Photo by JoshuaEarle on UnsplashSince writing this article i have also written a 2019 update!Going serverless is more lucrative than ever, but the caveats of serverless are always increasing. Avoiding cold starts is an important part of having a snappy user experience, choosing a language that helps you achieve this is important! Cold Start?A ‘cold’ start in the serverless world, is the first ti

I am trying to use IronPython as an external scripting language forUnity3D. Thenecessary DLLs for IronPython's execution loadjust fine inside of Assets\Plugins. However, when I try to run the script I get thiserror:PythonImportErrorException: No module namedUnityEngine IronPython.Modules.Builtin.__import__ (IronPython.Runtime.Calls.ICallerContext,string,object,object,object) <IL 0x0003b, 0x0
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