A downloadable supplement
Games are made up of many different components, and the individual ideas within them aren't always as singularly useful as you might think. While I stay firmly within Ironsworn's design space, this month I explore how a single piece of the game might be extrapolated out into a whole other experience — and give some clues on how it might serve vastly different systems.
How do we do that? By creating a tabletop-friendly version of status effects as they're seen in games like Dark Souls and Elden Ring!
This document was made available for free thanks to generous patrons on Patreon.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Dylan Grinder |
Tags | bloodborne,dark-souls,elden-ring,Homebrew,ironsworn,Souls-like,status-effects |
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