Lana (Masters)
| Lana スイレンSuiren | |
Lana's model | |
| No. | 129 |
|---|---|
| English voice actor | Amanda Lee[1] |
| Japanese voice actor | Kaori Nazuka[2] |
| Description | Lana is an avid fisher and one of thecaptains ofAkala Island. She loves her family and is constantly helping the family business or babysitting hertwin sisters. |
Lana (Japanese:スイレンSuiren) is aPokémon Trainer inPokémon Masters EX, based on thecharacter of the same name in thecore seriesgames. She forms async pair withAraquanid. The sync pair can be obtained through async pair scout, starting on June 11, 2021. This pair can be raised to
6★ EX since its release.
Lana in hersygna suit forms a sync pair withTapu Lele. This pair was first made available through a limited Poké Fair sync pair scout beginning on May 14, 2023. This pair can be raised to
6★ EX since its release.
Lana also forms a sync pair withLanturn. This pair can be obtained by reaching Friendship Level 100 with Lana in theTrainer Lodge beginning on January 1, 2025. This pair can be raised to
6★ EX since it first released, though this pair lacks an EX style.
Lana also forms a sync pair withCloyster. This pair can be obtained through a Gym Scout beginning on August 1, 2025. This pair can be raised to
6★ EX since it first released, though it lacks an EX style.
Lana in her New Year's 2026 attire forms a sync pair withShinyDondozo, which is capable ofSync terastallizing into aDragon-type. This pair can be obtained through a Seasonal sync pair scout beginning on January 3, 2026. This pair can be raised to
6★ EX since it first released.
In the games
Araquanid
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move types | ||||||||
| Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Araquanid♀ | Weakness | |||||||
| It usually passes its time in the water. When its belly is full, it stores its subdued prey in the water bubble on its head. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 586 | 246 | 271 | 200 | 288 | 130 | ||
| Lv. 140, Max Potential | 686 | 286 | 311 | 240 | 328 | 170 | ||
| Mega Araquanid | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Lana is available in the permanentsync pair scout pool. Her offering rate was increased in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Lana Spotlight Scout | June 11 to July 1, 2021 | Debut |
| Super Spotlight Scout | June 10 to 24, 2022 | |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Water Gun | Water | Special | 1 | 20 | 24 | 100% | An opponent | No additional effect. |
| Wide Guard | Rock | Status | 1 (1 use) | — | — | — | Self | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture. |
| Leech Life | Bug | Physical | 3 | 91 | 109 | 100% | An opponent | The more damage dealt to the target, the more it restores the user's HP. |
| Karpe Diem! | None | Status | 0 (1 use) | — | — | — | All allies | Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the Attack and Defense of all allied sync pairs (can be raised by up to four stat ranks maximum). Applies the Gradual Healing effect to all allied sync pairs. |
| Sync moves | ||||||||
| Seaside SisterHydro Vortex | Water | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Group Fire Guard | Reduces the damage all allied sync pairs take when attacked by Fire-type moves. |
| Group Water Guard | Reduces the damage all allied sync pairs take when attacked by Water-type moves. |
| Propelling Strike 9 | Charges the user's move gauge by one when its attack move is successful. |
| Exclusive Lucky Skills | |
| Hit: HP Recovery 4 | Has a chance (50%) of restoring the user's HP when its attack move is successful. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 60. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Expedition Skills | |
| Raises the following discovery level by 3: • Lowers the following discovery level by 1: • | |
Sync grid
Lana & Araquanid'ssync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +10 | Defense +10 | 4 | 48 | 2 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Speed +10 | Speed +10 | 4 | 48 | 3 |
| Water Gun:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Wide Guard:MP Refresh 5 | Has a chance (60%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 1 |
| Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 1 |
| Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 2 |
| Leech Life:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Karpe Diem!:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Karpe Diem!:Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 9 | 108 | 3 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
| Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 7 | 84 | 1 |
| Rain Gear 1 | Reduces damage when the user is hit by an attack move while the weather is rainy. | 9 | 108 | 2 |
| Vigilance | Protects the user against critical hits. | 6 | 72 | 2 |
| Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 8 | 96 | 2 |
| Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 7 | 84 | 2 |
| Catalytic Cure 1 | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | 8 | 96 | 2 |
| Block and Charge 1 | Charges the user's move gauge by one when it nullifies an opponent's move while in a defensive posture. | 10 | 120 | 2 |
| Block and Heal 9 | Restores the user's HP by approximately 20% of its maximum HP when the user nullifies an opponent's move while in a defensive posture. | 7 | 84 | 3 |
| Stamina Reserves 6 | Charges the user's move gauge by six the first time it is in a pinch each battle. | 8 | 96 | 3 |
| Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 10 | 120 | 3 |
| Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 7 | 84 | 3 |
| HP Trade-Off 4 | The smaller the user's percentage of remaining HP, the more it powers up the user's moves. | 10 | 120 | 3 |
| Seaside Sister Hydro Vortex: Power +25 | Seaside Sister Hydro Vortex: Power ↑ +25 | 5 | 60 | 3 |
| Seaside Sister Hydro Vortex: Power +25 | Seaside Sister Hydro Vortex: Power ↑ +25 | 5 | 60 | 3 |
Lanturn
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| Base Potential | ★★★★☆☆EX | |||||||
| Lanturn♀ | Weakness | |||||||
| When the bacteria living inside its antennae absorb Lanturn's bodily fluids, a strong luminescent effect is produced. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 635 | 156 | 226 | 190 | 228 | 284 | ||
| Lv. 140, Max Potential | 715 | 196 | 266 | 230 | 268 | 324 | ||
| Mega Lanturn | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Lana & Lanturn can be teamed up with by scouting Lana and raising her to Friendship Level 100 in theTrainer Lodge beginning on January 1, 2025.
