A downloadable game for Windows
Tiny Zelda-like with a resolution of just 64x64 pixels.
Also it's a sequel toLegend of Xenia so that's cool I guess
I wanted to update the game with an ending but never did. Probably never will.
Controls:
Made in 2 weeks for LOWREZJAM 2017.
Music byodditica.
Status | In development |
Platforms | Windows |
Rating | Rated 4.3 out of 5 stars (34 total ratings) |
Author | baku |
Genre | Adventure |
Made with | GameMaker |
Tags | 16-bit,chiptune,Dungeon Crawler,Female Protagonist,Game Jam,GameMaker,LOWREZJAM,Pixel Art,Top Down Adventure,zelda |
Mentions | itch.io Recommends: #LOWREZJAM 2017 game... |
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This is really well done. I'm surprised you could make it play that well at just 64x64 resolution, I would have thought that having a view that small would cause problems but it seems not. It feels very polished too
Only thing I'd change is the sword animation, making it snappy (instantly reach the end of the sword slash, with a motion blur from start to finish on that frame)
It's beautiful and plays well, I love it
Hello! I really enjoyed playing Legend of Xenia, it was short and really fun to play. I think this series has potential. I do miss the menu system when you press Esc., I really wanted to enjoy it even more with full screen. I do understand it is the game jam version after all. I think you did an amazing job considering the constraints you had. This is really inspiring as I too want to become a game developer. So here is a few questions I'd like to ask
1) What engine did you use?
2)How much experience do you have?
3)Did you work with a team?
4)How do you pronounce Xenia?
Thank you for having a read, Linkal out-
Awesome job! As someone who tried to make a zelda-like game for a jam (adventure jam 2017 on gamejolt) I am amazed at how much you got done. Mine was basically a failure but I'm still trying to finish it anyways.
The controls, sound, and art are great and I would really like to see a completed version.
I made a video of my gameplay: