Movatterモバイル変換


[0]ホーム

URL:


World
  • World
  • USA & Canada
  • Australia & New-Zealand
  • India
  • Southeast Asia
  • Français
Login

forgot it?
or
Login with Facebook
Login with Twitter
Register

No account yet?Registering isfree,easy, andprivate. Discuss in the forum, contribute to the Encyclopedia, build your own MyAnime lists, and more.
×
  • anywhere on the site
  • in the encyclopedia
  • in the forums

Game Review

by Dustin Bailey,

Final Fantasy XV

PlayStation 4, Xbox One

Final Fantasy XV
Description:
After a decade in development, the latest entry in theFinal Fantasy franchise is finally here.Final Fantasy XV follows Prince Noctis on an epic road trip with his three closest pals, who end up as the central figures in the battle to stop an encroaching empire from destroying everything they hold dear.
Review:
Description:
Final Fantasy XV
After a decade in development, the latest entry in theFinal Fantasy franchise is finally here.Final Fantasy XV follows Prince Noctis on an epic road trip with his three closest pals, who end up as the central figures in the battle to stop an encroaching empire from destroying everything they hold dear.
Review:

Every time you boot upFinal Fantasy XV, it presents you with a message, calling itself a “Final Fantasy for fans and first timers.” The series' disconnected chronology has always favored reinvention, but this one takes that that further than most, doing away with all but the most superficial vestiges of FF past. Crystals, chocobos, and a guy named Cid. This game draws as much from theWitcher,Monster Hunter, and evenDevil May Cry as FF, and it may be that the “first-timers” are the greater focus here than the “fans.”

Is that a bad thing? Not really, no. At times, the disparate inspirations that make upFinal Fantasy XV's network of influences and ideas meld together into a very cohesive whole, creating a beautiful, unique moments unlike anything the series has done before. At other times, you can feel the confusion of the game's decade-long development, and the points at which the game isn't quite sure what it is or what it's trying to accomplish stick out like so many sore thumbs.

The story opens with four friends pushing their broken-down fancy car up a desert highway. There's Prince Noctis, heir to the throne, making his way toward a wedding with his childhood love which will also double as the final seal of a peace treaty between the Kingdom of Lucis and the Niflheim Empire. He's joined by his pals and attendants, Ignis, Gladiolus, and Prompto, each of whom have their own connection to the future king and are prepared to do anything to ensure his seat upon the throne.

That setup will be intimately familiar to you if you've followed any of the extended media that's anchored the release of FF15. I hope you're familiar with it, because the stories ofBrotherhood andKingsglaive are the only plot you're going to find for well over half of the game's runtime. If you're looking for an epic tale in the latter-day tradition ofFinal Fantasy, you'll find the early pace at which the story unfolds excruciating. The tale early on is simply that of four buddies on the road, getting distracted from their destination time and again by pretty girls at gas stations, townsfolk in need, or local fishing holes.

But as a road trip RPG,Final Fantasy XV works, and it works spectacularly. The open world that dominates the first half of the game is deeply inspired by the American highway, albeit a majorly fantastic one. There are the greasy roadside diners, and long stretches where there's little to do aside from watch the scenery roll by. Your car, the Regalia, is a beautiful piece of engineering with lots of customization options, but driving is a very passive experience. Ignis typically takes the wheel, chauffeuring the party to their destinations, but even when you're in control the car is magnetized to the road, automatically following the curves just as long as you're holding down the gas.

You're stopping in town to pick up quests and find monsters worth hunting, then picking up and driving forward to the next bit over the horizon. It's slow, it's methodical, and it's beautiful. Prompto takes pictures that you sort through and save every time you make camp, and these photos make the journey feel like a real, honest-to-goodness road adventure. If you're willing to enjoy the scenery, there a moments where FF15 is downright magical.

But none of that would work without the cast. Without extended cinematics—with in-world dialog and mechanics that say things about the personalities who make use of them—the game wonderfully builds the personalities of its core cast, making them incredibly likeable and endearing. Prompto's over-eager positivity, Gladio's stoic heroism, Noctis' brooding silence, and Ignis' loving annoyance with the whole group are all the traits of a generic four-man RPG cast, but smart, constant characterization keeps that from being the case.