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Water Pulse | Water | Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
| MiniPotion All | None | Status | 0 (2 uses) | — | — | — | All allies | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. |
| Scald | Water | Special | 3 | 87 | 104 | 100% | An opponent | Removes the frozen condition from the user. Has a chance (30%) of leaving the target burned. |
| I'm Serious! | None | Status | 0 (2 uses) | — | — | — | All allies | Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks. |
| Sync moves | ||||||||
| Emotions in the Vast Sea Water Beam | Water | Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Team Triage Tank 4 | Has a chance (50%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. |
| Super Interference 1 | Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves. |
| Water Guard | Reduces damage when the user is attacked by Water-type moves. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 60. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Expedition Skills | |
| Raises the following discovery level by 2 • | |
Sync grid
Lana & Lanturn's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 2 |
| Speed +10 | Speed +10 | 4 | 48 | 2 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 2 |
| Water Pulse:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Water Pulse:Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
| Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
| Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
| Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
| Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 2 |
| Scald: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Scald:Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
| Mini Potion All:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Mini Potion All:Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| I'm Serious!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| I'm Serious!:Fleet Feet 1 | Raises the user's Speed by one stat rank when its move is successful. | 7 | 84 | 2 |
| I'm Serious!:Critical Squad 1 | Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's move is successful. | 10 | 120 | 3 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 2 |
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 7 | 84 | 2 |
| Stop Hitting Yourself 5 | Raises the chance that an opponent will attack themselves due to being confused. | 8 | 96 | 2 |
| Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped. | 10 | 120 | 3 |
| Easy Pickings 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Hit Burned Opp: Stat ↓ 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a burned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Emotions in the Vast Sea Water Beam: Power +25 | Emotions in the Vast Sea Water Beam: Power ↑ +25 | 5 | 60 | 3 |
| Emotions in the Vast Sea Water Beam: Power +25 | Emotions in the Vast Sea Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Cloyster
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move type | ||||||||
| Role | ||||||||
| EX Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Cloyster♀ | Weakness | |||||||
| If areas of Cloyster's very hard shell get damaged, those areas swell, gradually growing into large sharp spikes. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 626 | 134 | 272 | 163 | 244 | 296 | ||
| Lv. 140, Max Potential | 786 | 174 | 332 | 203 | 304 | 376 | ||
| Mega Cloyster | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Lana & Cloyster are available on Gym Scouts. Their offering rate was increased in the followingticket scouts:
| Banner | Dates | Notes |
|---|---|---|
| Gym Scout C | Starting August 1, 2025 | Debut |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Water Pulse | Water | Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
| Alola Solidarity | None | Status | 2 (2 uses) | — | — | — | Allied side | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Alola Circle (Defensive) to the allied field of play. Alola Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Alola theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.) |
| Potion | None | Status | 0 (2 uses) | — | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
| Perfect Day to Fish! | None | Status | 0 (1 use) | — | — | — | All allies | Raises the evasiveness of all allied sync pairs by three stat ranks. Raises the critical-hit rate of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. |
| Sync moves | ||||||||
| Grow Large and Sharp Water Beam | Water | Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Rain) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Vigorous Splashing | Powers up the Water-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play. |
| Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. |
| Look Alive 9 | Raises the user's evasiveness by one stat rank when it is hit by an attack move. |
| Superawakened Passive Skill | |
| The Captain of Brooklet Hill | Reduces the user's sync move countdown by one the first time it enters a battle each battle. Applies Alola Circle (Defensive) to the allied field of play the first time the user's sync move is used each battle. Extends the duration of Alola Circle (Defensive) when Alola Circle (Defensive) is applied to the allied field of play. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 60. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Expedition Skills | |
