Marnie (Masters)
| Marnie マリィMary | |
Marnie's model | |
| No. | 119 |
|---|---|
| English voice actor | Cristina Vee[1] |
| Japanese voice actor | Yukari Tamura[2] |
| Description | This Trainer fromSpikemuth in theGalar region hopes to becomeChampion to liven up her hometown. Her battle tactics and cute appearance have earned her many fans. |
Marnie (Japanese:マリィMary) is aPokémon Trainer inPokémon Masters EX, based on thecharacter of the same name in thecore seriesgames. She forms async pair withMorpeko. The sync pair can be obtained through a limitedsync pair scout, and was first available on February 26, 2021. This pair is capable of being upgraded to
6★ EX from when it was first released.
Marnie is also available in her summer attire, where she forms a sync pair withGrimmsnarl. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair has been able to upgrade to
6★ EX since release.
Marnie is also available in her Palentine's attire partnered alongsideMawile, which is capable ofMega Evolving. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on January 31, 2022. This pair is also capable of being upgraded to
6★ EX from when the pair was first released.
Marnie also forms a sync pair with herToxicroak. This pair can be obtained by reaching Friendship Level 100 with Marnie in theTrainer Lodge. This pair could be raised to
6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Marnie in herNeo Champion attire forms a sync pair with herGalarianMoltres. This pair was first made available through a limited-time Master Fair sync pair scout beginning on February 28, 2023. This pair could also be raised to
6★ EX since it released.
Marnie also forms a sync pair withScrafty. This pair can be obtained by exchanging 300 Training Tickets beginning on June 28, 2024. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
Marnie also forms a sync pair withCinderace, which is capable ofDynamaxing. This pair was made available through a Variety sync pair scout beginning on December 10, 2024. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
Marnie also forms a sync pair withLiepard. This pair can be obtained through the Special CollaborationSpecial Kick-Start Event Strong and Reliable Friends beginning on February 26, 2025. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
Marnie in herPasio Academy uniform forms a sync pair withCyclizar. This pair can be obtained through a costume sync pair scout beginning on April 15, 2025. This pair can be raised to
6★ EX since it first released.
In the games
Morpeko (Full Belly Mode ↔ Hangry Mode)
Raising this sync pair to 6★ EX will unlock Song Key 08002, which allows "Battle! (Marnie) (Pokémon Masters EX Version)" to be played in theJukebox.
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move types | |||||||
| Role | |||||||
| EX Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Morpeko♀ ↔Morpeko (Hangry Mode)♀ | Weakness | ||||||
| Full Belly Mode: It carries electrically roasted seeds with it as if they're precious treasures. No matter how much it eats, it always gets hungry again in short order. Hangry Mode: Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 650 | 356 | 178 | 336 | 178 | 387 | |
| Lv. 140, Max Potential | 810 | 396 | 258 | 376 | 258 | 427 | |
| Mega Morpeko | |||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | |
| Lv. 140, Max Potential | — | — | — | — | — | — | |
Availability
Marnie is exclusive to Poké Fair scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Marnie Poké Fair Scout | February 26 to March 18, 2021 | Debut |
| Marnie Poké Fair Scout | September 21 to October 5, 2021 | |
| Type-Specific Poké Fair Scout | November 24 to December 15, 2022 | Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited |
| Marnie Poké Fair Scout | February 20 to March 25, 2023 | |
| Fifty Million Downloads Celebration Poké Fair Scout | May 3 to May 17, 2023 | Available using paid gems only; one fair-exclusive sync pair guaranteed |
| Triple Feature Poké Fair Scout | May 3 to 15, 2025 | EX role received |
| Presents! Limit 1! Marnie Poké Fair Scout | May 3 to 15, 2025 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Marnie can be obtained in the Monthly Poké Fair Scout starting from August 25, 2022. Her offering rate was increased in the following volumes:
| Banner | Dates | Notes |
|---|---|---|
| Vol. 4 Monthly Poké Fair Scout | December 1, 2022 to January 1, 2023 | Vertical sync grid expansion received |
| Vol. 10 Monthly Poké Fair Scout | June 1 to July 1, 2023 | |
| Vol. 16 Monthly Poké Fair Scout | December 1, 2023 to January 1, 2024 | |
| Vol. 22 Monthly Poké Fair Scout | June 1 to July 1, 2024 | |
| Vol. 37 Monthly Poké Fair Scout | September 1 to October 1, 2025 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| 5★-Select Poké Fair Scout ×25 (B) | January 1 to 18, 2022 | Available using paid gems only |
| 5★-Select Special Poké Fair Scout | March 6 to 31, 2022 | Available using paid gems only |
| Fair-Exclusive 5★-Select Ticket Scout | August 28 to October 4, 2023 | Players could obtain one ticket for this scout |
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (B) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
| 5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| 72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlockingChampion Stadium (Hard Lv. 1) |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
| Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| 5★-Select Poké Fair Scout ×15 (B) | September 3 to 30, 2024 | Available using paid gems only |
| Fair-Exclusive Guaranteed Ticket Scout | October 1 to November 7, 2024 | Players could obtain one ticket for this scout from theHappy Prize Box |
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (B) | January 2 to 20, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 17 to April 7, 2025 | Players could obtain up to 10 tickets for this scout |
| Fair-exclusive pairs included! Special Collaboration 5★-Guaranteed Ticket Scout | February 17 to April 30, 2025 | Players could obtain one free ticket for this scout |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Fair-Exclusive 5★-Guaranteed Ticket Scout | Starting July 28, 2025 | Players can obtain at least five tickets for this scout |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair A | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair B | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair C | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair D | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair E | August 18 to 28, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2025 | Players could obtain up to 10 tickets for this scout |
| Six-Year Anniversary Paid-Gem Scout ×25 EX Master Fair | August 28 to October 7, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Red EX Master Fair | August 28 to October 7, 2025 | |
| Irida EX Master Fair | August 30 to October 7, 2025 | |
| Gloria EX Master Fair | September 1 to October 7, 2025 | |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Volo EX Master Fair | September 15 to October 25, 2025 | |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| 5★-Select Fair-Exclusive Scout ×11 | October 9 to 21, 2025 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | November 2 to 11, 2025 | Available using paid gems only |
| Hilbert EX Master Fair | November 28, 2025 to January 7, 2026 | |
| Hilda EX Master Fair | November 30, 2025 to January 7, 2026 | |
| 5★-Select Fair-Exclusive Scout ×11 | December 5 to 18, 2025 | Available using paid gems only |
| Sygna Suit Carmine EX Master Fair | December 27, 2025 to February 5, 2026 | |
| New Year's exclusive! Daily Lucky Poké Fair | December 31, 2025 to January 9, 2026 | One scout ×11 available daily; began at 15:00 UTC |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | January 9 to 18, 2026 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Thunder Shock | Electric | Special | 1 | 17 | 20 | 100% | An opponent | Has a chance (10%) of leaving the target paralyzed. |
| Power Trip | Dark | Physical | 2 | 13 | 15 | 100% | An opponent | The more the user's stats are raised, the greater the power of this move. |
| Aura Wheel | Electric | Physical | 3 | 80 | 96 | 100% | An opponent | Raises the user's Speed by one stat rank. When the user is in Full Belly Mode, this attack becomes Electric type. When the user is in Hangry Mode, this attack becomes Dark type. |
