Leading lords and ladies ofLangrisser I,II, andIII
Langrisser is a series ofTurn-Based Strategy games that is mostlyJapan-only. They were published by NCS and developed by Career Soft, the latter of which went on to make theGrowlanser series. The main series ofLangrisser games is made up of five installments, many of which have been ported andupdated a bewildering number of times. From a gameplay perspective,Langrisser is similar to games likeFire Emblem, but what setsLangrisser apart is its sense of scale. In a typicalTurn-Based Strategy game, the player commands around twelve fighters per battle, while inLangrisser, there are hundreds of soldiers on the player's side alone, organized into battalions which are led bymore powerful commanders. While ordinary soldiers fight in groups, commanders cansingle-handedly mow down scores of enemies in a single turn.
The main series games are set in aMedieval European Fantasy world, and most take place on a continent called El Sallia (later games introduce a second continent). El Sallia's history is not so much a series of conflicts as one long knock-down, drag-out war where everyone is fighting everyone else. Constantly. To make matters worse, there's an ongoing feud between thedark god, Chaos, and thegoddess of light, Lushiris. Starting withDer Langrisser, the remake ofLangrisser 2, the many of the games feature multiple story paths which allow the hero to ally with each of the factions.Der Langrisser was especially good at making all the different groups seem sympathetic.Langrisser 3 addsRelationship Values andRomance Sidequests to the mix as well, which reappear in all the games to follow.
Titles in theLangrisser series:
Langrisser -Sega Mega Drive (1991). Released in English under the titleWarsong in 1992. Also released on PC Engine,PlayStation, Saturn, Win9xand Win Me/2000/Xp.
Langrisser II - Mega Drive (1994). Received anUpdated Rerelease titledDer Langrisser onSuper Famicom, which became the basis for versions on PC-FX, Playstation, Saturn and Win9x. Also there is a Win Me/2000/Xp version based on the originalLangrisser II.
Langrisser Millennium WS: The Last Century - BandaiWonder Swan (2000).
So far, only a few games have been translated into English. In 1992, Treco releasedLangrisser stateside under the title ofWarsong, and a fan-made translation of the PC version exists. There is also a fan-made translation of the SNES remake ofLangrisser II,Der Langrisser, which probably deserves a page of its own. As thesubtitle ofLangrisser Vsuggests, the series concluded right around the time Sega abandoned theSega Saturn. NCS went on to produce theMilleniumspinoff series without the input of the main series development team, with unfavorable results.
Bleached Underpants: The series' character designs are by notedecchi andhentai artist Satoshi Urushihara, who also worked on more recent seriesGrowlanser. The man is fond of reusing his character designsin his more adult art.
Blob Monster: The slimes that show up in the fourth mission inLangrisser, which are resistant to physical attacks. You're not actually trying to beat them... you just need tostay alive long enough for them to retreat. They are, however, weak againstfire, which is used byChris' guardsmen when she and Sir Thorne come to rescue you at the halfway point.
Costume Porn: The character designs. Costumes are lavish, hair isover-the-top, and considering that Satoshi Urushihara is the man behind them, porn is an ideal word for it.
Crutch Character: Volkov inLangrisser. His units can mow down any enemy troop while only suffering minimal casualties (even in the case oftype mismatches). He also gets aPlotline Death at the end of Chapter 5.
Cyborg: McLaine, one of the characters fromLangrisser IV, is converted to this due to Gizlof's experiments.
Gameplay and Story Segregation: Rachel, one of the heroines fromLangrisser IV, is said to have extraordinary magic power,whichGizlof later uses to power his superweapon. However, in terms of gameplay, she is mostly relegated to being the party healer.
Green-Eyed Monster: Angelina is secretly jealous of her sister Shelfanil, who is beloved by everyone for her kind nature.
Heroic Lineage: Throughout the series, the protagonist is one of the "Descendants of Light" who have the capacity to wield theSword of Plot Advancement, Langrisser.This is subverted with Landius, the hero ofLangrisser IV.
Humongous Mecha: In one of the paths inLangrisser IV,Gizlof brings this out in the final stage as a hidden card against the heroes. Destroying it nets you a bad ending since it is piloted by Rachel.
