Judgment (move)

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さばきのつぶてJudgment Pebble
Type Normal
Category Special
PP 10(max. 16)
Power 100
Accuracy 100%
Priority 0
Range
OpponentOpponentOpponent
SelfAllyAlly
Normal: May affect anyone adjacent to the user
Availability
Introduced Generation IV
Condition Smart
Appeal 2♥♥
Jam 0 
Order of appealing is random in the next turn
Condition Smart
Appeal 2♥♥
Makes the order of contestants random in the next turn.
Condition Beautiful
Appeal 3♥♥♥
Jamming 0 
An appealing move that can be used repeatedly without boring the audience.

Judgment (Japanese:さばきのつぶてJudgment Pebble) is a damage-dealingNormal-typemove introduced inGeneration IV. It is thesignature move ofArceus and varies in type depending on thePlate held by the user.

Effect

Judgment inflicts damage and has no secondary effect. Thetype of Judgment depends on the type ofPlate held by the user, being Normal-type if there is no held Plate.

Generation IV

Judgment is affected byNormalize.

Generation V

Judgment is unaffected byNormalize.

Generations VI and VII

IfMagic Room is in effect, Judgment's type will always be Normal regardless of the Plate held.

Judgment is unaffected byNormalize,Pixilate,Refrigerate, andAerilate. However, it is affected byIon Deluge (if the move would be Normal-type) andElectrify.

Generation VII

Judgment's type is unaffected byZ-Crystals held by the user, remaining a Normal-type move.

Generation VIII

Pokémon Sword and Shield

Judgment is programmed intoPokémon Sword and Shield, but cannot be selected in a battle as no available Pokémon can learn it. However, it can be called byMetronome. It has no animation, so the game will crash ifbattle effects are enabled.

Pokémon Brilliant Diamond and Shining Pearl

Judgment works like it did in previous generations.

Pokémon Legends: Arceus

Judgment's PP was reduced to 5. Judgment's type is now determined by which Plate Arceus last interacted with, and thus the move will match Arceus's current type. When used by another Pokémon throughMimic, Judgment will always be Normal-type regardless of what type it was when copied by Mimic. Unlike in other games, Judgment's animation is slightly different depending on which of the eighteen types it is currently using.

The move's function drastically changes if the last plate Arceus interacted with is theLegend Plate. In battle, Arceus gains the ability to change type when using Judgment, based on the selected opponent's type. While selecting a move, Judgment displays the type that it will become against the selected opponent, if used that turn. This is similar to Unown's signature move Hidden Power.

  • Judgment will become a type that is super effective against the target, prioritizing any double weaknesses of dual-type targets.
  • If multiple types are equally effective, Judgment will change to a type that best resists the target'sprimary type, prioritizing immunities, regardless of what the target's secondary type may be.
    • SincePalkia’s primary type isWater, Judgment will always becomeDragon. SinceGiratina’s primary type isGhost, Judgment will always becomeDark. AlthoughFairy is immune to their secondaryDragon typing, it does not resist Water or Ghost.
  • If multiple types are still equally valid, Judgment will change to the type that best resists the target's secondary type, if any. Otherwise one type is chosen at random.

This calculation is done on each turn, so if there are multiple valid types, Judgment's type may vary between them each turn.

At the start of battle Arceus will be aNormal type. Upon using Judgment, Arceus will first transform into whatever type Judgment has chosen, and then use the move. This means Judgment will always receive asame-type attack bonus. Arceus will transform even if Judgment misses the opponent. Arceus will not transform however, if the move could not be executed due to itsparalysis ordrowsy status condition. Arceus will also revert back into a Normal type at the end of battle.

The following table indicates which type Judgment will become based on every possible type combination. Note that some type combinations have multiple possible outputs, which Judgment selects between randomly.

