HM

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Reason: restrictions on trading Pokémon that know HM moves

HM artwork forPokémon Red and Green

AHidden Machine (Japanese:ひでんマシンSecret Machine),HM for short, is anitem that, like aTM, is used to teach a Pokémon a move. HMs can be used an unlimited number of times and cannot be disposed of. Moves taught by HMs, known asHM moves orhidden moves,[a] cannot normally be forgotten. These moves have a use asfield moves in games in which they are HMs.

In Japanese games, it is said that HMs areKey Items, according to the text that appears when the player attempts to delete them. However, this was lost in the localization, where it is simply said that some items are too important to be deleted.

Starting inGeneration VII, there are no longer any HMs. Some former HM moves are instead TM orTR moves in these games. The field move uses of HM moves are replaced by:

In the core series games

Mechanics

HMs can be used any number of times, and cannot be tossed, sold, orheld. This contrasts to TMs in GenerationsI toIV, in which TMs are single-use items that can be tossed, sold, or held. InPokémon FireRed, LeafGreen, andEmerald, HMs cannot be stored in aPC.

Moves taught by HMs are allfield moves in the games in which they are HMs, but some field moves are not HM moves. Like all field moves, they can be used outside of battle even if the Pokémon has fainted or noPP in that move (using it as a field move does not consume PP). Except forGeneration V, the player can only use HM moves as field moves if they have the appropriateBadge or number of Badges (the exact requirements vary between games).

HM moves cannot be forgotten by Pokémon under normal circumstances in the games in which they are HMs, even if they are not learned via HM. They can be deleted by theMove Deleter, althoughSurf cannot be deleted inPokémon Emerald if the Pokémon is the only one in the player'sparty orPC that knows the move. If a Pokémon learns a new move while inPokémon Day Care, an HM move can be replaced if it is at the top of the list; however, inGeneration I, the Pokémon Day Care will not accept Pokémon that know HM moves.

In Generation III and IV, a Pokémon knowing an HM move cannot be transferred to the next generation unless the HM move is removed (e.g. viaMove Deleter). In Generation III,Dive prevents sending forward fromPokémon FireRed and LeafGreen despite not being considered an HM by those games; in Generation IV, since Dive is no longer an HM move, Pokémon with Dive can freely be sent into Generation V games. In Generation IV,Defog andWhirlpool only prevent Pokémon being sent forward from the games they are an HM in (e.g. a Pokémon knowing Whirlpool can be sent from Pokémon Platinum to Generation V); since Whirlpool is not an HM move in Generation III, Pokémon with Whirlpool can freely be sent intoPokémon HeartGold and SoulSilver from Generation III.

Unlike in previous inter-generational transfers, Pokémon transferred from Generation I or V viaPoké Transporter that know HM moves do not require these moves to be deleted. Pokémon which know HM moves cannot be traded overNintendo Wi-Fi Connection or theNintendo Network, and also cannot be deposited in theGTS. Pokémon that know HM moves can also be freely deposited and withdrawn fromPokémon Bank.

In Generation V, Pokémon knowing an HM move cannot be traded viainfrared communications if they are in the player'sparty, to prevent a player from potentially becoming stuck somewhere that requires an HM move to escape.

In Generation III and IV, if the player attempts torelease a Pokémon that is the only Pokémon in their party or PC that knows a certain HM move, it will immediately return. In Generation III, these moves areSurf andDive. In Generation IV, they are Surf,Waterfall, andRock Climb, as well asFly inPokémon HeartGold and SoulSilver.

HMs by generation

Generation I

Five HM moves were introduced in this generation. Three HMs (Cut,Surf, andStrength) are required for completing the games.

HMMoveLocation foundBadge required
HM Normal
HM01
CutS.S. AnneCascade Badge
HM Flying
HM02
FlyRoute 16Thunder Badge
HM Water
HM03
SurfSafari ZoneSoul Badge
HM Normal
HM04
StrengthFuchsia CityRainbow Badge
HM Normal
HM05
FlashRoute 2Boulder Badge

Four of them remain as HM moves even throughGeneration VI, while the fifth,Flash, retains the ability to be used outside of battle (to light dark caves inGeneration V, or reduce encounters with wild Pokémon in Generation VI).