Take one late game moment where some very bad things have happened and the party is barely holding together, and everyone's blaming each other for what's gone wrong. The normally chipper combat and exploration dialog is toned down, with everyone having a certain edge in their voice. After one battle, Prompto excitedly shouts “We did it! Together!” and his attempt to bring levity to the situation falls entirely flat, ending only in an awkward silence. In that moment, the entire cast feels real. You know who they are. You know why Prompto would try that. And you know why, despite the attempt at humor failing utterly, that this group of friends is going to be alright.

You control Noctis exclusively, and discounting a couple of story events the four-man crew is your party for the entirety of the game. Getting into fights sees you holding down an attack button for combos and holding down a dodge button to evade, with skill coming from the timing of each and strategy coming from which weapon, ability, or spell you're using at the time. Different enemies have weaknesses to various weapons or elements and exploiting those weaknesses is core to effective battle. Along the way a meter fills that you can use to activate your party's special abilities, whether that be a healing regroup command from Ignis, a massive cleaving blow from Gladio, or a defense-breaking pistol shot from Prompto.

The combat offers moments of fun, but it exists in service of the characters and world—that's not a bad thing, but it will be disappointing if you're looking for complex action or deep strategy. By the time enemies started becoming difficult, I had a surplus of healing items that carried me through even the most trying of encounters. (I never saw the game over screen.) The best—and worst—that can be said about the battles is that they're inoffensive, so while fights can be entertaining they'd fall completely flat if not for the strength of the game's remainder. There are situations where the camera can be a serious problem, though, with trees or cramped hallways getting in the way of what you can see. For 9 out of 10 battles it's no problem, but the instant you can't tell when to attack or when to dodge things become immensely frustrating.

If you're holding out hope that the included “Wait Mode” is the answer to concerns overFinal Fantasy becoming an action game, there's disappointment in your future. This feels very much like an inclusion to appease indignant fans of turn-based role-playing rather than a viable way to play. With Wait Mode active, the action pauses when you stand still, allowing you to survey the battlefield as you plan your next move. Start acting and things resume. It might help ease some folks into the action-driven combat, but it won't change the fact that is, indeed, action combat.

You also won't find much in the way of customizability for your party. While the ability tree takes inspirations from the sphere grid, it's a much smaller, more manageable system, with mostly linear upgrades that enhance your abilities rather than add to them. Gear also follows a straightforward progression. Each non-player party member can only carry one primary weapon, one secondary weapon, and one accessory (though that can be upgraded), and there are only a handful of each, with every new option being a clear improvement over the last, meaning you'll have no tough choices over what to equip.

Final Fantasy XV has an abundance of “things.” I could talk about the Elemancy system for crafting spells, or how you get AP, or the way Warp Strikes work, or phasing and MP, or hunting levels, or camping, or fishing, or cooking, or the stealth segments, or the base captures, or Chocobos, and there's a lot to be said about each and every one of them. This game trades in breadth rather than depth, with a tremendous variety in gameplay elements to make up for the fact that no one idea is fully explored. In many games, that's a recipe for disaster, with half-explored ideas feeling broken and unfinished in service of just introducing more things. But there's hardly anything bad about FF15, and a lot that's great about it. All these disparate parts are just good enough, they're just polished enough, and they're in service to such a wonderful world and set of characters that when they come together they form a whole that's not just good—it's often excellent.

So far, I've just been talking about the first half of the game. That's the open world road trip RPG that's unlike anything the series has done before. But halfway through, it feels like somebody remembered to hit theFinal Fantasy button, and the remainder of the game is a story-driven cutscene-heavy linear adventure that abandons the US-inspired open road for the truly fantastic locations you traditionally expect from thisfranchise.

The pieces of plot that exist in the open world half of the game are told largely through static shots of characters talking to each other. The latter half has cutscenes—spectacular cutscenes with gorgeous animation and incredible spectacle. The first half of the game is low-stakes adventures on the road, with occasional encounters against antagonist forces. The latter half is a constant march toward an inevitable confrontation with a clear villain. Cities get torn asunder in massive, set-piece battles, with the gods of the world becoming involved in these human battles.