| Snack Time! | None | Status | 0 (2 uses) | — | — | — | Self | Raises the user's Attack by one stat rank. When the user's Speed has been raised, also raises the user's Attack by the same amount. When the user is in Full Belly Mode, applies the Gradual Healing effect to the user. When the user is in Hangry Mode, raises the user's critical-hit rate by one stat rank. |
| Sync moves | ||||||||
| HangryWild Charge | Electric | Physical | — | 200 | 240 | — | An opponent | When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases if the target is paralyzed. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Hunger Switch | After the Pokémon uses a move, it switches between Full Belly Mode and Hangry Mode. |
| Mode Swing | When the user is in Full Belly Mode, powers up the user's Electric-type moves. When the user is in Hangry Mode, powers up the user's Dark-type moves. |
| Hostile Environment 5 | Raises the chance of inflicting status conditions with the additional effects of moves. |
| Superawakened Passive Skill | |
| Spikemuth's Rising Star | Reduces the user's sync move countdown by two the first time it enters a battle each battle. Powers up the Electric-type moves of all allied sync pairs. Powers up the Dark-type moves of all allied sync pairs. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery levels by 1: • • | |
Sync grid
Marnie & Morpeko'ssync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on December 1, 2022.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +20 | HP +20 | 4 | 48 | 2 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 1 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 2 |
| Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 3 | 36 | 2 |
| Thunder Shock:Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Thunder Shock:Staggering 2 | Has a chance (30%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 2 |
| Power Trip: Power +1 | Power Trip: Power ↑ +1 | 4 | 48 | 1 |
| Power Trip: Power +1 | Power Trip: Power ↑ +1 | 4 | 48 | 1 |
| Power Trip: Power +1 | Power Trip: Power ↑ +1 | 4 | 48 | 2 |
| Power Trip: Power +1 | Power Trip: Power ↑ +1 | 4 | 48 | 2 |
| Power Trip: Power +1 | Power Trip: Power ↑ +1 | 4 | 48 | 3 |
| Power Trip:Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Aura Wheel: Power +3 | Aura Wheel: Power ↑ +3 | 4 | 48 | 1 |
| Aura Wheel: Power +3 | Aura Wheel: Power ↑ +3 | 4 | 48 | 1 |
| Aura Wheel: Power +3 | Aura Wheel: Power ↑ +3 | 4 | 48 | 2 |
| Aura Wheel:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| Aura Wheel:Ramming Speed | The more the user's Speed has been raised, the more it powers up moves. | 10 | 120 | 3 |
| Snack Time!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
| Snack Time!:Super Preparation 4 | Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when a move is successful. | 6 | 72 | 3 |
| Snack Time!:Propulsion 4 | Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
| Snack Time!:Critical Eye 1 | Raises the user's critical-hit rate by one stat rank when its move is successful. | 10 | 120 | 4 |
| Lithe | Prevents the Pokémon from getting paralyzed. | 5 | 60 | 1 |
| Haste | Speed cannot be lowered. | 5 | 60 | 1 |
| Speedy Entry 1 | Raises the user's Speed by one stat rank when it enters a battle. | 7 | 84 | 2 |
| Superduper Effective 1 | Powers up moves that are super effective. | 8 | 96 | 2 |
| Lucky Entry 2 | Raises one of the user's following stats by two stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 2 |
| Inertia | The higher the user's Speed, the more it powers up sync moves. | 10 | 120 | 3 |
| MP Rekindle 2 | Has a chance (30%) of restoring one MP for the user when the user's Pokémon uses a move. | 10 | 120 | 3 |
| Static Shock 3 | Powers up sync moves when the target is paralyzed. | 10 | 120 | 3 |
| Numbing Blow 4 | Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. | 10 | 120 | 4 |
| Disheartening Shock 9 | Lowers the target's Attack and Defense by one stat rank when the user's attack move is successful against a paralyzed opponent. | 10 | 120 | 5 |
| Dashing Team 9 | Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. | 10 | 120 | 5 |
| Hangry Wild Charge: Power +25 | Hangry Wild Charge: Power ↑ +25 | 5 | 60 | 3 |
| Hangry Wild Charge: Power +25 | Hangry Wild Charge: Power ↑ +25 | 5 | 60 | 3 |
Toxicroak
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move types | ||||||||
| Role | ||||||||
| Base Potential | ★★★★☆☆EX | |||||||
| Toxicroak♀ | Weakness | |||||||
| It has a poison sac at its throat. When it croaks, the stored poison is churned for greater potency. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 583 | 292 | 150 | 370 | 140 | 287 | ||
| Lv. 140, Max Potential | 663 | 332 | 190 | 410 | 180 | 327 | ||
| Mega Toxicroak | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie & Toxicroak can be teamed up with by scouting Marnie and raising her to friendship level 100 in theTrainer Lodge.
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Mud-Slap | Ground | Special | 1 | 13 | 15 | 90% | An opponent | Lowers the target's accuracy by one stat rank. |
| X Sp. Atk | None | Status | 0 (2 uses) | — | — | — | Self | Raises the user's Sp. Atk by two stat ranks. |
| Sludge Wave | Poison | Special | 3 | 97 | 116 | 100% | An opponent | Has a chance (10%) of leaving the target poisoned. |
| Shut Your Gob! | None | Status | 0 (1 use) | — | — | — | Self | Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. |
| Sync moves | ||||||||
| Get You Goin' Poison Beam | Poison | Special | — | 200 | 240 | — | An opponent | The more the target's accuracy is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Hostile Environment 4 | Raises the chance of inflicting status conditions with the additional effects of moves. |
| Obscuring Power 3 | Powers up the user's moves when the target's accuracy is lowered. |
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Poison-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Marnie & Toxicroak's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
| Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
| Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
| Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
| Mud-Slap: Power +4 | Mud-Slap: Power ↑ +4 | 3 | 36 | 1 |
| Mud-Slap: Accuracy +10 | Mud-Slap: Accuracy ↑ +10 | 5 | 60 | 2 |
| Mud-Slap:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Mud-Slap:Ripple Effect 2 | When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead. | 10 | 120 | 3 |
| Sludge Wave: Power +3 | Sludge Wave: Power ↑ +3 | 3 | 36 | 1 |
| Sludge Wave: Power +3 | Sludge Wave: Power ↑ +3 | 3 | 36 | 1 |
| Sludge Wave: Power +3 | Sludge Wave: Power ↑ +3 | 3 | 36 | 1 |
| Sludge Wave: Power +3 | Sludge Wave: Power ↑ +3 | 3 | 36 | 2 |
| Sludge Wave: Power +3 | Sludge Wave: Power ↑ +3 | 3 | 36 | 2 |
| Sludge Wave:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| X Sp. Atk:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| X Sp. Atk:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Shut Your Gob!:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Shut Your Gob!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
| Superduper Effective 2 | Powers up moves that are super effective. | 7 | 84 | 2 |
| Double Down 3 | Powers up sync moves that are super effective. | 9 | 108 | 2 |
| Virulent Toxin 5 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 8 | 96 | 3 |
| Refreshing Water Guard | Reduces damage when the user is attacked by Water-type moves. Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 9 | 108 | 3 |
| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 9 | 108 | 3 |
| Toxic Power 3 | Powers up the user's moves when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
| Get You Goin' Poison Beam: Power +25 | Get You Goin' Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
| Get You Goin' Poison Beam: Power +25 | Get You Goin' Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
| Get You Goin' Poison Beam: Power +25 | Get You Goin' Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
| Get You Goin' Poison Beam: Power +25 | Get You Goin' Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
Scrafty
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move types | ||||||||
| Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Scrafty♀ | Weakness | |||||||
| This Pokémon may be rude, but it takes very good care of its family, its friends, and its turf. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 648 | 390 | 185 | 424 | 178 | 309 | ||
| Lv. 140, Max Potential | 748 | 430 | 225 | 464 | 218 | 349 | ||
| Mega Scrafty | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie & Scrafty can be teamed up with by exchanging 300 Training Tickets in theDamage Challenge Training Ticket Exchange.