None of these moves are able to be forgotten in Generation I, and a Pokémon with these moves cannot be raised by thePokémon Day Care onRoute 5. Unlike in later generations, all of these moves must be selected from the Pokémon screen to be used.

Generation II

The five HMs from Generation I return, while a new move,Whirlpool, is introduced as an HM, and an old move,Waterfall, becomes one as well. Five HMs are required for completing the games: the same three from before (Cut,Surf, andStrength) and the two new HMs.

HMMoveLocation foundBadge required
HM Normal
HM01
CutIlex ForestHive Badge
HM Flying
HM02
FlyCianwood CityStorm Badge
HM Water
HM03
SurfEcruteak CityFog Badge
HM Normal
HM04
StrengthOlivine CityPlain Badge
HM Normal
HM05
FlashSprout TowerZephyr Badge
HM Water
HM06
WhirlpoolTeam Rocket's
Hideout
Glacier Badge
HM Water
HM07
WaterfallIce PathRising Badge

AMove Deleter was added to the games, mostly with the intention of making possible the ability to deleteGeneration II moves that aGeneration I Pokémon had learned in order to be able to trade it back, though with the side effect of HM moves now being able to be forgotten.

From this generation on, Pokémon with HM moves are allowed in the Day Care, and fathers with HM moves will pass the moves down to their children as they would a TM move. HM moves can also be used just by checking the obstacle that the HM will clear, such assurfable water or a movable rock.

Generation III

Hoenn

Whirlpool lost its HM status, whileRock Smash gained HM status, and a new move,Dive, became an HM, raising the total number to eight. Five HMs are required for completing the games:Surf,Strength,Rock Smash,Waterfall, andDive. While Cut is not required anymore, it can still be used to access optional areas.

HMMoveLocation foundBadge required
HM Normal
HM01
CutRustboro CityStone Badge
HM Flying
HM02
FlyRoute 119Feather Badge
HM Water
HM03
SurfPetalburg CityBalance Badge
HM Normal
HM04
StrengthRusturf TunnelHeat Badge
HM Normal
HM05
FlashGranite CaveKnuckle Badge
HM Fighting
HM06
Rock SmashMauville CityDynamo Badge
HM Water
HM07
WaterfallCave of OriginRSRain Badge
Sootopolis CityE
HM Water
HM08
DiveMossdeep CityMind Badge
Kanto

In Kanto, due to a lack of use forDive outside of battle, HM08 is unobtainable and can only be accessed throughcheating. The first five HMs can be acquired through the same methods as in Generation I, while HM06 and HM07 can be found in theSevii Islands later in the game.

Three HMs are required for completing the games: the same ones from Generation I (Cut,Surf, andStrength). In addition,Waterfall is required for finishing the Pokémon Network machine, which allows trading with the Hoenn games.

HMMoveLocation foundBadge required
HM Normal
HM01
CutS.S. AnneCascade Badge
HM Flying
HM02
FlyRoute 16Thunder Badge
HM Water
HM03
SurfSafari ZoneSoul Badge
HM Normal
HM04
StrengthFuchsia CityRainbow Badge
HM Normal
HM05
FlashRoute 2Boulder Badge
HM Fighting
HM06
Rock SmashEmber SpaMarsh Badge
HM Water
HM07
WaterfallIcefall CaveVolcano Badge

Generation IV

Sinnoh

For the first time, one of the original HMs, Flash, lost its status to a new move,Defog, while HM08 was brought back asRock Climb.

Six HMs are required for completing the games:Cut,Surf,Strength,Rock Smash,Waterfall, andRock Climb.

HMMoveLocation foundBadge required
HM Normal
HM01
CutEterna CityForest Badge
HM Flying
HM02
FlyVeilstone CityCobble Badge
HM Water
HM03
SurfCelestic TownRelic BadgeDP
Fen BadgePt
HM Normal
HM04
StrengthLost TowerDPMine Badge
Iron IslandPt
HM Flying
HM05
DefogGreat MarshDPFen BadgeDP
Solaceon RuinsPtRelic BadgePt
HM Fighting
HM06
Rock SmashOreburgh GateCoal Badge
HM Water
HM07
WaterfallSunyshore CityBeacon Badge
HM Normal
HM08
Rock ClimbRoute 217Icicle Badge
Johto and Kanto

Defog lost its HM status in Johto for the return ofWhirlpool; all other HMs retained their status from the prior Sinnoh games.