It's a huge, jarring shift in focus that comes completely out of nowhere, and if not for the common thread of the cast and the combat system linking the two parts together, they'd feel like entirely different games. It's a complete shift from utter disinterest in grand storytelling to a complete disregard for anything but plot-driven action.

Even with that renewed focus on story, pieces feel like they're missing. Major plot points appear and disappear out of nowhere. Every new decision made by the cast feels like it took place five minutes ago and now we're just along for the ride. Major characters die out of nowhere, completely off-screen and outside the view of the story. When you talk about “plot holes,” you're normally talking about story elements that contradict each other—here we have plot holes that can only be defined as the absence of plot. In retrospect, I can tell you everything that happened and why. But in the moment, it was a rollercoaster of bizarre twists and turns unpredicted by anything that had come before, each new moment coming with a shrug and a “I guess this is happening now.” There are amazing moments, incredible in their spectacle and anchored by a cast you've grown to love over the course of what's come before, but each of those moments feels like a piece of a whole that's missing its connective tissue.

Final Fantasy XV is a game that's alternately bewitching and bewildering, a broad selection of design influences and story ideas that often come together for spectacular results. Sometimes, things don't gel and you're left wondering what strange confluence of events made things the way they are. But I can't stop thinking about this game, what there is left to explore, and what further adventures Noctis, Prompto, Ignis, and Gladio might have.

The views and opinions expressed in this article are solely those of the author(s) and do not necessarily represent the views of Anime News Network, its employees, owners, or sponsors.
Grade:
Overall : A-
Graphics : A
Sound/Music : A
Gameplay : B
Presentation : B+

+ Fantastic core cast, beautiful open world, incredible set pieces, solid fundamentals and breadth of gameplay
No story in the first half and a bewildering variety of events in the second, little depth to combat or customization

discuss this in the forum (24 posts) |
bookmark/share with:short url

Game Review homepage /archives

-
+
column

This Week in Games - Nintendo Partner Direct 2026 andFatal Frame Producer Makoto Shibata Interview

games
Jean-Karlo spoke with Makoto Shibata about the highly-anticipatedFatal Frame II: Crimson Butterfly REMAKE horror game.― Welcome back, folks! The 2026 Winter Olympics are up and running. As always, the Olympics are a great time to remember all of the Olympic video games we'd get every Olympic year. Such a shame we can't get newMario & Sonic at the Olympic Games titles! My fondest memory with an Oly...
review

Fureru. Anime Film Review

anime
This is the kind of material that’s bread and butter for screenwriter Mari Okada, who as usual, brings a sharp eye for what makes human beings tick.― The internet is awash with think-pieces discussing the “male friendship recession.” In our fast-moving, fragmented Western society, where once tightly-knit communities have been replaced by hyper-individualism, and face-to-face communication by digital...

The Final-Boss Prince is Somehow Obsessed with the Chubby Villainess: Reincarnated Me Manga Gets TV Anime

anime
Anime stars Haruka Shiraishi as Celine, Takeo Ōtsuka as Wilfred― An official website opened on Friday to announce that author Kotoko and artist Kaname Hanamiya'sThe Final-Boss Prince is Somehow Obsessed with the Chubby Villainess: Reincarnated Me (Odebu Akujo ni Tensei Shitara, Nazeka Last Boss О̄jisama ni Shūchaku Sareteimasu) manga is getting a television anime. The website unveiled a promotional...
feature

Anime in 2025: Is the Crunchyroll Cage Real?

Is it a death sentence when anime series stream outside of Crunchyroll? Kalai Chik looks at the numbers to see whether the common conception is true.― Over 250 anime titles premiered in the U.S. across Crunchyroll, Netflix, Amazon's Prime Video, HIDIVE, Hulu, Disney+, and HBO Max in 2025. To no surprise, series exclusive to Crunchyroll make up almost half of the anime that reach the U.S. market. Con...

