unrealengine-ai
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Resources for the Mass framework for Unreal Engine 5
- Updated
Oct 17, 2023
This plugin brings together 3D pathfinding and advanced AI plugin(HAIPro). Characters can walk/fly through 3D spaces, while the AI management model with features like token based task prioritization for NPCs, integration with an Advanced AIController using the CrowdFollowing, and flexible multi-action support through the DoAction task.
- Updated
Apr 22, 2025 - C++
Advanced AI system using Unreal's State Tree. The enemy can cast magic, switch between passive and aggressive states, and search for health potions with EQS when low on health. Includes 3 different State Tree, several custom tasks, utility selectors, and some logics adapted from my HAIPro plugin, which will support State Tree integration in future.
- Updated
Apr 25, 2025 - C++
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