| Expedition Base Set print |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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| FLARE |
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in theLost Zone instead. |
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| You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. |
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| Shuffle your hand into your deck. Then, count the number of cards in your opponent's hand and draw that many cards. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| HeartGold & SoulSilver print |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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| FLARE |
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in theLost Zone instead. |
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| You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. |
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| Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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| FLARE |
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(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in theLost Zone instead. |
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| Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| You may play only 1 Supporter card during your turn(before your attack). |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
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 | You can't have more than 1ACE SPEC card in your deck. |
|
| FLARE |
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in theLost Zone instead. |
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| Shuffle your hand into your deck. Then, draw a card for each card in your opponent's hand. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| Do Nothing | |
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| At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn. |
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| You may play only 1 Supporter card during your turn. |
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