Six HMs are required for completing the games:Cut,Surf,Strength,Whirlpool,Waterfall, andRock Climb.

HMMoveLocation foundBadge required
HM Normal
HM01
CutIlex ForestHive Badge
HM Flying
HM02
FlyCianwood CityStorm Badge
HM Water
HM03
SurfEcruteak CityFog Badge
HM Normal
HM04
StrengthRoute 42Plain Badge
HM Water
HM05
WhirlpoolTeam Rocket HQGlacier Badge
HM Fighting
HM06
Rock SmashRoute 36Zephyr Badge
HM Water
HM07
WaterfallIce PathRising Badge
HM Normal
HM08
Rock ClimbProfessor Oak's
Laboratory
Earth Badge

Generation V

HMs were reduced to six in Generation V; HM07 and HM08 no longer exist in the coding ofPokémon Black and White. Dive returns for use in Unova. This generation marks the first and only time that HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain Gym Badges, if the player obtains a Pokémon that has learned an HM move through other means (vialevel-up,trading, etc.) the player will be able to use the HM in the field without restrictions.

When a move is replaced by an HM, the HM move takes on the current PP of the replaced move untilhealed orreplenished. The same also applies for replacing old moves with TMs.

Of all the HMs, only a single use ofCut is required at theDreamyard for completing Pokémon Black and White. OnlySurf andStrength are required for completingPokémon Black 2 and White 2. Cut, Surf,Strength,Waterfall, andDive can still be often used to access optional areas. Strength may also often be optionally used to make shortcuts.

HMMoveLocation found
Black and White
Location found
Black 2 and White 2
HM Normal
HM01
CutStriaton CityVirbank City
HM Flying
HM02
FlyDriftveil CityRoute 5
HM Water
HM03
SurfTwist MountainRoute 6
HM Normal
HM04
StrengthNimbasa CityCastelia Sewers
HM Water
HM05
WaterfallRoute 18Victory Road
HM Water
HM06
DiveUndella TownUndella Town

Generation VI

HMs have returned to requiring a Badge to use them.

When a move is replaced by an HM, the HM move takes on the current PP of the replaced move untilhealed orreplenished. The same also applies for replacing old moves with TMs.

Kalos

HMs were reduced to five in Kalos like in Generation l. The HMs are the same as Generation V, except HM06 was removed.

Surf andStrength are required to complete the game.Cut, Surf, Strength, andWaterfall can be often used to access optional areas. Strength may also often be optionally used to make shortcuts.

ThoughRock Smash is not an HM, it can still be used outside of battle, unlike in Generation V.

HMMoveLocation foundBadge required
HM Normal VI
HM01
CutParfum PalaceBug Badge
HM Flying VI
HM02
FlyCoumarine CityPlant Badge
HM Water VI
HM03
SurfShalour CityRumble Badge
HM Normal VI
HM04
StrengthCyllage CityCliff Badge
HM Water VI
HM05
WaterfallRoute 19Iceberg Badge
Hoenn

HMs were increased to seven in Hoenn.Rock Smash andDive regained their HM status.

Seven of the eight original Hoenn HMs are available in the remakes.Flash is the exception, which is still usable outside of battle as usual, but is not an HM anymore since Generation IV.

Like in the original Hoenn games, five HMs are required for completing the games (Surf,Strength,Rock Smash,Waterfall, andDive), while Cut can be used to access optional areas.

HMMoveLocation foundBadge required
HM Normal VI
HM01
CutRustboro CityStone Badge
HM Flying VI
HM02
FlyRoute 119Feather Badge
HM Water VI
HM03
SurfPetalburg CityBalance Badge
HM Normal VI
HM04
StrengthRoute 112Heat Badge
HM Water VI
HM05
WaterfallSootopolis GymRain Badge
HM Fighting VI
HM06
Rock SmashMauville CityDynamo Badge
HM Water VI
HM07
DiveMossdeep CityMind Badge

HM-exclusive moves

Due to the nature of HMs, these moves are often exclusively taught by them.