| Raises the following discovery level by 3: • Lowers the following discovery level by 1: • | |
Sync grid
The sync grid for Lana & Cloyster is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +20 | HP +20 | 4 | 48 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
| Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 2 |
| Water Pulse:Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 1 |
| Water Pulse:Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 8 | 96 | 2 |
| Water Pulse:Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Alola Solidarity:MP Refresh 1 | Has a chance (20%) of restoring one MP of the user's move when that move is successful. | 10 | 120 | 3 |
| Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Potion:Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
| Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| Perfect Day to Fish!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 |
| Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 1 |
| Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 2 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
| Circle: MG → 2 | Quickly charges the move gauge when a circle applies to the allied field of play. | 8 | 96 | 2 |
| Circle: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. | 10 | 120 | 2 |
| Triage Tank 9 | Restores the user's HP when it is hit by an attack move. | 10 | 120 | 3 |
| Rainy: Team S-Moves ↑ 2 | Powers up the sync moves of all allied sync pairs when the weather is rainy. | 10 | 120 | 3 |
| Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
| Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
| Grow Large and Sharp Water Beam: Power +25 | Grow Large and Sharp Water Beam: Power ↑ +25 | 5 | 60 | 3 |
| Grow Large and Sharp Water Beam: Power +25 | Grow Large and Sharp Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Tapu Lele
| Sygna Suit Lana マジコススイレンSerious Costume Suiren | |
Sygna Suit Lana's model | |
| No. | 129 |
|---|---|
| English voice actor | Amanda Lee |
| Japanese voice actor | Kaori Nazuka |
| Description | Lana is wearing a sygna suit. She's ready to reel in everyone onPasio together with the carefree Tapu Lele. |
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Move types | ||||||||
| Role | ||||||||
| EX Role | ||||||||
| Base Potential | ★★★★★☆EX | |||||||
| Tapu Lele | Weakness | |||||||
| It heals the wounds of people and Pokémon by sprinkling them with its sparkling scales. This guardian deity is worshiped onAkala. | ||||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | ||
| Lv. 140, Base Potential | 611 | 278 | 132 | 278 | 132 | 288 | ||
| Lv. 140, Max Potential | 771 | 338 | 172 | 338 | 172 | 368 | ||
| Mega Tapu Lele | ||||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | ||
| Lv. 140, Max Potential | — | — | — | — | — | — | ||
Availability
Sygna Suit Lana is exclusive to Poké Fair scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Sygna Suit Lana Poké Fair Scout | May 14 to June 2, 2023 | Debut |
| Triple Feature Poké Fair Scout | December 4 to 18, 2023 | |
| Triple Feature Poké Fair Scout | June 7 to 21, 2024 | EX role received |
| Super Spotlight Poké Fair Scout | October 3 to 21, 2024 | |
| Type-Exclusive Triple Feature Poké Fair | July 7 to 16, 2025 | OnlyWater- andPsychic-type sync pairs could be recruited |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
She was also available in the following sync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (A) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
| 5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
| Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
| 72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlockingChampion Stadium (Hard Lv. 1) |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
| Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
| Daily Scout | Starting September 1, 2024 | One scout available daily |
| 5★-Select Poké Fair Scout ×15 (A) | September 2 to 30, 2024 | Available using paid gems only |
| Lucas Mix Scout | January 1 to May 1, 2025 | Available using paid gems only |
| 5★-Select Poké Fair Scout ×15 (A) | January 2 to 20, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 17 to April 7, 2025 | Players could obtain up to 10 tickets for this scout |
| Fair-exclusive pairs included! Special Collaboration 5★-Guaranteed Ticket Scout | February 17 to April 30, 2025 | Players could obtain one free ticket for this scout |
| Dawn Mix Scout | May 1 to September 1, 2025 | Available using paid gems only |
| Fair-Exclusive 5★-Guaranteed Ticket Scout | Starting July 28, 2025 | Players can obtain at least five tickets for this scout |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair A | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair B | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair C | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair D | August 18 to 28, 2025 | Available using paid gems only |
| Presents! Limit 1! Scout ×25 + 5★-Select Poké Fair E | August 18 to 28, 2025 | Available using paid gems only |
| Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2025 | Players could obtain up to 10 tickets for this scout |
| Six-Year Anniversary Paid-Gem Scout ×25 EX Master Fair | August 28 to October 7, 2025 | Available using paid gems only |
| Six-Year Anniversary Ticket Scout | August 28 to October 14, 2025 | Players could obtain up to 100 tickets for this scout |
| Red EX Master Fair | August 28 to October 7, 2025 | |