Target TypeJudgment Type
NormalFighting
NormalFightingFlying,Psychic,Fairy
NormalFlyingRock
NormalPoisonGround
NormalGroundGrass
NormalRockFighting
NormalBugRock
NormalGhostDark
NormalSteelFighting
NormalFireRock
NormalWaterGrass
NormalGrassFlying,Poison,Bug,Fire
NormalElectricGround
NormalPsychicDark
NormalIceFighting
NormalDragonFairy
NormalDarkFighting
NormalFairySteel
FightingNormalFlying,Psychic,Fairy
FightingFlying,Psychic,Fairy
FightingFlyingFlying,Psychic,Fairy
FightingPoisonPsychic
FightingGroundFlying
FightingRockPsychic,Fairy
FightingBugFlying
FightingGhostGhost
FightingSteelFire
FightingFireFlying,Psychic
FightingWaterFlying,Psychic,Fairy
FightingGrassFlying
FightingElectricPsychic,Fairy
FightingPsychicGhost
FightingIcePsychic,Fairy
FightingDragonFairy
FightingDarkFairy
FightingFairyPoison
FlyingNormalRock
FlyingFightingElectric
FlyingRock,Electric
FlyingPoisonRock
FlyingGroundIce
FlyingRockSteel
FlyingBugRock
FlyingGhostRock,Electric
FlyingSteelElectric
FlyingFireRock
FlyingWaterElectric
FlyingGrassIce
FlyingElectricRock
FlyingPsychicRock,Electric
FlyingIceRock
FlyingDragonIce
FlyingDarkRock,Electric
FlyingFairySteel
PoisonNormalGround
PoisonFightingPsychic
PoisonFlyingRock
PoisonGround
PoisonGroundGround
PoisonRockGround
PoisonBugRock
PoisonGhostGround
PoisonSteelGround
PoisonFireGround
PoisonWaterGround
PoisonGrassFlying,Fire
PoisonElectricGround
PoisonPsychicGround,Ghost
PoisonIceSteel
PoisonDragonGround
PoisonDarkGround
PoisonFairySteel
GroundNormalGrass
GroundFightingFlying
GroundFlyingIce
GroundPoisonGround
GroundGrass
GroundRockGrass
GroundBugFlying
GroundGhostGrass
GroundSteelWater
GroundFireWater
GroundWaterGrass
GroundGrassIce
GroundElectricGrass
GroundPsychicBug,Grass
GroundIceGrass
GroundDragonIce
GroundDarkBug,Grass
GroundFairyGrass
RockNormalFighting
RockFightingFighting,Ground
RockFlyingSteel
RockPoisonGround
RockGroundGrass
RockFighting,Ground,Steel
RockBugSteel
RockGhostGround,Steel
RockSteelFighting,Ground
RockFireGround
RockWaterGrass
RockGrassSteel
RockElectricGround
RockPsychicSteel
RockIceSteel
RockDragonSteel
RockDarkFighting
RockFairySteel
BugNormalFlying,Fire
BugFightingFlying
BugFlyingRock
BugPoisonFlying,Fire
BugGroundFlying
BugRockSteel
BugFlying,Fire
BugGhostFlying,Fire
BugSteelFire
BugFireRock
BugWaterFlying
BugGrassFlying,Fire
BugElectricFire
BugPsychicFlying,Ghost,Fire
BugIceFire
BugDragonFairy
BugDarkFairy
BugFairyPoison,Steel,Fire
GhostNormalDark
GhostFightingFlying,Fairy
GhostFlyingDark
GhostPoisonDark
GhostGroundDark
GhostRockDark
GhostBugDark
GhostDark
GhostSteelDark
GhostFireDark
GhostWaterDark
GhostGrassDark
GhostElectricDark
GhostPsychicDark
GhostIceDark
GhostDragonDark
GhostDarkFairy
GhostFairySteel
SteelNormalFighting
SteelFightingFire
SteelFlyingElectric
SteelPoisonGround
SteelGroundWater
SteelRockFighting,Ground
SteelBugFire
SteelGhostFire
SteelFire
SteelFireGround
SteelWaterElectric
SteelGrassFire
SteelElectricGround
SteelPsychicFire