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Crunch | Dark | Physical | 3 | 99 | 118 | 100% | An opponent | Has a chance (20%) of lowering the target's Defense by one stat rank. |
| MiniPotion All | None | Status | 0 (2 uses) | — | — | — | All allies | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. |
| Focus Blast | Fighting | Special | 3 | 142 | 170 | 70% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by one stat rank. |
| No Way We're Losin'! | None | Status | 0 (2 uses) | — | — | — | An ally | Raises an ally's Attack and Sp. Atk by two stat ranks. Raises an ally's critical-hit rate by one stat rank. |
| Sync moves | ||||||||
| We Aren't Givin' Up Dark Impact | Dark | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Dark Zone) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Debut: Dark Zone | Turns the field of play's zone into a Dark Zone the first time the user enters a battle each battle. (A Dark Zone powers up Dark-type attacks.) |
| On a Roll 9 | Raises the chance of lowering stat values with the additional effects of the user's moves. |
| Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 24. Raises the Speed of all allied sync pairs by 24. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 8. Raises the Speed of all allied sync pairs by 8. | |
| Raises the maximum HP of all allied sync pairs by 8. Raises the Speed of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Marnie & Scrafty's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
| Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
| Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
| Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
| Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 2 |
| Crunch:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Crunch:Defense Crush 4 | Has a chance (50%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 3 | 36 | 1 |
| Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 3 | 36 | 1 |
| Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 3 | 36 | 1 |
| Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 3 | 36 | 1 |
| Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 3 | 36 | 2 |
| Focus Blast: Accuracy +10 | Focus Blast: Accuracy ↑ +10 | 5 | 60 | 2 |
| Focus Blast: Accuracy +10 | Focus Blast: Accuracy ↑ +10 | 5 | 60 | 2 |
| Focus Blast:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Focus Blast:Mind Games 4 | Has a chance (50%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Mini Potion All:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Mini Potion All:Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| No Way We're Losin'!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Pinpoint Entry 1 | Raises the user's accuracy by one stat rank when it enters a battle. | 7 | 84 | 2 |
| Umbral Healing 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Dark Zone. | 7 | 84 | 2 |
| Umbral Acceleration 2 | Quickly charges the move gauge when the zone is a Dark Zone. | 9 | 108 | 2 |
| Umbral Power 3 | Powers up the user's moves when the zone is a Dark Zone. | 10 | 120 | 3 |
| Slo-pponent Sync 5 | Powers up the user's sync move when the target's Speed is lowered. | 10 | 120 | 3 |
| Terrify 1 | Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | 10 | 120 | 3 |
| Sharp Entry 1 | Raises the user's critical-hit rate by one stat rank when it enters a battle. | 10 | 120 | 3 |
| We Aren't Givin' Up Dark Impact: Power +25 | We Aren't Givin' Up Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
| We Aren't Givin' Up Dark Impact: Power +25 | We Aren't Givin' Up Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Cinderace
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| EX Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Cinderace♀ | Weakness | |||||||
| It juggles a pebble with its feet, turning it into a burning soccer ball. Its shots strike opponents hard and leave them scorched. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 640 | 336 | 176 | 292 | 176 | 314 | ||
| Lv. 140, Max Potential | 800 | 376 | 256 | 332 | 256 | 354 | ||
| Mega Cinderace | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie & Cinderace are exclusive to variety scouts. Their offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Triple Feature Variety Scout | December 10 to 24, 2024 | Debut |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
They were also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| 5★-Select Variety Scout ×11 B | February 17 to March 10, 2025 | Available using paid gems only |
| Daily Scout | Starting March 1, 2025 | One scout available daily |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Presents! Limit 1! 5★-Select Variety Scout ×11 | September 11 to 29, 2025 | Available using paid gems only |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Pyro Ball | Fire | Physical | 4 | 172 | 206 | 90% | An opponent | Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. |
| Sunny Day | Fire | Status | 2 (2 uses) | — | — | — | Entire field | Makes the weather sunny. |
| ExplosivePyro Ball | Fire | Physical | 2 (2 uses) | 240 | 288 | 100% | All opponents | Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. Applies the Supereffective ↑ Next effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. |
| Charge On Ahead! | None | Status | 0 (1 use) | — | — | — | An ally | Reduces the sync move countdown of an allied sync pair by one. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by two ranks. |
| Sync moves | ||||||||
| Stoked by Cheers Fire Impact | Fire | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Sunny) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
| Max moves | ||||||||
| Max Flare* | Fire | Physical | 0 (1 use) | 400 | 480 | — | An opponent | Makes the weather sunny. |
| Max Guard | Normal | Status | 0 (1 use) | — | — | — | An ally | Applies the Damage Guard Next effect to an ally. |
| Max Flare* | Fire | Physical | 0 (1 use) | 400 | 480 | — | An opponent | Makes the weather sunny. |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Fiery Combo | Raises the user's Attack by four stat ranks when it enters a battle. Raises the user's accuracy by two stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle. |
| User Sets Sunny W: Galar C (Def) on Field | Applies Galar Circle (Defensive) to the allied field of play when the user turns the weather sunny. |
| Sunny Hit: Free Move Next 9 | Applies the Free Move Next effect to the user when its attack move is successful while the weather is sunny. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 24. Raises the Speed of all allied sync pairs by 24. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 7. Raises the Speed of all allied sync pairs by 7. | |
| Raises the maximum HP of all allied sync pairs by 8. Raises the Speed of all allied sync pairs by 8. | |
| Raises the maximum HP of all allied sync pairs by 8. Raises the Speed of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Marnie & Cinderace's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +10 | Attack +10 | 4 | 48 | 2 |
| Attack +20 | Attack +20 | 7 | 84 | 3 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Pyro Ball: Power +2 | Pyro Ball: Power ↑ +2 | 3 | 36 | 1 |
| Pyro Ball: Power +2 | Pyro Ball: Power ↑ +2 | 3 | 36 | 1 |
| Pyro Ball: Power +2 | Pyro Ball: Power ↑ +2 | 3 | 36 | 1 |
| Pyro Ball: Power +2 | Pyro Ball: Power ↑ +2 | 3 | 36 | 1 |
| Pyro Ball: Power +2 | Pyro Ball: Power ↑ +2 | 3 | 36 | 1 |
| Pyro Ball: Accuracy +10 | Pyro Ball: Accuracy ↑ +10 | 5 | 60 | 2 |
| Pyro Ball:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Sunny Day: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Explosive Pyro Ball: Power +3 | Explosive Pyro Ball: Power ↑ +3 | 3 | 36 | 1 |
| Explosive Pyro Ball: Power +3 | Explosive Pyro Ball: Power ↑ +3 | 3 | 36 | 1 |
| Explosive Pyro Ball: Power +3 | Explosive Pyro Ball: Power ↑ +3 | 3 | 36 | 1 |
| Explosive Pyro Ball: Power +3 | Explosive Pyro Ball: Power ↑ +3 | 3 | 36 | 1 |
| Explosive Pyro Ball: Power +3 | Explosive Pyro Ball: Power ↑ +3 | 3 | 36 | 2 |
| Charge On Ahead!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Charge On Ahead!:T-Move: Team Physical Boost ↑1 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | 10 | 120 | 3 |
| Charge On Ahead!:Team Smart Command 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | 10 | 120 | 3 |
| Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 8 | 96 | 2 |
| Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 96 | 2 |
| Max Move: Allied Field MG → | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's max move. | 8 | 96 | 2 |
| Hostile Environment 4 | Raises the chance of inflicting status conditions with the additional effects of moves. | 8 | 96 | 2 |
| Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| MAX Countdown 2 | Reduces the user's sync move countdown by two after using its max move. | 10 | 120 | 3 |
| Solar Flare 9 | Powers up the user's sync move when the weather is sunny. | 10 | 120 | 3 |
| Sunny Hit: Defense ↓ & Sp. Def ↓ 9 | Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful while the weather is sunny. | 10 | 120 | 3 |
| Max Flare: Power +100 | Max Flare: Power ↑ +100 | 8 | 96 | 3 |
| Stoked by Cheers Fire Impact: Power +25 | Stoked by Cheers Fire Impact: Power ↑ +25 | 5 | 60 | 3 |
| Stoked by Cheers Fire Impact: Power +25 | Stoked by Cheers Fire Impact: Power ↑ +25 | 5 | 60 | 3 |
Liepard
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Liepard♀ | Weakness | |||||||
| Their beautiful form comes from the muscles they have developed. They run silently in the night. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 643 | 424 | 176 | 424 | 176 | 312 | ||
| Lv. 140, Max Potential | 743 | 464 | 216 | 464 | 216 | 352 | ||
| Mega Liepard | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie & Liepard can be teamed up with through the Special CollaborationSpecial Kick-Start Event Strong and Reliable Friends (February 26 to April 30, 2025).
