physically-based-rendering
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Fast and minimalist 3D viewer.
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May 14, 2025 - C++
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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Feb 21, 2024 - C++
3D game engine with lua scripting
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May 16, 2025 - C++
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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May 8, 2025 - C++
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
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Oct 12, 2019
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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May 29, 2022 - C++
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
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Apr 10, 2025 - TeX
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See alsohttps://www.rs-pbrt.org/about ...
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Jan 29, 2024 - Rust
An open source physically based renderer.
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Oct 18, 2021 - C++
Software rendering engine with PBR. Built from scratch on C++.
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Jan 15, 2021 - C++
Specification and reference implementation for the OpenPBR Surface shading model
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Jan 31, 2025 - CSS
3D C/C++ Game Engine - Created By Brady Jessup
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Apr 29, 2025 - C++
Make VST2 / VST3 / AU / AAX / CLAP / LV2 / FLP plug-ins for Linux/macOS/Windows, using D.
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May 5, 2025 - D
Clustered shading implementation with bgfx
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Jun 25, 2022 - C++
Vulkan RTX path tracer with a declarative ES7-like scene description language.
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Nov 2, 2019 - C++
A physically-based path tracer
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Apr 15, 2022 - Rust
A database of physically based values for CG artists.
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May 4, 2025 - JavaScript
Real-time Direct3D 12 path tracer
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May 9, 2025 - C++
Miku fan-made free MikuMikuDacne renderer
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Feb 18, 2025 - C
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