Haruka Kawachi'sRainy Day Serenade Time-Travel Manga Gets TV Anime in 2027

anime
Natsuyuki Rendezvous creator's story about girl time-traveling to late Meiji-era Japan― Kotowari announced on Friday that Haruka Kawachi'sRainy Day Serenade (Namidaame to Serenade) manga is inspiring a television anime in 2027. Kawachi drew the below visual to celebrate the anime's announcement. Kodansha USA Publishing licensed the manga, and will begin releasing the manga in two-in-one omnibus vol...
feature

WithFATAL FRAME II: Crimson Butterfly REMAKE, We're in a Horror Game Golden Age

games
When I got the chance to preview the opening chapters ofFATAL FRAME II: Crimson Butterfly REMAKE, I was excited to be reintroduced to the familiar tale. What immediately struck me, though, was just how thorough and considered a reconstruction this really is.― If there is one thing that I can say has been uniformly great about surviving the 2020s (so far), it's that we've gotten to experience a new ...

Ushiro no Shōmen Kamui-san Manga Gets TV Anime

anime
Eroki, Shinko Konoshiro's manga debuted in 2020― An official X/Twitter account opened on Friday to announce that author Eroki and artist Shinko Konoshiro'sUshiro no Shōmen Kamui-san (Kamui-San Directly Behind You) manga is getting a television anime in summer 2026. WWWave Corporation's Deregula anime label is producing the anime. The account unveiled a logo and shared commemorative illustrations fr...

Hyakki Yakou Shou Manga Gets Series of Anime Shorts (Updated)

anime
Anime based on Ichiko Ima'sBeyond Twilight manga debuts in April― The official X/Twitter account for Asahi Shimbun Publications'Nemuki+ magazine announced on Friday that Ichiko Ima'sHyakki Yakou Shou (Beyond Twilight) horror manga is getting a television anime adaptation in April. The anime will be a series of shorts, and will also stream online. Aurora Publishing, Inc. had previously published t...
review

Tougen Anki Episodes 13-24 Anime Series Review

anime
This is hands-down, one of the worst shounen series I think I've ever seen.― I was very harsh with the first half of this season of Tougen Anki. I thought this show was a by-the-numbers shounen that barely had anything new or inventive to bring to the table. Anything unique it did bring was vastly undercooked to the point where it barely mattered at all in the grand scheme of things. I thought the d...
column

This Week in Anime - Fantasy Football

Are you ready for some football? No, not that kind - Coop and Lucas are talking about the football you actually play with your feet.― Are you ready for some football? No, not that kind - Coop and Lucas are talking about the football you actually play with your feet. Disclaimer: The views and opinions expressed by the participants in this chatlog are not the views of Anime News Network.Spoiler Warni...
feature

My Thoughts After 20 Hours WithMonster Hunter Stories 3

games
The same things that will inevitably make this game more tedious for some players will also scratch a hyper-specific itch for others.Monster Hunter is one of those game franchises likeHarvest Moon/Story of Seasons, where it's not totally uncommon to find people who get super into it, have encyclopedic knowledge of it, and have save files easily exceeding 300 hours. I… am not one of those people. ...
survey

ANN 2026 Reader Survey

Time for our annual reader survey. As a thank you for filling out this massive survey, we're giving away ANN subscriptions to 100 randomly selected people who fill it out.

Actor James Van Der Beek Dies at 48

people
Actor played Dawson inDawson's Creek, Pazu inCastle in the Sky― Actor James Van Der Beek's wife Kimberly Van Der Beek revealed on Wednesday that the actor has died following his battle with stage 3 colorectal cancer. Van Der Beek died peacefully on Wednesday morning. He was 48. Van Der Beek revealed in November 2024 that he had been diagnosed with stage 3 colorectal cancer in August 2023. He was b...
feature

Celebrating Girls-Love at the Yen Press Yuri Café in New York City

In a brutally cold New York February, there’s a warm home for yuri fandom at the Yen Press Yuri Café― In 2025,The Guy She Was Interested In Wasn't A Guy At All by Sumiko Arai, often referred to as the “Green Yuri” among fans, saw incredible success. Named Best Manga of the Year at the American Manga Awards, it has opened doors for other yuri manga, including inee'sLove Bullet, to get full merchand...
review