| Irida EX Master Fair | August 30 to October 7, 2025 | |
| Gloria EX Master Fair | September 1 to October 7, 2025 | |
| Barry Mix Scout | September 1, 2025 to January 1, 2026 | Available using paid gems only |
| Volo EX Master Fair | September 15 to October 25, 2025 | |
| Pokémon Masters Day One-Time-Only Happy Scout | Starting September 25, 2025 | One scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B | Starting September 25, 2025 | Available using paid gems only; one scout ×11 available on the 25th of each month |
| 5★-Select Fair-Exclusive Scout ×11 | October 9 to 21, 2025 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | November 2 to 11, 2025 | Available using paid gems only |
| Hilbert EX Master Fair | November 28, 2025 to January 7, 2026 | |
| Hilda EX Master Fair | November 30, 2025 to January 7, 2026 | |
| 5★-Select Fair-Exclusive Scout ×11 | December 5 to 18, 2025 | Available using paid gems only |
| Sygna Suit Carmine EX Master Fair | December 27, 2025 to February 5, 2026 | |
| New Year's exclusive! Daily Lucky Poké Fair | December 31, 2025 to January 9, 2026 | One scout ×11 available daily; began at 15:00 UTC |
| New Year's exclusive! 5★-Only Lucky Scout | December 31, 2025 to January 9, 2026 | Available using paid gems only; could only be used once; began at 15:00 UTC |
| Elio Mix Scout | January 1 to May 1, 2026 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | January 9 to 18, 2026 | Available using paid gems only |
| 5★-Select Fair-Exclusive Scout ×11 | February 6 to 19, 2026 | Available using paid gems only |
| Run-Up to Double Anniversary! 10-Pair Scout (Fair-exclusive pairs included!) | February 17 to April 7, 2026 | Players could obtain up to 15 tickets for this scout |
| Run-Up to Double Anniversary! 10-Pair Scout (Fair-exclusive pair guaranteed!) | February 17 to April 7, 2026 | Players could obtain up to 5 tickets for this scout |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Moonblast | Fairy | Special | 3 | 98 | 117 | 100% | An opponent | Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. |
| Psychic Terrain | Psychic | Status | 2 (2 uses) | — | — | — | Entire field | Turns the field of play's terrain into Psychic Terrain. |
| NeoPsycho Cut | Psychic | Physical | 4 | 140 | 168 | — | All opponents | Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by two when the terrain is Psychic Terrain. |
| Cast the Line! | None | Status | 0 (1 use) | — | — | — | Self | Raises the user's Attack and Sp. Atk by six stat ranks. Applies the Supereffective ↑ Next effect to the user when the terrain is Psychic Terrain. |
| Sync moves | ||||||||
| Guileless JestShattered Psyche | Psychic | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Psychic Terrain Debut & Extension 5 | Turns the field of play's terrain into Psychic Terrain the first time the user enters a battle each battle. Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field. |
| Team Weird Vibes 2 | Powers up the moves of all allied sync pairs when the terrain is Psychic Terrain. |
| Akala Ocean Breeze | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when an ally activates a weather, terrain, or zone effect. |
| Superawakened Passive Skill | |
| Scales of Life | Reduces the user's sync move countdown by one the first time it enters a battle each battle. Powers up the user's sync move when the terrain is Psychic Terrain. Protects the user against critical hits when the terrain is Psychic Terrain. |
| Theme Skills | |
| Raises allies' Attack and Sp. Atk by 30 when using Psychic-type attacks. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 8. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Raises the Attack and Sp. Atk of all allied sync pairs by 9. | |
| Expedition Skills | |
| Raises the following discovery level by 3: • Lowers the following discovery level by 1: • | |
Sync grid
Sygna Suit Lana & Tapu Lele's sync grid is an expanded grid, made available since the sync pair was first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +10 | Attack +10 | 4 | 48 | 2 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
| Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
| Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
| Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
| Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
| Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 2 |
| Moonblast:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Moonblast:On a Roll 2 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 3 |
| Psychic Terrain:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Psychic Terrain:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Psychic Terrain:Catalytic Kick 9 | Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. | 10 | 120 | 4 |
| Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
| Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
| Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
| Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 2 |
| Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 2 |
| Cast the Line!:MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Cast the Line!:Propulsion 9 | Reduces the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
| Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Superduper Effective 1 | Powers up moves that are super effective. | 7 | 84 | 2 |
| Weird Vibes 1 | Powers up the user's moves when the terrain is Psychic Terrain. | 7 | 84 | 2 |
