Move mastery

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Move mastery (Japanese:技の皆伝move mastery) is the signature mechanic ofPokémon Legends: Arceus, allowing a Pokémon to use amove in theagile style (Japanese:早業Swift Move) orstrong style (Japanese:力業Force Move). Using the agile style reduces a move's power and effects, but will either increase the user'saction speed (for moves that affect the user) or decrease the target's action speed (for moves that affect an opponent), typically allowing the user to make their next move sooner. Using the strong style increases a move's power, effects, and accuracy (if not already 100%), but decreases the user's action speed, causing the user to move later in subsequent turns. Using either style also costs 2PP; this works by deducting an additional PP from the move after it is selected, meaning that a move with 1 PP remaining can be used in either style.

If a Pokémon can learn a move byleveling up, then it can also master that move by leveling up.Zisu, at the Training Grounds, can also help a Pokémon master a move in exchange for aSeed of Mastery, including moves she serves as a Move Tutor for (which cannot be mastered any other way). In the wild,alpha Pokémon may come with one of these Move Tutor moves already in its moveset, in which case this move will already be mastered. Mastered moves are indicated by a icon on the summary and move selection screens.

The movesTeleport,Mimic,Splash, andStruggle can never be mastered.Rotom cannot master the special moves associated with its appliance forms.

Effects of mastered moves

Status moves and moves with secondary effects are also affected by the agile style and strong style in ways besides power and action speed.

For effects on power and accuracy, seeList of moves in Pokémon Legends: Arceus
For effects on action speed, seelist of moves by action speed modifier

