CanvasPattern class
An opaque object representing a pattern of image, canvas, or video.
Created by callingCanvasRenderingContext2D.createPattern on aCanvasRenderingContext2D object.
Example usage:
var canvas = new CanvasElement(width: 600, height: 600);var ctx = canvas.context2D;var img = new ImageElement();// Image src needs to be loaded before pattern is applied.img.onLoad.listen((event) { // When the image is loaded, create a pattern // from the ImageElement. CanvasPattern pattern = ctx.createPattern(img, 'repeat'); ctx.rect(0, 0, canvas.width, canvas.height); ctx.fillStyle = pattern; ctx.fill();});img.src = "images/foo.jpg";document.body.children.add(canvas);See also:
- CanvasPattern from MDN.
- CanvasPatternfrom WHATWG.
- CanvasPattern from W3C.
- Annotations
- @Native.new("CanvasPattern")
Properties
- hashCode→int
- The hash code for this object.no setterinherited
- runtimeType→Type
- A representation of the runtime type of the object.no setterinherited
Methods
- noSuchMethod(
Invocationinvocation)→ dynamic - Invoked when a nonexistent method or property is accessed.inherited
- setTransform(
Matrixtransform)→ void - toString(
)→String - A string representation of this object.inherited
Operators
- operator ==(
Objectother)→bool - The equality operator.inherited