| Power Induction 5 | Powers up the user's moves when the terrain is Electric Terrain. | 7 | 84 | 2 |
| Weird Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 8 | 96 | 2 |
| Precognition 2 | Quickly charges the user's move gauge when the terrain is Psychic Terrain. | 9 | 108 | 2 |
| Critical Sync | Except in certain circumstances, the user's sync move lands as a critical hit. | 8 | 96 | 3 |
| Weird Charge 9 | Charges the user's move gauge by one when it uses a move while the terrain is Psychic Terrain. | 10 | 120 | 3 |
| Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Weird Might 4 | Has a chance (50%) of increasing the user's Physical Moves ↑ Next effect by one rank when its attack move is successful while the terrain is Psychic Terrain. | 10 | 120 | 3 |
| Weird World | Turns the field of play's terrain into Psychic Terrain after using the user's sync move. | 12 | 144 | 3 |
| Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 4 |
| Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 5 |
| Impervious | The user's stats cannot be lowered. | 10 | 120 | 5 |
| Guileless Jest Shattered Psyche: Power +25 | Guileless Jest Shattered Psyche: Power ↑ +25 | 5 | 60 | 3 |
| Guileless Jest Shattered Psyche: Power +25 | Guileless Jest Shattered Psyche: Power ↑ +25 | 5 | 60 | 3 |
Dondozo
| Lana (New Year's 2026) スイレン (26シーズン)Suiren (2026 Season) | |
Lana's model (New Year's 2026) | |
| No. | 129 |
|---|---|
| English voice actor | Amanda Lee |
| Japanese voice actor | Kaori Nazuka |
| Description | Lana's in an outfit she got as a fishing competition memento. The outfit is imbued with her hope to never forget the hard fight to reel in herShiny partner, Dondozo. |
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Move types | |||||||
| Role | |||||||
| EX Role | |||||||
| Base Potential | ★★★★★☆EX | ||||||
| Dondozo♀ | Weakness | ||||||
| This Pokémon is a glutton, but it's bad at getting food. It teams up with aTatsugiri to catch prey. | |||||||
| Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
| Lv. 140, Base Potential | 698 | 336 | 320 | 155 | 309 | 263 | |
| Lv. 140, Max Potential | 858 | 376 | 380 | 195 | 369 | 343 | |
| Mega Dondozo | |||||||
| Lv. 140, Base Potential | — | — | — | — | — | — | |
| Lv. 140, Max Potential | — | — | — | — | — | — | |
Availability
Lana (New Year's 2026) is exclusive to seasonal scouts. Her offering rate was increased in the followingsync pair scouts:
| Banner | Dates | Notes |
|---|---|---|
| Lana Seasonal Scout | January 3 to 19, 2026 | Debut |
| All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. | ||
Moves
| Name | Type | Category | Move gauge | BasePower | MaxPower | Accuracy | Target | Description |
|---|---|---|---|---|---|---|---|---|
| Waterfall | Water | Physical | 2 | 45 | 54 | 100% | An opponent | Has a chance (20%) of making the target flinch. |
| Super Potion | None | Status | 1 (2 uses) | — | — | — | An ally | Restores an ally's HP by approximately 60% of its maximum HP. |
| BanquetOrder Up | Dragon | Physical | 0 (1 use) | 280 | 336 | 100% | An opponent | Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch. If the stats of any allied sync pairs are raised, the amount of increase is doubled. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks. Turns the field of play's zone into a Dragon Zone the first time this attack move is successful each battle. (A Dragon Zone powers up Dragon-type attacks.) |
| Shining Big Catch! | None | Status | 0 (1 use) | — | — | — | An ally | Turns the field of play's zone into a Dragon Zone. (A Dragon Zone powers up Dragon-type attacks.) Reduces the sync move countdown of an ally by one. Applies the Gradual Healing effect to an ally. Applies the Damage Guard Next effect to an ally. |
| Terastal Move | ||||||||
| LazuriteTera Blast | Dragon | Physical | 1 | 150 | 180 | — | All opponents | Never misses. Grants the following effect five times: Raises one of the following stats of all allied sync pairs by one stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Turns the field of play's zone into a Dragon Zone the first time this attack move is successful each battle. (A Dragon Zone powers up Dragon-type attacks.) |
| Sync moves | ||||||||
| Revive the Golden FightTera Blast | Dragon | Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Dragon Zone) |
Skills
| Name | Description |
|---|---|
| Passive Skills | |
| Debut: Dragon S-Tera | The user Sync Terastallizes into Dragon type the first time it enters a battle each battle. (Before Sync Terastallizing) |
| Catch of a Lifetime | The more the user's stats are raised, the more it reduces damage when the user is hit by an attack move. (After Sync Terastallizing) |
| Debut: Team Defense ↑ & Sp. Def ↑ 2 | Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle. |
| Dragon Zone: Team All Stats ↓ Immunity | Stats cannot be lowered for all allied sync pairs when the zone is a Dragon Zone. |
| Exclusive Lucky Skills | |
| Hit: HP Recovery 9 | Restores the user's HP when its attack move is successful. |
| Theme Skills | |
| Raises the maximum HP of all allied sync pairs by 60. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 13. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Raises the maximum HP of all allied sync pairs by 15. | |
| Expedition Skills | |
| Raises the following discovery level by 3: Lowers the following discovery level by 1: • | |
Sync grid
Thesync grid for Lana (New Year's 2026) & Dondozo is an expanded grid, made available since the pair first released.
