Bounce (move)

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とびはねるBounce
Type Flying
Category Physical
PP 5(max. 8)
Power 85
Accuracy 85%
Priority 0
Range
OpponentOpponentOpponent
SelfAllyAlly
Normal: May affect anyone but the user (long-range)
Availability
Introduced Generation III
Condition Cute
Appeal 1
Jam 0 
Can avoid being startled by others.
Condition Cute
Appeal 1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition Cute
Appeal 1
Jamming 0 
Prevents the user from being startled until the turn ends.

Bounce (Japanese:とびはねるBounce) is a damage-dealingFlying-typemove introduced inGeneration III. It wasTM52 inPokémon Sword and Shield.

Effect

Generation III

The user bounces up high on the first turn, avoiding most moves. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance ofparalyzing it.

The user is able to be hit byGust,Twister,Thunder, andSky Uppercut during the semi-invulnerable turn of Bounce, and will receive double damage from Gust and Twister. The user may also be hit during the semi-invulnerable turn if it was previously targeted byLock-On orMind Reader.

Wild Pokémon can be caught during the semi-invulnerable stage of Bounce.

Generation IV

A Pokémon in the semi-invulnerable stage of Bounce can also be hit if it is attacked by a Pokémon withNo Guard, or has No Guard itself. If the user is hit by Gust or Twister during the semi-invulnerable turn, the move's power will be doubled rather than the damage dealt (resulting in virtually the same effect).

It cannot be used ifGravity is in effect.

Pokémon can no longer be caught during the semi-invulnerable stage of Bounce.

If aPower Herb is held by the user, Bounce can be executed in one turn.

Generation V

Bounce can hit non-adjacent opponents inTriple Battles. If the user is hit by Gust or Twister during the semi-invulnerable turn, the damage dealt will be doubled rather than the move's power (resulting in virtually the same effect).Hurricane can hit during the semi-invulnerable stage of Bounce.Smack Down can hit during the semi-invulnerable stage of bounce, and willground the user if it connects.

Generation VI

Thousand Arrows can hit during the semi-vulnerable stage of Bounce. The user will then be knocked down in the same turn after being hit.

Generation IX

Pokémon Legends: Z-A

The user cannot be targeted while airborne, granting full immunity to attacks until the user lands.Hurricane,Gust,Twister, andThunder cannot hit a target that is airborne.

Category Physical
Accuracy 100%
StandardPlus Move
Power 85 102
Cooldown 12s
Move wind-up time 40 frames
Effect duration —s
Additional effect
Chance 30%
 —
 —
May paralyze the target.

Description

GamesDescription
RSEColoXDBounces up, then down the next turn. May paralyze.
FRLGThe user bounces on the foe on the 2nd turn. It may paralyze the foe.
DPPtHGSSPBRThe user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
BWB2W2The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
XYORAS
SMUSUMPE
SwShBDSPLA
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
SVThe user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
ZAThe user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IIIIVVVIVIIVIIIIX
0077PonytaFieldField4544DP
42PtHGSS
454545
0078RapidashFieldField5049DP
47PtHGSS
454545
0130Gyarados
Water 2Dragon40
0183Marill
Water 1Fairy151515
0184Azumarill
Water 1Fairy151515
0186PolitoedWater 1Water 143DP
37PtHGSS
3737371,Evo.1,Evo.Evo.
0187Hoppip
FairyGrass404646464635
0188Skiploom
FairyGrass485656565641
0189Jumpluff
FairyGrass486464646449
0226Mantine
Water 1Water 14040BW
46B2W2
46464040
0255TorchicFieldField24242424
0256Combusken
FieldField30303024
0257Blaziken
FieldField30303024
0298Azurill
No Eggs DiscoveredNo Eggs Discovered23B2W22323151515
0318Carvanha
Water 2Water 251
0319Sharpedo
Water 2Water 251
0320WailmerFieldWater 2444444XY
45ORAS
453333
0321WailordFieldWater 2545454XY
51ORAS
513333
0325SpoinkFieldField434853BW
50B2W2
5050505050
0326GrumpigFieldField556068BW
60B2W2
6060606050
0427BunearyFieldHuman-Like46565656484848
0428LopunnyFieldHuman-Like46561, 561, 56484848
0456FinneonWater 2Water 2454545454545
0457LumineonWater 2Water 2535353535353
0458Mantyke
No Eggs DiscoveredNo Eggs Discovered4040BW
46B2W2
46464040
0618Stunfisk
Water 1Amorphous3535353540
0618Stunfisk
Stunfisk
Galarian Form