Touring After the Apocalypse Volume 4-6 Manga Review

manga
Everyone is dead, everything is destroyed, let’s go on a road trip!― In the early volumes of Sakae Saito's post-apocalyptic landscape bike tour, we met Youko, a young human, and her companion Airi, an artificial humanoid of some kind, who are traveling around Japan on a Yamaha XT225, known as the Yamaha Serow. This small motorcycle allows for off-road and street riding. With no people to repair infr...
interview

Rewriting the Chivalrous Yakuza: Interview withStray Manga Writer Ryu Kamio

manga
"I have no time for those who uncritically submit to authority. If one senses that the direction their group is heading is misguided, I believe they should have the courage to cry out that it is wrong."― Writer Ryū Kamio and artist Yu Nakahara's newest work available in English isStray, a twisty crime drama that follows Hachiya Ken, a man who just finished serving time in prison for a crime he did ...
feature

Pokémon Pokopia Might Be A Lot Darker Then We Think

games
I wasn’t expecting a game that looked like this to have potentially darker implications!― The Pokémon franchise has always toyed with the idea of utilizing Pokémon in creative ways outside of battling. In the anime, Pokémon are sometimes used to help out with infrastructure or power cities. In the video games, Pokémon abilities can be used to alter terrain in order to access new areas or solve puzzl...

Shanghai License Company Issues Statement After Chinese Social Media CriticizesDetective Conan Series for Collaborating With BannedMy Hero Academia Franchise

manga
China removedMy Hero Academia series in February 2020 for using controversial character name― The Shanghai Character License Administrative Company issued a statement on January 31 after Chinese social networking sites criticized Gosho Aoyama'sDetective Conan series for doing an illustration collaboration with Kōhei Horikoshi'sMy Hero Academia series. Chinese digital platforms had removed the My ...
your score

Your Anime Rankings - Best of Winter 2026, Jan 29-Feb 4

anime
IfJujutsu Kaisen's ups and downs are giving you whiplash, check outShiboyugi, a consistently high-rated little surprise. Find out what else is worth your attention in our weekly user rankings.― Let's have a look at what ANN readers consider the best (and worst) of the season,based on the polls you can find in our Daily Streaming Reviewsand on the Your Score page with the latest simulcasts. Keep...
review

Scarlet Anime Film Review

anime
IsScarlet Mamoru Hosoda’s best film? No. But is it an above-average film worth watching? Absolutely.― It's obvious from nearly the first scene of acclaimed director Mamoru Hosoda's newest film thatScarlet draws from the Shakespearean playHamlet. Character names and basic plot points are ripped straight out of the play—and Scarlet herself is an obvious female proxy to the titular prince. However, ...
feature

The Winter 2026 K-Comics Guide

korean
It's the Winter K-Comics Guide for all of you manhwa and webtoon needs! Come find your new full-color favorite!― Welcome to Anime News Network's Winter 2026 K-Comics Guide, the companion to our manga guide! Every included manhwa was published in December or January, although some are ongoing titles without a physical release. This guide focuses exclusively on series premieres, i.e., only the first ...

This Week in Anime - Artsy-Fartsy

anime
Is anime art? Where does the line between "art" and "pretentiousness" get drawn? Or is all art quite useless? Sylvia and Chris explore these erudite issues.― Is anime art? Where does the line between "art" and "pretentiousness" get drawn? Or is all art quite useless? Sylvia and Chris explore these erudite issues. Disclaimer: The views and opinions expressed by the participants in this chatlog are n...
game review

Romeo is a Dead Man Video Game Review

games
A zany story and over-the-top characters, along with an avant-garde and polychromatic presentation, clash with somewhat simplistic combat mechanics and camera issues.― Suda51 is a Japanese game developer who needs no introduction. Known for games likeLollipop Chainsaw, No More Heroes, andShadows of the Damned, his studio Grasshopper Manufacturer continues to take the enigmatic approach in storytel...
All materialCopyright © Anime News Network LLC. All rights reserved.
served by moeka-chan

[8]ページ先頭

©2009-2026 Movatter.jp