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Snarl | Dark | Special | 2 | 39 | 46 | 95% | All opponents | Lowers the target's Sp. Atk. by one stat rank. |
| Thunder Wave | Electric | Status | 2 | — | — | 90% | An opponent | Leaves the target paralyzed. |
| Fake Tears | Dark | Status | 2 | — | — | 100% | An opponent | Lowers the target's Sp. Def by two stat ranks. |
| Goin' All Out! | None | Status | 0 (1 use) | — | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Sp. Atk by four stat ranks. Raises the user's critical-hit rate by two stat ranks. |
| Sync moves | ||||||||
| Hard-Trained Favorite Dark Beam | Dark | Special | — | 200 | 240 | — | An opponent | The more the target's Sp. Def is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Team Fast-Track 9 | Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. |
| Dirty Sync 5 | Powers up the user's sync move against targets that are affected by a status condition. |
| Piercing Gaze | Moves never miss. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
The sync grid for Marnie & Liepard is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 2 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 2 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Snarl: Power +3 | Snarl: Power ↑ +3 | 3 | 36 | 1 |
| Snarl: Power +3 | Snarl: Power ↑ +3 | 3 | 36 | 1 |
| Snarl: Power +3 | Snarl: Power ↑ +3 | 3 | 36 | 1 |
| Snarl: Power +3 | Snarl: Power ↑ +3 | 3 | 36 | 1 |
| Snarl: Power +3 | Snarl: Power ↑ +3 | 3 | 36 | 2 |
| Snarl:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Snarl:Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | 9 | 108 | 3 |
| Snarl:Gobsmack 4 | Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. | 9 | 108 | 3 |
| Thunder Wave: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Fake Tears: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Fake Tears:Status P-Move on Opp: Team ↓ 2 | When a status move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead. | 10 | 120 | 3 |
| Goin' All Out!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Goin' All Out!:Pep Rally 1 | Raises the Speed of all allied sync pairs by one stat rank when the user's move is successful. | 9 | 108 | 2 |
| Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
| Psychic Guard | Reduces damage when the user is attacked by Psychic-type moves. | 9 | 108 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Catalytic Infliction | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 2 |
| Paralysis Synergy 5 | Powers up the user's moves when the target is paralyzed. | 9 | 108 | 3 |
| Use Status P-Move: Sp. Atk ↑ 9 | Raises the user's Sp. Atk by one stat rank when its Pokémon uses a status move. | 10 | 120 | 3 |
| Charging Infliction 1 | Charges the user's move gauge by one when its Pokémon uses a status move. | 10 | 120 | 3 |
| Afflicter's Fervor 1 | Reduces the sync move countdown by one the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
| Smarty-Pants | The more the target's Sp. Def is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Hard-Trained Favorite Dark Beam: Power +25 | Hard-Trained Favorite Dark Beam: Power ↑ +25 | 5 | 60 | 3 |
| Hard-Trained Favorite Dark Beam: Power +25 | Hard-Trained Favorite Dark Beam: Power ↑ +25 | 5 | 60 | 3 |
Grimmsnarl
| Marnie (Summer 2021) マリィ(21シーズン)Mary (2021 Season) | |
Marnie's model (Summer 2021) | |
| No. | 119 |
|---|---|
| English voice actor | Cristina Vee |
| Japanese voice actor | Yukari Tamura |
| Description | Marnie's looking cool and ready to party! She's been practicing her smiles with Grimmsnarl to help welcome customers to the beachside pop-up eatery! |
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move types | ||||||||
| Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Grimmsnarl♂ | Weakness | |||||||
| With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm evenMachamp. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 693 | 400 | 179 | 296 | 189 | 289 | ||
| Lv. 140, Max Potential | 793 | 440 | 219 | 336 | 229 | 329 | ||
| Mega Grimmsnarl | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie (Summer 2021) is exclusive to seasonal scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Marnie Seasonal Scout | July 17 to 31, 2021 | Debut |
| Super Spotlight Seasonal Scout | July 4 to 18, 2022 | |
| Super Spotlight Seasonal Scout | July 6 to 20, 2023 | |
| Super Spotlight Seasonal Scout | July 3 to 20, 2024 | |
| Super Spotlight Seasonal Scout | July 4 to 22, 2025 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| 5★-Select Seasonal Scout ×11 C | March 5 to 17, 2022 | Available using paid gems only |
| 5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
| 5★-Select Seasonal Scout ×11 B | August 23 to September 7, 2023 | Available using paid gems only |
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| 5★-Select Seasonal Scout ×11 B | August 25 to September 4, 2024 | Available using paid gems only |
| Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Presents! Limit 1! 5★-Select Seasonal Scout ×11 | September 11 to 29, 2025 | Available using paid gems only |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Spirit Break | Fairy | Physical | 4 | 140 | 168 | 100% | An opponent | Lowers the target's Sp. Atk. by one stat rank. |
| Crunch | Dark | Physical | 3 | 99 | 118 | 100% | An opponent | Has a chance (20%) of lowering the target's Defense by one stat rank. |
| Bulk Up | Fighting | Status | 2 | — | — | — | Self | Raises the user's Attack and Defense by one stat rank. |
| Not Today! | None | Status | 0 (1 use) | — | — | — | Self | Applies the Gradual Healing effect to the user. Applies the Enduring effect to the user. When the user's Defense is raised, raises the user's Sp. Def by the same amount. When the user's Attack is raised, raises the user's Speed by the same amount. |
| Sync moves | ||||||||
| Kickback Summer Fairy Impact | Fairy | Physical | — | 200 | 240 | — | An opponent | The more the user's stats are raised, the greater the power of this move. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Critical Infliction 9 | Raises the user's critical-hit rate by one stat rank when its Pokémon uses a status move. |
| Super Infliction 4 | Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a status move. |
| Double Buffer | When an ally's stat is raised by a status move used by the user's Pokémon, it is raised by double the stat ranks. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery level by 2: • | |
Sync grid
Marnie (Summer 2021) & Grimmsnarl'ssync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +20 | Attack +20 | 7 | 84 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Spirit Break: Power +3 | Spirit Break: Power ↑ +3 | 4 | 48 | 1 |
| Spirit Break: Power +3 | Spirit Break: Power ↑ +3 | 4 | 48 | 2 |
| Spirit Break: Power +3 | Spirit Break: Power ↑ +3 | 4 | 48 | 2 |
| Spirit Break: Power +3 | Spirit Break: Power ↑ +3 | 4 | 48 | 2 |
| Spirit Break:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Spirit Break:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| Spirit Break:Ripple Effect 4 | When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs. | 10 | 120 | 2 |
| Crunch: Power +4 | Crunch: Power ↑ +4 | 3 | 36 | 1 |
| Crunch: Power +4 | Crunch: Power ↑ +4 | 3 | 36 | 1 |
| Crunch: Power +4 | Crunch: Power ↑ +4 | 3 | 36 | 1 |
| Crunch:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Crunch:On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
| Crunch:Staggering 1 | Has a chance (20%) of making the target flinch when the user's attack move is successful. | 8 | 96 | 3 |
| Bulk Up:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Bulk Up:Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Not Today!:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Burst In | Applies the Critical Hit Next effect to the user when it enters a battle. | 8 | 96 | 2 |
| Foul Fighting 3 | Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. | 10 | 120 | 2 |
| Overpower | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
| Superduper Effective 2 | Powers up moves that are super effective. | 10 | 120 | 3 |
| Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Impervious | Stats cannot be lowered. | 10 | 120 | 3 |
| Devastation | The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves. | 10 | 120 | 3 |
| Kickback Summer Fairy Impact: Power +25 | Kickback Summer Fairy Impact: Power ↑ +25 | 5 | 60 | 3 |
| Kickback Summer Fairy Impact: Power +25 | Kickback Summer Fairy Impact: Power ↑ +25 | 5 | 60 | 3 |
Mawile
| Marnie (Palentine's 2022) マリィ (22シーズン)Mary (2022 Season) | |
Marnie's model (Palentine's 2022) | |
| No. | 119 |
|---|---|
| English voice actor | Cristina Vee |
| Japanese voice actor | Yukari Tamura |
| Description | Marnie's challenging herself to shape her feelings of gratitude into Palentine's Day sweets with Mawile. These two may look cute, but don't let your guard down! |
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move type | |||||||
| Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Mawile♀ ↔Mega Mawile♀ | Weakness | ||||||
| A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 581 | 385 | 187 | 177 | 177 | 244 | |
| Lv. 140, Max Potential | 681 | 425 | 227 | 217 | 217 | 284 | |
| Mega Mawile | |||||||
| Lv. 140, Base Potential | 581 | 462 | 224 | 177 | 177 | 244 | |
| Lv. 140, Max Potential | 681 | 509 | 272 | 217 | 217 | 284 | |
Availability
Marnie (Palentine's 2022) is exclusive to seasonal scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Marnie Seasonal Scout | January 31 to February 19, 2022 | Debut |
| Super Spotlight Seasonal Scout | February 6 to 23, 2023 | |
| Super Spotlight Seasonal Scout | February 13 to 29, 2024 | |
| Super Spotlight Seasonal Scout | February 4 to 22, 2025 | |
| Super Spotlight Seasonal Scout | February 3 to 19, 2026 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| 5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