Water 1Amorphous3535
0619MienfooFieldHuman-Like4949495151
0620MienshaoFieldHuman-Like4949495353
0638Cobalion
No Eggs DiscoveredNo Eggs Discovered26
0640Virizion
No Eggs DiscoveredNo Eggs Discovered26
0647Keldeo
Keldeo
All forms

No Eggs DiscoveredNo Eggs Discovered26
0656FroakieWater 1Water 139393943
0657FrogadierWater 1Water 144454543
0658Greninja
Greninja
All available forms

Water 1Water 143
0659BunnelbyFieldField38382732
0660Diggersby
FieldField42433332
0692ClauncherWater 1Water 3454545
0693ClawitzerWater 1Water 3494945
0701Hawlucha
FlyingHuman-Like3232282828
0795Pheromosa
No Eggs DiscoveredNo Eggs Discovered2950
0813ScorbunnyFieldHuman-Like3232
0814RabootFieldHuman-Like4242
0815CinderaceFieldHuman-Like4646
0920Lokix
BugBug48
0926FidoughFieldMineral30
0927DachsbunFieldMineral30
0942MaschiffFieldField38
0943MabosstiffFieldField38
0974CetoddleFieldField31
0975CetitanFieldField31
1004Chi-Yu
No Eggs DiscoveredNo Eggs Discovered55
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Bybreeding

#PokémonTypesEgg GroupsEgg Move
IVVVIVIIIX
0190AipomFieldField
0556MaractusGrassGrass
0594AlomomolaWater 1Water 2
0963FinizenFieldWater 2
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


ByTM/Move Tutor

#PokémonTypesEgg GroupsCompatibility
IVVVIVIIVIII
Tutor
0035ClefairyFairyFairy
0036ClefableFairyFairy
0039Jigglypuff
FairyFairy
0040Wigglytuff
FairyFairy
0077PonytaFieldField
0077Ponyta
Ponyta
Galarian Form
FieldField
0078RapidashFieldField
0078Rapidash
Rapidash
Galarian Form

FieldField
0106HitmonleeHuman-LikeHuman-Like
0116HorseaWater 1Dragon
0117SeadraWater 1Dragon
0118GoldeenWater 2Water 2
0119SeakingWater 2Water 2
0129MagikarpWater 2Dragon
0130Gyarados
Water 2Dragon
0145Zapdos
Zapdos
Galarian Form

No Eggs DiscoveredNo Eggs Discovered
0151MewNo Eggs DiscoveredNo Eggs Discovered
0167Spinarak
BugBug
0168Ariados
BugBug
0170Chinchou
Water 2Water 2
0171Lanturn
Water 2Water 2
0174Igglybuff
No Eggs DiscoveredNo Eggs Discovered
0183Marill
Water 1Fairy
0184Azumarill
Water 1Fairy
0186PolitoedWater 1Water 1
0187Hoppip
FairyGrass
0188Skiploom
FairyGrass
0189Jumpluff
FairyGrass
0190AipomFieldField
0211Qwilfish
Water 2Water 2
0223RemoraidWater 1Water 2
0224OctilleryWater 1Water 2
0225Delibird
Water 1Field
0226Mantine
Water 1Water 1
0230Kingdra
Water 1Dragon
0232DonphanFieldField
0234StantlerFieldField
0255TorchicFieldField
0256Combusken
FieldField
0257Blaziken
FieldField
0275Shiftry
FieldGrass
0298Azurill
No Eggs DiscoveredNo Eggs Discovered
0318Carvanha
Water 2Water 2
0319Sharpedo
Water 2Water 2
0320WailmerFieldWater 2
0321WailordFieldWater 2
0325SpoinkFieldField
0326GrumpigFieldField
0339Barboach
Water 2Water 2
0340Whiscash
Water 2Water 2
0359AbsolFieldField
0367HuntailWater 1Water 1
0368GorebyssWater 1Water 1
0369Relicanth
Water 1Water 2
0370LuvdiscWater 2Water 2
0424AmbipomFieldField
0427BunearyFieldHuman-Like
0428LopunnyFieldHuman-Like
0453Croagunk
Human-LikeHuman-Like
0454Toxicroak
Human-LikeHuman-Like
0456FinneonWater 2Water 2
0457LumineonWater 2Water 2
0458Mantyke
No Eggs DiscoveredNo Eggs Discovered
0489PhioneWater 1Fairy
0490ManaphyWater 1Fairy
0494Victini
No Eggs DiscoveredNo Eggs Discovered
0522BlitzleFieldField
0523ZebstrikaFieldField
0535TympoleWater 1Water 1
0536Palpitoad
Water 1Water 1
0537Seismitoad
Water 1Water 1
0550Basculin
Basculin
Red- and
Blue-Striped Forms
Water 2Water 2
0556MaractusGrassGrass
0566Archen
FlyingWater 3
0567Archeops
FlyingWater 3
0570ZoruaFieldField
0571ZoroarkFieldField
0585Deerling
Deerling
All forms

