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August Junkala

After nearly a decade in studios, I am spending sometime as a solo developer bringing some of my personal projects out into the world. My games tend to draw their mechanics from ways I have passed idle time or otherwise mundane tasks. This results in games that are a little odd but unique, such as Walking Tourist where you move politely through crowds. I often use a fairly minimal and abstract  aesthetic to avoid going too far beyond my artistic skills (but just enough to improve them). 

Help your way to a dungeon kingdom of desserts.
Explore a random world and play tag!
Be a professional dish washer!
Puzzle
A game about walking through crowds.
Puzzle
Explore a new world.
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