| 5★-Select Seasonal Scout ×11 B | August 23 to September 7, 2023 | Available using paid gems only |
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| 5★-Select Seasonal Scout ×11 B | August 25 to September 4, 2024 | Available using paid gems only |
| Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Presents! Limit 1! 5★-Select Seasonal Scout ×11 | September 11 to 29, 2025 | Available using paid gems only |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Growl | Normal | Status | 1 | — | — | 100% | All opponents | Lowers the target's Attack by one stat rank. |
| Steel Wish | None | Status | 2 (2 uses) | — | — | — | Entire field | Turns the field of play's zone into a Steel Zone. (A Steel Zone powers up Steel-type attacks.) |
| Iron Head | Steel | Physical | 3 | 92 | 110 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
| Shout It Out! | None | Status | 0 (2 uses) | — | — | — | Self | Raises the user's Attack by two stat ranks. Raises the user's Defense and Sp. Def by one stat rank. |
| Sync moves | ||||||||
| Sweetheart Steel Impact | Steel | Physical | — | 160 | 192 | — | An opponent | Become Mega Mawile until the end of battle. This move's power increases when the zone is a Steel Zone. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Terrify 2 | Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle. |
| Enfeeble 2 | Lowers the Defense of all opposing sync pairs by two stat ranks when the user enters a battle. |
| Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the maximum HP of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the maximum HP of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • | |
Sync grid
Marnie (Palentine's 2022) & Mawile'ssync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on May 20, 2025.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Growl:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Growl:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Growl:Might Afflicter 9 | Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful. | 10 | 120 | 3 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 1 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 2 |
| Iron Head: Power +3 | Iron Head: Power ↑ +3 | 3 | 36 | 2 |
| Iron Head:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Iron Head:Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 2 |
| Iron Head:Superduper Effective 3 | Powers up moves that are super effective. | 10 | 120 | 3 |
| Steel Wish:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Steel Wish:Critical Eye 1 | Raises the user's critical-hit rate by one stat rank when its move is successful. | 8 | 96 | 2 |
| Shout It Out!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Metallic Acceleration 2 | Quickly charges the move gauge when the zone is a Steel Zone. | 7 | 84 | 2 |
| Super Syncer | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 8 | 96 | 2 |
| Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 2 |
| Endurance | Applies the Enduring effect to the user if its HP is full when it enters a battle. | 10 | 120 | 2 |
| Metallic Surge 5 | Powers up the user's sync move when the zone is a Steel Zone. | 8 | 96 | 3 |
| Fierce Entry 2 | Raises the user's Attack by two stat ranks when it enters a battle. | 10 | 120 | 3 |
| Pecking Order | The more the target's Attack is lowered, the more it powers up the user's sync moves. | 10 | 120 | 3 |
| Head Start 1 | Reduces the user's sync move countdown by one the first time it enters a battle each battle. | 10 | 120 | 3 |
| Enfeeble 1 | Lowers the Defense of all opposing sync pairs by one stat rank when the user enters a battle. | 10 | 120 | 3 |
| Sweetheart Steel Impact: Power +25 | Sweetheart Steel Impact: Power ↑ +25 | 5 | 60 | 2 |
| Sweetheart Steel Impact: Power +25 | Sweetheart Steel Impact: Power ↑ +25 | 5 | 60 | 2 |
| Sweetheart Steel Impact: Power +25 | Sweetheart Steel Impact: Power ↑ +25 | 5 | 60 | 3 |
| Sweetheart Steel Impact: Power +25 | Sweetheart Steel Impact: Power ↑ +25 | 5 | 60 | 3 |
| Sweetheart Steel Impact: Power +30 | Sweetheart Steel Impact: Power ↑ +30 | 0 | 5 | 1 |
| Sweetheart Steel Impact: Power +30 | Sweetheart Steel Impact: Power ↑ +30 | 0 | 5 | 1 |
| Sweetheart Steel Impact: Power +30 | Sweetheart Steel Impact: Power ↑ +30 | 0 | 5 | 1 |
Moltres (Galarian Form)
| Marnie (Champion) マリィ(チャンピオン)Mary (Champion) | |
Marnie's model (Champion) | |
| No. | 119 |
|---|---|
| English voice actor | Cristina Vee |
| Japanese voice actor | Yukari Tamura |
| Description | Marnie is dressed in an outfit honoring her earned title: NeoChampion ofPasio. Her fighting spirit burns alongside that of her Galarian Moltres. |
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| EX Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Moltres | Weakness | |||||||
| The sinister aura that blazes like molten fire around this Pokémon is what inspired the name Moltres. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 728 | 380 | 137 | 502 | 137 | 271 | ||
| Lv. 140, Max Potential | 888 | 420 | 217 | 542 | 217 | 311 | ||
| Mega Moltres | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie (Champion) is exclusive to Master Fair scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Marnie Master Fair Scout | February 28 to April 9, 2023 | Debut |
| Marnie Master Fair Scout | August 20 to 28, 2024 | EX role received |
| Paid-Gem 5★-Select Master Fair Tiered Scout | August 28 to October 7, 2025 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| New Year's exclusive! Select Master Fair Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Fiery Wrath | Dark | Special | 4 | 155 | 186 | 100% | All opponents | Has a chance (20%) of making the target flinch. |
| Protect | Normal | Status | 2 (1 use) | — | — | — | Self | Applies the Damage Guard Next effect to the user. |
| FierceFiery Wrath | Dark | Special | 0 | 200 | 240 | 100% | All opponents | Activation Condition: When your team's sync pair uses a sync move one time. Deactivation Condition: When this move is used. Has a chance (50%) of making the target flinch. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. This attack's power increases 20% when the user is in a pinch. |
| Triumphant Spirit! | None | Status | 0 (1 use) | — | — | — | Self | Raises the user's Sp. Atk by six stat ranks. Raises the user's Speed by four stat ranks. Raises the user's evasiveness by two stat ranks. Applies the Enduring effect to the user. The user takes damage equal to 10% of its remaining HP. |
| Sync moves | ||||||||
| Distaste for DefeatFiery Wrath | Dark | Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Galar theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) | |
| Sinister Aura | Reduces the user's sync move countdown by one the first time it enters a battle each battle. Raises the user's critical-hit rate by three stat ranks the first time it enters a battle each battle. |
| Spikemuth Grit | Restores the user's HP by approximately 40% of its maximum HP the first time its HP drops to half or below each battle. Increases the user's Special Moves ↑ Next effect by three ranks the first time its HP drops to half or below each battle. |
| Mind over Matter 4 | The user's Sp. Atk increases 40% when its HP is reduced. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 30 when using Dark-type attacks. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Expedition Skills | |
| Raises the following discovery level by 3: • Lowers the following discovery level by 1: • | |
Sync grid
Marnie (Champion) & Moltres'ssync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +20 | HP +20 | 4 | 48 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Fiery Wrath: Power +2 | Fiery Wrath: Power ↑ +2 | 3 | 36 | 1 |
| Fiery Wrath: Power +2 | Fiery Wrath: Power ↑ +2 | 3 | 36 | 1 |
| Fiery Wrath: Power +2 | Fiery Wrath: Power ↑ +2 | 3 | 36 | 1 |
| Fiery Wrath: Power +2 | Fiery Wrath: Power ↑ +2 | 3 | 36 | 2 |
| Fiery Wrath: Power +2 | Fiery Wrath: Power ↑ +2 | 3 | 36 | 2 |
| Fiery Wrath:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Fiery Wrath:Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 8 | 96 | 3 |
| Protect:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Protect:Slippery 2 | Raises the user's evasiveness by two stat ranks when its move is successful. | 8 | 96 | 2 |
| Protect:Super Preparation 9 | Applies the Supereffective ↑ Next effect to the user when its move is successful. | 8 | 96 | 3 |
| Fierce Fiery Wrath: Power +2 | Fierce Fiery Wrath: Power ↑ +2 | 3 | 36 | 1 |
| Fierce Fiery Wrath: Power +2 | Fierce Fiery Wrath: Power ↑ +2 | 3 | 36 | 1 |
| Fierce Fiery Wrath: Power +2 | Fierce Fiery Wrath: Power ↑ +2 | 3 | 36 | 2 |
| Triumphant Spirit!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Triumphant Spirit!:Propulsion 9 | Reduces the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
| Speedy Entry 2 | Raises the user's Speed by two stat ranks when it enters a battle. | 7 | 84 | 2 |
| Power Reserves 3 | Powers up the user's moves when it is in a pinch. | 7 | 84 | 2 |
| Evasive Sync-Up 3 | Powers up the user's sync move when its evasiveness is raised. | 7 | 84 | 2 |
| Wounded Sync-Up 5 | Powers up the user's sync move when its HP is reduced. | 8 | 96 | 3 |
| Wounded Power 3 | Powers up the user's moves when its HP is reduced. | 10 | 120 | 3 |
| Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
| Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Endure Again | Except in certain circumstances, when the user's Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. | 10 | 120 | 3 |
| Distaste for Defeath Fiery Wrath: Power +25 | Distaste for Defeath Fiery Wrath: Power ↑ +25 | 5 | 60 | 3 |
| Distaste for Defeath Fiery Wrath: Power +25 | Distaste for Defeath Fiery Wrath: Power ↑ +25 | 5 | 60 | 3 |
Cyclizar
| Marnie (Academy) マリィ (アカデミー)Mary (Academy) | |