FieldField
0586Sawsbuck
Sawsbuck
All forms

FieldField
0594AlomomolaWater 1Water 2
0595Joltik
BugBug
0596Galvantula
BugBug
0603EelektrikAmorphousAmorphous
0604EelektrossAmorphousAmorphous
0618Stunfisk
Water 1Amorphous
0618Stunfisk
Stunfisk
Galarian Form

Water 1Amorphous
0619MienfooFieldHuman-Like
0620MienshaoFieldHuman-Like
0638Cobalion
No Eggs DiscoveredNo Eggs Discovered
0640Virizion
No Eggs DiscoveredNo Eggs Discovered
0647Keldeo
Keldeo
All forms

No Eggs DiscoveredNo Eggs Discovered
0656FroakieWater 1Water 1
0657FrogadierWater 1Water 1
0658Greninja
Greninja
All available forms

Water 1Water 1
0659BunnelbyFieldField
0660Diggersby
FieldField
0668Pyroar
Pyroar
All forms

FieldField
0673GogoatFieldField
0690Skrelp
Water 1Dragon
0691Dragalge
Water 1Dragon
0692ClauncherWater 1Water 3
0693ClawitzerWater 1Water 3
0701Hawlucha
FlyingHuman-Like
0761BounsweetGrassGrass
0762SteeneeGrassGrass
0763TsareenaGrassGrass
0777Togedemaru
FieldFairy
0794Buzzwole
No Eggs DiscoveredNo Eggs Discovered
0795Pheromosa
No Eggs DiscoveredNo Eggs Discovered
0802Marshadow
No Eggs DiscoveredNo Eggs Discovered
0807ZeraoraNo Eggs DiscoveredNo Eggs Discovered
0813ScorbunnyFieldHuman-Like
0814RabootFieldHuman-Like
0815CinderaceFieldHuman-Like
0816SobbleWater 1Field
0817DrizzileWater 1Field
0818InteleonWater 1Field
0832DubwoolFieldField
0846ArrokudaWater 2Water 2
0847BarraskewdaWater 2Water 2
0894RegielekiNo Eggs DiscoveredNo Eggs Discovered
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#PokémonTypesEgg GroupsObtained with
0129MagikarpWater 2DragonPokéwalker -Stormy Beach andWinner's Path
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

#PokémonTypesEgg GroupsObtained with
0129MagikarpWater 2DragonDream World -Sparkling Sea
0187Hoppip
HoppipLv. 10

FairyGrassDream World -Windswept Sky
0320Wailmer
WailmerLv. 10
FieldWater 2Dream World -Sparkling Sea
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Byevent

Generation V

#PokémonTypesEgg GroupsObtained with
0129MagikarpWater 2DragonPokémon Center Nagoya MagikarpBW
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

#PokémonTypesEgg GroupsObtained with
0129MagikarpWater 2DragonLunar Magikarp
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Bounce gives the user thebouncing status on the first turn. While the user is in the air, the Pokémon cannot be hit by moves (except moves such as Gust, Thunder, Twister and Sky Uppercut). Projectiles will also pass the user as if their tile was empty. On the second turn, the user attacks the enemy in front, possibly inflicting paralysis. In theRescue Team,Explorers andAdventure Squad series, the move's damage is doubled at the end of damage calculation.

Due to it being a two-turn move, this move cannot be linked. Bounce cannot be used in aPokémon Tower in theAdventure Squad series.

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB16-11-100%-FrontEnemyNo
MDTDS16-11-100%-FrontEnemyNo
BSL16-11-100%-FrontEnemyNo
MDGtI4099105095%98%FrontEnemyNo
SMD3799103095%98%FrontEnemyNo
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

NameCategoryMove gauge costMP
(uses)
BasepowerMaxpowerAccuracyTargetEffect tagDescriptionPlayablesync pair(s)
BouncePhysical318221885%An opponent•Quick Move
•Bouncing
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is attacked by async move ormaxmove while bouncing, it will stop bouncing. Lance (New Year's 2021) & Gyarados
Gloria (Alt. 2) & Cinderace
Flint & Rapidash

Notes:

  • Details:
    • While the user is bouncing, the following situations will cancel their use of this move:
      • The user's team is attacked by an opponent'ssync move.
      • The user's team performs a unity attack in aco-op battle.
      • The user is attacked by an opponent'smaxmove. (The user's ally being attacked by an opponent's max move does not count.)
    • Even if Bounce is not fully executed, MP will still be deducted from it.
    • Just like in thecore series, the full execution of this move is about two-actions long.
    • Only the bouncing half of this move will reduce the user's sync-move countdown by one—not the attacking half.
    • If Bounce's user would take damage fromweather or heal from theirskill or status change, they only do so after they begin bouncing—not after this move's attack. These triggers happen while the set time of the user's bouncing passes.
      • If the user's bouncing is the last action before their team's sync moves are ready and if any of these triggers happen, the sync moves of the user's allies will only be ready after the trigger(s) end. This sometimes results in a sync move of the user's team only being ready after the user stops bouncing and attacks.
  • Description history:
    • Initial wording: The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed.
    • Description prior to Version 2.10.0 (from June 28, 2021): The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is hit by a sync move while bouncing, it will stop bouncing.
    • Description prior to Version 2.11.0 (from July 28, 2021): ...If the user is hit by a sync move while bouncing, it will stop bouncing.
    • Description prior to Version 2.23.5 (from August 8, 2022): ...If the user is hit by a sync move or max move while bouncing, it will stop bouncing.

Pokémon Rumble Rush

Bounce
★★★★
Attack power66.13162
Charge time0.92 seconds
Range typeDash
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectMay paralyze the foe

Description

GamesDescription
MDRBThe user gains the Bouncing status, making it attack strongly on the next turn. It may also cause paralysis. It is not possible to link this move.
MDTDGives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link this move.
MDSGives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link the Bounce move.
BSLとびはねじょうたいになり ちからをため つぎのこうどうで いりょくのたかい こうげきを くりだす いっていの かくりつで まひじょうたいにかえる このわざは ポケモンタワーでは くりだせない
MDGtIYou soar, then strike your enemy on the second turn. You evade items or moves while you're in the air. It could also cause the Paralysis status condition to the enemy.
SMDYou get the bouncing status condition. You soar and then strike your enemy on the next turn. While airborne, you'll evade items and moves. It could also inflict paralysis on the enemy.


In animation

Pokémon animated series


Grumpig

Lopunny

Politoed

Lokix
The user bounces up high, then drops onto the opponent. This may also leave the opponent with paralysis.
PokémonMethod
UserFirst Used InNotes
GrumpigGrumpig jumps on its tail, using it as a spring, and bounces into the air.
Kelly's GrumpigLessons in LilycoveDebut
BunearyBuneary jumps high into the air, front flips as it falls and kicks the opponent, or Buneary repeatedly jumps on the opponent.
Dawn's BunearySetting the World on its Buneary!None
LopunnyLopunny jumps into the air and sticks its leg out, kicking the opponent and bouncing off it after.
Paris's LopunnyArriving in Style!None
PolitoedPolitoed jumps high into the air, front flips as it falls, and kicks the opponent.
Misty's PolitoedA Fated Face-Off!None
LokixLokix's body becomes surrounded by a white aura, and it jumps into the air, slamming head-first into the opponent as it falls. On occasion, this will paralyze the opponent.
Katy's LokixLiko vs. Rika! Towards the Battle's EndNone

In the manga

Pokémon Adventures


Spoink


The user jumps around multiple times.
PokémonMethod
UserFirst Chapter Used InNotes
SpoinkSpoink jumps around repeatedly.
Several wild SpoinkI'm Always Grumpig First Thing in the Morning IDebut

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

LanguageTitle
ChineseCantonese彈跳Daahntiu*
飛跳Fēitiu*
Mandarin彈跳 / 弹跳Tántiào*
飛跳Fēitiào*
DutchSprong
FinnishPomppu
FrenchRebond
GermanSprungfeder
GreekΑναπήδηση
HindiउछलोUchlo
IndonesianMelompat
Memantul
ItalianRimbalzo
Korean뛰어오르기Ttwi-eo-oreugiIX+
뛰어오르다Ttwi-eo-oreudaIVVIII
PolishSkok
PortugueseBrazilRicochete (TCG, manga)
Ricochetear
PortugalAtaque Mola(Advanced Challenge)
Salto(Diamond and Pearl Series)
RomanianRicoșeul
SerbianOdskok
SpanishLatin AmericaRebote
SpainBote
VietnameseBật Nhảy
Generation VIIITMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIIITRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.