SteelIceFire
SteelDragonFighting,Ground
SteelDarkFighting
SteelFairyFire
FireNormalRock
FireFightingWater
FireFlyingRock
FirePoisonGround
FireGroundWater
FireRockWater
FireBugRock
FireGhostRock,Water
FireSteelGround
FireRock,Water
FireWaterRock
FireGrassRock
FireElectricGround
FirePsychicRock,Water
FireIceRock
FireDragonRock
FireDarkRock,Water
FireFairyRock,Water
WaterNormalGrass
WaterFightingGrass
WaterFlyingElectric
WaterPoisonElectric,Psychic
WaterGroundGrass
WaterRockGrass
WaterBugFlying
WaterGhostGrass
WaterSteelElectric
WaterFireElectric
WaterGrass
WaterGrassFlying,Poison,Bug
WaterElectricGrass
WaterPsychicGrass
WaterIceGrass
WaterDragonDragon
WaterDarkGrass
WaterFairyGrass
GrassNormalFlying,Poison,Bug,Fire
GrassFightingFlying
GrassFlyingIce
GrassPoisonFlying,Fire
GrassGroundIce
GrassRockSteel
GrassBugFlying,Fire
GrassGhostFlying,Fire
GrassSteelFire
GrassFireFlying,Poison
GrassWaterFlying,Poison,Bug
GrassFlying,Poison,Bug,Fire
GrassElectricPoison,Bug,Fire
GrassPsychicBug
GrassIceFire
GrassDragonIce
GrassDarkBug
GrassFairyPoison
ElectricNormalGround
ElectricFightingGround
ElectricFlyingRock
ElectricPoisonGround
ElectricGroundGround
ElectricRockGround
ElectricBugFire
ElectricGhostGround
ElectricSteelGround
ElectricFireGround
ElectricWaterGround
ElectricGrassPoison,Bug,Fire
ElectricGround
ElectricPsychicGround
ElectricIceGround
ElectricDragonGround
ElectricDarkGround
ElectricFairyGround
PsychicNormalDark
PsychicFightingGhost
PsychicFlyingDark
PsychicPoisonDark
PsychicGroundDark
PsychicRockDark
PsychicBugDark
PsychicGhostDark
PsychicSteelDark
PsychicFireDark
PsychicWaterDark
PsychicGrassBug
PsychicElectricDark
PsychicDark
PsychicIceDark
PsychicDragonDark
PsychicDarkBug
PsychicFairySteel
IceNormalFighting
IceFightingFire
IceFlyingRock
IcePoisonSteel
IceGroundWater
IceRockSteel
IceBugFire
IceGhostSteel,Fire
IceSteelFire
IceFireRock
IceWaterFighting,Electric
IceGrassFire
IceElectricFire
IcePsychicSteel
IceSteel,Fire
IceDragonSteel
IceDarkFighting
IceFairySteel
DragonNormalFairy
DragonFightingFairy
DragonFlyingIce
DragonPoisonGround
DragonGroundIce
DragonRockFairy
DragonBugFairy
DragonGhostFairy
DragonSteelFighting,Ground
DragonFireRock
DragonWaterFairy
DragonGrassIce
DragonElectricFairy
DragonPsychicFairy
DragonIceFairy
DragonFairy
DragonDarkFairy
DragonFairyFairy
DarkNormalFighting
DarkFightingFairy
DarkFlyingFairy
DarkPoisonGround
DarkGroundFighting,Fairy
DarkRockFighting
DarkBugFairy
DarkGhostFairy
DarkSteelFighting
DarkFireFighting
DarkWaterFighting,Fairy
DarkGrassBug
DarkElectricFighting,Fairy
DarkPsychicBug
DarkIceFighting
DarkDragonFairy
DarkFighting,Fairy
DarkFairyFairy
FairyNormalSteel
FairyFightingPoison
FairyFlyingSteel
FairyPoisonSteel
FairyGroundSteel
FairyRockSteel
FairyBugPoison,Steel,Fire
FairyGhostSteel
FairySteelFire
FairyFirePoison
FairyWaterPoison
FairyGrassPoison
FairyElectricPoison
FairyPsychicSteel
FairyIceSteel
FairyDragonSteel
FairyDarkPoison,Steel
FairyPoison,Steel