Marnie's model | |
| No. | 119 |
|---|---|
| English voice actor | Cristina Vee |
| Japanese voice actor | Yukari Tamura |
| Description | Marnie is in aPasio Academy uniform that she altered to make it one of a kind. Lately, she's been practicing riding on her Cyclizar in the schoolyard. |
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| EX Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Cyclizar♀ | Weakness | |||||||
| Apparently Cyclizar has been allowing people to ride on its back since ancient times. Depictions of this have been found in 10,000-year-old murals. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 654 | 400 | 169 | 244 | 169 | 395 | ||
| Lv. 140, Max Potential | 814 | 460 | 229 | 304 | 229 | 435 | ||
| Mega Cyclizar | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Marnie (Academy) is exclusive to Costume scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Marnie Costume Scout | April 15 to May 3, 2025 | Debut |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Daily Scout | Starting July 1, 2025 | One scout available daily |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Breaking Swipe | Dragon | Physical | 2 | 30 | 36 | 100% | All opponents | Lowers the target's Attack by one stat rank. |
| Sitrus Berry | None | Status | 0 (3 uses) | — | — | — | An ally | Restores an ally's HP by approximately 20% of its maximum HP. |
| Spring BreezeScale Shot | Dragon | Physical | 4 | 50 | 60 | — | An opponent | Activation Condition: When the user's Attack is raised. Deactivation Condition: When the user's Attack is not raised. Never misses. Raises the user's Speed by one stat rank. Attacks the target two to five times in a row. Raises one of the user's following stats by one stat rank at random when attacking at least three times in a row: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Applies the Free Move Next effect to the user when attacking at least four times in a row. Increases the user's Physical Moves ↑ Next effect by three ranks when attacking five times in a row. If the remaining MP for the user's Sitrus Berry is one or more when attacking with this move, reduces those MP by one and grants all of the following effects: Maximizes the number of attacks. Reduces the user's sync move countdown by one. |
| Full Throttle! | None | Status | 0 (1 use) | — | — | — | Self | Raises the user's Attack by four stat ranks. Raises the user's Speed by two stat ranks. Raises the user's critical-hit rate by three stat ranks. |
| Sync moves | ||||||||
| Zoom Around School Dragon Impact | Dragon | Physical | — | 200 | 240 | — | An opponent | The more the user's Attack is raised, the greater the power of this attack. (EX role effect: Sync move power will be multiplied by 1.5.) (6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Hungry Buddy | Reduces the user's sync move countdown by one the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank the first time the remaining MP for the user's moves that have the Berry effect tag is zero each battle. |
| Ms. Marnie's Motorcycling Skills | Has a chance (30%) of restoring the user's HP when its attack move hits. If the move has the Multistrike effect tag, has a chance (30%) of restoring the user's HP for each hit. Has a chance (30%) of charging the user's move gauge by one when its attack move hits. If the move has the Multistrike effect tag, has a chance (30%) of charging the user's move gauge by one for each hit. |
| Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 24 when using Dragon-type attacks. Raises the Speed of all allied sync pairs by 24. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the Speed of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 4. Raises the Speed of all allied sync pairs by 7. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the Speed of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 5. Raises the Speed of all allied sync pairs by 8. | |
| Expedition Skills | |
| Raises the following discovery level by 2: • Lowers the following discovery levels by 1: • • | |
Sync grid
The sync grid for Marnie (Academy) & Cyclizar is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10* | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +10 | Attack +10 | 4 | 48 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Breaking Swipe: Power +3 | Breaking Swipe: Power ↑ +3 | 3 | 36 | 1 |
| Breaking Swipe: Power +3 | Breaking Swipe: Power ↑ +3 | 3 | 36 | 1 |
| Breaking Swipe: Power +3 | Breaking Swipe: Power ↑ +3 | 3 | 36 | 1 |
| Breaking Swipe: Power +3 | Breaking Swipe: Power ↑ +3 | 3 | 36 | 1 |
| Breaking Swipe: Power +3 | Breaking Swipe: Power ↑ +3 | 3 | 36 | 2 |
| Breaking Swipe:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Breaking Swipe:Hit: Stat ↓2 9 | Lowers one of the target's following stats by two stat ranks at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Spring Breeze Scale Shot: Power +1 | Spring Breeze Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
| Spring Breeze Scale Shot: Power +1 | Spring Breeze Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
| Spring Breeze Scale Shot: Power +1 | Spring Breeze Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
| Spring Breeze Scale Shot: Power +1 | Spring Breeze Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
| Spring Breeze Scale Shot: Power +1 | Spring Breeze Scale Shot: Power ↑ +1 | 3 | 36 | 2 |
| Spring Breeze Scale Shot: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Full Throttle!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Full Throttle!Super Preparation 9 | Applies the Supereffective ↑ Next effect to the user when its move is successful. | 7 | 84 | 2 |
| Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 7 | 84 | 2 |
| First Aid 2 | Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 2 |
| Fierce Entry 2 | Raises the user's Attack by two stat ranks when it enters a battle. | 10 | 120 | 2 |
| Recharging Strike 2 | Has a chance (30%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of charging the user's move gauge by one for each hit. | 10 | 120 | 3 |
| Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| Guaranteed Triple | Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful. | 10 | 120 | 3 |
| Speedster's Sync 9 | Powers up the user's sync move when its Speed is raised. | 10 | 120 | 3 |
| 1st "Berry" MP 0: Team Physical Boost 1 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank the first time the remaining MP for the user's moves that have the Berry effect tag is zero each battle. | 10 | 120 | 3 |
| Unfortunate Strike 3 | Has a chance (40%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it hits: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. If the move has the multistrike effect tag, has a chance (40%) of lowering one of the target's following stats by one stat rank at random for each hit: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| S-Move: Restore "Berry" MP 1 | Restores one MP of the user's moves that have the Berry effect tag after using its sync move. | 12 | 144 | 3 |
| Zoom Around School Dragon Impact: Power +25 | Zoom Around School Dragon Impact: Power ↑ +25 | 5 | 60 | 3 |
| Zoom Around School Dragon Impact: Power +25 | Zoom Around School Dragon Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Marnie & Morpeko can be battled against in:
- High score event:Electric-Type Masters (September 14 to 27, 2023)
Marnie & Toxicroak can be battled against in:
- Extreme battle event:Challenge the Shining Star of Galar (as a side foe; February 18 to March 11, 2023)
Marnie & Scrafty can be battled against in:
- Damage Challenge:Training with Marnie! (Fairy-type weakness)
- Ranked damage event:Super Sparring No. 15 (October 5 to 13, 2025)
Marnie & Cinderace can be battled against in:
- Solo event:Three Rivals, Three Ways (as a side foe; December 10 to 18, 2024)
- Academy events (since August 5, 2025)
Marnie (Summer 2021) & Grimmsnarl can be battled against in:
- Damage Challenge:Training with Marnie! (Poison-type weakness)*
- Villain event:Lamenting a Millennium (July 14 to August 19, 2023; March 19 to April 2, 2024)*
- Ranked damage event:Super Sparring No. 1 (July 22 to August 1, 2024)*
- Ranked damage event:Super Sparring No. 11 (June 20 to 29, 2025)*
- Ranked damage event:Super Sparring No. 14 (September 1 to 11, 2025)*
Marnie (Champion) & Moltres can be battled against in:
- Battle Rally (Area 1–9)
- Special battle event:Challenge Galar's Worthiest (March 6 to 21, 2023)
- Champion Stadium:Pasio Special Stadium (Ice-type weakness; June 27 to July 11, 2023)
- Extreme battle event:Regional Top-Tier Challenge (September 7 to 19, 2024)
Marnie (Academy) & Cyclizar can be battled against in:
- Academy event:Pasio Paranormal Studies Club (April 15 to May 3, 2025)
Story appearances
Marnie appears in her normal outfit in the following story areas:
- Legendary event/Legendary Adventures:Howling Shield of Eternity
- Villain Arc:
- Story events:
- Solo events:
- Costume event:Emmet's Party Prep—Heart and Soul
- Find the Ditto impostors!
- Neo Champions:Fight for the Future Together
Marnie appears in her summer outfit in the following story areas:
Marnie appears in her Palentine's outfit in the following story areas:
Marnie appears in her Champion outfit in the following story areas:
Marnie appears in her academy uniform in the following story areas:
Sync pair stories
Marnie & Morpeko
- A Day with Marnie
Marnie (Summer 2021) & Grimmsnarl
- Open for Business!
- Shoot for the Cool Factor
- Pop-Up Rivals
- A Splash of Inspiration
- Summer Memories
Marnie (Palentine's 2022) & Mawile
- Our First Palentine's
- We Are Team Heartbreak!
- A Beautiful Soul
- Show of Gratitude
- Sweet Heart Present
Marnie (Champion) & Moltres
- A Day with Marnie
Marnie (Academy) & Cyclizar
- Let's Form a Club!
- Let's Find a Club Supervisor!
- Uncover the Mysteries of Pasio!