| Name | Effect | Energy required | Sync orb required | Move level required |
|---|---|---|---|---|
| HP +10 | HP +10 | 0 | 5 | 1 |
| HP +10 | HP +10 | 2 | 24 | 1 |
| HP +20 | HP +20 | 4 | 48 | 2 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 0 | 5 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Attack +5 | Attack +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 0 | 5 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Defense +5 | Defense +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
| Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
| Speed +5 | Speed +5 | 0 | 5 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Speed +5 | Speed +5 | 2 | 24 | 1 |
| Waterfall: Power +4 | Waterfall: Power ↑ +4 | 3 | 36 | 1 |
| Waterfall: Power +4 | Waterfall: Power ↑ +4 | 3 | 36 | 1 |
| Waterfall: Power +4 | Waterfall: Power ↑ +4 | 3 | 36 | 1 |
| Waterfall:Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Waterfall:Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Banquet Order Up: Power +3 | Banquet Order Up: Power ↑ +3 | 3 | 36 | 1 |
| Banquet Order Up: Power +3 | Banquet Order Up: Power ↑ +3 | 3 | 36 | 1 |
| Banquet Order Up: Power +3 | Banquet Order Up: Power ↑ +3 | 3 | 36 | 2 |
| Banquet Order Up: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Lazurite Tera Blast: Power +3 | Lazurite Tera Blast: Power ↑ +3 | 3 | 36 | 1 |
| Lazurite Tera Blast: Power +3 | Lazurite Tera Blast: Power ↑ +3 | 3 | 36 | 1 |
| Lazurite Tera Blast: Power +3 | Lazurite Tera Blast: Power ↑ +3 | 3 | 36 | 2 |
| Lazurite Tera Blast: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Super Potion:MP Refresh 1 | Has a chance (20%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
| Dragon Zone: HP Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Dragon Zone. | 8 | 96 | 2 |
| Dragon Zone: Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. | 8 | 96 | 2 |
| Dragon Zone: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. | 8 | 96 | 2 |
| Draconic Acceleration 2 | Quickly charges the move gauge when the zone is a Dragon Zone. | 9 | 108 | 2 |
| Endurance | Applies the Enduring effect to the user if its HP is full when it enters a battle. | 10 | 120 | 3 |
| S-Move: Team Phys & Spec Boost ↑2 9 | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks after using the user's sync move. | 10 | 120 | 3 |
| Dragon Zone Extension 3 | Extends the duration of the Dragon Zone when the zone turns into a Dragon Zone while the user is on the field. | 10 | 120 | 3 |
| Team Moves ↑ as Stats ↑ | The more the user's stats are raised, the more it powers up the moves of all allied sync pairs. (The maximum power-up is 30%.) | 10 | 120 | 3 |
| Dragon Zone: Team Crit Immunity | Protects all allied sync pairs against critical hits when the zone is a Dragon Zone. | 10 | 120 | 3 |
| Debut: Team Defense ↑ & Sp. Def ↑ 2 | Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle. | 10 | 120 | 3 |
| Debut: 7 Stats ↑ 1 | Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by one stat rank the first time it enters a battle each battle. | 10 | 120 | 3 |
| Revive the Golden Fight Tera Blast: Power +25 | Revive the Golden Fight Tera Blast: Power ↑ +25 | 5 | 60 | 3 |
| Revive the Golden Fight Tera Blast: Power +25 | Revive the Golden Fight Tera Blast: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
Given away
In thestory eventExciting Treasure Hunt, it is revealed thatAcerola received herJellicent from Lana.
Jellicent ♂ |
Appearances
Battle appearances
Lana & Araquanid can be battled against in:
- Training Area:Support Drill 6 (since 2.12.0 update)
- Battle Rally (Area 1–9; since version 2.49.0)
- Daily Type Rotation:Type Team-Up (2023) (August 6 to 28, 2023)
- Story event:Exciting Treasure Hunt (June 28 to July 15, 2024; July 4 to 22, 2025)
Lana has also been shown to pair alongsideCloyster and can be battled against in:
- High score event:Water-Type Masters (July 11 to 25, 2023)
Story appearances
Lana appears in her normal outfit in the following story areas:
- Villain Arc:Alola: Protecting the Island
- Story events:
- Solo events:
- Trainer Files:Akala Passion
- Neo Champions:Shining Sky-High Sync Moves
- Costume event:Trouble at the Alola Fair
Lana appears in her sygna suit in the following story areas:
Sync pair stories
Lana & Araquanid
- A Day with Lana
Sygna Suit Lana & Tapu Lele
- A Day with Sygna Suit Lana
Quotes
- Main article:Lana/Quotes → Pokémon Masters EX
Gallery
Lana
| 6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Lana's sync move mindscape (Brooklet Hill) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | Decorative Lana Plushie for theTrainer Lodge |
| Medal 1★ Town Square Street Fair | Medal 2★ Town Square Street Fair | Medal 3★ Town Square Street Fair | Medal Alolapalooza | |
| Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | |||
Sygna Suit Lana
| VS model (Normal colors) | 6★ model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Sygna Suit Lana's mindscape (Ruins of Life) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | |
| Medal 1★ People Protecting Pokémon | Medal 2★ People Protecting Pokémon | Medal 3★ People Protecting Pokémon | Medal Deities of Life and Abundance | Artwork of the Alola chapter of theVillain Arc (Part 2) |
Lana (New Year's 2026)
| VS model (Normal colors) | 6★ model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Lana's sync move mindscape (New Year's 2026) |
| Trainer emote Nice! | Trainer emote Watch out! | Trainer emote Let's do this! | Trainer emote Thanks! | |
| Medal 1★ Fishing Up a Golden New Year | Medal 2★ Fishing Up a Golden New Year | Medal 3★ Fishing Up a Golden New Year | Medal Welcoming a Big Golden Catch | Fishing Up a Golden New Year splash screen artwork |
Trivia
- Lana & Araquanid have the highest level ofMP Refresh out of all playable sync pairs, being the only sync pair with access to MP Refresh 5.
- All versions of Lana use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers includeMisty,Kiawe,Mallow,Olivia, andNessa.
