(Contact me for a free copy - supported platforms include Linux, Windows and Android)
Latest plugins now included:
SimulationStarterKit is an extensible plugin-based entity-component-system engine, editor and SDK that supports the creation of interactive applications across a range of platforms and devices. Release notes are here.
- Create and single-click-deploymicro games and guis to Android, Windows and Linux as small as 3MB
- Zero compilation times if you build your scene in the editor using the bundled libraries
- Fully scriptable (including GUI creation)
- Generated applications depend only upon OpenGL and SDL2 (i.e. no 3rd party GPL or LGPL libraries) and so are free to distribute withno licensing requirements
- Build your application in the editor and then publish to a range of platforms
- C++ / lua / CMake /OpenGL 3.3 core profile (desktop)/OpenGL ES 3.2 (Android) based engine
- Scripting support (Lua)
- Versioned serialisation of scenes
- Auto-managed memory (via reference counting)
- Undo / redo all actions performed within the editor
- Import models from a wide variety of formats
- Bundles with plugins for physics, constructive solid geometry and more
email: ben@fireflytech.org