Dragon

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Dragon
TypeBeam
AttributeFire
WeightMedium
Default FighterMin Min
Brand


TheDragon is aBeam-typeARMS weapon with theFire attribute.

Contents

Description

Appearance

It, as its name suggests, looks similar to a dragon. It shoots a laser beam out of its 'mouth'. It appears to be made of green, shiny metal, as well as a metal that looks similar to gold.

Function

"These 4,000-year-old grilling machines spread heat over a wide area. So when you fire 'em up, take your time and cook your foes thoroughly."
Official Description


  • It will extend a short distance then freezes in midair to shoot a laser beam in the direction of the opponent. The laser can be manually adjusted while it is firing its laser.
  • When used close up, the ARM will deal contact damage and retract without firing the laser, dealing the same damage and charged effect as the laser.
  • ARush fires a large multi hit laser beam; weight class of the projectiles is increased toHeavy for the duration of the attack.

Technical data

Damage

Dragon
NormalPlus
Uncharged90100
Charged120130
Rush190 (8 total hits)190 (8 total hits)

Frame data

Dragon
StandardGroundedAerial
Extension speedBeam durationRetraction speedExtension speedBeam durationRetraction speed
Max duration (uncharged)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration (uncharged) [Outer Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration (uncharged) [Inner Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration (charged)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration (charged) [Outer Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration (charged) [Inner Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
GrabGroundedAerial
Extension speedRetraction speedExtension speedRetraction speed
Max duration (uncharged)65 frames (1.08 sec. approx)22 frames (0.37 sec. approx)65 frames (1.08 sec. approx)22 frames (0.37 sec. approx)
Max duration (charged)64 frames (1.07 sec. approx)22 frames (0.37 sec. approx)65 frames (1.08 sec. approx)22 frames (0.37 sec. approx)
RushGroundedAerial
Extension speedBeam durationRetraction speedExtension speedBeam durationRetraction speed
Max duration51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration [Outer Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)
Max duration [Inner Curve]51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)51 frames (0.85 sec. approx)48 frames (0.8 sec. approx)28 frames (0.47 sec. approx)

Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.

Note: All frame data shown is tested using Spring Man.

Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.

Note: All frame data is used consisting of the ARMS weapon being in both hands.


Related Badges

Main article:Badge Stash
DescriptionRewardDesignUnlock Criteria
You won a match usingDragon
andIce Dragon! You can never
have too much dragon.
Token30Win a match with Dragon and Ice Dragon equipped.
You've punched with aDragon
1,000 times. Hiss!
Token60Punch 1,000 times with the Dragon.

Appearances in other media

Super Smash Bros. Ultimate

Min Min equips the Dragon as her left ARM and can useARM Change to equip it onto her right ARM inSuper Smash Bros. Ultimate. The ARM works identically to the original game, being able to fire lasers at a long distance. Min Min's left Dragon ARM can be charged once Min Min throws an opponent, providing additional range and power.

Gallery

  • The second-place winners in the 'Actually Cute if You Look Closely' ARMS Ranking. (GIF)

    The second-place winners in the 'Actually Cute if You Look Closely' ARMS Ranking. (GIF)

Trivia

  • The Dragon releases smoke when charged.
  • The Dragon is one of the ARMS thatMin Min utilizes in her moveset inSuper Smash Bros. Ultimate. Unlike the other ARMS she can use, she always has at least one Dragon at all times.
  • The Dragon is internally labelled as 'Wpn_Laser', with its Japanese dev-internal name listed as 'レーザー砲' (translation: 'Laser Cannon').

Names in other languages

LanguageNameMeaning
 Japaneseドラゴン
Doragon
Dragon
 Chinese (Traditional)龍擊砲
Lùhng Gīkpaau
Dragon Gun
 Chinese (Simplified)龙击炮
Lóng Jípào
Dragon Gun
 DutchLaserdraakLaser dragon
 FrenchDragonDragon
 GermanLaserlindwurmLaser lindworm
 ItalianDragoDragon
 RussianДракон
Drakon
Dragon
 SpanishDragónDragon

Version history

Version history
1.0.0Added to game.
5.4.0 Changing the angle when firing the laser is now slower.

Increased rush damage.

UsableARMS

Glove,Curve,Heavy,Multi-Shot,Shield, andWhip are the only official names for ARM types. For the sake of clarity, these categories have been expanded upon.

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