- Lana also uses special voice-over lines upon winning a battle with Misty, Mallow or Nessa in the same team.
- According toNanu, Lana's Tapu Lele is not theAkala Island guardian that he knows.Olivia theorizes that it came from anUltra Wormhole.
- Lana is the first trainer featured on the Gym Scout to not be aGym Leader.
- Lana's Dondozo having a Dragon Tera Type may reference the "False Dragon Titan" fromPokémon Scarlet and Violet.
Origin
Lana's design is based on her appearance inPokémon Sun, Moon,Ultra Sun, and Ultra Moon. Araquanid is Lana's signature Pokémon in thecore series games, as well as theTotem Pokémon of herisland challenge trial in Pokémon Ultra Sun and Ultra Moon. Araquanid'sDex entry comes from Pokémon Ultra Sun.
Lana uses a Lanturn and a Cloyster in Pokémon Ultra Sun and Ultra Moon. Their Dex entries comes from Pokémon Ultra Sun.
Lana is not seen owning a Tapu Lele outside this game, but it is the guardian deity ofAkala Island, which is Lana's home island. Tapu Lele's Dex entry comes from Pokémon Ultra Sun.
Lana is not seen owning a Dondozo outside this game. Dondozo's Dex entry comes from Pokémon Scarlet.
In other languages
Karpe Diem!
| Language | Title | |
|---|---|---|
| Japanese | つられましたね!Tsuraremashita ne! | |
| Mandarin Chinese | 你上鉤了呢!Nǐ Shànggōu le ne! | |
| French | Je vais faire mouche ! | |
| German | Du hast angebissen! | |
| Italian | Avete abboccato! | |
| Korean | 낚였군요!Nakkyeotgunyo! | |
| Spanish | ¡Has mordido el anzuelo! | |
Seaside Sister Hydro Vortex
| Language | Title | |
|---|---|---|
| Japanese | 家族思いな海の民の スーパーアクアトルネードKazoku Omoina Umi no Tami no Sūpā Akua Torunēdo | |
| Mandarin Chinese | 重視家庭的海洋居民之 超級水流大漩渦Zhòngshì Jiātíng de Hǎiyáng Jūmín zhī Chāojí Shuǐliú Dàxuánwō | |
| French | Pour ma famille ! Super Tourbillon ! | |
| German | Super-Wassertornado des Seevolkes | |
| Italian | Idrovortice Abissale premuroso | |
| Korean | 가족을 아끼는 바다민족의 슈퍼아쿠아토네이도Gajogeul Akkineun Badaminjogui Syupeo Akua Toneido | |
| Spanish | Hidrovórtice Abisal de la Aldea Marina | |
I'm Serious!
| Language | Title | |
|---|---|---|
| Japanese | 本気をみてくださいHonki o Mite Kudasai | |
| Mandarin Chinese | 請好好看著認真的我們Qǐng Hǎohǎo Kànzhe Rènzhēn de Wǒmen | |
| French | Je me dois de faire preuve de sérieux ! | |
| German | Seht, was alles in mir steckt! | |
| Italian | Adesso Suiren fa sul serio! | |
| Korean | 진짜실력을봐주시죠Jinjja Sillyeok-eul Bwajusijyo | |
| Spanish | ¡Pienso emplearme a fondo! | |
Emotions in the Vast Sea Water Beam
| Language | Title | |
|---|---|---|
| Japanese | 広い海に思いをはせる ウォーターレイHiroi Umi ni Omoi o Haseru Uōtā Rei | |
| Mandarin Chinese | 在廣闊大海遙想過往之 水之光線Zài Guǎngkuò Dàhǎi Yáoxiǎng Guòwǎng zhī Shuǐ zhī Guāngxiàn | |
| French | Naviguons sur un océan d'émotions ! Laser Eau ! | |
| German | Wasserstrahl der lebhaften See | |
| Italian | Raggio Acqua dei pensieri che solcano i mari | |
| Korean | 넓은 바다에 마음을 싣는 워터레이Neolbeun Bada-e Maeum-eul Sinneun Woteo Rei | |
| Spanish | Rayo Agua de Reflexiones que Surcan los Mares | |
Perfect Day to Fish!