Quotes
- Main article:Marnie/Quotes → Pokémon Masters EX
Gallery
Marnie
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Marnie's sync move mindscape (Spikemuth) | Marnie Plushie decoration for theTrainer Lodge |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | Trainer Lodge artwork | |
| Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Champion Time artwork by VOFAN | Artwork ofScottie,Hau, andSophocles welcoming Marnie toPasio by MONO-Land | ||
Marnie (Summer 2021)
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Marnie's sync move mindscape (Summer 2021) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | |
| Medal 1★ Beachside Rivalry | Medal 2★ Beachside Rivalry | Medal 3★ Beachside Rivalry | Medal Beach Buddies | Beachside Rivalry artwork by cocoloco |
Marnie (Palentine's 2022)
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Marnie's sync move mindscape (Palentine's 2022) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | |
| Medal 1★ Sweet Shenanigans | Medal 2★ Sweet Shenanigans | Medal 3★ Sweet Shenanigans | Medal Sweet Support | Sweet Shenanigans artwork by Ponyui |
Marnie (Champion)
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Marnie's sync move mindscape (Spikemuth) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | Trainer Lodge Friend Snapshot |
| Medal 1★ Fight for the Future Together | Medal 2★ Fight for the Future Together | Medal 3★ Fight for the Future Together | Medal Neo Champion Time! | 3.5 Years Celebration artwork |
Marnie (Academy)
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Marnie's sync move mindscape (Pasio Academy) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | Marnie outside Pasio Academy artwork |
Trivia
- Marnie & Morpeko have been available in moresync pair scouts where they were not featured than any other limited sync pair.
- Excluding potentiallyScottie andBettie, Marnie is the first Trainer to form four tech sync pairs.
- All versions of Marnie use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers includeVictor,Gloria,Hop,Bede,Piers, andKlara.
- Marnie (Champion) & Moltres's passiveskill Spikemuth Grit may be a reference to Moltres'sAbilityBerserk, as both activate when the Pokémon's HP is half or less and provide a boost to special moves.
- In her Champion outfit'ssync pair story, Marnie reveals she first met Moltres on theIsle of Armor, similar to how it's encountered inPokémon Sword and Shield.
- In thesolo eventThree Rivals, Three Ways, Marnie is shown to have raised her Cinderace from aScorbunny that was hatched byProfessor Bellis.
- Marnie forms a sync pair with all five members of her team in Pokémon Sword and Shield.
- Marnie is currently tied withBlue as the character with the highest number of sync pairs in the game, at nine.
Origin
Marnie's design is based on her appearance inPokémon Sword and Shield. Morpeko is one of Marnie's main Pokémon in thecore series games. Full Belly Mode Morpeko'sDex entry comes from Pokémon Shield. Hangry Mode Morpeko's Dex entry comes from Pokémon Sword.
Toxicroak and Scrafty are other Pokémon that Marnie uses to battle the player in the core series games. Toxicroak's Dex entry comes fromPokémon Platinum, and Scrafty's Dex entry comes fromPokémon Ultra Sun.
Marnie is not seen owning a Cinderace outside this game, though it was introduced inGeneration VIII like she was. Cinderace's Dex entry comes from Pokémon Sword.
Liepard is another Pokémon Marnie uses to battle the player in the core series games. The pair is a collaboration with theTrading Card Game, and is a reference to theMarnie's Liepard card from theex Starter Set Marnie's Morpeko & Grimmsnarl ex. Liepard's Dex entry comes fromPokémon Black 2 and White 2.
Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.
Marnie does not own a Mawile outside this game. Mawile's Dex entry comes from Pokémon Ultra Sun.
Marnie does not own a Galarian Moltres outside this game, though it was introduced inGeneration VIII like she was. Moltres's Dex entry comes from Pokémon Shield.
Marnie does not own a Cyclizar outside this game. Cyclizar's Dex entry comes fromPokémon Scarlet.
In other languages
Snack Time!
| Language | Title | |
|---|---|---|
| Japanese | ノリにあわせなよ!Nori ni Awasenayo! | |
| Mandarin Chinese | 配合人家的節奏吧!Pèihé Rénjiā de Jiézòuba! | |
| French | Pause-goûter ! | |
| German | Zwischenmahlzeit | |
| Italian | Seguiamo il ritmo! | |
| Korean | 박자에맞춰봐!Bakja-e Matchwobwa! | |
| Spanish | ¡Estamos que nos salimos! | |
Hangry Wild Charge
| Language | Title | |
|---|---|---|
| Japanese | おねんねさせちゃう ワイルドボルトOnennesasechau Wairudo Boruto | |
| Mandarin Chinese | 我要讓你舒舒服服地躺平之 瘋狂伏特Wǒ Yào Ràng Nǐ Shūshūfúfú de Tǎngpíng zhī Fēngkuáng Fútè | |
| French | J'vais vous remballer ! Éclair Fou ! | |
| German | Stromstoß des Zapfenstreichs | |
| Italian | Sprizzalampo sogni d'oro | |
| Korean | 잠들게 하는 와일드볼트Jamdeulge Haneun Waildeu Bolteu | |
| Spanish | Voltio Cruel y Tortas como Panes | |
Shut Your Gob!
| Language | Title | |
|---|---|---|
| Japanese | しぇからしか!!Shekarashika!! | |
| Mandarin Chinese | 給我差不多點!!Gěi Wǒ Chàbùduō diǎn!! | |
| French | Z'ALLEZ LA BOUCLER, OUI ?! | |
| German | Halt mal kurz den Mund! | |
| Italian | Basta! Silenzio! | |
| Korean | 다들조용히해!!Dadeuljoyonghihae | |
| Spanish | ¡¿Pero qué me estáis contando?! | |
Get You Goin' Poison Beam
| Language | Title | |
|---|---|---|
| Japanese | 効き目ばっちりな ポイズンレイKikime Batchiri-na Poizun Rei | |
| Mandarin Chinese | 超有效的吶之 毒之光線Chāoyǒuxiào de Nà zhī Dú zhī Guāngxiàn | |
| French | Avec moi ! Laser Poison ! | |
| German | Giftstrahl der Jubelrufe | |
| Italian | Raggio Veleno del tifo superefficace | |
| Korean | 효과 만점인 포이즌레이Hyogwa Manjeom-in Poijeun Rei | |
| Spanish | Rayo Veneno que Sube los Ánimos | |
No Way We're Losin'!
| Language | Title | |
|---|---|---|
| Japanese | 負けるかっての!Makerukatte no! | |
| Mandarin Chinese | 怎麼能輸!Zěnme Néng Shū! | |
| French | Pas possible qu'on perde ! | |
| German | Ich darf nicht verlieren! | |
| Italian | Non ci batterà nessuno! | |
| Korean | 질까보냐!Jilkkabonya! | |
| Spanish | ¿Perder yo? ¡Ni de coña! | |
We Aren't Givin' Up Dark Impact
| Language | Title | |
|---|---|---|
| Japanese | どこまでもネバっちゃう ダークインパクトDoko made mo Nebatchau Dāku Inpakuto | |
| Mandarin Chinese | 無限死纏爛打之 惡之衝擊Wúxiàn Sǐchánlàndǎ zhī È zhī Chōngjí | |
| French | On va pas s'laisser faire ! Impact Ténèbres ! | |
| German | Unlichtstoß der unbeeindruckten Sturheit | |
| Italian | Impatto Buio: stringiamo i denti! | |
| Korean | 계속 끈질기게 버티는 다크임팩트Gyesok Kkeunjilgige Beotineun Dakeu Impaekteu | |
| Spanish | Impacto Siniestro de Dejarse la Piel | |
Explosive Pyro Ball
| Language | Title | |
|---|---|---|
| Japanese | 爆烈かえんボールBakuretsu Kaen Bōru | |
| Mandarin Chinese | 爆烈火焰球Bàoliè Huǒyàn Qiú | |
| French | Ballon Brûlant explosif | |
| German | Feuerball der Explosivität | |
| Italian | Palla Infuocata esplosiva | |
| Korean | 폭렬화염볼Pongnyeol Hwayeom Bol | |
| Spanish | Balón Ígneo Explosivo | |
Charge On Ahead!