Moves that affect battle status

MoveTypeCategoryEffectChanceTurns
Regular
Agile
StrongRegularAgileStrong
Acid ArmorPoisonStatusUser Guard Boost547
Acid SprayPoisonSpecialTarget Guard Drop50%100%324
Baby-Doll EyesFairyStatusTarget Power Drop547
Barb BarragePoisonPhysicalLeaves the target poisoned30%50%324
Bitter MaliceGhostSpecialLeaves the target with frostbite30%50%324
Bleakwind StormFlyingSpecialLeaves the target with frostbite30%50%324
BlizzardIceSpecialLeaves the target with frostbite30%50%324
Bug BuzzBugSpecialTarget Guard Drop20%40%324
Bulk UpFightingStatusUser Power Boost
User Guard Boost
435
Calm MindPsychicStatusUser Power Boost
User Guard Boost
435
Ceaseless EdgeDarkPhysicalLeaves splinters on the target100%100%324
Charge BeamElectricSpecialUser Power Boost50%100%324
Cross PoisonPoisonPhysicalLeaves the target poisoned20%40%324
CrunchDarkPhysicalTarget Guard Drop20%40%324
Dark VoidDarkStatusLeaves the target drowsy
Target Guard Drop
324
Dire ClawPoisonPhysicalLeaves the target poisoned, paralyzed, or drowsy50%80%324
Double HitNormalStatusUser becomes primed547
Earth PowerGroundSpecialTarget Guard Drop20%40%324
EmberFireSpecialLeaves the target with a burn30%50%324
Energy BallGrassSpecialTarget Guard Drop20%40%324
Fire BlastFireSpecialLeaves the target with a burn20%40%324
Fire FangFirePhysicalLeaves the target with a burn20%40%324
Fire PunchFirePhysicalLeaves the target with a burn30%50%324
Flame WheelFirePhysicalLeaves the target with a burn30%50%324
FlamethrowerFireSpecialLeaves the target with a burn20%40%324
Flare BlitzFirePhysicalLeaves the target with a burn20%40%324
Flash CannonSteelSpecialTarget Guard Drop20%40%324
Focus EnergyNormalStatusUser becomes pumped547
HypnosisPsychicStatusLeaves the target drowsy537
Ice BeamIceSpecialLeaves the target with frostbite20%40%324
Ice FangIcePhysicalLeaves the target with frostbite20%40%324
Ice PunchIcePhysicalLeaves the target with frostbite30%50%324
Infernal ParadeGhostSpecialLeaves the target with a burn30%50%324
Iron DefenseSteelStatusUser Guard Boost547
Iron TailSteelPhysicalTarget Guard Drop20%40%324
LiquidationWaterPhysicalTarget Guard Drop20%40%324
Lunar BlessingPsychicStatusUser becomes obscured435
Magma StormFireSpecialLeaves the target with a burn100%100%324
MoonblastFairySpecialTarget Power Drop20%40%324
Mud BombGroundSpecialUser becomes obscured324
Mud-SlapGroundSpecialUser becomes obscured324
Mystical FireFireSpecialTarget Power Drop100%100%324
Mystical PowerPsychicSpecialUser Power or Guard Boost100%100%324
Nasty PlotDarkStatusUser Power Boost547
OctazookaWaterSpecialUser becomes obscured324
Pin MissileBugPhysicalLeaves splinters on the target100%100%324
Play RoughFairyPhysicalTarget Power Drop20%40%324
Poison GasPoisonStatusLeaves the target poisoned537
Poison JabPoisonPhysicalLeaves the target poisoned30%50%324
Poison PowderPoisonStatusLeaves the target poisoned537
Poison StingPoisonPhysicalLeaves the target poisoned50%100%537
Powder SnowIceSpecialLeaves the target with frostbite30%50%324
Power ShiftNormalStatusUser's offensive stats are swapped with its defensive stats547
PsychicPsychicSpecialTarget Guard Drop20%40%324
Psyshield BashPsychicPhysicalUser Guard Boost100%100%324
Rock SmashFightingPhysicalTarget Guard Drop50%100%324
Sandsear StormGroundSpecialLeaves the target with a burn30%50%324
Seed FlareGrassSpecialTarget Guard Drop20%40%324
Shadow BallGhostSpecialTarget Guard Drop20%40%324
Shadow ForceGhostPhysicalUser becomes obscured324
ShelterSteelStatusUser becomes obscured
User Guard Boost
435
Sleep PowderGrassStatusLeaves the target drowsy537
Sludge BombPoisonSpecialLeaves the target poisoned30%50%324
SnarlDarkSpecialTarget Power Drop100%100%324
SparkElectricPhysicalLeaves the target paralyzed30%50%324
SpikesGroundPhysicalLeaves splinters on the target100%100%324
SporeGrassStatusLeaves the target drowsy537
Stealth RockRockPhysicalLeaves splinters on the target100%100%324
Stone AxeRockPhysicalLeaves splinters on the target100%100%324
Struggle BugBugSpecialTarget Power Drop100%100%324
Stun SporeGrassStatusLeaves the target paralyzed537
Swords DanceNormalStatusUser Power Boost547
Take HeartPsychicStatusUser Power Boost
User Guard Boost
435
Thunder FangElectricPhysicalLeaves the target paralyzed20%40%324
Thunder PunchElectricPhysicalLeaves the target paralyzed30%50%324
Thunder ShockElectricSpecialLeaves the target paralyzed30%50%324
Thunder WaveElectricStatusLeaves the target paralyzed537
ThunderElectricSpecialLeaves the target paralyzed30%50%324
ThunderboltElectricSpecialLeaves the target paralyzed20%40%324
Tri AttackNormalSpecialLeaves the target with a burn, frostbite, or paralysis30%50%324
Triple ArrowsFightingPhysicalUser becomes pumped
Target Guard Drop
100%100%324
Victory DanceFightingStatusUser becomes primed
User Power Boost
User Guard Boost
435
Volt TackleElectricPhysicalLeaves the target paralyzed30%50%324
Wild ChargeElectricPhysicalLeaves the target paralyzed20%40%324
Wildbolt StormElectricSpecialLeaves the target paralyzed30%50%324