Oddball in the Series:Langrisser III introduces new gameplay mechanics, but most of them get rolled back in the games that follow.
One-Hit-Point Wonder: TheMooks under you all only have one hit point each (with a couple of exceptions), which is part of what makes the hero characters...
One-Man Army: Every hero under your control will probably kill at least a hundred enemy soldiers over the course of the game. Yes, even that healer/caster in your back line.
Plant Person: InLangrisser V, female lead Lambda has the ability to communicate with plants.
Red Shirt: The Civilians being protected by Chris in Scenario 2 ofLangrisser have zero attack power, and are rather swiftly killed off by the roving barbarians on the map.
Tactical Rock-Paper-Scissors: Staple gameplay mechanic.Langrisser I uses soldiers > archers > cavalry > soldiers.Langrisser II and the games that follow switch to soldiers > spearmen > cavalry > soldiers.
Too Dumb to Live: Those who have playedLangrisser IV should know that the King of Caconsis is a colossal idiot who gets himself (and his country by default) into trouble at every possible moment. It is a miracle that 1. his two daughters do not take after him at all, and 2. the whole country has not been run to ground.
Beware the Nice Ones: Hein is just the cute plucky sidekick, right? Except that his two best class-change paths lead to him becoming either a wizard on the level of Jessica or Eggbert, or the game's foremostMagic Knight, with access to healing spells, support magic, an awesome summon, and a formidable sword attack.
Bittersweet Ending: The Light Path almost isn't this, but then theFridge Horror regarding the Demon Tribe's fate sets in. The Independent Path is more straightforward: it ends with Elwin having unified El Sallia under his banner, saved the Demon Tribe from eons of persecution, freed the world from the manipulations of Lushiris and Chaos, and finally brought about an era of peace. However, he's had to kill many good people to do it and lost the woman he loves because he killed the goddess she worships. The ending is probably the happiest on the global scale, but it's tragic on a personal level for Elwin and those he cares about.
Black and Gray Morality: The Goddess of Light is a racist,The Empire is a bunch of ruthless conquerors, the Demon Tribe are led by a psychotic monster, and even if you avoid all of these, you're still a backstabbing Lu Bu who racks up a massive body count in the name of peace and justice.
Broken Aesop: Done intentionally here, where the only path that isn't racist still involves the unification of the continent through force of arms.
Chronic Backstabbing Disorder: The Independent path requires you to backstab every faction you work with. Betraying the Empire, in particular, is portrayed as something done solely for your own power rather than for the good of everyone.
The problem being that every path shift seems to shift Elwin's personality dramatically and instantly.
Did You Just Punch Out Cthulhu?: In the Independent path,you get to kill Lushiris, who is a goddess. It's not even very hard, since by that point in the game, you'll be insanely powerful yourself.
You can do the same withChaos in one of the Light endings, though it's Eggbert who finishes him off.
Elite Tweak: This game has a lot of these. One of the biggest is how you can start Elwin off as a Warlock, which requires only a tiny fraction of the experience that other classes need to level up, allowing you to get your first class change near the beginning of thesecond scenario.
Further compounded by the fact that one of the quiz paths leading to Warlock allows Elwin to start with obscenely high stats (31 AT - 21 DF). Considering thatDer Langrisser is about the easiest game ever made, it's really just a wee bit silly.
Most characters' class development paths have "best practices" that are usually easiest to determine by reading a guide.
Fantastic Racism: Everyone treats the Demon Tribe as if they wereExclusively Evil when that is simply untrue.Some of them were subjected toMore Than Mind Control by Bozer, but for the most part, they only supported Chaos because everyone else treated them like crap. This actually makes the Light pathseem really horrific if you think about it, as it implies the continued marginalization and possible genocide of an entire race just because Lushiris never liked them, and they have funny ears.
Hazy Feel Turn: Light to Imperial. Even more so, Light to Independent taken as a whole.
Hero Antagonist: Depending on which side you take... well, really, most of the NPCs. Leon is among the noblest of the characters despite fighting forThe Empire.
Order Versus Chaos: The premise behind the story, at least in theory; the Empire doesn't care about the struggle between Lushiris and Chaos except as it affects their interests, and Independent Elwin wants them both taken down.
The Starscream: Elwin towards the Kaiser in Independent and Chaos paths.