| Language | Title | |
|---|---|---|
| Japanese | つり日和です!Tsuri Biyori desu! | |
| Mandarin Chinese | 釣魚的好日子!Diàoyú de Hǎo Rìzǐ! | |
| French | Quelle belle journée pour pêcher ! | |
| German | Der ideale Tag zum Angeln! | |
| Italian | Giorno perfetto per pescare | |
| Korean | 낚시하기좋은날!Nakksihagi Joheun Nal! | |
| Spanish | ¡Qué buen día para ir a pescar! | |
Grow Large and Sharp Water Beam
| Language | Title | |
|---|---|---|
| Japanese | 大きく鋭く育てた ウォーターレイŌkiku Surudoku Sodateta Uōtā Rei | |
| Mandarin Chinese | 長得巨大又尖銳之 水之光線Zhǎng dé Jùdà Yòu Jiānruì zhī Shuǐ zhī Guāngxiàn | |
| French | Une coquille résistante à toute épreuve ! Laser Eau ! | |
| German | Wasserstrahl der scharfen Stacheln | |
| Italian | Raggio Acqua con aculei affilati | |
| Korean | 크고 날카롭게 자란 워터레이Keugo Nalkalopge Jaran Woteo Rei | |
| Spanish | Rayo Agua Duro y Afilado | |
Neo Psycho Cut
| Language | Title | |
|---|---|---|
| Japanese | ネオサイコカッターNeo Saiko Kattā | |
| Mandarin Chinese | 新精神利刃Xīn Jīngshén Lìrèn | |
| French | Coupe Psycho du renouveau Coupe Psycho S | |
| German | Psychoklinge des Novums Psychoklinge S | |
| Italian | Nuovo Psicotaglio Psicotaglio S | |
| Korean | 네오사이코커터Neo Saiko Keoteo | |
| Spanish | Psicocorte Juguetón Psicocorte S | |
Cast the Line!
| Language | Title | |
|---|---|---|
| Japanese | いざ キャスト!Iza kyasuto! | |
| Mandarin Chinese | 拋竿時機!Pāo Gān Shíjī! | |
| French | Prêts à se lancer ! | |
| German | Wirf die Angel aus! | |
| Italian | È ora di fare pesca grande! | |
| Korean | 간다,캐스팅!Ganda, Kaeseuting! | |
| Spanish | ¡Que piquen! | |
Guileless Jest Shattered Psyche
| Language | Title | |
|---|---|---|
| Japanese | 無邪気にからかう マキシマムサイブレイカーMujaki ni Karakau Makishimamu Saibureikā | |
| Mandarin Chinese | 天真無邪地戲弄之 至高精神破壞波Tiānzhēn Wúxié de Xìnòng zhī Zhìgāo Jīngshén Pòhuàibō | |
| French | Innocente malice ! Psycho-Pulvérisation EX ! | |
| German | Psycho-Schmetterschlag der Unbarmherzigkeit | |
| Italian | Impatto Psicocinetico innocente e spietato | |
| Korean | 천진난만하게 놀리는 맥시멈사이브레이커Cheonjinnanmanhage Nollineun Maeksimeom Saibeureikeo | |
| Spanish | Disruptor Psíquico tan Inocente como Cruel | |
Banquet Order Up
| Language | Title | |
|---|---|---|
| Japanese | いっちょうあがり・宴Itchō Agari - En | |
| Mandarin Chinese | 上菜・宴Shàngcài - Yàn | |
| French | Plat du Jour festif | |
| German | Auftischen des großen Banketts | |
| Italian | Alta Cucina: via al cenone | |
| Korean | 한판내기:연Hanpannaegi: Yeon | |
| Spanish | Oído Cocina Banquete | |
Shining Big Catch!
| Language | Title | |
|---|---|---|
| Japanese | 大物の輝きを!Ōmono no Kagayaki o! | |
| Mandarin Chinese | 展現大傢伙的光輝!Zhǎnxiàn Dà Jiāhuo de Guānghuī! | |
| French | L'éclat d'une belle prise ! | |
| German | Die Brillanz des großen Fangs! | |
| Italian | Il luccichio della pesca grossa! | |
| Korean | 월척의반짝임을!Wolcheok-ui Banjjag-im-eul! | |
| Spanish | ¡El brillo de una buena captura! | |
Lazurite Tera Blast
| Language | Title | |
|---|---|---|
| Japanese | テラバースト・青金Tera Bāsuto - Seikin | |
| Mandarin Chinese | 太晶爆發・青金Tàijīng Bàofā - Qīngjīn | |
| French | Téra Explosion lazurite | |
| German | Tera-Ausbruch des schimmernden Lasurits | |
| Italian | Terascoppio: lazurite | |
| Korean | 테라버스트:청금Tera Beoseuteu: Cheonggeum | |
| Spanish | Teraexplosión Lazurita | |
Revive the Golden Fight Tera Blast
| Language | Title | |
|---|---|---|
| Japanese | 黄金のファイトがよみがえる テラバーストKogane no Faito ga Yomigaeru Tera Bāsuto | |
| Mandarin Chinese | 憶起金黃搏鬥之 太晶爆發Yìqǐ Jīnhuáng Bódòu zhī Tàijīng Bàofā | |
| French | Une lutte en or ! Téra Explosion ! | |
| German | Tera-Ausbruch des goldenen Kampfes | |
| Italian | Terascoppio della lotta dorata | |
| Korean | 황금빛 승부가 되살아나는 테라버스트Hwanggeumbit Seungbu-ga Doesar-ananeun Tera Beoseuteu | |
| Spanish | Teraexplosión de la Contienda Dorada | |
References
Related articles
| This game character article is part ofProject CharacterDex, aBulbapedia project that aims to write comprehensive articles on each character found in thePokémon games. |
