netcode
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A curated list of Multiplayer Game Network Programming Resources
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Mar 20, 2025 - C
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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Apr 3, 2025 - C#
🚀 Making multi-player gamedev simpler since 2017
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Jan 20, 2025 - C
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
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Mar 26, 2025 - C#
Addons for building multiplayer games with Godot
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Mar 31, 2025 - GDScript
Server-authoritative networking crate for the Bevy game engine.
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Apr 3, 2025 - Rust
⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript
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Mar 27, 2025 - TypeScript
Netick is a C# networking solution for Unity.
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Mar 26, 2025 - C#
C# ORM - High Performance, SQL, NoSQL, Messaging, Pub-Sub
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Mar 29, 2025 - C#
C# Rollback network SDK
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Mar 31, 2025 - C#
A Multiplayer Platformer game demo on websocket+UDP peer-to-peer with delayed-input Rollback Netcode inspired by GGPO
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Mar 30, 2025 - C#
A template used for quickly setting up new Redot 4 C# games.
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Jan 11, 2025 - C#
General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn
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Sep 6, 2023 - Rust
3D Three.JS Multiplayer Game - Cars - Physics -WWW.NOTBLOX.ONLINE
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Apr 2, 2025 - TypeScript
An advanced, modern networking library for Luau/Roblox
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Aug 7, 2024 - Lua
⚔ Colyseus Multiplayer SDK for Haxe
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Mar 5, 2025 - Haxe
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
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Apr 22, 2024 - C#
Fast and light BitWriter and BitReader.
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Mar 19, 2024 - C#
⚔ Colyseus SDK for Defold Engine
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Mar 7, 2025 - Lua
A set of scripts / modules to kick start your C# Godot 3.x game.
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Feb 1, 2023 - C#
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