| Language | Title | |
|---|---|---|
| Japanese | つっぱしるよ!Tsuppashiru yo! | |
| Mandarin Chinese | 要加快囉!Yào Jiākuài luō! | |
| French | J'continue sur ma lancée ! | |
| German | Wir dürfen nicht nachlassen! | |
| Italian | Partiamo alla carica! | |
| Korean | 달려가겠어!Dallyeogagess-eo! | |
| Spanish | ¡No te achantes y tira p'alante! | |
Stoked by Cheers Fire Impact
| Language | Title | |
|---|---|---|
| Japanese | 応援でさらに燃える ファイアーインパクトŌen de Sara ni Moeru Faiā Inpakuto | |
| Mandarin Chinese | 得到聲援而更有衝勁之 火之衝擊Dédào Shēngyuán ér Gèng Yǒu Chòngjìng zhī Huǒ zhī Chōngjí | |
| French | Encouragés à donner l'meilleur ! Impact Feu ! | |
| German | Feuerstoß des geschürten Enthusiasmus | |
| Italian | Impatto Fuoco infervorato dal tifo | |
| Korean | 응원으로 더 타오르는 파이어임팩트Eung'won-euro Deo Taoreuneun Paieo Impaekteu | |
| Spanish | Impacto Fuego de Animar a Fuego | |
Goin' All Out!
| Language | Title | |
|---|---|---|
| Japanese | ぶつかりあうよ!Butsukariau yo! | |
| Mandarin Chinese | 來對戰唄!Lái Duìzhàn bei! | |
| French | L'important, c'est d'tout donner ! | |
| German | Da machst du große Augen! | |
| Italian | Scateniamo la nostra potenza! | |
| Korean | 부딪혀보자!Budichyeoboja! | |
| Spanish | ¡Yo voy a ir a saco! | |
Hard-Trained Favorite Dark Beam
| Language | Title | |
|---|---|---|
| Japanese | 鍛えなおした自慢の ダークレイKitaenaoshita Jiman no dākurei | |
| Mandarin Chinese | 重新鍛鍊過的自豪招式之 惡之光線Chóngxīn Duànliàn-guò de Zìháo Zhāoshì zhī È zhī Guāngxiàn | |
| French | On s'donne à fond ! Laser Ténèbres ! | |
| German | Unlichtstrahl der stoischen Fan-Favoritin | |
| Italian | Raggio Buio perfezionato nel tempo | |
| Korean | 단련하고 또 단련한 비장의 다크레이Dannyeonhago Tto Dannyeonhan Bijang-ui Dakeu Rei | |
| Spanish | Rayo Siniestro que Da Cera de la Buena | |
Not Today!
| Language | Title | |
|---|---|---|
| Japanese | 負けてられんね!Maketerarenne! | |
| Mandarin Chinese | 怎麼能輸吶!Zěnme Néng Shū nà! | |
| French | J'vais pas m'laisser faire ! | |
| German | Verlieren ist keine Option! | |
| Italian | Non ci faremo battere! | |
| Korean | 질수없어!Jilsu-eopseo! | |
| Spanish | ¡No me puedo permitir perder! | |
Kickback Summer Fairy Impact
| Language | Title | |
|---|---|---|
| Japanese | クールにノリノリな フェアリーインパクトKūru ni Norinori na Fearī Inpakuto | |
| Mandarin Chinese | 又酷又帶勁兒之 妖之衝擊Yòu Kù Yòu Dàijìng'er zhī Yāo zhī Chōngjí | |
| French | À la cool ! Impact Fée ! | |
| German | Feenstoß der Kühlen Heiterkeit | |
| Italian | Impatto Folletto fresco e vivace | |
| Korean | 쿨하고 신나는 페어리임팩트Kulhago Sinnaneun Pe-eori Impaekteu | |
| Spanish | Impacto Hada del Verano Relajante | |
Shout It Out!
| Language | Title | |
|---|---|---|
| Japanese | 想いをぶつけるよ!Omoi o Butsukeru yo! | |
| Mandarin Chinese | 接下我的心意!Jiēxià Wǒ de Xīnyì! | |
| French | Avec toute mon affection ! | |
| German | Ich juble euch zu! | |
| Italian | Ecco i miei sentimenti! | |
| Korean | 마음을부딪칠거야!Maeum-eul Buditchil Geoya! | |
| Spanish | ¿Queda clarito cómo me siento? | |
Sweetheart Steel Impact
| Language | Title | |
|---|---|---|
| Japanese | 甘い想いを形にする スチールインパクトAmai Omoi o Katachi ni Suru Suchīru Inpakuto | |
| Mandarin Chinese | 將甜蜜思念化為有形之 鋼之衝擊Jiāng Tiánmì Sīniàn Huàwèi Yǒuxíng zhī Gāng zhī Chōngjí | |
| French | Doux sentiments ! Impact Acier ! | |
| German | Stahlstoß der süßen Gefühle | |
| Italian | Impatto Acciaio con tutto l'affetto | |
| Korean | 달콤한 마음을 형상화하는 스틸임팩트Dalkomhan Maeum-eul Hyeongsanghwahaneun Seutil Impaekteu | |
| Spanish | Impacto Acero que se Rinde a la Dulzura | |
Fierce Fiery Wrath
| Language | Title | |
|---|---|---|
| Japanese | もえあがるいかり・烈Moeagaru Ikari - Retsu | |
| Mandarin Chinese | 怒火中燒・烈Nùhuǒ Zhōngshāo - Liè | |
| French | Fureur Ardente de la dévastation Fureur Ardente S | |
| German | Brennender Zorn der wilden Rage Brennender Zorn S | |
| Italian | Furia Ardente feroce Furia Ardente S | |
| Korean | 타오르는분노:열Taoreuneun Bunno: Yeol | |
| Spanish | Furia Candente Feroz Furia Candente S | |
Triumphant Spirit!
| Language | Title | |
|---|---|---|
| Japanese | 栄光にかける意地Eikō ni Kakeru Iji | |
| Mandarin Chinese | 爭奪榮耀的骨氣Zhēngduó Róngyào de Gǔqì | |
| French | Obsédée par la gloire ! | |
| German | Der Wille zum Erfolg! | |
| Italian | A testa bassa verso la gloria | |
| Korean | 영광에대한고집Yeong-gwang-edaehan Gojip | |
| Spanish | ¡Con gloria y decisión! | |
Distaste for Defeat Fiery Wrath
| Language | Title | |
|---|---|---|
| Japanese | 負けず嫌いな もえあがるいかりMakezugirai-na Moeagaru Ikari | |
| Mandarin Chinese | 好強不服輸之 怒火中燒Hàoqiáng Bù Fúshū zhī Nùhuǒ Zhōngshāo | |
| French | Pas question d'perdre ! Fureur Ardente ! | |
| German | Brennender Zorn des Trotzens | |
| Italian | Furia Ardente di chi odia perdere | |
| Korean | 지기 싫어하는 타오르는분노Jigi Sir-eohaneun Taoreuneun Bunno | |
| Spanish | Furia Candente que Odia Perder | |
Spring Breeze Scale Shot
| Language | Title | |
|---|---|---|
| Japanese | 春風スケイルショットShunpū Sukeiru Shotto | |
| Mandarin Chinese | 春風之鱗射Chūnfēng zhī Lín Shè | |
| French | Rafale Écailles de la brise printanière | |
| German | Schuppenschuss der Frühlingsluft | |
| Italian | Squamacolpo della brezza primaverile | |
| Korean | 춘풍스케일샷Chunpung Seukeil Syat | |
| Spanish | Ráfaga Escamas Primaveral | |
Full Throttle!
| Language | Title | |
|---|---|---|
| Japanese | アクセル全開!Akuseru Zenkai! | |
| Mandarin Chinese | 馬力全開!Mǎlì Quánkāi! | |
| French | J'mets les gaz ! | |
| German | Geben wir Vollgas! | |
| Italian | A tutto gas! | |
| Korean | 액셀전개!Aeksel Jeongae! | |
| Spanish | ¡Dale caña! | |
Zoom Around School Dragon Impact
| Language | Title | |
|---|---|---|
| Japanese | 校庭を走るお嬢の ドラゴンインパクトKōtei o Hashiru Ojō no Doragon Inpakuto | |
| Mandarin Chinese | 在操場上奔馳的小姐之 龍之衝擊Zài Cāochǎng Shàng Bēnchí de Xiǎojiě zhī Lóng zhī Chōngjí | |
| French | En virée dans la cour de récré ! Impact Dragon ! | |
| German | Drachenstoß der Phantomfahrerin | |
| Italian | Impatto Drago della motociclista notturna | |
| Korean | 교정을 달리는 아가씨의 드래곤임팩트Gyojeong-eul Dallineun Agassi-ui Deuraegon Impaekteu | |
| Spanish | Impacto Dragón de la Motorista Enigmática | |
References
Related articles
| Spikemuth | |
| Captain | Related |
|---|---|
| Piers (Masters) | Marnie (Masters) |
| Lower members | |
| Team Yell Grunts •Spikemuth Gym Trainers | |
| This game character article is part ofProject CharacterDex, aBulbapedia project that aims to write comprehensive articles on each character found in thePokémon games. |
