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cellular-automata

Acellular automaton is a discretemodel of computation studied inautomata theory.

It consists of a regular grid of cells, each in one of a finite number of states; a new generation is created according to some fixed rule that determines the new state of each cell in terms of the current state of the cell and its neighborhood.

Typically, the rule for updating the state of cells is the same for each cell and does not change over time, and is applied to the whole grid simultaneously, though exceptions are known, such as thestochastic cellular automaton andasynchronous cellular automaton.

A well-known cellular automaton isConway’s Game of Life.

Here are 1,421 public repositories matching this topic...

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Generates a 2D animation of Rule 30 (or other rules) being fed into Conway's Game of Life.

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Created by Stanisław Ulam, John von Neumann

Released 1940

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Related Topics

automaton conways-game-of-life

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