 1Field
0056MankeyFieldField
0057PrimeapeFieldField
0061PoliwhirlWater 1Water 1
0062Poliwrath
Water 1Water 1
0063AbraHuman-LikeHuman-Like
0064KadabraHuman-LikeHuman-Like
0065AlakazamHuman-LikeHuman-Like
0066MachopHuman-LikeHuman-Like
0067MachokeHuman-LikeHuman-Like
0068MachampHuman-LikeHuman-Like
0074Geodude
MineralMineral
0075Graveler
MineralMineral
0075Graveler
Graveler
Alolan Form

MineralMineral
0076Golem
MineralMineral
0076Golem
Golem
Alolan Form

MineralMineral
0080Slowbro
Water 1Monster
0080Slowbro
Slowbro
Galarian Form

Water 1Monster
0088GrimerAmorphousAmorphous
0088Grimer
Grimer
Alolan Form

AmorphousAmorphous
0089MukAmorphousAmorphous
0089Muk
Muk
Alola Form

AmorphousAmorphous
0093Haunter
AmorphousAmorphous
0094Gengar
AmorphousAmorphous
0096DrowzeeHuman-LikeHuman-Like
0097HypnoHuman-LikeHuman-Like
0106HitmonleeHuman-LikeHuman-Like
0107HitmonchanHuman-LikeHuman-Like
0113ChanseyFairyFairy
0122Mr. Mime
Human-LikeHuman-Like
0122Mr. Mime
Mr. Mime
Galarian Form

Human-LikeHuman-Like
0124Jynx
Human-LikeHuman-Like
0125ElectabuzzHuman-LikeHuman-Like
0126MagmarHuman-LikeHuman-Like
0143SnorlaxMonsterMonster
0149Dragonite
DragonWater 1
0150MewtwoNo Eggs DiscoveredNo Eggs Discovered
0151MewNo Eggs DiscoveredNo Eggs Discovered
0173CleffaNo Eggs DiscoveredNo Eggs Discovered
0175TogepiNo Eggs DiscoveredNo Eggs Discovered
0176Togetic
FlyingFairy
0183Marill
Water 1Fairy
0184Azumarill
Water 1Fairy
0186PolitoedWater 1Water 1
0190AipomFieldField
0199Slowking
MonsterWater 1
0199Slowking
Slowking
Galarian Form

MonsterWater 1
0209SnubbullFieldFairy
0210GranbullFieldFairy
0216TeddiursaFieldField
0217UrsaringFieldField
0238Smoochum
No Eggs DiscoveredNo Eggs Discovered
0241MiltankFieldField
0242BlisseyFairyFairy
0251Celebi
No Eggs DiscoveredNo Eggs Discovered
0271Lombre
Water 1Grass
0272Ludicolo
Water 1Grass
0280Ralts
Human-LikeAmorphous
0281Kirlia
Human-LikeAmorphous
0282Gardevoir
Human-LikeAmorphous
0287SlakothFieldField
0288VigorothFieldField
0289SlakingFieldField
0296MakuhitaHuman-LikeHuman-Like
0297HariyamaHuman-LikeHuman-Like
0302Sableye
Human-LikeHuman-Like
0307Meditite
Human-LikeHuman-Like
0308Medicham
Human-LikeHuman-Like
0311PlusleFairyFairy
0312MinunFairyFairy
0313VolbeatBugHuman-Like
0314IllumiseBugHuman-Like
0317SwalotAmorphousAmorphous
0326GrumpigFieldField
0327SpindaFieldHuman-Like
0352KecleonFieldField
0353ShuppetAmorphousAmorphous
0354BanetteAmorphousAmorphous
0356DusclopsAmorphousAmorphous
0385Jirachi
No Eggs DiscoveredNo Eggs Discovered
0390ChimcharFieldHuman-Like
0391Monferno
FieldHuman-Like
0392Infernape
FieldHuman-Like
0419FloatzelWater 1Field
0424AmbipomFieldField
0440HappinyNo Eggs DiscoveredNo Eggs Discovered
0446MunchlaxNo Eggs DiscoveredNo Eggs Discovered
0448Lucario
FieldHuman-Like
0461Weavile
FieldField
0466ElectivireHuman-LikeHuman-Like
0467MagmortarHuman-LikeHuman-Like
0468Togekiss
FlyingFairy
0475Gallade
Human-LikeAmorphous2.0.1+
0477DusknoirAmorphousAmorphous
0480UxieNo Eggs DiscoveredNo Eggs Discovered
0481MespritNo Eggs DiscoveredNo Eggs Discovered
0482AzelfNo Eggs DiscoveredNo Eggs Discovered
0549Lilligant
Lilligant
Hisuian Form