Category Special
PP 5
AgileStrong
Power 100 80 120
Accuracy 100% 100% 100%
Action speed modifier
Self 0 0 +5
Target 0 +3 0
Additional effect
  ? ?
  ? ?
  ? ?
None

Generation IX

Since Judgment's type only depends on the held Plate, its type will not be changed if the userTerastallizes into a type different to the Plate's type.

Description

GamesDescription
DPPtHGSSPBRThe user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
BWB2W2The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
XYORAS
SMUSUMPE
SwShBDSP
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
LAThe user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with.
SVThe user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IVVVIVIIVIIIIX
0493Arceus
Arceus
All available forms
No Eggs DiscoveredNo Eggs Discovered10010010010010046100
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

While neither Arceus nor Judgment are legitimately obtainable prior toWiiWare games, the move still exists inExplorers of Time, Darkness andSky data—in the Japanese versions its original name ofさばきのつぶて has been retained, while in the English versions it was replaced with the placeholder name of$$$. Both languages only include the same placeholder as its description. Since Plates do not exist, it instead uses the user's primary type.

In theWiiWare games, Judgment's type depends on the version of the game played. InKeep Going! Blazing Adventure Squad, it is a Fire-type move; inLet's Go! Stormy Adventure Squad, it is a Water-type move; and inGo For It! Light Adventure Squad, it is an Electric-type move. This is due to the absence of Plates and to the fact that Arceus instead takes the type represented by each version.

The move is unobtainable and has only dummy data inGates to Infinity as Arceus does not appear in the game.

InSuper Mystery Dungeon, Judgment deals damage as if it were the same type as the user. Again due to the absence of Plates, this will almost always be Normal-type damage. However, Judgment will change to Water-type if the user's type is changed withSoak (but not if a type is added to the user due toForest's Curse orTrick-or-Treat).

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDTDS20-7-80%-Entire roomEnemyYes
BSL20-7-56%-Entire roomEnemyYes
SMD3750204090%98%Entire roomEnemyYes
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Conquest

 
>
 
Stars: ★★★★★
Power: 55
Accuracy: 100%
Effect:None
Users:Arceus
Grid assumes the user is in the square marked by> facing to the right, to act as their origin point.
A blue square indicates the user's position after performing the move, if the move changes their positioning at all.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.

Pokémon Rumble Rush

InPokémon Rumble Rush, Judgment's type varies for each Arceus obtained.

Judgment
★★★★★
Attack power19.96965
Charge time1.26 seconds
Range typeHoming
Number of hits1
Number of projectiles5
Critical hit rate1.5%
Additional effectNone

Description

GamesDescription
MDTDS$$$
BSLおなじへやの てきポケモンに ダメージをあたえる このわざのタイプは じぶんのタイプと おなじになる
Conq.The user releases countless shots of light.
MDGtIUNUSED
SMDIt damages all enemies in the same room. This move will change its type to match yours.


In animation

Pokémon animated series


Arceus

The orb

The meteors
The user shoots a shower of glowing beams.
PokémonMethod
UserFirst Used InNotes
ArceusThe wheel on Arceus's body glows brightly, and an orange orb appears on top of Arceus's forehead. It then launches the orb into the sky, which leaves behind orange streaks as it fires. The orb then explodes in the air, releasing multiple pink meteors to come crashing down on the opponent.
Arceus (M12)Arceus and the Jewel of LifeDebut
A wild ArceusThe Arceus Chronicles (Part 3)None

In the manga

Pokémon Adventures


Arceus

Being hit
The user strikes the opponent with beams of light sent from above.
PokémonMethod
UserFirst Chapter Used InNotes
ArceusArceus's body glows brightly, and it releases multiple orbs of energy from it into the air. The orbs then shoot down and crash into the opponent.
Arceus (Adventures)All About Arceus IIDebut

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

LanguageTitle
ChineseCantonese制裁光礫Jaichòih Gwōnglīk*
制裁石礫Jaichòih Sehklīk*
Mandarin制裁光礫 / 制裁光砾Zhìcái Guānglì*
制裁石礫Zhìcái Shílì*
DutchVonnis
FrenchJugement
GermanUrteilskraft
GreekΕκδίκασηEkdíkasi
Hebrewגזר-דין
ItalianGiudizio
Korean심판의뭉치Simpanuimungchi
Brazilian PortugueseJulgamento
SpanishLatin AmericaJuicio Final
SpainSentencia
VietnamesePhi Thạch Phán Xét
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.