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AIR SDK

Develop beautiful cross-platform applications from a single code base using the AIR SDK and ActionScript

Cross Platform

AIR enables developers to create and package cross platform games and applications for major platforms like iOS, Android, Windows and macOS all from a single code base.

Less code means faster development!

Mature Environment

AIR was originally released in 2008 so has a wealth of examples, tutorials and guides providing a vast resource for developers. Tooling is also mature and readily available including tight integration with animation tools such as Animate which make animation and asset creation easy.

Develop Locally

While developing you can use the local AIR simulator for fast development and quick iteration testing. This speeds up development time not requiring to deploy to devices or even processor-heavy device simulators.

Native Extensions

AIR has the ability to implement native functionality simply and there are a wealth of native extensions available to AIR developers providing everything from in-app billing to processing complex algorithms.

package
{
import flash.display.Sprite;
import flash.text.TextField;
publicclassMyAppextendsSprite
{
privatevar textField:TextField;
publicfunctionMyApp():void
{
textField=newTextField();
textField.text="Hello World!";
addChild( textField);
}
}
}

Hello World!

The code here represents a basic application that displays a text field with the text "Hello World!". It demonstrates extending the baseSprite display object and uses theTextField object to display the text.

Beginner's Guide

Get started using AIR.

Tutorials

Find tutorials from novice to expert to help you expand your skills.

Reference

Detailed reference documentation and step-by-step instructions.


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