GrassGrass
0560Scrafty
FieldDragon
0575GothoritaHuman-LikeHuman-Like
0576GothitelleHuman-LikeHuman-Like
0641Tornadus
Tornadus
All forms
No Eggs DiscoveredNo Eggs Discovered
0648Meloetta
No Eggs DiscoveredNo Eggs Discovered
0655Delphox
FieldField
0670Floette
Floette
All main forms
FairyFairy
0670Floette
Floette
Eternal Flower
No Eggs DiscoveredNo Eggs Discovered
0671Florges
Florges
All forms
FairyFairy
0683AromatisseFairyFairy
0685SlurpuffFairyFairy
0719Diancie
No Eggs DiscoveredNo Eggs Discovered
0818InteleonWater 1Field
0849Toxtricity
Toxtricity
All forms

Human-LikeHuman-Like
0854Sinistea
Sinistea
All forms
MineralAmorphous
0855Polteageist
Polteageist
All forms
MineralAmorphous
0856HatennaFairyFairy
0857HattremFairyFairy
0858Hatterene
FairyFairy
0859Impidimp
FairyHuman-Like
0860Morgrem
FairyHuman-Like
0861Grimmsnarl
FairyHuman-Like
0863PerrserkerFieldField
0866Mr. Rime
Human-LikeHuman-Like
0869Alcremie
Alcremie
All forms
FairyAmorphous
0876Indeedee
Indeedee
All forms

FairyFairy
0898Calyrex
Calyrex
All forms

No Eggs DiscoveredNo Eggs Discovered
0901Ursaluna
FieldField
0923Pawmot
FieldField
0930Arboliva
GrassGrass
0944Shroodle
FieldField
0945Grafaiai
FieldField
0957Tinkatink
FairyFairy
0958Tinkatuff
FairyFairy
0959Tinkaton
FairyFairy
0979Annihilape
FieldField
0985Scream Tail
No Eggs DiscoveredNo Eggs Discovered
0992Iron Hands
No Eggs DiscoveredNo Eggs Discovered
1000Gholdengo
No Eggs DiscoveredNo Eggs Discovered
1006Iron Valiant
No Eggs DiscoveredNo Eggs Discovered
1015Munkidori
No Eggs DiscoveredNo Eggs Discovered
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Bybreeding

#PokémonTypesEgg GroupsEgg Move
IIIIIIVVVIVIIVIII
0113ChanseyFairyFairy
0173CleffaFairyFairy
0209SnubbullFieldFairy
0440HappinyFairyFairy
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#PokémonTypesEgg GroupsObtained with
0173CleffaNo Eggs DiscoveredNo Eggs DiscoveredPokéwalker -Amity Meadow
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Byevent

Generation II

#PokémonTypesEgg GroupsObtained with
0238Smoochum
No Eggs DiscoveredNo Eggs DiscoveredPokémon Center Mystery Egg #1
New York City Pokémon Center
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

This move effect may be in need of research.
Reason:Move lists for later Mystery Dungeon games
You candiscuss this on the talk page.

Pokémon Mystery Dungeon series

Metronome picks a random move from the eligible pool, and the user will perform it in the direction it is currently facing. Despite being classified as a status move, Metronome is not affected byTaunt in theRescue Team series. This is changed from theExplorers series.

The pool of selectable moves is noticeably smaller than in main series; out of all moves in the games, only the following can be called:

MoveTypeGame
RBTDS
Absorb Grass 
Air Slash Flying 
AncientPower Rock 
Aqua Tail Water 
Assurance Dark 
Attract Normal 
Beat Up Dark 
Bite Dark 
Blast Burn Fire 
Blaze Kick Fire 
Block Normal 
Brave Bird Flying 
Brick Break Fighting 
Brine Water 
Bug Bite Bug 
Captivate Normal 
Charge Beam Electric 
Charm Normal 
Close Combat Fighting 
Constrict Normal 
Copycat Normal 
Cross Poison Poison 
Crunch Dark 
Crush Claw Normal 
Crush Grip Normal 
Curse Normal 
Defog Flying 
Destiny Bond Ghost 
Disable Normal 
Dizzy Punch Normal 
Double-Edge Normal 
Double Hit Normal 
Dragon Pulse Dragon 
Dragon Rage Dragon 
Dragon Rush Dragon 
Drain Punch Fighting 
Dream Eater Psychic 
DynamicPunch Fighting 
Embargo Dark 
Encore Normal 
Endeavor Normal 
Energy Ball Grass 
Eruption Fire 
Extrasensory Psychic 
Facade Normal 
Fake Tears Dark 
Fake Out Normal 
False Swipe Normal 
FeatherDance Flying 
Feint Normal 
Fire Fang Fire 
Fire Spin Fire 
Fissure Ground 
Flame Wheel Fire 
Flare Blitz Fire 
Flatter Dark 
Fling Dark 
Force Palm Fighting 
Frenzy Plant Grass 
Frustration Normal 
Gastro Acid Poison 
Giga Drain Grass 
Giga Impact Normal 
Glare Normal 
Grass Knot Grass 
Guard Swap Psychic 
Gust Flying 
Gyro Ball Steel 
Hammer Arm Fighting 
Head Smash Rock 
Headbutt Normal 
Heart Swap Psychic 
Hidden Power ??? 
Horn Drill Normal 
Ice Fang Ice 
Imprison Psychic 
Iron Head Steel 
Iron Tail Steel 
Knock Off Dark 
Last Resort Normal 
Leech Seed Grass 
Leer Normal 
Lick Ghost 
Low Kick Fighting 
Luster Purge Psychic 
Magnitude Ground 
Magnet Bomb Steel 
Magma Storm Fire 
Metal Sound Steel 
Mimic Normal 
Miracle Eye Psychic 
Mirror Shot Steel 
Mist Ball Psychic 
Muddy Water Water 
Mud Bomb Ground 
Mud-Slap Ground 
Natural Gift Normal 
Night Slash Dark 
Nightmare Ghost 
Outrage Dragon 
Pain Split Normal 
Pay Day Normal 
Pluck Flying 
Poison Fang Poison 
Poison Gas Poison 
Poison Jab Poison 
Poison Tail Poison 
Poison Sting Poison 
Power Gem Rock 
Power Swap Psychic 
Power Whip Grass 
Present Normal 
Psycho Cut Psychic 
Psycho Shift Psychic 
Punishment Dark 
Rapid Spin Normal 
Return Normal 
Reversal Fighting 
Roar Normal 
Rock Climb Normal 
Rock Slide Rock 
Rock Tomb Rock 
Role Play Psychic 
Sacred Fire Fire 
Sand-Attack Ground 
Scary Face Normal 
Secret Power Normal 
Seed Bomb Grass 
Seismic Toss Fighting 
Shadow Claw Ghost 
Sheer Cold Ice 
Skill Swap Psychic 
SmellingSalt Normal 
Smog Poison 
SmokeScreen Normal 
Spite Ghost 
Stone Edge Rock 
Submission Fighting 
Super Fang Normal 
Superpower Fighting 
Supersonic Normal 
Swagger Normal 
Switcheroo Dark 
Taunt Dark 
Thief Dark 
Thunder Electric 
Thunder Fang Electric 
ThunderShock Electric 
Thunder Wave Electric 
Tickle Normal 
Torment Dark 
Toxic Poison 
Trick Psychic 
Tri Attack Normal 
Triple Kick Fighting 
Trump Card Normal 
Twineedle Bug 
Twister Dragon 
U-turn Bug 
Wake-Up Slap Fighting 
Whirlpool Water 
Will-O-Wisp Fire 
Wood Hammer Grass 
Wrap Normal 
Wring Out Normal 
X-Scissor Bug 
Yawn Normal 
Zen Headbutt Psychic 


GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB--22-100%-OthersOthers-
MDTDS--22-100%-OthersOthers-
BSL--22-100%-OthersOthers-
SMD--2030—%-OthersOthers-
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

NameCategoryMove gauge costMP
(uses)
BasepowerMaxpowerAccuracyTargetEffect tagDescriptionPlayablesync pair(s)
MetronomeStatus1—%Uses one of several moves at random. Burgh (Spring 2021) & Togepi
Elesa (Palentine's 2023) & Togetic
Leaf & Clefable
Scottie/Bettie &TogepiEgg
All the following sync pairs were only usable in theMetronome Day event held on April 1, 2023:
Scottie/Bettie &Togepi
Ethan & Togepi
Dawn & Togepi
Buddy move
Masterful MetronomeStatus1—%Activation Condition: When the user uses any move once.