HM movesGeneration
IIIIIIIVVVI
Cut
Fly
Surf
Strength
Flash
Whirlpool
Waterfall
Rock Smash
Dive
Defog
Rock Climb

In the spin-off games

Pokémon Mystery Dungeon series

Prior toPokémon Super Mystery Dungeon, HMs can be used an infinite amount of times and are colored differently to TMs. HMs cannot be used inside dungeons and are more difficult to obtain than TMs. InRed Rescue Team and Blue Rescue Team, each HM can only be found once inspecific dungeons, while inExplorers of Time and Darkness andSky, they can only be found inDestiny Tower orFinal Maze. They play a particular role in Red and Blue Rescue Team, where the player must either have a specific HM in theToolbox or have a party member that knows the move taught by that HM in order to access certain dungeons.

InPokémon Super Mystery Dungeon, HMs are treated more or less the same as TMs. Like TMs, they can only be used once and have the same bag sprite as TMs. Despite this, when a HM is dropped in a dungeon, the color of the HM differs from that of a TM.

Appearance

Sprite of HM from
Rescue Team series
Sprite of HM from
Explorers series
Sprite of HM from
Gates to Infinity
Unused sprite of HM from
Super Mystery Dungeon
Unused sprite of rainbow HM
fromSuper Mystery Dungeon
Model of a HM from
Gates to Infinity
Model of a HM from
Super Mystery Dungeon
Unused model of a Used HM from
Super Mystery Dungeon

In animation

HM01 inPokémon Origins

Pokémon Origins

HM01 (Cut) appeared inFile 2: Cubone. Much like inPokémon Red and Blue, it was given toRed by the captain of theS.S. Anne after helping him recover from his seasickness.

In the manga

HM03 inPokémon Adventures
HM01 inPokémon Zensho

Pokémon Adventures

Red, Green & Blue arc

InWhat a Dragonite,Red was revealed to have already obtainedHM01 (Cut) for hisIvysaur,HM04 (Strength) for hisSnorlax, andHM05 (Flash) for hisPikachu, one of which he had won in abike race inWake Up—You're Snorlax!. When he tried to get his hands onHM03 (Surf), he ran into some trouble with a wildDragonite, eventually leading to the Hidden Machine getting destroyed. To help him,Misty gave Red herGyaradosin exchange for hisKrabby, since it already knew Surf.

It was also revealed thatBlue had found HM03 before Red, fueling the young Trainer's determination of finding it too.

Pokémon Zensho

InVermilion City, after defeatingLt. Surge,Satoshi received the HM for Cut from the captain of the S.S. Anne, whom he had met earlier.

