Kadabra (Pokémon)/Generation V learnset

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Byleveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011TeleportPsychicStatus000000——%20
011KinesisPsychicStatus000008080%15
011ConfusionPsychicSpecial05050100100%25
1616ConfusionPsychicSpecial05050100100%25
1818DisableNormalStatus0000100100%20
2222Miracle EyePsychicStatus000000——%40
2424Ally SwitchPsychicStatus000000——%15
2828PsybeamPsychicSpecial06565100100%20
3030ReflectPsychicStatus000000——%20
3434TelekinesisPsychicStatus000000——%15
3636RecoverNormalStatus000000——%10
4040Psycho CutPsychicPhysical07070100100%20
4242Role PlayPsychicStatus000000——%10
4646PsychicPsychicSpecial09090100100%10
4848Future SightPsychicSpecial100100100100%10
5252TrickPsychicStatus0000100100%10
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see level-up moves from other generations

ByTM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM03PsyshockPsychicSpecial08080100}}100%10
TM04Calm MindPsychicStatus000000—}}—%20
TM06ToxicPoisonStatus0000090}}90%10
TM10Hidden PowerNormalSpecial0000100}}100%15
TM11Sunny DayFireStatus000000—}}—%5
TM12TauntDarkStatus0000100}}100%20
TM16Light ScreenPsychicStatus000000—}}—%30
TM17ProtectNormalStatus000000—}}—%10
TM18Rain DanceWaterStatus000000—}}—%5
TM19TelekinesisPsychicStatus000000—}}—%15
TM20SafeguardNormalStatus000000—}}—%25
TM21FrustrationNormalPhysical0000100}}100%20
TM27ReturnNormalPhysical0000100}}100%20
TM29PsychicPsychicSpecial09090100}}100%10
TM30Shadow BallGhostSpecial08080100}}100%15
TM32Double TeamNormalStatus000000—}}—%15
TM33ReflectPsychicStatus000000—}}—%20
TM41TormentDarkStatus0000100}}100%15
TM42FacadeNormalPhysical07070100}}100%20
TM44RestPsychicStatus000000—}}—%10
TM45AttractNormalStatus0000100}}100%15
TM46ThiefDarkPhysical04040100}}100%10
TM48RoundNormalSpecial06060100}}100%15
TM51Ally SwitchPsychicStatus000000—}}—%15
TM53Energy BallGrassSpecial08080100}}100%10
TM56FlingDarkPhysical0000100}}100%10
TM57Charge BeamElectricSpecial05050090}}90%10
TM63EmbargoDarkStatus0000100}}100%15
TM70FlashNormalStatus0000100}}100%20
TM73Thunder WaveElectricStatus0000100}}100%20
TM77Psych UpNormalStatus000000—}}—%10
TM85Dream EaterPsychicSpecial100100100}}100%15
TM86Grass KnotGrassSpecial0000100}}100%20
TM87SwaggerNormalStatus0000090}}90%15
TM90SubstituteNormalStatus000000—}}—%10
TM92Trick RoomPsychicStatus000000—}}—%5
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see TM moves from other generations

Bybreeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
Mr. Mime
BarrierPsychicStatus—%30
Mr. Mime
EncoreNormalStatus100%5
HitmonchanElectivireMagmarMagmortarMedicham
Fire PunchFirePhysical75100%15
ElgyemBeheeyem
Guard SplitPsychicStatus—%10
Mr. Mime
Guard SwapPsychicStatus—%10
HitmonchanMedicham
Ice PunchIcePhysical75100%15
MakuhitaHariyamaSableye
Knock OffDarkPhysical20100%20
MedititeMedicham
Power TrickPsychicStatus—%10
AbraKadabraAlakazamDrowzeeHypnoMr. MimeSpinda
Skill SwapPsychicStatus—%10
HitmonchanElectabuzzElectivireMagmortarMedicham
ThunderPunchElectricPhysical75100%15
  • Moves marked with an asterisk (*) must bechain bred onto Kadabra in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kadabra in that game.
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see Egg moves from other generations

Bytutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
BWB2W2Drain PunchFightingPhysical75100%10
BWB2W2Fire PunchFirePhysical75100%15
BWB2W2Foul PlayDarkPhysical95100%15
BWB2W2GravityPsychicStatus—%5
BWB2W2Ice PunchIcePhysical75100%15
BWB2W2Iron TailSteelPhysical10075%15
BWB2W2Knock OffDarkPhysical20100%20
BWB2W2Magic CoatPsychicStatus—%15
BWB2W2Magic RoomPsychicStatus—%10
BWB2W2RecycleNormalStatus—%10
BWB2W2Role PlayPsychicStatus—%10
BWB2W2Signal BeamBugSpecial75100%15
BWB2W2Skill SwapPsychicStatus—%10
BWB2W2Sleep TalkNormalStatus—%10
BWB2W2SnatchDarkStatus—%10
BWB2W2SnoreNormalSpecial40100%15
BWB2W2ThunderPunchElectricPhysical75100%15
BWB2W2TrickPsychicStatus100%10
BWB2W2Wonder RoomPsychicStatus—%10
BWB2W2Zen HeadbuttPsychicPhysical8090%15
  • A black abbreviation in a colored box indicates that Kadabra can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kadabra cannot be tutored the move in that game
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a priorEvolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Abra (Pokémon)/Generation V learnsetGravityBWPsychicStatus—%5
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see moves from other generations

Bytransfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.  Move  Type  Cat.  Pwr.  Acc.  PP 
IIIIVBody SlamNormalPhysical08585100}}100%15
IIIIVCaptivateNormalStatus0000100}}100%20
IIIIVCounterFightingPhysical0000100}}100%20
IIIIVDouble-EdgeNormalPhysical120120100}}100%15
IIIIVDynamicPunchFightingPhysical100100050}}50%5
IIIIVEndureNormalStatus000000—}}—%10
IIIIVFocus PunchFightingPhysical150150100}}100%20
IIIIVHeadbuttNormalPhysical07070100}}100%15
IIIIVMega KickNormalPhysical120120075}}75%5
IIIIVMega PunchNormalPhysical08080085}}85%20
IIIIVMetronomeNormalStatus000000—}}—%10
IIIIVMimicNormalStatus000000—}}—%10
IIIIVNatural GiftNormalPhysical0000100}}100%15
IIIIVNightmareGhostStatus0000100}}100%15
IIIIVSecret PowerNormalPhysical07070100}}100%20
IIIIVSeismic TossFightingPhysical0000100}}100%20
IIIIVShock WaveElectricSpecial0606000—}}—%20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that getsSTAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an Evolution of Kadabra
  • Click on the generation numbers at the top to see transfer-only moves for other generations