Deactivation Condition: When this move is used.

Uses one of several moves at random. (With some exceptions, the user will use a move other than Metronome.) Activates one of several additional effects at random. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank.

Volo & Togepi

In-depth description

Metronome can select one out of 19 moves: one strong attack move of each type andFissure. Metronome has a 1% chance of selecting Fissure, and all other moves have an equal chance of being used. All potential moves are as follows:

MoveType
Tri Attack Normal 
Fire Blast Fire 
Surf Water 
Thunder Electric 
Power Whip Grass 
Blizzard Ice 
Focus Blast Fighting 
Sludge Bomb Poison 
Earthquake Ground 
Drill Peck Flying 
Psychic Psychic 
Bug Buzz Bug 
Rock Slide Rock 
Shadow Ball Ghost 
Dragon Pulse Dragon 
Dark Pulse Dark 
Iron Tail Steel 
Play Rough Fairy 
Fissure Ground 

Masterful Metronome can select one out of 11 moves: ten powerful attack moves andFissure.Normal-type moves called via Masterful Metronome becomeFairy-type moves due to Volo & Togepi's passiveskill Piqued Curiosity.

All potential moves are as follows:

MoveType
Hyper Beam Fairy 
Giga Impact Fairy 
Blast Burn Fire 
Inferno Fire 
Hydro Cannon Water 
Zap Cannon Electric 
Frenzy Plant Grass 
Dynamic Punch Fighting 
Gunk Shot Poison 
Megahorn Bug 
Fissure Ground 

Super Smash Bros. series

InSuper Smash Bros., ifClefairy is released from a Poké Ball, it will use Metronome to copy a move done by another Poké Ball Pokémon. It returns inSuper Smash Bros. Melee, but its options are reduced toExplosion,Blizzard,Fire Spin, andGust.

Togepi is another Pokémon in Melee that will use Metronome when released from a Poké Ball. It can call upSleep Powder,Leech Seed,Magnitude,Powder Snow, orNight Shade. It reappears inSuper Smash Bros. Brawl, withSmokeScreen replacing Night Shade andHypnosis replacing Sleep Powder. Togepi uses this new moveset in every game after Brawl.

Pokémon UNITE

In Pokémon UNITE,Clefable's Unite Move,Wonder Wish, is similar to Metronome.

Description

GamesDescription
MDRBRandomly looses a move from among all the moves known to Pokémon.
MDTDSCauses the user to unleash a random move drawn from the vast number of moves that Pokémon can know.
BSLたくさんのわざのなかから ランダムで ひとつえらんで わざを くりだす
MDGtIUNUSED
SMD
MDRTDX
You can use a randomly selected move. Some moves aren't available, so be careful!


In animation

Pokémon animated series


Clefairy

Togepi

Munchlax

Clefable
The user waggles one or both of its fingers and stimulates its brain into randomly using nearly any move.
PokémonMethod
UserFirst Used InNotes
ClefairyClefairy points its index fingers out and starts to wave them back and forth. Clefairy then performs a random move. Sometimes, Clefairy's fingertips glow white once it has prepared to use a move.
Multiple wild ClefairyClefairy and the Moon StoneDebut
Multiple wild ClefairyPikachu's Rescue AdventureNone
Whitney's ClefairyA Goldenrod OpportunityNone
Multiple wild ClefairyA Real Cleffa-HangerNone
A wild ClefairyInfinite Possibilities!None
DrowzeeDrowzee waves its arms back and forth until its fingertips begin to glow white. Drowzee then performs a random move.
Butch and Cassidy's DrowzeePikachu Re-VoltsNone
TogepiTogepi begins to wave its arms back and forth until they begin to glow white or Togepi dances. Togepi then performs a random move.
Misty's TogepiPikachu Re-VoltsNone
Multiple wild TogepiA Togepi Mirage!None
A wild TogepiThe Power of UsNone
CleffaCleffa waves its arms back and forth until they start to glow white. Cleffa then performs a random move.
Multiple wild CleffaA Real Cleffa-HangerNone
ClefableClefable sticks its fingers in the air and waves them back and forth until its fingertips begin to glow white. Clefable then performs a random move.
Multiple wild ClefableA Real Cleffa-HangerNone
A Coordinator's ClefableNew Plot, Odd Lot!None
A wild ClefableInfinite Possibilities!None
MunchlaxMunchlax raises its hands and waves its fingertips back and forth until they start to glow white. It then uses a random move.
May's MunchlaxA Real Cleffa-HangerNone

