Bonemerang (move)

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ホネブーメランBone Boomerang
Type Ground
Category Physical
PP 10(max. 16)
Power 50
Accuracy 90%
Priority 0
Range
OpponentOpponentOpponent
SelfAllyAlly
Normal: May affect anyone adjacent to the user
Availability
Introduced Generation I
Condition Tough
Appeal 4♥♥♥♥
Jam 0 
A highly appealing move.
Condition Tough
Appeal 2♥♥
Allows performance of the same move twice in a row.
Condition Tough
Appeal 2♥♥
Jamming 1
Badly startles Pokémon that used a move of the same type.

Bonemerang (Japanese:ホネブーメランBone Boomerang) is a damage-dealingGround-typemultistrike move introduced inGeneration I. It is one of thesignature moves ofCubone andMarowak.

Effect

Generation I

Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be acritical hit, the second one will deal the same amount of damage.

Bonemerang will end immediately if the first strike breaks asubstitute.Bide will only acknowledge the second strike of this move.

Generation II

Each strike now does damage independently, consequently enabling either of them to be critical. Bonemerang will now hit again if the first strike breaks a substitute.

If the user is holding aKing's Rock, the final strike has a chance to cause the opponent toflinch.

Generations III and IV

If the user is holding aKing's Rock orRazor Fang, each consecutive hit has an equal chance to cause the opponent toflinch.

Bonemerang can be used as the first move of aPokémon Contest combination, causingBone Club andBone Rush to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 4 bonus appeal points ifBone Club orBone Rush was used in the previous turn.

Generations V to VII

If aFocus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. AFocus Band can still activate repeatedly to prevent fainting, but each chance is independent.Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target hasWeak Armor orStamina, each strike will activate it.

Generation VIII

In Versions 1.0 to 1.1.1 ofPokémon Sword and Shield, Bonemerang could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations.

Generation IX

Bonemerang cannot be selected in a battle.

Description

GamesDescription
StadA boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return.
Stad2A boomerang made of bone is thrown to inflict damage twice, on the way out and on return.
GSCAn attack that strikes twice.
RSEColoXDThrows a bone boomerang that strikes twice.
FRLGThe user throws a bone that hits the foe once, then once again on return.
DPPtHGSSPBRThe user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
BWB2W2
XYORAS
The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
SMUSUMPE
SwShBDSPLA
The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
SVThe user throws the bone it holds. The bone loops around to damage the target twice—coming and going.
ZAThe user attacks by throwing the bone it holds two times, one after the other.


Learnset

Byleveling up

#PokémonTypesEgg GroupsLevel
IIIIIIIVVVIVIIVIIIIX
0104CuboneMonsterMonster4325252121212126404040
0105MarowakMonsterMonster4825252121212126484840
0105Marowak
Marowak
Alolan Form

MonsterMonster21264840
Bold indicates a Pokémon gainsSTAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Bonemerang strikes the enemy twice. Prior toSuper Mystery Dungeon, if a Pokémon faints from the first projectile, the second projectile will be able to hit a new target, and is still executed if aReviver Seed activates.

GameBase
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
RangeTargetCuts
corners
MDRB10-14-87%-10 tiles awayAllYes
MDTDS10-14-66%-10 tiles awayAllYes
BSL10-14-66%-10 tiles awayAllYes
SMD250123080%98%10 tiles away (piercing)EnemyYes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

Bonemerang
★★★★★
Attack power45.9619 (Hit 1), 52.30148 (Hit 2)
Charge time0.58 seconds (Hit 1), 0.66 seconds
Range typeShoot
Number of hits1
Number of projectiles1
Critical hit rate1.5%
Additional effectNone

Monopoly: Pokémon Exclusive Kanto Edition

In the exclusive edition of Monopoly: Pokémon Kanto Edition, Bonemerang is thePower Card belonging toCubone. Once per game, the player using Cubone may force an opponent to pay double the rent on one of their properties when they land on it.

Description

GamesDescription
MDRBStrikes the target twice, even at a distance.
MDTDSInflicts damage on the target using 2 attacks in a single turn, even at a distance.
BSLはなれたポケモンに 2かいれんぞくで ダメージを あたえる
MDGtIUNUSED
SMDIt even damages faraway Pokémon 2 times in a row.
MDRTDXIt damages even faraway Pokémon 2 times in a row.
Monopoly: Pokémon Exclusive Kanto EditionThe Bonemarangs[sic] strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.


In animation

Pokémon animated series


Giselle's Cubone

Marowak

Alvin's Cubone

Alolan Marowak
The user throws the bone it holds like a boomerang. The bone loops around to damage the target twice—coming and going.
PokémonMethod
UserFirst Used InNotes
CuboneCubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.
Giselle's CuboneThe School of Hard KnocksDebut
Alvin's CuboneBattling With a Clean Slate!None
MarowakMarowak throws the bone that it is holding. The bone hits the opponent once, loops around, and then hits the opponent again.
Otoshi's MarowakBad To The BoneNone
Luana's MarowakPokémon Double TroubleNone
Gavin's MarowakFrom Brags to RichesNone
Oriba's MarowakThe Ole' Berate and Switch!None
Jeffrey's MarowakGymbaliar!None
MarowakAlolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.
Kiawe's MarowakRescuing the Unwilling!None

Pokémon Origins


Cubone

Bone thrown
The user throws the bone it holds like a boomerang.
PokémonMethod
UserFirst Used InNotes
CuboneCubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.
Reina's CuboneFile 2: CuboneDebut

In the manga

Pokémon Adventures


Marowak

Cubone

Lucario
The user throws a bone like a boomerang at the opponent.
PokémonMethod
UserFirst Chapter Used InNotes
MarowakMarowak throws its bone like a boomerang at the opponent. The bone always comes back to it.
Miles's MarowakWhacked by Marowak!Debut
CuboneCubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.
Crystal's BoneeSurrounded by StaryuNone
LucarioLucario waves its arm and throws a bone at the opponent like a boomerang.
Riley's LucarioDeprogramming Porygon-ZLucariocannot legally learn Bonemerang

In other generations

Core series games

Side series games

Spin-off series games

In other languages

LanguageTitle
ChineseCantonese骨頭回力鏢Gwāttàuh Wùihlihkbīu
Mandarin骨頭回力鏢 / 骨头回力镖Gútou Huílìbiāo
CzechBumerang
DanishBenmerang
Knogleboomerang
DutchBoemerang
FinnishLuumerangi
FrenchOsmerang
GermanKnochmerang
GreekΟστέϊνος ΑνακλητήςOstéinos Anaklitís
ItalianOssomerang
Korean뼈다귀부메랑Ppyeodagwibumerang
PolishKościorang
PortugueseBrazilOssomerangue (animated series, TCG, manga)
Osso Bumerangue (The Official Pokémon Handbook)
PortugalVaivém do Osso (EP009)
Bomerangue de Osso (EP073; Orange Islands; Diamond and Pearl)
Ossomerangue (Advanced Battle)
RomanianBumerangul
SerbianKost bumerang
SpanishLatin AmericaHuesomerang (games,EP108,XY137)
Huésorang (DP008,SM053SM135)
SpainHuesomerang
SwedishBenrang*
Bonemerang*
VietnameseBumêrăng Xưong
This article is part ofProject Moves and Abilities, aBulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.