Moves that cause recoil damage to the user

As a percentage of damage dealt
MoveTypeCategoryRecoil
Regular
Agile
Strong
Brave BirdFlyingPhysical33%50%
Double-EdgeNormalPhysical33%50%
Flare BlitzFirePhysical33%50%
Head SmashRockPhysical50%75%
Volt TackleElectricPhysical33%50%
Wave CrashWaterPhysical33%50%
Wild ChargeElectricPhysical25%50%
Wood HammerGrassPhysical33%50%
As a percentage of the user's maximum HP
MoveTypeCategoryHP cost
RegularAgileStrong
ChloroblastGrassSpecial50%33%66%
Self-DestructNormalPhysical80%70%90%
Steel BeamSteelSpecial50%33%66%

Moves that heal the user

As a percentage of damage dealt
MoveTypeCategoryHP drain
Regular
Agile
Strong
AbsorbGrassSpecial50%75%
Drain PunchFightingPhysical50%75%
Draining KissFairySpecial75%100%
Leech LifeBugPhysical50%75%
As a percentage of the user's maximum HP
MoveTypeCategoryHP healed
RegularAgileStrong
Lunar BlessingPsychicStatus50%30%70%
RecoverNormalStatus50%30%70%
RestPsychicStatus75%50%100%
RoostFlyingStatus50%30%70%
Soft-BoiledNormalStatus50%30%70%

Moves with heightened critical-hit ratios

MoveTypeCategoryCrit. stage
Regular
Agile
Strong
Air CutterFlyingSpecial+1+2
Ceaseless EdgeDarkPhysical+1+2
Cross PoisonPoisonPhysical+1+2
Dire ClawPoisonPhysical+1+2
Dragon ClawDragonPhysical+1+2
Esper WingPsychicSpecial+1+2
Leaf BladeGrassPhysical+1+2
Night SlashDarkPhysical+1+2
Psycho CutPsychicPhysical+1+2
Shadow ClawGhostPhysical+1+2
SlashNormalPhysical+1+2
Spacial RendDragonSpecial+1+2
Stone AxeRockPhysical+1+2
Stone EdgeRockPhysical+1+2
X-ScissorBugPhysical+1+2

Moves that evolve the Pokémon

A couple of Pokémon evolve into another by using a certain style of itssignature move at least 20 times. They are as follows:

PokémonMoveStyleEvolved Form
Stantler
Stantler
Psyshield BashAgileWyrdeer
Wyrdeer
Qwilfish
HisuianQwilfish
Barb BarrageStrongOverqwil
Overqwil

Trivia

  • Even though in-game text states that using agile style moves increases the user's action speed, only self-targeting moves actually do so. Agile style moves that target an opponent work by lowering the opponent's action speed. Therefore:
    • Knocking out an opposing Trainer's Pokémon with an agile style move will not affect the action order against the next Pokémon.
    • In battles against multiple Pokémon at once, using an agile style move against one target will not cause the user to move ahead of the other foes.
  • Ingo usesRotom that have mastered their respective appliance moves during thePath of Solitude, even thoughthis should be impossible.

In other languages

LanguageTitle
ChineseCantonese精通招式Jīngtūng Jīusīk
Mandarin精通招式Jīngtōng Zhāoshì
FrenchMaîtrisé capacité
GermanAttacke gemeistert
ItalianPadroneggiato mossa
Korean기술 숙달Gisul Sukdal
SpanishDominado movimiento

Agile Style

LanguageTitle
ChineseCantonese迅疾Seunjaht
Mandarin迅疾Xùnjí
FrenchStyle Rapide
GermanTempotechnik
ItalianTecnica rapida
Korean속공Soggong
SpanishEstilo rápido

Strong Style

LanguageTitle
ChineseCantonese剛猛Gōngmáahng
Mandarin剛猛 / 刚猛Gāngměng
FrenchStyle Puissant
GermanKrafttechnik
ItalianTecnica potente
Korean강공Ganggong
SpanishEstilo fuerte
This game mechanic article is part ofProject Games, aBulbapedia project that aims to write comprehensive articles on thePokémon games.