In the manga

Ash & Pikachu


Clefairy


The user waggles a finger and stimulates its brain into randomly using nearly any move.
PokémonMethod
UserFirst Chapter Used InNotes
ClefairyClefairy holds its finger in the air and wags it. It then uses a random move.
Whitney's ClefairyThe Beginning Of Good Luck?! Pokémon Fortune TellingDebut

Magical Pokémon Journey


Togepi

Clefairy
The user wags their finger, which produces a random move.
PokémonMethod
UserFirst Chapter Used InNotes
TogepiTogepi holds its finger in the air and wags it. It then uses a random move.
TogepiThe Great Togepi DisasterDebut
ClefairyClefairy holds its finger in the air and wags it. It then uses a random move.
ClefairyPikachu and Clefairy's Heroic TalesNone

The Electric Tale of Pikachu


Clefairy


The user waves their finger and something random happens.
PokémonMethod
UserFirst Chapter Used InNotes
ClefairyClefairy holds up one of its hands and waves one of its fingers back and forth. The opponent then floats into the air, but a variety of outcomes can happen afterwards.
A wild ClefairyClefairy TaleDebut

How I Became a Pokémon Card


Clefairy


The user wiggles their finger and is able to use a random move.
PokémonMethod
UserFirst Chapter Used InNotes
ClefairyClefairy wiggles their finger and is able to use a random move.
Unknown Trainer's ClefairyPW20Debut

Pokémon Adventures


Togepi

Clefable
The user wags their finger, which produces a random move.
PokémonMethod
UserFirst Chapter Used InNotes
ClefableClefable holds its finger in the air and wags it. It then uses a random move.
Green's ClefyThe Winged LegendsDebut
TogepiTogepi waves one of its arms, and the tip starts to glow. It then uses a random move.
Gold's TogeboGligar GlideNone

Pokémon: Yeah! I Got Pokémon!


Clefairy


The user wiggles their finger.
PokémonMethod
UserFirst Chapter Used InNotes
ClefairyClefairy wiggles its finger.
Rin's ClefairyThe Terrible Twins, Rin & RanDebut

Pokémon Pocket Monsters


Togepi

Clefairy
The user waves their finger around in order to use any move.
PokémonMethod
UserFirst Chapter Used InNotes
ClefairyClefairy waves its finger and is able to use any move.
Red's ClefairyGet Rid Of The Ghost Pokémon!!Debut
TogepiTogepi holds its finger in the air and wags it. It then uses a random move.
Misty's TogepiThe Pokémon Banana League (Part 2)None

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The move's Japanese name refers to the wagging finger associated with the move, implying the user is randomly deciding a move from a list. The move's English name refers to the regular ticks associated with the move, which sound like the device it is named after.
  • In theanimated series,Splash has been the most common result of Metronome.
  • The move description was incorrect in Generations II and III, as they stated that the Metronome user can use any move (in reality, there are some unusable moves). This was fixed from Generation IV onwards, stating "nearly any move" instead.

In other languages

LanguageTitle
CatalanMetrònom
ChineseCantonese揮指Fāijí
Mandarin揮指 / 挥指Huīzhǐ*
揮指功 / 挥指功Huīzhǐ-gōng*[specify]
彈指功Tánzhǐ-gōng*[specify]
摇手指Yáo Shǒuzhǐ*
CzechMetronom
DanishMetronom
DutchMetronoom
FinnishMetronomi
FrenchMétronome
GermanMetronom
GreekΜετρονόμοςMetronómos
ItalianMetronomo
Korean손가락흔들기Son-garakheundeulgi
NorwegianMetronom
PolishMetronom
PortugueseBrazilMetrônomo
Metronome (PS033)
PortugalMetrónomo
RussianМетрономMetronom
SpanishMetrónomo
SwedishMetronom
VietnameseVẫy Ngón Tay
Generation ITMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation IHMs
0102030405
Generation VIIITMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIIITRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
Generation IXTMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added inSV2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added inSV3.0.0
202203204205206207208209210211212213214215
216217218219220221222223224225226227228229
ZA
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107
Added inZA2.0.0
108109110111112113114115116117118119120121122123124125126
127128129130131132133134135136137138139140141142143144145
146147148149150151152153154155156157158159160
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.