Trivia

  • In the core series,Pokémon Ruby, Sapphire, andEmerald and allGeneration IV games have the highest number of HMs available (each game has eight HMs), and all Generation IV games have the most HMs required for completion (with six HMs required in each).
  • Of all the core series games with available HMs, theGeneration I games and theKalos (Generation VI) games are the ones with lowest number of HMs (they have five HMs), andPokémon Black and White are the ones with fewest HMs required for completion (with only Cut needed).
  • Flash and Defog are never required to finish a game. Flash and Defog remove obstacles (darkness andfog, respectively) that make it difficult to see; areas affected can still otherwise be normally explored with these obstacles present.
  • With the exception of Flash, Fly, and Defog, all HMs are required to finish the games where they first gained their HM status.
  • In the core series, the only methods that can remove an HM move areMove Deleter and thePokémon Day Care. However, HM moves can be replaced as normal in games in which they are not HMs.
  • The only then-current HM moves that were also able to be learned by Pokémon by level-up wereFly andWaterfall. Former HMsFlash,Whirlpool,Defog,Rock Smash,Rock Climb, andDive are also learnable by level, but only since their loss of HM status. Moves that regained their HM status, like Whirlpool and Dive, remained learnable by level-up. Waterfall remains the only HM move that has been learnable by level-up since it was introduced as a move, prior to gaining HM status.
  • Rock Smash is the only HM with a unique type. All other HM moves share their type with at least one other HM move.
  • As ofPokémon Brilliant Diamond and Shining Pearl, all HM moves have been available by TM at some point.
  • InPokémon Gold, Silver, andCrystal, onRoute 20, Swimmer Lori states "Surf is no longer the only HM move you use in water" when she is defeated. This is a reference toGeneration I, where the only HM usable in the water was Surf.
  • In Generation IV, all moves that were at one time an HM can be taught via some method, with Flash being available byTM70 and Dive being available byMove Tutor. Defog and Whirlpool, which replace each other in theSinnoh- andJohto-based games, are both HM05.
    • Generation IV is the only generation in which two moves share the same HM number.
  • Dive is the only HM in Generation V that is not found in a different location betweenPokémon Black and White andPokémon Black 2 and White 2.
  • InPokémon Sun, Moon,Ultra, Sun, and Ultra Moon,Swimmer Girls Kylie and Ashlyn, twoKalosian HM-makers encountered atPoni Breaker Coast during the post-game, explain that HMs are not only difficult to make, they also cannot legally be sold for money in most regions.
  • Tracey's Scyther is the first Pokémon belonging to a main character of theanimated series to have used a then-current HM move,Cut. It wasn't untilPokémon the Series: Diamond and Pearl that one ofAsh's Pokémon used a then-current HM move;Ash's Grotle usedRock Climb.
    • Although debatable, other Pokémon may have usedDive andFly throughout the animated series; however, they were not directly ordered to use the move.

In other languages

LanguageTitle
ChineseCantonese秘傳學習器Beichyùhn Hohkjaahphei
Mandarin秘傳學習器 / 秘传学习器Mìchuán Xuéxíqì
DanishSkjult maskine
DutchVerborgen machine*
FrenchCanadaHM*
EuropeCapsule Secrète (CS)
GermanVersteckte Maschine (VM)
ItalianMacchina Nascosta (MN)
Korean비전머신Bijeon Machine
PortugueseBrazilMáquina Oculta (MO)
Máquina Escondida*
PortugalMáquina Oculta*
SpanishMáquina Oculta (MO)
SwedishGömd maskin
Gömt fordon*
VietnameseCỗ máy bí truyền

HM move / Hidden move

LanguageTitle
FrenchCapacité CS
Capacité secrète
GermanVM-Attacke
Versteckte Attacke
ItalianMossa MN
Mossa nascosta
Korean비전기술Bijeon Gisul
SpanishMovimiento de MO
Movimiento oculto

Notes

  1. Formatted as "hidden move" fromGeneration III toGeneration V, "Hidden Move" inPokémon FireRed and LeafGreen andPokémon Black 2 and White 2, and "Hidden move" (Japanese:ひでんわざsecret move; formatted in kanji as秘伝技(ひでんわざ)secret move only at theEntralink and when usingPoké Transfer in Generation V) in FireRed and LeafGreen.

References


Related articles

Lists ofTM,HM, andTR locations
Core series:Generation IGeneration IIGeneration IIIGeneration IVGeneration VGeneration VI
Generation VII • Generation VIII (SwShBDSP) • Generation IX (SVZ-A)
Spin-offs:Mystery Dungeon series
Consumables:FoodGummisSeedsBerriesHealth drinks
Held items:GlassesScarvesRecruitment-affecting items
Miracle and Wonder ChestsSeven Treasures
Space GlobeIQ BoosterFlagsLooplets
Objects:Wonder OrbsThrowing itemsHMsUsed TMsTMsKeys
Link BoxGabite ScaleGracideaFriend GiftsDevices
EmerasProgress DevicesWandsDjinn's Bottle
Special:Rescue Team Starter SetToolboxExploration Team Kit
Treasure BagTreasure CollectionMystery Dungeon evolutionary items
Teleport GemColored WingsWishing StoneMusic BoxVortex Stone
Treasure BoxesMystery PartSecret SlabExclusive items
Relic FragmentWonder EggLost LootSky Gift
Lookalike ItemsPrize TicketsGates to Infinity exclusive items
ManualsEntercardsLucha TokenConnection Orb


This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.